Minimum
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 16 | 15 | 25 |
| 1440p QHD | 21 | 28 | 34 | 44 |
| 1080p Full HD | 34 | 42 | 49 | 68 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1050 Ti is a study in extreme asymmetry. The CPU is a modern, high-end desktop part, while the GPU is a legacy entry-level component from a different era. In Minimum, a 2014 third-person shooter, this combination produces playable results only at the lowest settings and resolutions, with the GPU acting as the overwhelming bottleneck. The data shows a system where the processor’s potential is largely untapped, as the graphics card struggles to maintain frame rates above 30 FPS in most scenarios.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor from the Core 14th Gen series, built on the Raptor Lake architecture. It operates with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This is a powerful desktop CPU, evidenced by its 93rd percentile ranking against all CPUs. Its average benchmark score of 49166 places it in a dead heat with rivals like the AMD Ryzen 9 5950X, which scores 49062 (a 0.2% difference) and the Intel Core i5-14600KF, which scores 49367 (-0.4%). This places it in the top tier of processors for raw compute performance.
However, for a game like Minimum, the CPU’s role is mostly about feeding the GPU. The game’s reliance on the graphics card is clear from the FPS data. At 1080p with Low settings, the system achieves 68.1 FPS, but this is the absolute ceiling for this combo. The CPU has ample headroom, as its Cinebench R23 multi-core score of 32881 and single-core score of 4642 indicate substantial processing power that a game from 2014 would not fully utilize. The 10 nm process node and 24 MB of shared L3 cache are more than sufficient for the game's logic and physics.
The bottleneck is not the CPU. At 1440p Low, the frame rate drops to 44.4 FPS, a 35% decrease from 1080p Low, which is a classic sign of GPU limitation. If the CPU were the limiting factor, the resolution change would have a much smaller impact on performance. The data suggests that the i5-14600K is effectively idle for most of the test, waiting for the GTX 1050 Ti to render each frame. The processor's performance is essentially irrelevant to the final FPS numbers in this configuration, as the GPU is the constraining element in every single resolution and settings combination tested.
GPU Role
The NVIDIA GeForce GTX 1050 Ti is the clear performance anchor. This Pascal-architecture GPU features 768 shading units, 48 texture mapping units, and 32 ROPs. It has a base clock of 1291 MHz and a boost clock of 1392 MHz, with 4 GB of GDDR5 memory on a 128-bit bus providing a bandwidth of 112.1 GB/s. Its 30th percentile ranking against all GPUs and an average benchmark score of 5316 put it in the entry-level category, with nearest rivals including the NVIDIA GeForce 930A (5317, 0% delta) and the NVIDIA GeForce 940M (5297, 0.4% delta). This is a GPU designed for 1080p gaming at low settings in modern titles, and Minimum is no exception.
The GPU’s limitations are starkly visible in the benchmark results. Its DirectX 11 score is 45, and its DirectX 12 score is 26, indicating weak performance in modern APIs. The 4 GB VRAM is a potential constraint, though at the settings tested, it is the raw compute power that holds the system back. The 2.138 TFLOPS of FP32 performance is simply not enough to drive high frame rates at higher resolutions.
The data shows that the GPU is the sole reason for the low FPS numbers. At 4K Ultra, the system manages only 9.9 FPS, which is unplayable. Even at 1080p Ultra, the 33.5 FPS average is below the 60 FPS target most gamers expect. The GTX 1050 Ti’s performance is the limiting factor in every test, and the CPU’s power is wasted. This is a pairing that makes sense only for a temporary setup or for testing the CPU in a non-GPU-intensive scenario.
FAQ
*Q: Can this combo run Minimum at 60 FPS?*
A: Yes, but only at 1080p with Low settings, where the system achieves an average of 68.1 FPS. At 1080p Medium, the average drops to 49.4 FPS, and at High it falls to 42.3 FPS. No other resolution or settings combination reaches 60 FPS.
Q: What is the best settings preset for 1080p gaming?
A: The data shows that Low settings at 1080p is the only configuration that provides a comfortable margin above 60 FPS. If you prefer Medium settings, the 49.4 FPS average is still playable, but you will be sacrificing smoothness for visual quality.
