Outriders

Outriders

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 25 34
1440p QHD 26 36 48 65
1080p Full HD 41 57 75 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 65
2560x1440 Medium 48
2560x1440 High 36
2560x1440 Ultra 26
1920x1080 Low 104
1920x1080 Medium 75
1920x1080 High 57
1920x1080 Ultra 41

Outriders with Intel Core i5-11400F + Intel Arc B370, In-Depth Analysis

The Intel Core i5-11400F paired with the Intel Arc B370 delivers a very constrained experience in Outriders, with benchmark results placing this combination at rank 2679 out of 2913 tested combos. The data shows a system that struggles to maintain fluid frame rates at higher resolutions, revealing a pronounced bottleneck that shifts depending on the workload.

Resolution Scaling

The measured FPS data reveals a steep and unforgiving performance cliff as resolution increases. At 1920x1080 with Low settings, the combo achieves 104 FPS, but this drops to 65 FPS at 2560x1440 and further to 34 FPS at 3840x2160. This represents a 37.5% performance loss when moving from 1080p to 1440p, and a 67.3% loss from 1080p to 4K. The pattern is consistent across all settings, with the frame rate roughly halving at each major resolution step.

This scaling behavior strongly indicates that the Intel Arc B370 is the primary limiting component at higher resolutions. The GPU’s 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, and its nearest rivals are legacy parts like the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770. When the pixel count increases, the GPU’s modest 6.144 TFLOPS FP32 throughput and 20 ROPs become overwhelmed, causing frame rates to collapse into unplayable territory. At 4K Ultra, the average FPS falls to just 13, which is a 68.3% drop from the 41 FPS seen at 1080p Ultra.

The data suggests the CPU is not the main constraint in this scaling curve. The Core i5-11400F’s 6 cores and 12 threads, boosting up to 4.40 GHz, deliver a Cinebench R23 multi-core score of 14340 and a single-core score of 2024. These are respectable figures that place the CPU in the 71st percentile of all CPUs. The fact that frame rates still drop so dramatically at 4K, even at Low settings where CPU overhead is typically higher, points directly at the GPU as the performance ceiling. A CPU-bound scenario would show less variation between resolution steps, but the data shows that going from 1440p Low at 65 FPS to 4K Low at 34 FPS halves the frame rate, which is classic GPU saturation.

FAQ

Q: What is the best resolution for playable frame rates with this combo?

A: The data indicates 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS. At 1080p with Low settings, the average is 104 FPS, and at Medium it is 75 FPS. Moving to 1440p Low yields 65 FPS, which is borderline, while 4K is largely unplayable across all settings.

Q: How does the CPU compare to its closest competitors?

A: The Core i5-11400F has an average benchmark score of 17177. Its nearest rival, the AMD EPYC 7H12, scores 17120, which is a 0.3% delta, meaning the Intel part is slightly ahead. Conversely, the Intel Core i5-12450H scores 17239, putting the 11400F 0.4% behind. The AMD Ryzen 3 PRO 8300G scores 17278, leaving the 11400F 0.6% behind that chip.

Q: Is the GPU comparable to any modern parts?

A: No. The Arc B370’s average benchmark score of 1184 is nearly identical to the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5%). These are legacy parts, indicating the GPU’s raw performance is akin to hardware from over a decade ago.

Q: What frame rate can I expect at 1440p with Medium settings?

A: The measured data shows an average of 48 FPS at 2560x1440 with Medium settings. The minimum FPS recorded is 40 and the maximum is 55, so the experience will fluctuate but never reach a stable 60 FPS.

Q: Does the CPU hold the GPU back at 1080p?

A: The data suggests not at lower settings. At 1080p Low, the combo hits 104 FPS, and at Medium it reaches 75 FPS. The CPU’s single-thread performance (2024 in Cinebench R23) appears sufficient to feed the GPU at these settings, as the frame rates are high enough to indicate the GPU is the limiting factor even here.

Q: How does the combo rank among all tested systems?

A: This specific combination of CPU and GPU ranks 2679 out of 2913 in Outriders. This places it in the bottom 8% of all tested combos, indicating that most other systems deliver better performance in this game.

How This Combo Ranks

The combo rank of 2679 out of 2913 places this pairing firmly in the lower echelon of tested systems for Outriders. With only 234 combinations ranking below it, this setup is on the fringes of playability. The GPU’s 5th percentile ranking among all GPUs is the dominant factor dragging the combo down. The CPU, ranking in the 71st percentile, is relatively strong, but the massive disparity between the two components creates an unbalanced system where the GPU is a severe bottleneck.

The data implies that this pairing is mismatched for a game like Outriders. The CPU has the potential to drive much higher frame rates, as evidenced by its 14340 multi-core score in Cinebench R23, but the GPU cannot keep up. The result is that the combo’s ranking is almost entirely determined by the GPU’s performance ceiling. The nearest rival GPUs, such as the AMD Radeon HD 7650M (score 1192, -0.7% delta) and the AMD FirePro M2000 (score 1168, 1.4% delta), are all legacy parts, which further underscores how dated the GPU’s performance level is. This ranking suggests that users would need to drastically lower graphical settings or resolution to achieve a smooth experience, and even then, the system is only marginally positioned above the bottom of the barrel.

