Minimum
This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 65 | 78 | 102 |
| 1440p QHD | 92 | 121 | 144 | 189 |
| 1080p Full HD | 143 | 188 | 224 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis
The Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5090 Mobile pairing delivers a dominant performance profile in Minimum, a 2014 third-person shooter. Benchmark data shows this combination ranks in the top percentile of all tested configurations, with frame rates that scale predictably across resolutions and presets. The analysis below breaks down the CPU and GPU contributions, measured performance, and practical settings guidance based exclusively on the provided metrics.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor built on the Meteor Lake architecture. Its base clock of 3.80 GHz and boost clock of 4.80 GHz provide the raw frequency necessary for single-threaded game logic, while the 24 MB of shared L3 cache helps feed the GPU with draw calls and physics data. The CPU’s benchmark scores place it in the 83rd percentile among all processors, with a Cinebench R23 multi-core score of 15028 and a single-core score of 1743. These figures indicate a balanced part capable of handling both the high-frequency demands of older game engines and the multi-threaded overhead of modern system tasks.
In the context of Minimum, which launched in 2014, the Core Ultra 7 155H’s 22 threads are far more than the game’s engine likely requires. The PassMark multithread score of 24873 and physics score of 1727 suggest that the CPU can easily maintain frame pacing even when the GPU is under heavy load. However, the game’s age means it may not leverage all 16 cores efficiently; instead, the 3.80 GHz base clock becomes the more critical factor for ensuring that no single core becomes a bottleneck. Data compression and encryption scores (277353 and 16358, respectively) further indicate strong general-purpose throughput, but these are less relevant to gaming than the single-thread results.
Comparing to nearest rivals, the Core Ultra 7 155H’s average benchmark score of 32697 is effectively tied with the Intel Core i5-14600T (32707, 0% delta), the AMD Ryzen AI 7 PRO 360 (32662, +0.1%), the AMD Ryzen 5 7400F (32750, -0.2%), and the AMD Ryzen 7 PRO 6850H (32812, -0.4%). This clustering means that while the CPU is not the fastest mobile chip available, its performance is squarely in the competitive mid-to-high range. For a game like Minimum, where frame rates at 1080p reach 293 FPS on Low settings, the CPU’s ability to feed the GPU becomes observable at higher resolutions where the GPU takes over as the primary limiter.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 Mobile is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a 5 nm process. It features 24 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. The GPU’s 10496 shading units, 328 texture mapping units, and 112 raster output units provide a massive compute foundation, reflected in a 3DMark Steel Nomad DX12 score of 5871 and a PassMark G3D score of 30034. The 31.80 TFLOPS of FP32 performance underscores its capability to handle high-resolution rendering with ease.
For Minimum, a title from 2014, the RTX 5090 Mobile’s specifications are vastly overprovisioned. The 24 GB VRAM is far beyond what the game’s textures require, and the 896.0 GB/s bandwidth ensures that even at 4K Ultra settings, memory throughput is unlikely to be a constraint. The GPU’s percentile rank of 84 among all graphics cards, with an average benchmark score of 45152, places it slightly above the AMD Radeon Pro 5500 XT (45384, -0.5%) and below the NVIDIA RTX 5880 Ada Generation (45972, -1.8%), but the nearest rival with a deltaPct of +0.8% is the NVIDIA GeForce RTX 4070 Ti (44795). This suggests the RTX 5090 Mobile is a top-tier mobile part, though not the absolute highest in every synthetic test.
The GPU’s role in Minimum is to push frame rates to the monitor’s limit, particularly at 4K. Measured data shows that at 3840x2160 Ultra, the average FPS drops to 50, while at Low settings it jumps to 102. This range indicates that even this flagship GPU is not immune to the demands of 4K rendering, but the 24 GB VRAM and high bandwidth prevent any memory-related stutter. The 990 MHz base and 1515 MHz boost clocks are relatively modest for a high-end part, yet the sheer number of cores compensates, delivering consistent performance across all tested presets.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations for Minimum, this specific pairing of the Intel Core Ultra 7 155H and NVIDIA GeForce RTX 5090 Mobile holds a rank of 814 out of 3712 total combos. This places it in the top 22% of all tested configurations, which is a strong result given the age of the game and the variety of hardware tested. The rank reflects the combined performance of both components, and the data shows that the GPU is the primary driver of this high placement.
