Outriders

Outriders

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 21 28 38
1440p QHD 29 40 53 72
1080p Full HD 45 63 83 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 Medium 28
3840x2160 High 21
3840x2160 Ultra 15
2560x1440 Low 72
2560x1440 Medium 53
2560x1440 High 40
2560x1440 Ultra 29
1920x1080 Low 115
1920x1080 Medium 83
1920x1080 High 63
1920x1080 Ultra 45

Outriders with AMD Ryzen 5 2600 + Intel Arc B390, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 5 2600 paired with the Intel Arc B390 lands at rank 2582 out of 2913 tested combos in Outriders. That places this configuration in the bottom 11.4% of all tested systems, a sobering position that reflects the GPU's severe limitations rather than the CPU's capabilities. The Arc B390 sits at the 9th percentile among all GPUs in the database, with an average 3DMark Steel Nomad DX12 score of 1482. Its nearest rivals are legacy NVIDIA parts: the GT 520MX trails by just 1.3%, the GeForce 800M is 1.5% behind, the GT 625 OEM is 2.5% behind, and the GT 710 is 2.7% behind. This is not a GPU that competes with modern discrete graphics; it is an integrated part (the slot width is listed as "IGP") that happens to carry the Arc branding.

The CPU, meanwhile, is a far more respectable component. The Ryzen 5 2600 sits at the 75th percentile among all CPUs, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V (0.2% ahead), the Intel Core i9-11900H (0.5% ahead), the Intel Xeon D-1746TER (0.7% behind), and the AMD EPYC 9454 (1.2% ahead). The delta between the CPU and GPU percentile rankings—75 versus 9—tells the story: this combo is held back almost entirely by the graphics side. In Outriders, a looter shooter that demands consistent frame delivery for combat readability, this rank means players will need to make significant compromises in visual quality to achieve playable performance.

FAQ

Q: What is the best average FPS this combo can achieve in Outriders?

A: The highest measured average FPS is 115, achieved at 1920x1080 with Low settings. At the same resolution, Medium delivers 83 FPS, High delivers 63 FPS, and Ultra drops to 45 FPS.

Q: How does the Arc B390 compare to its closest GPU rivals?

A: The Arc B390's average 3DMark Steel Nomad DX12 score is 1482. The NVIDIA GeForce GT 520MX scores 1463 (1.3% behind), the GeForce 800M scores 1460 (1.5% behind), the GT 625 OEM scores 1446 (2.5% behind), and the GT 710 scores 1443 (2.7% behind). These are all within a 3% band, indicating the Arc B390 is competing with decade-old entry-level parts.

Q: Is the Ryzen 5 2600 a bottleneck for this GPU?

A: No. The CPU ranks at the 75th percentile among all CPUs, while the GPU ranks at the 9th percentile. The data indicates the GPU is the limiting component by a wide margin. At 1080p Low, the combo reaches 115 FPS, which suggests the CPU can feed frames well beyond what the GPU can handle at higher settings.

Q: What is the combo's overall rank and how many total combos were tested?

A: The combo ranks 2582 out of 2913 total tested combinations in Outriders. This places it in the bottom 11.4% of all tested systems.

Q: Does the Arc B390 have dedicated VRAM?

A: No. The memory size, type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent." This means the GPU relies on shared system memory, which impacts performance in memory-intensive scenarios.

Q: What is the FPS drop from Medium to Ultra at 1440p?

A: Medium delivers 53 FPS average (with a minimum of 45 and maximum of 61), while Ultra drops to 29 FPS average. That is a 45.3% reduction in average FPS when moving from Medium to Ultra at 2560x1440.

CPU Role

The AMD Ryzen 5 2600 brings 6 cores and 12 threads to this configuration, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This is a Zen+ architecture part (Pinnacle Ridge) built on a 12 nm process at GlobalFoundries, featuring 4,800 million transistors on a 213 mm² die. The cache hierarchy includes 96 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3. Memory support is DDR4 with dual-channel access and 46.9 GB/s bandwidth, running over PCIe Gen 3 with 16 CPU lanes. The CPU was released on 2018-04-18 with a launch MSRP of $199, and it remains in active production.

