Outriders

Outriders

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 39 52 72
1440p QHD 54 75 100 118
1080p Full HD 86 110 123 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 28
2560x1440 Low 118
2560x1440 Medium 100
2560x1440 High 75
2560x1440 Ultra 54
1920x1080 Low 138
1920x1080 Medium 123
1920x1080 High 110
1920x1080 Ultra 86

Outriders with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5050 pairing in Outriders represents a mix of older CPU architecture and current-generation GPU hardware. The data shows a system that is heavily balanced toward GPU performance, with the CPU providing enough headroom for most settings but ultimately capping frame rates at lower resolutions. The following analysis breaks down how each component contributes to the measured results.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It has a 65 W TDP and supports dual-channel DDR4 memory with a bandwidth of 46.9 GB/s. This CPU sits in the 75th percentile of all CPUs in the benchmark database, indicating it performs better than the majority of tested processors.

The Ryzen 5 2600’s average benchmark score is 21,484. Its nearest rivals are closely matched: the Intel Core Ultra 5 228V scores 21,440 (0.2% slower), the Intel Core i9-11900H scores 21,367 (0.5% slower), and the AMD EPYC 9454 scores 21,223 (1.2% slower). Only the Intel Xeon D-1746TER scores higher at 21,635, which is 0.7% faster. In practical terms, this CPU is positioned right in the middle of a tight performance cluster, meaning it delivers consistent multi-threaded results without being a standout.

For Outriders, a looter shooter that relies on physics and AI-driven enemy counts, the 6-core/12-thread configuration is adequate. The CPU’s single-thread performance, as indicated by a Geekbench single-core score of 1,154, is modest by modern standards. This becomes relevant at 1080p, where the GPU has more headroom and the CPU must keep up with frame generation.

The data shows that at 1920x1080 with Low settings, the combo achieves 138 FPS average. This is the highest frame rate of all tested configurations, suggesting that the CPU is not the primary bottleneck at this resolution when settings are lowered. However, the CPU’s performance ceiling becomes apparent when comparing results at the same resolution across settings: the jump from Low to High yields a drop from 138 FPS to 110 FPS, which is a 20% reduction. This suggests the GPU is doing more work at High settings, but the CPU is still managing to feed it adequately.

Looking at the CPU’s multi-threaded capabilities, the Cinebench R15 multi-core score of 1,248 and PassMark multi-thread score of 13,160 indicate solid parallel processing. In Outriders, this translates to consistent handling of multiple game systems simultaneously. The CPU’s L3 cache is 16 MB shared, which is sufficient for the game’s data streaming needs.

The nearest rival data reinforces that this CPU is not a performance outlier. The 0.2% difference from the Intel Core Ultra 5 228V is negligible in real-world gaming. For this specific game combo, the CPU’s role is to provide stable frame pacing rather than to push maximum FPS. The measured FPS at 2560x1440 with High settings (75 FPS) versus 1920x1080 with High settings (110 FPS) shows a 32% drop, which is directly attributable to the GPU, not the CPU.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). It contains 2,560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 ray tracing cores and 80 tensor cores.

The RTX 5050 ranks in the 66th percentile of all GPUs, with an average benchmark score of 21,035. Its nearest rivals are remarkably close: the AMD Radeon RX Vega M GL scores 21,153 (0.6% faster), the AMD Radeon HD 8970M scores 21,237 (1% faster), and the NVIDIA RTX A4000 Mobile scores 21,379 (1.6% faster). Only the AMD Radeon RX 5600 XT scores lower at 20,713 (1.6% slower). This clustering indicates that the RTX 5050’s raw compute performance is almost identical to several other GPUs, making architectural differences and driver optimizations more significant.