Q: How does the system perform at 1440p?
A: At 1440p, the system is limited to a maximum of 44.4 FPS on Low settings. The High preset averages 28.2 FPS, Medium averages 34 FPS, and Ultra averages 21.2 FPS. None of these are ideal for fast-paced gameplay.
Q: Is 4K gaming possible with this hardware?
A: Technically, yes, but it is not recommended. The best result at 4K is 25.2 FPS on Low settings. The High and Medium presets hover around 15 FPS, and Ultra drops to 9.9 FPS. These results are below playable thresholds.
Q: Is the Intel Core i5-14600K the bottleneck in this system?
A: No, the data does not support that conclusion. Frame rates drop dramatically when resolution increases, which is characteristic of a GPU bottleneck. The CPU’s high benchmark scores (93rd percentile) indicate it has far more power than the GTX 1050 Ti can utilize.
Q: How does the GTX 1050 Ti compare to other GPUs in its class?
A: Its average benchmark score of 5316 is nearly identical to the NVIDIA GeForce 930A (5317) and slightly better than the NVIDIA GeForce 940M (5297). Its 30th percentile ranking places it in the lower third of all GPUs, confirming its entry-level status.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern of GPU-bound performance. Across all resolutions, the relationship between settings and frame rate is linear, with Low settings providing the highest FPS and Ultra the lowest.
At 1920x1080, the results are as follows:
- Low: 68.1 FPS
- Medium: 49.4 FPS
- High: 42.3 FPS
- Ultra: 33.5 FPS
Moving up to 2560x1440, the frame rates drop significantly:
- Low: 44.4 FPS
- Medium: 34 FPS
- High: 28.2 FPS
- Ultra: 21.2 FPS
At 3840x2160, the system is overwhelmed:
- Low: 25.2 FPS
- Medium: 15.2 FPS
- High: 15.7 FPS
- Ultra: 9.9 FPS
The data shows that the difference between 1080p and 1440p is substantial. For example, dropping from 1080p Low to 1440p Low results in a 23.7 FPS loss. This is a 35% performance reduction, a clear indicator that the GPU is struggling to fill the additional pixels. The gap between settings at each resolution is also consistent, with Low being roughly double the performance of Ultra.
Resolution Scaling
The performance scaling from 1080p to 4K is a textbook example of a GPU-bound scenario. The frame rate drops in near-perfect proportion to the increase in pixel count. From 1080p Low (68.1 FPS) to 1440p Low (44.4 FPS), there is a 35% decrease in performance. From 1080p Low to 4K Low (25.2 FPS), the drop is 63%. This steep decline is indicative of the GTX 1050 Ti’s limited pixel fill rate and memory bandwidth (112.1 GB/s).
This pattern reveals that the limiting component is unambiguously the GPU. The Intel Core i5-14600K’s performance is independent of resolution; it processes the game logic at the same speed regardless of whether the output is 1080p or 4K. Since the FPS scales with resolution, the graphics card is the component being pushed to its limits. The data suggests that even at 1080p, the GPU is not fully capable of delivering high refresh rates, and the headroom of the CPU is never tested. The system is a clear demonstration that pairing a high-end CPU with a low-end GPU results in a setup where the GPU dictates the experience entirely. For a game like Minimum, the i5-14600K offers no tangible benefit over a much weaker processor because the GTX 1050 Ti is the sole arbiter of performance.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.2 |
| 3840x2160 | High | 15.7 |
| 3840x2160 | Medium | 15.2 |
| 3840x2160 | Ultra | 9.9 |
| 2560x1440 | Low | 44.4 |
| 2560x1440 | Medium | 34.0 |
| 2560x1440 | High | 28.2 |
| 2560x1440 | Ultra | 21.2 |
| 1920x1080 | Low | 68.1 |
| 1920x1080 | Medium | 49.4 |
| 1920x1080 | High | 42.3 |
| 1920x1080 | Ultra | 33.5 |
Minimum with ii5-14600K + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1050 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-14600K + GTX 1050 Ti
Explore FPS benchmarks for other games using this same hardware combination.