Control

Control

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 14 17 22
1440p QHD 18 21 26 35
1080p Full HD 26 28 31 43

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 17
3840x2160 Ultra 15
3840x2160 High 14
2560x1440 Low 35
2560x1440 Medium 26
2560x1440 High 21
2560x1440 Ultra 18
1920x1080 Low 43
1920x1080 Medium 31
1920x1080 High 28
1920x1080 Ultra 26

Control with Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1050 Ti produces a severely bottlenecked configuration in Control, landing at rank 1630 out of 1636 tested combos. The data indicates that the GPU is the primary constraint, with frame rates collapsing at higher resolutions and settings, while the CPU’s substantial compute resources go largely underutilized in this title.

FAQ

*Q: What is the best average frame rate this combo can achieve in Control?*

A: The highest measured average is 43.3 FPS, which occurs at 1920x1080 with Low settings. This is the only configuration in the dataset that approaches playability, though it remains below the 60 FPS threshold.

*Q: How does this combo rank among all tested CPU-GPU pairings in Control?*

A: It ranks 1630th out of 1636 total combinations, placing it in the bottom 0.4% of all tested systems. This indicates that the pairing is exceptionally weak for this game, even compared to other hardware combinations.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the average frame rate drops from 43.3 FPS on Low to 25.9 FPS on Ultra, a reduction of 17.4 FPS. The scaling is not linear, with High (28.2 FPS) and Medium (31.4 FPS) falling between these extremes.

Q: Is the GTX 1050 Ti’s 4 GB VRAM sufficient for 4K in this game?

A: No. At 3840x2160, the highest average frame rate measured is 22 FPS on Low settings. Ultra at 4K yields only 14.7 FPS, suggesting that the GPU’s memory capacity and bandwidth are far below what the game requires at this resolution.

Q: How does the CPU’s benchmark score compare to its closest rival?

A: The Core i5-14600K has an average benchmark score of 49166, which is 0.2% higher than the AMD Ryzen 9 5950X’s score of 49062. It also trails the Intel Core i5-14600KF by 0.4% and the AMD EPYC 4345P by 0.9%.

Q: What is the GPU’s percentile ranking among all GPUs?

A: The GTX 1050 Ti sits at the 30th percentile among all GPUs, with an average benchmark score of 5316. Its closest rival, the NVIDIA GeForce 930A, scores nearly identically at 5317.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor built on Intel’s Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and support for both DDR4 and DDR5 memory make it a high-end desktop part, reflected in its 93rd percentile ranking among all CPUs. Synthetic benchmarks show strong results, including a Cinebench R23 multi-core score of 32881 and a Geekbench multi-core score of 15846.

In Control, however, the CPU’s role is largely passive due to the GPU bottleneck. The measured frame rates across all resolutions and settings are consistently low, with the maximum any configuration reaching 43.3 FPS. Even at 1920x1080 Low, where the GPU is least stressed, the frame rate suggests that the GTX 1050 Ti cannot feed frames fast enough to engage the i5-14600K meaningfully. The CPU’s single-thread performance, evidenced by a Cinebench R23 single-core score of 4642, is more than adequate for the game’s logic and physics, but the rendering pipeline stalls at the GPU.

The data shows that the CPU’s 125 W TDP and unlocked multiplier are irrelevant to the gaming outcome here. The bottleneck is so profound that upgrading the CPU alone would yield no measurable benefit in Control; the i5-14600K is effectively idle while the GPU struggles. This is a classic case where the processor’s capabilities far exceed what the graphics card can deliver, rendering the CPU’s specifications moot for this specific workload.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU with 768 shading units, 48 texture units, and 32 ROPs. It has 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of bandwidth. Its base clock is 1291 MHz with a boost clock of 1392 MHz, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The GPU sits at the 30th percentile among all GPUs, with a Passmark G3D score of 6340.

