Minimum

Minimum

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 34 43 59
1440p QHD 50 67 78 107
1080p Full HD 79 106 125 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 43
3840x2160 High 34
3840x2160 Ultra 29
2560x1440 Low 107
2560x1440 Medium 78
2560x1440 High 67
2560x1440 Ultra 50
1920x1080 Low 166
1920x1080 Medium 125
1920x1080 High 106
1920x1080 Ultra 79

Minimum with Intel Core i7-13700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-13700K paired with the Intel Arc B580 delivers a performance profile in Minimum that is heavily dictated by resolution and graphics settings, with the data showing a clear transition from a CPU-bound state at 1080p to a GPU-bound state at 4K. The measured FPS rows reveal that the Arc B580 is the primary scaling factor as pixel count increases, while the i7-13700K’s substantial thread and cache resources ensure that frame rates remain competitive even when the GPU is under maximum load. This analysis breaks down the measured results to identify where the bottleneck shifts and which settings offer the most balanced experience.

Resolution Scaling

The FPS drop from 1920x1080 to 3840x2160 is steep across all settings, but the magnitude varies significantly by preset. At Low settings, the average frame rate falls from 166.2 FPS at 1080p to 107.1 FPS at 1440p, and then to 58.5 FPS at 4K—a reduction of roughly 65% from the peak. This indicates that even at the lowest graphical load, the GPU is still the limiting factor at higher resolutions, as the i7-13700K’s single-thread performance (3dmark_single_thread score of 1136) is more than sufficient to feed the Arc B580 at 1080p, but the GPU’s pixel throughput (213.6 GPixel/s) becomes the ceiling as resolution climbs.

At High settings, the scaling is even more pronounced: 105.8 FPS at 1080p drops to 66.7 FPS at 1440p and then to 34.0 FPS at 4K. The 4K result is less than a third of the 1080p figure, suggesting that the Arc B580’s 12 GB GDDR6 memory and 456.0 GB/s bandwidth are being saturated by the higher resolution and texture demands. The Ultra preset shows the most dramatic degradation, falling from 78.5 FPS at 1080p to 50.1 FPS at 1440p and finally to 28.8 FPS at 4K. This pattern confirms that Minimum is a title where resolution scaling is almost linear with GPU load, and the i7-13700K is not the primary constraint until the resolution drops to 1080p, where the CPU’s 16 cores and 24 threads can drive the GPU to its maximum output.

GPU Role

The Intel Arc B580’s architecture and memory configuration are central to understanding these results. With a base and boost clock of 2670 MHz, the GPU’s 2560 shading units deliver a FP32 throughput of 13.67 TFLOPS, which is competitive for this game’s rendering demands. The 12 GB GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, a figure that appears adequate for 1080p and 1440p but becomes strained at 4K, where the High preset averages only 34.0 FPS. The GPU’s 80 ROPs and 160 TMUs contribute to a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s, which explains why 4K Ultra (28.8 FPS) is nearly unplayable, as the fill-rate demands exceed what the B580 can sustain.

Benchmark scores for the GPU reinforce its mid-range positioning: the 3dmark_steel_nomad_dx12 score of 3068 and a passmark_g3d score of 15748 place it in the 66th percentile of all GPUs. The nearest rival data shows only marginal differences—the Arc B580’s average benchmark score of 23021 is 0.1% behind the AMD Radeon 760M and 0.7% behind the NVIDIA GeForce RTX 4060, which means the B580’s performance in Minimum is broadly in line with its closest competitors, though the measured FPS at 4K suggests that the GPU’s memory bandwidth is a limiting factor in this specific title.

Settings Recommendations

Based on the measured rows, the Medium preset at 2560x1440 offers the most balanced experience for this combo, delivering 77.6 FPS with a 42.5 FPS result at 4K as a fallback. At 1080p, High settings (105.8 FPS) provide a smooth experience without the visual degradation of Low (166.2 FPS), and the jump to Ultra (78.5 FPS) is still playable but begins to show the GPU’s strain. For 4K gaming, Low settings (58.5 FPS) are the only viable option, as Medium (42.5 FPS) and High (34.0 FPS) fall below the 60 FPS threshold, and Ultra (28.8 FPS) is not recommended for competitive play.

