Minimum

Minimum

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 52 62 81
1440p QHD 74 97 116 151
1080p Full HD 115 150 179 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 40
2560x1440 Low 151
2560x1440 Medium 116
2560x1440 High 97
2560x1440 Ultra 74
1920x1080 Low 234
1920x1080 Medium 179
1920x1080 High 150
1920x1080 Ultra 115

Minimum with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti Mobile, In-Depth Analysis

The Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5070 Ti Mobile delivers a robust 1080p experience in Minimum, but the data reveals a clear shift in system bottleneck as resolution climbs. This combination ranks in the 62nd percentile of all tested combos for this title, with a rank of 1420 out of 3712. The measured frame rates show that the GPU is the dominant constraint at 4K, while the CPU’s headroom becomes more apparent at lower resolutions.

Resolution Scaling

The progression from 1920x1080 to 3840x2160 shows a significant and predictable performance drop. At the High preset, the average frame rate falls from 150 FPS at 1080p to 97 FPS at 1440p, a reduction of 53 FPS. Moving from 1440p to 4K High yields a further decline to 52 FPS, a drop of 45 FPS. This pattern indicates that the scaling penalty is most severe in the final jump to 4K, where pixel count quadruples.

At the Low preset, the trend is steeper. The system produces 234 FPS at 1080p, which drops to 151 FPS at 1440p and then falls sharply to 81 FPS at 4K. The 70 FPS reduction from 1440p to 4K Low is the largest single-step decline across all measured settings. This suggests that even at minimal graphical load, the GeForce RTX 5070 Ti Mobile’s memory bandwidth and shading throughput become the limiting factor at 4K.

For the Medium preset, the only setting with complete min/max data, the average frame rates are 179 FPS at 1080p, 116 FPS at 1440p, and 62 FPS at 4K. The scaling efficiency here is roughly linear with pixel count, but the 4K result falls below the 60 FPS threshold, indicating that this mobile GPU is stretched at the highest resolution. The Ultra preset shows the most constrained results, with 115 FPS at 1080p, 74 FPS at 1440p, and just 40 FPS at 4K.

The data clearly shows that 1080p is the resolution where this combo excels, with all presets exceeding 115 FPS. At 1440p, the system remains highly playable on High and Medium, but the Ultra preset drops to 74 FPS. At 4K, only the Low preset achieves a comfortable frame rate, while High and Medium hover near playability, and Ultra falls below 45 FPS. This pattern is characteristic of a GPU-bound scenario, where the RTX 5070 Ti Mobile's 12 GB VRAM and 192-bit bus are sufficient for 1080p and 1440p but struggle to maintain fluid performance at 4K with higher settings.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and frame rate is found at the High preset for 1080p and 1440p. At 1080p High, the average of 150 FPS provides a smooth experience that exceeds the refresh rate of most displays, while the step up to Ultra only yields a 35 FPS reduction to 115 FPS, which is still acceptable but offers diminishing returns for the performance cost.

At 1440p, the High preset is the clear choice, delivering 97 FPS. The Medium preset offers 116 FPS, a 19 FPS improvement, but the visual fidelity loss may not be justified for that margin. The Ultra preset at 1440p drops to 74 FPS, which is playable but introduces more noticeable frame pacing issues in fast-paced third-person shooter gameplay. For players prioritizing frame rate over fidelity, Medium at 1440p is a viable alternative.

For 4K, the data suggests that the Low preset is the only reliable option for competitive play, with an average of 81 FPS. The Medium preset at 4K averages 62 FPS with a minimum of 53 FPS, which is borderline for smooth gameplay, while High and Ultra fall to 52 FPS and 40 FPS respectively. The recommendation is to use Low settings at 4K for a responsive experience, or Medium if the user accepts the risk of occasional dips below 60 FPS. The High preset at 4K is not recommended, as the 52 FPS average does not provide a stable baseline for a shooter.