The GPU’s limitations are starkly visible in the measured frame rates. At 1920x1080, the average FPS ranges from 43.3 on Low to 25.9 on Ultra, with High at 28.2 and Medium at 31.4. Moving to 2560x1440, the averages drop to 35.4 on Low and 17.9 on Ultra. At 3840x2160, the situation becomes untenable: Low yields 22 FPS, Medium 16.5 FPS, High 13.7 FPS, and Ultra 14.7 FPS. The 4 GB VRAM and 112.1 GB/s bandwidth are clearly insufficient for the texture and geometry demands of Control at higher resolutions.

The GPU’s FP32 throughput of 2.138 TFLOPS and pixel rate of 44.54 GPixel/s are far below what a modern action-adventure game requires for smooth rendering. The nearest rival, the NVIDIA GeForce 930A, scores 5317 in average benchmarks, just 0.1% different, underscoring that the GTX 1050 Ti is at the bottom of the performance spectrum. The 75 W TDP and lack of power connectors confirm its entry-level positioning, and the data shows that it cannot sustain playable frame rates in Control beyond the lowest settings at 1080p.

How This Combo Ranks

The combo ranks 1630th out of 1636 tested combinations in Control, placing it in the 99.6th percentile of worst performance. This is a near-bottom ranking that reflects the extreme mismatch between the CPU and GPU. The i5-14600K is a top-tier processor, scoring 49166 on average benchmarks and ranking in the 93rd percentile of all CPUs. In contrast, the GTX 1050 Ti scores 5316 on average and sits in the 30th percentile of all GPUs.

The delta between the CPU and GPU capabilities is enormous. The CPU’s average benchmark score is roughly 9.2 times higher than the GPU’s, yet in Control, the GPU dictates the outcome. The measured frame rates are consistent with a GPU that is overwhelmed, not a CPU that is underpowered. For context, the CPU’s nearest rival, the AMD Ryzen 9 5950X, scores 49062, a mere 0.2% difference, but the gaming performance of this combo would be identical with either processor because the GPU is the limiting factor.

This ranking underscores that pairing a high-end CPU with an entry-level GPU is counterproductive for gaming. The combo’s position at 1630 out of 1636 means that only six tested combinations perform worse, likely those with even older or more limited GPUs. The data strongly suggests that the GTX 1050 Ti should be the sole focus for any upgrade path, as the i5-14600K provides no tangible benefit to Control performance in this configuration.

Settings Recommendations

Given the measured data, the only viable settings for this combo in Control are at 1920x1080 with Low preset, which achieves an average of 43.3 FPS. This is the sole configuration that approaches a playable frame rate, though it still falls short of the 60 FPS target that most players prefer. The 1080p Medium preset drops to 31.4 FPS, which is a significant 11.9 FPS reduction for marginal visual improvements, making it a poor trade-off.

At 2560x1440, even Low settings yield only 35.4 FPS, which is below the 1080p Low result and not recommended given the lower resolution offers better performance. The 4K resolution is effectively unplayable, with the best case being 22 FPS at Low settings, which is a slideshow by any standard. The data shows that the GTX 1050 Ti cannot handle Control at 1440p or higher with any preset, so the recommendation is clear: stick to 1080p Low.

For players who prioritize visual fidelity over frame rate, the 1080p High preset at 28.2 FPS is the highest quality option that remains semi-playable, but the jump from Low to High costs 15.1 FPS. The Ultra preset at 25.9 FPS offers no meaningful advantage over High and is best avoided. In summary, the measured rows indicate that 1920x1080 Low is the only settings combination that delivers a reasonable experience, and even then, the frame rate is borderline. The GPU is the bottleneck, and no in-game setting will unlock higher performance without a hardware upgrade.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1050 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 22.0
3840x2160 Medium 16.5
3840x2160 Ultra 14.7
3840x2160 High 13.7
2560x1440 Low 35.4
2560x1440 Medium 25.9
2560x1440 High 20.8
2560x1440 Ultra 17.9
1920x1080 Low 43.3
1920x1080 Medium 31.4
1920x1080 High 28.2
1920x1080 Ultra 25.9

Control with ii5-14600K + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1050 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with ii5-14600K + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.