In Outriders, the GPU’s 8 GB VRAM capacity is a critical factor. At 3840x2160 with Ultra settings, the average FPS drops to 28, the lowest of any configuration. The 8 GB frame buffer is likely being stressed at 4K with maximum texture quality, causing the GPU to struggle. At 3840x2160 with Medium settings, the average FPS rises to 52, with a minimum of 44 and maximum of 60. This suggests that reducing texture quality and shadow details alleviates the VRAM pressure.

The GPU’s FP32 performance of 13.17 TFLOPS and texture rate of 205.8 GTexel/s provide ample raw power for 1080p and 1440p gaming. The data confirms this: at 1920x1080 with Medium settings, the combo achieves 123 FPS average (minimum 104, maximum 141). At 2560x1440 with Medium settings, it achieves 100 FPS average (minimum 85, maximum 115). These are playable frame rates for a fast-paced looter shooter.

The RTX 5050’s memory bandwidth of 320.0 GB/s is a moderate figure, which becomes a limiting factor at higher resolutions. Comparing 4K Medium (52 FPS) to 1440p Medium (100 FPS) shows a 48 FPS drop, which is a 48% reduction. This is a larger drop than the pixel count difference would suggest, indicating memory bandwidth constraints at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. Starting at 1920x1080 with High settings, the combo averages 110 FPS. Moving to 2560x1440 at the same settings, the average drops to 75 FPS, a 32% reduction. At 3840x2160 with High settings, the average falls to 39 FPS, which is a 65% reduction from 1080p.

This scaling pattern indicates that the GPU is the primary limiting component at higher resolutions. The RTX 5050’s 8 GB VRAM and 128-bit memory bus cannot sustain the frame rates needed for smooth 4K gameplay. The 1080p to 1440p drop is more moderate but still significant, suggesting that 1440p is the practical ceiling for this GPU at High settings.

For Low settings, the scaling is less severe. At 1080p Low, the combo hits 138 FPS. At 1440p Low, it achieves 118 FPS, a 14% drop. At 4K Low, it averages 72 FPS, a 48% drop from 1080p. This shows that when the GPU load is reduced, the CPU has more influence, but the GPU still dominates at 4K.

The Medium settings data provides additional insight. At 1080p Medium, the combo averages 123 FPS. At 1440p Medium, it averages 100 FPS (a 19% drop). At 4K Medium, it averages 52 FPS (a 58% drop from 1080p). The minimum FPS at 1440p Medium is 85, while at 4K Medium it is 44, showing that frame pacing also degrades at higher resolutions.

Ultra settings are only playable at 1080p, where the combo averages 86 FPS. At 1440p Ultra, it drops to 54 FPS, and at 4K Ultra, it falls to 28 FPS. The Ultra preset appears to be designed for higher-end GPUs, and the RTX 5050 lacks the VRAM and bandwidth to handle it beyond 1080p.

The overall pattern suggests that the CPU is not the bottleneck at any tested resolution. The Ryzen 5 2600 can deliver frames up to 138 FPS at 1080p Low, which is near the upper limit for this GPU. The limiting component shifts fully to the GPU as resolution increases, with the 4K results showing severe performance degradation.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its best performance. With Low settings, the average FPS is 138, the highest of any configuration. Medium settings produce an average of 123 FPS, with minimum and maximum values of 104 and 141 respectively. High settings yield 110 FPS average, while Ultra settings drop to 86 FPS average. These numbers show that 1080p is well within the GPU’s comfort zone, and even Ultra settings maintain a playable frame rate.

At 2560x1440, performance remains respectable but shows the GPU’s limits. Low settings average 118 FPS, which is only 14% lower than 1080p Low. Medium settings average 100 FPS, with a minimum of 85 and maximum of 115. High settings drop to 75 FPS, a 32% reduction from 1080p High. Ultra settings fall to 54 FPS, which is playable but not ideal for a fast-paced shooter.

At 3840x2160, the GPU struggles significantly. Low settings average 72 FPS, which is the only playable 4K configuration. Medium settings average 52 FPS, with a minimum of 44 and maximum of 60. High settings drop to 39 FPS, and Ultra settings fall to 28 FPS. These results confirm that 4K gaming is only viable with Low settings, and even then, the frame rate is below the 60 FPS target most players prefer.