FAQ

Q: What is the highest average frame rate achievable with this combo?

A: The maximum measured average frame rate is 234 FPS, achieved at 1920x1080 with the Low preset.

*Q: Can this system handle 4K gaming in Minimum?*

A: Yes, but with limitations. At 4K Low, the average frame rate is 81 FPS, and at 4K Medium it is 62 FPS. The High and Ultra presets drop to 52 FPS and 40 FPS, respectively, which may be too low for smooth gameplay.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the High preset averages 97 FPS, while the Ultra preset averages 74 FPS. The 23 FPS difference represents a 23.7% performance penalty for the highest visual settings.

Q: What is the performance gap between 1080p and 4K at the Medium preset?

A: The Medium preset averages 179 FPS at 1080p and 62 FPS at 4K. This is a reduction of 117 FPS, or roughly 65.4% lower performance at the higher resolution.

Q: Is the GPU or CPU more likely to be the bottleneck at 1080p?

A: At 1080p Low, the system reaches 234 FPS, which is close to the CPU's threading limits. The Intel Core Ultra 7 155H has 16 cores and 22 threads, and its Cinebench R23 multi-core score of 15028 suggests it can feed the GPU adequately at this resolution, but the GPU's 17.04 TFLOPS of FP32 performance is still the primary limiter at higher settings.

Q: What is the minimum frame rate recorded for the Medium preset?

A: The minimum frame rate for the Medium preset at 4K is 53 FPS, at 1440p it is 98 FPS, and at 1080p it is 152 FPS. These are the only min/max values provided in the measured data.

How This Combo Ranks

The Intel Core Ultra 7 155H and GeForce RTX 5070 Ti Mobile combination ranks 1420 out of 3712 tested combos in Minimum, placing it in the 61.7th percentile. This is a solid mid-to-high tier ranking, indicating that this setup outperforms the majority of other CPU/GPU pairings tested for this title. The rank reflects the balance between the CPU's 83rd percentile standing among all CPUs and the GPU's 80th percentile among all GPUs.

The ranking is likely influenced by the game's release date of 2014, which means it may not fully utilize the modern multi-core architecture of the Core Ultra 7 155H. The CPU's nearest rivals in synthetic benchmarks, such as the Intel Core i5-14600T and AMD Ryzen AI 7 PRO 360, have nearly identical average scores with delta percentages of 0% and 0.1%, respectively. This suggests that the CPU is not a differentiator in this game, and the combo's rank is primarily driven by the GPU's performance.

The RTX 5070 Ti Mobile's nearest rivals in synthetic tests include the NVIDIA Quadro GV100 and AMD Radeon Pro Duo, with delta percentages of -0.2% and -1.2%, respectively. In a 2014 title, the GPU's raw rasterization throughput is more important than its ray tracing or tensor core capabilities, which are largely unused by Minimum. The 80th percentile GPU ranking indicates that this mobile part is positioned well above average for gaming performance, but the 4K results show that it is not a top-tier 4K solution.

GPU Role

The NVIDIA GeForce RTX 5070 Ti Mobile is the primary driver of frame rates in Minimum, particularly at higher resolutions and settings. The GPU features 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. This memory configuration is sufficient for the textures and assets in a 2014 title, even at 4K, but the 4K Ultra result of 40 FPS suggests that the GPU's compute throughput, rated at 17.04 TFLOPS FP32, is the limiting factor.

The GPU's 5888 shading units and 184 texture mapping units are responsible for the pixel and texture fill rates of 115.8 GPixel/s and 266.2 GTexel/s, respectively. These specifications explain why the performance scales poorly to 4K, as the pixel count quadruples while the GPU's fixed function units cannot keep pace. The boost clock of 1447 MHz is relatively modest for a modern GPU, but it is a mobile part with a 60 W TDP, which constrains thermal and power headroom.