The data suggests that the Arc B580’s 12 GB VRAM is not the bottleneck at 1080p, but the GPU’s raw compute (13.67 TFLOPS) becomes the limiting factor at 4K. For users prioritizing frame rate over visual fidelity, Low at 1440p (107.1 FPS) is the sweet spot, as it nearly doubles the 4K Low result while still offering a higher resolution than 1080p. Notably, the Medium preset at 1440p (77.6 FPS) is only 8% slower than High at 1080p (105.8 FPS), making it a solid choice for those with 1440p displays.

How This Combo Ranks

The Intel Core i7-13700K + Intel Arc B580 combo ranks 1347 out of 1733 tested combinations in Minimum, placing it in the lower-middle tier of the database. This ranking reflects the GPU’s 66th percentile performance, which drags down the overall combo score despite the CPU’s much stronger standing. The i7-13700K alone sits in the 93rd percentile of all CPUs, with an average benchmark score of 47282, but the Arc B580’s average score of 23021 limits the system’s ability to push higher frame rates at demanding resolutions.

The ranking disparity is telling: the CPU is a top-tier part, but the GPU is a mid-range option. In Minimum, this means the combo is best suited for 1080p and 1440p gaming, where the CPU’s 3dmark_16_threads score of 10717 and cinebench_r23_multicore score of 39000 can keep the GPU fed. At 4K, the combo falls to the bottom 22% of tested configurations, as the GPU’s 28.8-58.5 FPS range across presets is below what higher-end GPUs would achieve.

CPU Role

The Intel Core i7-13700K’s 16 cores and 24 threads, based on the Raptor Lake architecture, provide ample headroom for Minimum’s CPU demands. The boost clock of 5.40 GHz, combined with a 30 MB shared L3 cache, ensures that single-threaded performance is excellent—the 3dmark_single_thread score of 1136 and cinebench_r23_singlecore score of 5505 are among the highest in the database. This translates to 166.2 FPS at 1080p Low, where the CPU is the limiting factor, as the GPU’s utilization is likely capped by the frame rate ceiling.

The CPU’s multi-threaded capabilities are also relevant, as the 3dmark_max_threads score of 12412 and passmark_multithread score of 45887 indicate that background tasks or game engine threads will not cause stuttering. The 125 W TDP and 10 nm process node (Intel’s own foundry) are standard for this class, but the real advantage is the 2 MB L2 cache per core, which reduces latency in physics-heavy scenes typical of third-person shooters. Compared to its nearest rivals, the i7-13700K is essentially tied with the i7-13700KF (-0.1% delta) and ahead of the AMD EPYC 4364P (+0.3%) and Intel Core i9-12900F (+0.4%), confirming that the CPU is not the bottleneck in this combo.

Measured FPS Breakdown

At 1920x1080, the combo delivers the highest frame rates: Low averages 166.2 FPS, Medium 124.8 FPS, High 105.8 FPS, and Ultra 78.5 FPS. These numbers show that even at Ultra, the game remains playable, and the CPU’s single-thread performance (3dmark_single_thread 1136) is the primary driver, as the GPU has enough bandwidth (456.0 GB/s) to handle the pixel load at this resolution.

At 2560x1440, the frame rates drop but remain competitive: Low averages 107.1 FPS, Medium 77.6 FPS, High 66.7 FPS, and Ultra 50.1 FPS. The gap between Low and Ultra widens to 57 FPS, indicating that the GPU’s shading units (2560) and texture units (160) are now the limiting factor, as the CPU’s 24 threads are still underutilized.

At 3840x2160, the combo struggles: Low averages 58.5 FPS, Medium 42.5 FPS, High 34.0 FPS, and Ultra 28.8 FPS. The 4K results are consistently below 60 FPS, except for Low, which barely misses the mark. This breakdown confirms that the Arc B580 is a 1080p-1440p GPU for Minimum, and the i7-13700K’s power is wasted at 4K, as the GPU’s 13.67 TFLOPS compute and 213.6 GPixel/s pixel rate are insufficient for ultra-high definition at high settings.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 58.5
3840x2160 Medium 42.5
3840x2160 High 34.0
3840x2160 Ultra 28.8
2560x1440 Low 107.1
2560x1440 Medium 77.6
2560x1440 High 66.7
2560x1440 Ultra 50.1
1920x1080 Low 166.2
1920x1080 Medium 124.8
1920x1080 High 105.8
1920x1080 Ultra 78.5

Minimum with ii7-13700K + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii7-13700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.