Minimum

Minimum

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 13 16 22
1440p QHD 22 26 30 41
1080p Full HD 31 40 49 67

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 22
3840x2160 Medium 16
3840x2160 High 13
3840x2160 Ultra 9
2560x1440 Low 41
2560x1440 Medium 30
2560x1440 High 26
2560x1440 Ultra 22
1920x1080 Low 67
1920x1080 Medium 49
1920x1080 High 40
1920x1080 Ultra 31

Minimum with AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

# Minimum — AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1050 Ti

This pairing combines a 16-core, 32-thread AMD Ryzen 9 5950X with a 4 GB NVIDIA GeForce GTX 1050 Ti, creating one of the most lopsided configurations in the benchmark database. The CPU sits in the 93rd percentile among all processors, while the GPU lands in just the 30th percentile. For Minimum, a 2014 third-person shooter, the measured results reveal a system almost entirely constrained by its graphics card — yet the data also shows how far the Ryzen 9's headroom goes unused at every resolution tested.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and uniform across all settings, a clear signature of GPU-bound rendering. At Low settings, the average frame rate falls from 66.7 FPS at 1920x1080 to 40.9 FPS at 2560x1440, then plunges to 21.5 FPS at 3840x2160. That represents a 39% loss from 1080p to 1440p, and a further 47% loss from 1440p to 4K. The pattern repeats at every quality level: High goes from 40.1 to 26.1 to 13 FPS, Medium from 48.8 to 30.3 to 16.3 FPS, and Ultra from 31.2 to 21.8 to 9.4 FPS.

These scaling curves indicate that the GTX 1050 Ti's 112.1 GB/s of memory bandwidth and 2.138 TFLOPS of FP32 compute are the limiting factors. The 4 GB GDDR5 frame buffer also comes into play at higher resolutions, though the game's age means texture sizes are modest. The Ryzen 9 5950X, with its 64 MB L3 cache and boost clock of 4.90 GHz, is never the bottleneck — even at 1080p Low, where the CPU would normally have the most influence, the system only reaches 66.7 FPS. A processor capable of 38,607 in Cinebench R23 multicore and 5,450 in single-core is effectively idling while the GPU works at full capacity.

The most telling observation is the diminishing returns of resolution scaling at Ultra settings. From 1080p to 1440p, Ultra loses 30% of its frame rate; from 1440p to 4K, it loses 57%. This nonlinear degradation suggests that the GTX 1050 Ti's 32 ROPs and 768 shading units are overwhelmed by the pixel fill requirements of 4K, regardless of how low the quality settings go.

Settings Recommendations

The measured rows show that Low settings at 1080p is the only configuration that approaches a playable experience, averaging 66.7 FPS. Medium at 1080p drops to 48.8 FPS, which remains smooth for a third-person shooter, while High at 1080p manages 40.1 FPS — still acceptable but with less headroom. Ultra at 1080p falls to 31.2 FPS, which is borderline for fast-paced gameplay.

At 1440p, the situation becomes more demanding. Low settings yield 40.9 FPS, Medium 30.3 FPS, and High 26.1 FPS. Ultra at 1440p drops to 21.8 FPS, which is marginal. At 4K, no setting produces playable results: Low averages 21.5 FPS, Medium 16.3 FPS, High 13 FPS, and Ultra 9.4 FPS.

The data suggests that 1080p Medium offers the best balance of visual quality and performance for this combo, delivering 48.8 FPS — a 27% improvement over High while maintaining a stable frame rate. For players prioritizing smoothness over fidelity, 1080p Low at 66.7 FPS is the clear choice. Those who insist on 1440p should stick to Low settings at 40.9 FPS, as any higher preset risks dipping below 30 FPS. The 4K resolution is effectively unusable with this GPU, regardless of settings.

FAQ

Q: Can this combo run Minimum at 4K?

A: No. The best 4K result is 21.5 FPS on Low settings, which falls to 9.4 FPS on Ultra. All 4K configurations are below playable thresholds.

Q: What is the fastest setting at 1080p?

A: Low settings produce 66.7 FPS, the highest measured average for this combo at any resolution.

Q: How much faster is 1080p compared to 1440p at the same settings?

A: At Low settings, 1080p is 63% faster than 1440p (66.7 vs 40.9 FPS). At Ultra, 1080p is 43% faster (31.2 vs 21.8 FPS).

Q: Does the Ryzen 9 5950X bottleneck the GTX 1050 Ti in this game?

A: No. The CPU's 16 cores and 32 threads vastly exceed the game's requirements, and the consistent GPU-bound scaling pattern indicates the graphics card is the limiting component in all tested configurations.

Q: What is the best playable setting at 1440p?