Benchmark data shows the CPU's strengths and weaknesses. In Cinebench R15, it scores 1248 multi-core and 157.3 single-core. Geekbench results show 5648 multi-core and 1154 single-core. PassMark tests reveal a multithread score of 13160, a single-thread score of 2239, floating point math at 22942, integer math at 44518, and extended instructions at 7168. Data compression hits 187062, data encryption reaches 12429, find prime numbers scores 37, random string sorting scores 21591, and physics scores 673.

For Outriders, the CPU's role is to feed the GPU with draw calls and game logic. The 6-core/12-thread configuration is sufficient for modern titles, and the measured FPS data supports this: at 1080p Low, the combo reaches 115 FPS, which is well beyond what the GPU can sustain at higher settings. The CPU's 75th percentile ranking among all CPUs means it outperforms three-quarters of the database's CPUs, yet the combo still ranks in the bottom 11.4% overall. This disparity is the clearest evidence that the Ryzen 5 2600 is not the limiting factor in Outriders. The CPU's single-thread performance, while not exceptional by today's standards, is adequate for the game's demands. The 12 nm process and 65 W TDP suggest a power-efficient part that won't thermally throttle in most systems, though the data does not include thermal measurements.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 115 FPS, Medium produces 83 FPS (with a minimum of 71 and maximum of 96), High produces 63 FPS, and Ultra drops to 45 FPS. The step from Low to Medium costs 32 FPS (27.8% reduction), Medium to High costs 20 FPS (24.1% reduction), and High to Ultra costs 18 FPS (28.6% reduction). The FPS drops are relatively consistent across settings, suggesting a balanced scaling curve at this resolution.

Moving to 2560x1440, the numbers decline substantially. Low settings yield 72 FPS average, Medium drops to 53 FPS (minimum 45, maximum 61), High produces 40 FPS, and Ultra falls to 29 FPS. The reduction from 1080p to 1440p at Low settings is 43 FPS (37.4% decrease), which is a significant hit. At Medium, the drop is 30 FPS (36.1% decrease), at High it is 23 FPS (36.5% decrease), and at Ultra it is 16 FPS (35.6% decrease). The consistency of these percentage drops (all around 36-37%) indicates the GPU is scaling predictably with resolution.

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings produce 38 FPS average, Medium drops to 28 FPS (minimum 23, maximum 32), High falls to 21 FPS, and Ultra bottoms out at 15 FPS. The jump from 1440p to 4K at Low settings is a 34 FPS reduction (47.2% decrease), showing that 4K is extremely demanding for this GPU. At Medium, the drop is 25 FPS (47.2% decrease), at High it is 19 FPS (47.5% decrease), and at Ultra it is 14 FPS (48.3% decrease). The percentage drops cluster around 47-48%, indicating the GPU is consistently overwhelmed at 4K regardless of settings.

Resolution Scaling

The resolution scaling pattern reveals a GPU that is heavily pixel-bound. From 1080p to 1440p, FPS drops by roughly 36-37% across all settings. From 1440p to 4K, FPS drops by roughly 47-48% across all settings. These are steep declines that indicate the Arc B390's rendering throughput is insufficient for higher resolutions.

The 1080p-to-1440p drop is particularly telling. At Low settings, the combo goes from 115 FPS to 72 FPS—a loss of 43 FPS. This is not a CPU limitation; the CPU can clearly deliver over 100 FPS at 1080p. The GPU's pixel fill rate is listed at 60.00 GPixel/s, and its texture rate is 120.0 GTexel/s. These figures, combined with 24 ROPs and 48 TMUs, explain why higher resolutions crush performance. The GPU simply does not have enough rasterization hardware to handle 1440p or 4K efficiently.

The 4K scaling is even more punishing. From 1440p to 4K, the pixel count roughly doubles, and the FPS drops by nearly half across every setting. This is a textbook example of a GPU that is fill-rate limited. At 4K Ultra, the combo manages just 15 FPS average, which is unplayable for a looter shooter requiring responsive aiming and dodging. Even at 4K Low, 38 FPS is marginal at best, and the lack of a minimum FPS value for that setting suggests the frame time variability could be significant.