The combo’s rank is influenced by the fact that many other tested setups likely pair older or less powerful GPUs with similarly capable CPUs. For instance, the RTX 5090 Mobile’s 84th percentile among GPUs is the standout metric, while the CPU’s 83rd percentile is also above average. Together, they create a system that can handle Minimum at 4K Ultra with an average of 50 FPS, which is playable but not ideal for competitive play. At 1440p High, the combo achieves 121 FPS, and at 1080p High, 188 FPS, making it a versatile performer across resolution levels.
When compared to the nearest rival combos, the data does not provide specific combo-level deltas, but the individual component rankings suggest that this pairing outperforms the majority of systems. The CPU’s near-tie with the Intel Core i5-14600T and the GPU’s closeness to the RTX 4070 Ti indicate that this combo is well-balanced, with no single component dragging down overall performance. The rank of 814 out of 3712 is a quantitative measure of this balance, showing that while there are faster combos (likely with desktop-class CPUs or higher-tier GPUs), this mobile setup is exceptionally competitive for its form factor.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Minimum provides a clear picture of how this combo scales across resolutions and presets. At 1920x1080, the lowest resolution tested, the average FPS ranges from 293 on Low to 143 on Ultra. Specifically, Low delivers 293 FPS, Medium delivers 224 FPS with a minimum of 190 and maximum of 258, High delivers 188 FPS, and Ultra delivers 143 FPS. These numbers show that at 1080p, the game is almost entirely GPU-bound, with the CPU able to feed frames far beyond what most displays can show.
Moving to 2560x1440, the frame rates remain high but exhibit a more pronounced drop from 1080p. Low settings produce 189 FPS, Medium produces 144 FPS (min 123, max 166), High produces 121 FPS, and Ultra produces 92 FPS. The transition from 1080p to 1440p results in a roughly 35-40% reduction in frame rate across all presets, which is typical for a resolution increase of this magnitude. The minimum FPS values at Medium (123) suggest that even in the most demanding scenes, the combo maintains smooth gameplay.
At 3840x2160, the impact of 4K resolution becomes evident. Low settings yield 102 FPS, Medium yields 78 FPS (min 66, max 89), High yields 65 FPS, and Ultra yields 50 FPS. The drop from 1440p to 4K is steeper, with frame rates falling by approximately 45-50% depending on the preset. At 4K Ultra, the 50 FPS average is on the edge of playability for a shooter, but the minimum FPS of 66 at Medium (at 4K) indicates that lowering settings can restore smoothness. Notably, the measured data does not include a minimum FPS for Low, High, or Ultra at 4K, so only the averages are available for those presets.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling of frame rates from 1080p to 4K reveals that the RTX 5090 Mobile is the limiting component at higher resolutions, while the CPU becomes less relevant as pixel count increases. At 1080p Low, the combo achieves 293 FPS, which is so high that the CPU’s single-thread performance may begin to cap the frame rate. However, the CPU’s 4.80 GHz boost clock and strong single-core scores (Cinebench R23 single-core of 1743) suggest it can handle frame rates well above 300 FPS, so the 293 FPS figure is likely still GPU-limited.
When moving to 1440p Low, the frame rate drops to 189 FPS, a 35% reduction. This aligns with the increase in pixel count from 2.07 million to 3.69 million, which is a 78% increase in pixels, but the frame rate drop is less than the pixel increase, indicating that the GPU is not fully saturated at 1440p. At 4K Low, the frame rate falls to 102 FPS, a further 46% drop from 1440p. The pixel count increase from 1440p to 4K is 125%, yet the frame rate drop is only 46%, suggesting that the GPU’s 896.0 GB/s bandwidth and 24 GB VRAM are sufficient to handle the increased load without severe penalties.