The measured frame rates show that the GPU is more than capable at 1080p, with all presets exceeding 115 FPS. The bottleneck at 1080p Low, where the system hits 234 FPS, is likely the CPU's single-thread performance, as the GPU has ample headroom. However, as resolution increases, the GPU becomes the clear bottleneck. At 4K, the difference between Low and Ultra is 41 FPS, indicating that the GPU's shading and ROP throughput are heavily taxed by the higher pixel count.

The RTX 5070 Ti Mobile's 80th percentile ranking among all GPUs, with an average benchmark score of 35435, aligns with its in-game performance. Its nearest rival, the NVIDIA Quadro GV100, has a similar average score but is a workstation part with different driver optimizations. In Minimum, the GeForce's gaming-oriented drivers likely provide a slight edge, but the synthetic benchmarks show they are closely matched.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest performance. The Low preset averages 234 FPS, which is the highest score recorded for this combo. The Medium preset averages 179 FPS with a minimum of 152 FPS and a maximum of 206 FPS. The High preset averages 150 FPS, and the Ultra preset averages 115 FPS. All settings at this resolution provide a smooth experience well above the 60 FPS threshold.

At 2560x1440, the performance remains strong but shows a clear step down. The Low preset averages 151 FPS, while the Medium preset averages 116 FPS with a minimum of 98 FPS and a maximum of 133 FPS. The High preset averages 97 FPS, and the Ultra preset averages 74 FPS. The spread between Low and Ultra is 77 FPS, indicating that the GPU is starting to feel the load of the higher resolution.

At 3840x2160, the performance drops significantly. The Low preset averages 81 FPS, which is the only preset to exceed 60 FPS at this resolution. The Medium preset averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS, placing it right at the edge of playability. The High preset averages 52 FPS, and the Ultra preset averages 40 FPS. The 4K results show that the RTX 5070 Ti Mobile is not a high-refresh-rate 4K solution for this title, but it can manage 60 FPS on lower settings.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 24 MB shared L3 cache. For a 2014 third-person shooter, the CPU's high single-thread performance is more critical than its multi-threaded capabilities, as older game engines often rely on a few fast cores.

The CPU's Cinebench R23 single-core score of 1743 and multi-core score of 15028 indicate strong performance for its mobile class. In Minimum, the CPU is likely not the bottleneck at 1080p High and above, as the GPU is fully utilized. However, at 1080p Low, the 234 FPS result suggests that the CPU's instruction throughput is becoming a limiting factor, as the GPU has excess capacity.

The processor's nearest rivals in synthetic benchmarks are the Intel Core i5-14600T and AMD Ryzen AI 7 PRO 360, with average scores of 32707 and 32662, respectively. The delta percentages are 0% and 0.1%, meaning the Core Ultra 7 155H is statistically tied with these parts. This indicates that the CPU does not provide a unique advantage in Minimum, and the combo's overall rank is more dependent on the GPU.

The 16 cores and 22 threads are more than sufficient for a game from 2014, which likely uses fewer than 8 threads. The CPU's 83rd percentile ranking among all CPUs, with an average benchmark score of 32697, confirms that it is a high-performing mobile processor. However, its 28 W TDP and 4.80 GHz boost clock mean that sustained performance in a thin laptop may vary based on thermal headroom, which could affect frame rates in long gaming sessions. The data shows that the CPU's role in Minimum is to provide a stable foundation, but the GPU is the component that determines the playable resolution and settings.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti Mobile

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 1447 MHz MHz
TDP 60 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5070 Ti Mobile in Minimum

Resolution Settings Avg FPS
3840x2160 Low 81.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 40.0
2560x1440 Low 151.0
2560x1440 Medium 116.0
2560x1440 High 97.0
2560x1440 Ultra 74.0
1920x1080 Low 234.0
1920x1080 Medium 179.0
1920x1080 High 150.0
1920x1080 Ultra 115.0

Minimum with iUltra 7 155H + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5070 Ti Mobile + Other CPUs

See how Minimum performs with the same GPU but different processors.

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