Settings Recommendations

For playable performance, 1920x1080 is the only resolution where this combo offers a comfortable experience. At 1080p Medium, the combo delivers 83 FPS average with a minimum of 71 FPS, which is smooth enough for the fast-paced combat in Outriders. The minimum FPS of 71 indicates that even in demanding scenes, the frame rate stays above 60, which is critical for a looter shooter where players need to track enemies and react to projectiles.

If players prioritize higher visual fidelity, 1080p High at 63 FPS is also viable, though the lack of a reported minimum FPS means there is some uncertainty about frame consistency. The step from Medium to High costs 20 FPS (24.1% reduction), which is a noticeable tradeoff. For players who demand the highest frame rates, 1080p Low at 115 FPS is the best choice, providing headroom above the refresh rate of most 60 Hz and 144 Hz monitors.

At 1440p, the options are limited. Low at 72 FPS is playable, but Medium drops to 53 FPS (minimum 45), which may feel inconsistent during intense combat. The minimum FPS of 45 at 1440p Medium suggests occasional stutters. For the best experience at 1440p, Low settings are recommended, as they maintain a 72 FPS average. However, players should be aware that the visual quality will be significantly reduced.

At 4K, the data suggests this combo is not suitable for Outriders. Even Low settings only reach 38 FPS, and the lack of minimum FPS data for most 4K settings means frame pacing could be erratic. Players with 4K displays should strongly consider running the game at 1080p or 1440p with lower settings instead.

GPU Role

The Intel Arc B390 is the primary bottleneck in this configuration. This is an integrated GPU (IGP) based on the Panther Lake chip with Xe3-LPG architecture, built on Intel's 3 nm process. It features 1536 shading units, 48 TMUs, 24 ROPs, and 12 RT cores. The base clock is 300 MHz with a boost clock of 2500 MHz. The GPU's memory is entirely system-shared, with no dedicated VRAM, and bandwidth is listed as "System Dependent." This means the GPU competes with the CPU for memory bandwidth, which is a significant handicap in a game like Outriders that streams textures and geometry.

The GPU's benchmark results are bleak. Its only recorded benchmark is 3DMark Steel Nomad DX12 with a score of 1482, placing it at the 9th percentile among all GPUs. The nearest rivals are all NVIDIA parts from a decade ago: the GT 520MX (1463, 1.3% behind), GeForce 800M (1460, 1.5% behind), GT 625 OEM (1446, 2.5% behind), and GT 710 (1443, 2.7% behind). These are not modern gaming GPUs by any stretch; they were entry-level parts designed for basic desktop use and light multimedia.

The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s translate to 7.680 TFLOPS FP32 performance. While the TFLOPS figure might sound competitive on paper, the system-shared memory and lack of dedicated VRAM severely hamper real-world gaming performance. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it has modern API support, but the hardware cannot deliver on those promises in demanding titles.

In Outriders, the GPU's limitations manifest clearly in the measured FPS data. The combination of low rasterization throughput and shared memory bandwidth means the GPU cannot sustain high frame rates at higher resolutions or settings. The fact that the combo achieves 115 FPS at 1080p Low but only 15 FPS at 4K Ultra illustrates the GPU's steep performance cliff as pixel count increases. For players using this combo, the Arc B390 effectively restricts Outriders to 1080p gaming with reduced settings, and even then, the experience may not match what a dedicated mid-range GPU from the same era could achieve.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B390 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 38.0
3840x2160 Medium 28.0
3840x2160 High 21.0
3840x2160 Ultra 15.0
2560x1440 Low 72.0
2560x1440 Medium 53.0
2560x1440 High 40.0
2560x1440 Ultra 29.0
1920x1080 Low 115.0
1920x1080 Medium 83.0
1920x1080 High 63.0
1920x1080 Ultra 45.0

Outriders with Ryzen 5 2600 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with Arc B390 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.