Minimum

Minimum

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 32
3840x2160 Ultra 25
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 High 60
2560x1440 Ultra 46
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 High 93
1920x1080 Ultra 71

Minimum with Intel Core i5-14600KF + Intel Arc B570, In-Depth Analysis

The Intel Core i5-14600KF paired with the Intel Arc B570 presents a specific performance profile in Minimum, a Third-Person Shooter released on 2014-06-25. The measured data shows this combination is heavily influenced by resolution, with the GPU becoming the primary constraint as pixel count increases. At 1080p, the combo delivers strong frame rates, but the transition to 4K reveals the Arc B570's limitations, making it a pairing best suited for 1440p or 1080p high-refresh gaming.

Resolution Scaling

The measured FPS data across the three tested resolutions clearly shows a linear and significant performance drop as resolution increases. At 1080p with Low settings, the combo achieves an average of 145 FPS. Moving to 1440p Low reduces this to 94 FPS, and at 4K Low, the average further drops to 50 FPS. This represents a 35% decrease from 1080p to 1440p, and a 66% decrease from 1080p to 4K. The pattern is consistent across all settings presets, indicating that the scaling bottleneck is primarily the GPU's rendering throughput rather than the CPU.

For High settings, the averages are 93 FPS at 1080p, 60 FPS at 1440p, and 32 FPS at 4K. The 1440p result is exactly 65% of the 1080p score, while the 4K result is only 34% of the 1080p score. This halving of performance at each step up in resolution is a classic sign of a GPU-limited scenario, where the Intel Arc B570's pixel fill rate and memory bandwidth become the deciding factors. The data suggests that 1080p and 1440p are the sweet spots for this combination, with 4K playable only on Low settings (50 FPS) and dipping below 30 FPS on Ultra.

The scaling from Medium to High settings is also informative. At 1080p, Medium yields 111 FPS and High yields 93 FPS, a 16% drop. At 1440p, Medium yields 72 FPS and High yields 60 FPS, a 17% drop. At 4K, Medium yields 39 FPS and High yields 32 FPS, an 18% drop. This consistent percentage loss indicates that the settings preset primarily affects GPU workload uniformly, reinforcing that the GPU is the limiting component at all resolutions. The CPU, with its 14 cores and 20 threads, is not shown to be a constraint in these measurements.

GPU Role

The Intel Arc B570 is the central piece of this analysis, and its specifications directly explain the observed performance scaling. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. It has 2304 shading units, 144 TMUs, and 80 ROPs, with a boost clock of 2500 MHz. The pixel rate is listed at 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s. These figures determine how quickly the card can fill the screen and apply textures, which are the core tasks in a game like Minimum.

The memory configuration is particularly relevant at higher resolutions. A 160-bit bus is relatively narrow, and the 380.0 GB/s bandwidth is modest. At 4K, the demand for texture data and framebuffer operations increases substantially, and the data shows the card struggling to maintain playable frame rates. The 10 GB capacity is sufficient for the game’s requirements, but the bandwidth is the limiting factor. This is evidenced by the fact that the 4K High average of 32 FPS is below the 4K Medium average of 39 FPS, showing that the extra texture detail at High settings cannot be fed fast enough.

The GPU's benchmark scores put its raw compute power into context. In 3DMark Steel Nomad (DX12), it scores 2649, and in Geekbench Vulkan, it scores 96844. Its Passmark G3D score is 14195, and its Passmark GPU Compute score is 7281. These scores place the Arc B570 at the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) and the Intel Arc A750 (deltaPct -0.1), indicating that the B570's average benchmark score of 20556 is nearly identical to the desktop Arc A750. This is a useful comparison, as it shows the B570 is a solid mid-range performer that aligns with the FPS data; it is capable of high frame rates at lower resolutions but is not a 4K powerhouse. The 19,600 million transistors on a 272 mm² die with a 150 W TDP underline that this is a power-efficient design, but efficiency does not compensate for the bandwidth limits at high pixel counts.

How This Combo Ranks

In the global database of tested CPU and GPU combinations for Minimum, this specific pairing of the Intel Core i5-14600KF and Intel Arc B570 ranks 2336 out of 2939 tested combos. This places it in the bottom 20% of all tested systems for this game. This rank is surprisingly low given the individual component scores, which suggests that the game's engine or the specific driver overhead might not favor this Intel/Intel combination, or that the GPU is simply too weak for the CPU's potential in this title.

The CPU itself is a high performer, ranking in the 90th percentile of all CPUs. Its average benchmark score is 49394, with nearest rivals being the AMD Ryzen 9 7900 (deltaPct 0.3) and the AMD Ryzen AI Max+ 388 (deltaPct -0.8). The GPU, as noted, is in the 65th percentile. The combo rank of 2336 is much worse than what those individual percentiles would suggest, indicating a significant bottleneck. The data shows that while the CPU can push high frame rates at 1080p, the GPU cannot keep up at 4K, and this mismatch drags down the overall ranking when compared to other combos that may have more balanced pairings.