The data shows a consistent pattern: every settings tier at 1080p is playable, every settings tier at 1440p is at least borderline playable, and only Low settings at 4K are acceptable. The Medium preset at 4K (52 FPS) is technically playable but close to the edge, while High and Ultra are not recommended.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combo ranks 2,219 out of 2,913 tested combinations in Outriders. This places it in the 76th percentile of all combos, meaning it outperforms roughly three-quarters of the tested systems. However, it is not a top-tier performer, as the rank indicates there are 694 combos that achieve better results.

The ranking reflects the balance between the Ryzen 5 2600 and the RTX 5050. The CPU’s 75th percentile ranking and the GPU’s 66th percentile ranking combine to produce a system that is solidly mid-range. The combo’s rank of 2,219 suggests that while it handles 1080p and 1440p gaming well, it falls behind in 4K scenarios, which is consistent with the measured FPS data.

The CPU’s nearest rivals—the Intel Core Ultra 5 228V, Intel Core i9-11900H, and AMD EPYC 9454—would likely produce similar rankings when paired with the same GPU, given their nearly identical average benchmark scores. The GPU’s nearest rivals, such as the AMD Radeon RX Vega M GL and NVIDIA RTX A4000 Mobile, would also produce comparable results in this game.

The rank of 2,219 out of 2,913 is a meaningful indicator for builders. It suggests that this combo is suitable for 1080p gaming at high frame rates and 1440p gaming at medium-to-high settings, but it is not designed for 4K gaming. The data supports this interpretation, as the only 4K configuration with a playable frame rate is Low settings at 72 FPS.

FAQ

*Q: What is the best resolution for this combo in Outriders?*

A: The data shows 1920x1080 is the optimal resolution. At 1080p, even Ultra settings achieve 86 FPS average, while High settings hit 110 FPS. At 1440p, High settings drop to 75 FPS, and at 4K, High settings fall to 39 FPS.

*Q: Can this combo handle 4K gaming in Outriders?*

A: Only with Low settings, where it averages 72 FPS. Medium settings at 4K average 52 FPS, which is borderline playable, while High (39 FPS) and Ultra (28 FPS) are not recommended for smooth gameplay.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the primary bottleneck at higher resolutions. At 1080p Low, the combo reaches 138 FPS, showing the CPU can keep up. At 4K Ultra, the frame rate drops to 28 FPS, indicating the GPU cannot handle the load.

Q: How does this combo rank compared to other tested systems?

A: It ranks 2,219 out of 2,913 combos in Outriders. This places it in the 76th percentile, meaning it performs better than 76% of tested combinations but is not a top-tier performer.

Q: What settings should I use for a smooth 60 FPS experience?

A: At 1080p, High settings (110 FPS) or Ultra (86 FPS) both exceed 60 FPS. At 1440p, Medium settings average 100 FPS, while High (75 FPS) also exceeds 60 FPS. For 4K, only Low settings (72 FPS) exceed 60 FPS.

Q: How does the RTX 5050 compare to its closest rivals?

A: The RTX 5050 has an average benchmark score of 21,035. The AMD Radeon RX Vega M GL scores 21,153 (0.6% faster), the AMD Radeon HD 8970M scores 21,237 (1% faster), and the NVIDIA RTX A4000 Mobile scores 21,379 (1.6% faster). The AMD Radeon RX 5600 XT scores 20,713 (1.6% slower).

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 28.0
2560x1440 Low 118.0
2560x1440 Medium 100.0
2560x1440 High 75.0
2560x1440 Ultra 54.0
1920x1080 Low 138.0
1920x1080 Medium 123.0
1920x1080 High 110.0
1920x1080 Ultra 86.0

Outriders with Ryzen 5 2600 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 5050 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.