The pattern across presets is consistent: from 1080p to 4K, High settings drop from 188 to 65 FPS (a 65% reduction), Medium drops from 224 to 78 FPS (a 65% reduction), and Ultra drops from 143 to 50 FPS (a 65% reduction). This uniformity indicates that the scaling is driven primarily by the GPU’s fill rate and shader throughput, not by memory bandwidth or CPU limitations. The 50 FPS at 4K Ultra is the lowest measured value, but it remains above the 30 FPS threshold for playability, though not ideal. The data clearly shows that this combo is GPU-limited at 4K, with the CPU providing ample headroom to support the frame rates observed.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, all presets deliver frame rates well above 60 FPS, with even Ultra achieving 143 FPS. For competitive gameplay, the Low preset at 293 FPS offers the lowest latency, but the visual fidelity loss may not be worth it for a game from 2014. The High preset at 188 FPS provides a balanced experience, while Medium at 224 FPS is a strong middle ground. Given that the minimum FPS at 1080p Medium is 190, this preset ensures no drops below 144 Hz refresh rates, making it the recommended choice for high-refresh monitors.
At 1440p, the High preset at 121 FPS is the best option for a smooth experience, as it stays above 120 FPS. Medium at 144 FPS is also excellent, with a minimum of 123 FPS, making it suitable for 144 Hz displays. Ultra at 92 FPS is playable but may not fully utilize a high-refresh monitor. For 1440p, the recommendation is Medium or High, depending on whether visual fidelity or frame rate is prioritized; both provide a significantly better experience than the 4K alternatives.
At 4K, the choices are more constrained. Ultra at 50 FPS is playable but not ideal for a fast-paced shooter. High at 65 FPS is a step up, providing a more fluid experience, while Medium at 78 FPS (with a minimum of 66) is the best balance of visual quality and performance for 4K. Low at 102 FPS is the only preset that exceeds 100 FPS at 4K, but the visual compromise is substantial. For a game like Minimum, where competitive advantage matters, the Medium preset at 4K is recommended, as it maintains frame rates above 60 FPS with a minimum of 66, ensuring no noticeable stutter.
FAQ
*Q: What is the highest average FPS this combo achieves in Minimum?*
A: The highest measured average FPS is 293, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the combo delivers an average FPS of 50, which is the lowest measured performance in the dataset.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1080p, the frame rates are high enough (up to 293 FPS) that the GPU is likely the primary limiter, as the CPU’s 4.80 GHz boost clock and single-core scores are sufficient for frame rates above 300 FPS.
Q: What is the minimum FPS recorded across all tests?
A: The lowest minimum FPS recorded is 66, which occurs at 3840x2160 resolution with Medium settings.
*Q: How does this combo rank compared to other tested systems in Minimum?*
A: The combo ranks 814 out of 3712 tested combinations, placing it in the top 22% of all configurations for this game.
Q: Which settings provide the best balance of frame rate and visual quality at 1440p?
A: At 2560x1440, the Medium preset delivers 144 FPS average with a minimum of 123, making it the best option for a smooth and visually appealing experience.
Hardware Specifications
Intel Core Ultra 7 155H
NVIDIA GeForce RTX 5090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5090 Mobile in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 102.0 |
| 3840x2160 | Medium | 78.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 189.0 |
| 2560x1440 | Medium | 144.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 293.0 |
| 1920x1080 | Medium | 224.0 |
| 1920x1080 | High | 188.0 |
| 1920x1080 | Ultra | 143.0 |
Minimum with iUltra 7 155H + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 5090 Mobile + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 7 155H + RTX 5090 Mobile
Explore FPS benchmarks for other games using this same hardware combination.