Settings Recommendations

The measured FPS data provides a clear picture of which settings presets are viable at each resolution. At 1920x1080, the Low preset delivers an average of 104 FPS, which is ideal for high-refresh-rate displays. The Medium preset at 75 FPS is also smooth and offers a better visual experience, while the High preset at 57 FPS is playable but teeters on the edge of 60 FPS. The Ultra preset at 41 FPS is not recommended for a consistent experience.

Moving to 2560x1440, the options narrow considerably. The Low preset averages 65 FPS, which is acceptable, but the Medium preset drops to 48 FPS, which may feel choppy in action-heavy scenes. The High preset at 36 FPS and Ultra at 26 FPS are not suitable for comfortable gameplay. At 3840x2160, no preset is truly playable; the Low preset at 34 FPS is the best case, but it still falls below the 60 FPS threshold. The Ultra preset at 13 FPS is a slideshow.

The best experience per the data is at 1080p with the Medium preset. This setting balances a 75 FPS average, which is 25% higher than High and 44% higher than Ultra, while providing better visual fidelity than Low. The minimum FPS of 64 at this setting ensures that frame times remain relatively stable, avoiding major stutters. For users prioritizing frame rate above all else, the Low preset at 104 FPS is the clear winner, but the Medium preset offers the most balanced experience in terms of performance and visual quality.

Measured FPS Breakdown

At 1920x1080, the FPS scale is as follows: Low averages 104 FPS, Medium averages 75 FPS with a minimum of 64 and maximum of 87, High averages 57 FPS, and Ultra averages 41 FPS. The gap between Low and Ultra is 63 FPS, which is a 60.6% reduction in performance when maxing out settings.

At 2560x1440, the averages are: Low at 65 FPS, Medium at 48 FPS (min 40, max 55), High at 36 FPS, and Ultra at 26 FPS. The drop from Low to Ultra is 39 FPS, a 60% reduction. The data shows that Medium at 1440p provides a similar frame rate to High at 1080p (48 vs 57 FPS), illustrating the cost of additional pixels.

At 3840x2160, the averages are: Low at 34 FPS, Medium at 25 FPS (min 21, max 29), High at 19 FPS, and Ultra at 13 FPS. The Medium preset’s minimum of 21 FPS shows that even the mid-range settings can experience severe frame drops. The progression from 1080p Low to 4K Low shows a decline from 104 to 34 FPS, a 67.3% loss. Similarly, 1080p Ultra to 4K Ultra drops from 41 to 13 FPS, a 68.3% loss. This consistent percentage loss across settings confirms that the resolution is the primary factor in performance degradation, independent of the graphical preset.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, built on a 14 nm process. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. This configuration delivers a Cinebench R23 multi-core score of 14340 and a single-core score of 2024, alongside a Geekbench multi-core score of 7737 and single-core score of 1777.

In Outriders, the CPU’s role appears to be secondary to the GPU. The measured frame rates at 1080p Low (104 FPS) and Medium (75 FPS) suggest that the CPU can handle the game’s physics and AI calculations without becoming a bottleneck at these settings. The 3DMark 16-thread score of 5619 and max-thread score of 5652 indicate that the CPU has ample multi-threaded headroom for a modern looter shooter. However, the CPU’s performance is largely masked by the GPU’s limitations. The data shows that the CPU is not the cause of the low frame rates at higher resolutions, as the FPS drop is consistent with GPU-bound behavior. The CPU’s 71st percentile ranking versus all CPUs contrasts sharply with the GPU’s 5th percentile, reinforcing that the processor is far more capable than the graphics solution paired with it.

GPU Role

The Intel Arc B370 is a mobile-class integrated GPU based on the Panther Lake chip and Xe3-LPG architecture, built on a 3 nm process. It has 1280 shading units, 40 TMUs, and 20 ROPs, with 10 ray tracing cores. The GPU runs at a base clock of 300 MHz and a boost clock of 2400 MHz, delivering a FP32 compute throughput of 6.144 TFLOPS. It uses system shared memory, meaning its bandwidth is system dependent and its VRAM size is not dedicated.

The GPU’s benchmark performance is quite low, with a 3DMark Steel Nomad DX12 score of 1184. This places it in the 5th percentile of all GPUs, and its nearest rivals are all legacy parts from over a decade ago. In Outriders, this GPU is the clear limiting factor. The data shows that the GPU cannot maintain playable frame rates at 1440p or 4K, regardless of settings. At 1080p, it can reach 104 FPS at Low, but this is only because the pixel count is low enough for its 20 ROPs and modest texture rate of 96.00 GTexel/s to keep up. The pixel rate of 48.00 GPixel/s is insufficient for higher resolutions, causing the frame rate to plummet. The GPU’s 25 W TDP and IGP slot width indicate it is not designed for high-end gaming, and the measured results confirm this. The system shared memory also introduces potential bandwidth bottlenecks, as the GPU must compete with the CPU for memory access, further limiting performance in a memory-intensive scenario like 4K gaming.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B370 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 13.0
2560x1440 Low 65.0
2560x1440 Medium 48.0
2560x1440 High 36.0
2560x1440 Ultra 26.0
1920x1080 Low 104.0
1920x1080 Medium 75.0
1920x1080 High 57.0
1920x1080 Ultra 41.0

Outriders with ii5-11400F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B370 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.