The fact that the combo rank is so low (2336/2939) means that many other systems, even those with weaker CPUs, achieve better performance in Minimum because they are paired with stronger GPUs. The benchmark results indicate that for this specific game, the GPU is the overwhelming determinant of performance, and the i5-14600KF's power is largely untapped. This is a crucial insight for potential builders: the CPU is not the limiting factor, but the overall combo score reflects the GPU's inability to leverage the CPU's headroom.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS is 93. This is a solid, playable frame rate for a smooth experience.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS drops to 25. This is below the threshold for smooth gameplay and is not recommended for this title.

Q: Is the Intel Core i5-14600KF or the Intel Arc B570 the limiting factor?

A: The data strongly indicates the GPU is the limiting factor. The average FPS scales inversely with resolution, dropping from 145 FPS at 1080p Low to 50 FPS at 4K Low, which is a classic GPU-bound pattern. The CPU is a high-tier part (90th percentile) with no signs of bottlenecking.

Q: What is the performance difference between 1440p and 4K on Medium settings?

A: At 1440p Medium, the average FPS is 72, while at 4K Medium, it is 39. This is a 46% reduction in performance when moving to the higher resolution.

Q: How does this combo rank compared to all other tested combos for this game?

A: It ranks 2336 out of 2939 tested combinations. This places it in the bottom 20% of all systems tested for Minimum.

Q: Are there frame time consistency data available?

A: Yes, for Medium settings. At 1080p, the min FPS is 95 and max FPS is 128. At 1440p, the min is 61 and max is 82. At 4K, the min is 33 and max is 44. These ranges show a consistent frame pacing without major stutters.

Settings Recommendations

Based on the measured rows, the optimal balance of visual quality and performance is found at 1440p with High settings, yielding an average of 60 FPS. This is a playable frame rate for a third-person shooter, and the jump from Medium (72 FPS) to High (60 FPS) is a 20% performance cost for a notable visual improvement. The 4K resolution is not viable for this combo beyond Low settings (50 FPS), and even then, the experience is marginal. The data shows that 1080p High (93 FPS) is a better experience than 1440p Medium (72 FPS) in terms of frame rate, but 1440p provides more screen real estate.

For players prioritizing a high refresh rate, 1080p Low offers the highest average at 145 FPS. This is the only setting that can take full advantage of a 144Hz+ monitor. The 1080p Medium setting (111 FPS) is also excellent for high-refresh displays, offering a 24% FPS drop from Low but with substantially better visuals. The 1080p Ultra setting (71 FPS) is a good middle ground, providing high detail while staying above 60 FPS.

The 4K results are only useful for understanding the GPU's limits. At 4K Medium (39 FPS) and 4K High (32 FPS), the game is playable but not smooth. 4K Ultra (25 FPS) is a slideshow. The recommendation is to avoid 4K entirely unless you are willing to play on Low settings, which is a poor use of a 4K panel. The sweet spot for this hardware is clearly 1440p, where all settings are technically playable, with High providing the best balance of visual fidelity and performance. For competitive play, 1080p Low or Medium is the recommended route to maximize frame times.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor from the Core 14th Gen series, based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 24 MB shared L3 cache. Its benchmark scores are strong, with a Cinebench R23 multicore score of 32544 and a single-core score of 4594. It also achieves a Passmark single-thread score of 4273 and a multithread score of 38697. These figures place the CPU in the 90th percentile of all CPUs, indicating it is a top-tier part for gaming and productivity.

However, in the context of Minimum, the CPU's role is secondary. The measured FPS data shows no indication of a CPU bottleneck. The most telling evidence is the resolution scaling: if the CPU were the limiting factor, the FPS would remain relatively constant across resolutions. Instead, we see a massive drop from 1080p to 4K, which is entirely attributable to the GPU. The CPU is capable of feeding the Arc B570 far more frames than the GPU can render, especially at higher resolutions.

The CPU's nearest rival, the AMD Ryzen 9 7900, has a nearly identical average benchmark score (49228 vs 49394, deltaPct 0.3). This means the i5-14600KF is performing exactly as expected for its class. The data suggests that the i5-14600KF is more than sufficient for this game, and its potential is only fully realized at 1080p with lower settings, where it can push the Arc B570 to its limits. In this pairing, the CPU is the headroom, and the GPU is the ceiling. The 125 W TDP and Intel Socket 1700 compatibility are standard for this generation, but the in-game performance is dictated by the GPU's 150 W TDP and its memory bandwidth constraints.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B570 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 32.0
3840x2160 Ultra 25.0
2560x1440 Low 94.0
2560x1440 Medium 72.0
2560x1440 High 60.0
2560x1440 Ultra 46.0
1920x1080 Low 145.0
1920x1080 Medium 111.0
1920x1080 High 93.0
1920x1080 Ultra 71.0

Minimum with ii5-14600KF + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B570 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.