A: Low settings at 40.9 FPS is the only 1440p preset that stays above 30 FPS. Medium falls to 30.3 FPS, which is borderline.

Q: How does this combo rank among all tested configurations for Minimum?

A: It ranks 1732 out of 1733 combos, placing it in the bottom 0.06% of all tested systems for this game.

How This Combo Ranks

The combo rank of 1732 out of 1733 is a stark indicator of how poorly this pairing performs in Minimum. Only one other tested configuration is slower, making this one of the least capable systems in the database for this title. The ranking reflects the GPU's limitations far more than the CPU's capabilities — the Ryzen 9 5950X outperforms 93% of all processors in synthetic benchmarks, yet the GTX 1050 Ti only beats 30% of GPUs.

The delta between CPU and GPU performance tiers is extreme. The Ryzen 9's nearest rivals in average benchmark score include the Intel Core i5-14600K at 49,166 (0.2% ahead) and the AMD EPYC 4345P at 49,595 (1.1% behind). Meanwhile, the GTX 1050 Ti's nearest rivals are the NVIDIA GeForce 930A at 5,317 (0% difference), the NVIDIA GeForce 940M at 5,297 (0.4% behind), and the AMD Radeon R7 240 at 5,280 (0.7% behind). This pairing mates a top-tier CPU with an entry-level GPU from a different era, and the measured FPS reflects the weakest link.

The near-bottom ranking suggests that Minimum's rendering engine does not benefit from the CPU's multithreading prowess. Even the 3DMark 16-thread score of 10,810 and PassMark multithread score of 45,424 cannot compensate for the GPU's 30th-percentile standing. Players would see dramatically better results with a more balanced pairing, as the data shows the GPU is responsible for nearly all performance variance across resolutions and settings.

CPU Role

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on TSMC's 7 nm process. Its base clock of 3.40 GHz and boost clock of 4.90 GHz represent the upper tier of desktop CPUs, with a TDP of 105 W. The processor's 64 MB L3 cache in a dual-chiplet design (2x 74 mm² dies) provides ample bandwidth for game logic and draw calls.

In Minimum, the CPU's role is minimal due to the GPU bottleneck. The 3DMark single-thread score of 944 and Cinebench R23 single-core score of 5,450 indicate strong per-core performance that could handle high frame rates, but the GTX 1050 Ti cannot deliver the frames to exploit this. The 16 threads are far more than a 2014 third-person shooter requires; even the 3DMark 4-thread score of 3,595 would be sufficient for most game engines of that era.

The data implies that this CPU would excel in Minimum if paired with a stronger GPU. The PassMark physics score of 1,878 and floating-point math score of 100,280 suggest the processor could support frame rates well above 100 FPS at 1080p, given adequate graphics hardware. Instead, the measured results cap at 66.7 FPS, meaning the CPU's potential contribution is entirely unrealized in this configuration.

Measured FPS Breakdown

At 1920x1080, the full settings range was measured. Low averages 66.7 FPS, Medium 48.8 FPS, High 40.1 FPS, and Ultra 31.2 FPS. The step from Low to Medium costs 17.9 FPS (27%), Medium to High costs 8.7 FPS (18%), and High to Ultra costs 8.9 FPS (22%). These diminishing returns show that each quality tier has a similar absolute cost, but the relative impact grows as the baseline frame rate drops.

At 2560x1440, Low averages 40.9 FPS, Medium 30.3 FPS, High 26.1 FPS, and Ultra 21.8 FPS. The Low-to-Medium drop is 10.6 FPS (26%), Medium-to-High is 4.2 FPS (14%), and High-to-Ultra is 4.3 FPS (16%). The smaller absolute differences at 1440p indicate that resolution scaling compresses the performance envelope — the GPU has less headroom to absorb quality increases.

At 3840x2160, Low averages 21.5 FPS, Medium 16.3 FPS, High 13 FPS, and Ultra 9.4 FPS. The Low-to-Medium drop is 5.2 FPS (24%), Medium-to-High is 3.3 FPS (20%), and High-to-Ultra is 3.6 FPS (28%). Ultra at 4K is the single worst measured result, with the frame rate collapsing to single digits. Across all resolutions, Low settings consistently deliver roughly 2.3 times the frame rate of Ultra, a consistent ratio that underscores the GPU's uniform scaling across quality tiers.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is based on the GP107 chip using the Pascal architecture, manufactured on Samsung's 14 nm process. Its 4 GB of GDDR5 memory on a 128-bit bus provides 112.1 GB/s of bandwidth. The GPU's base clock of 1291 MHz and boost clock of 1392 MHz drive 768 shading units, 48 texture mapping units, and 32 ROPs, producing 2.138 TFLOPS of FP32 compute and a pixel rate of 44.54 GPixel/s.

In Minimum, the GTX 1050 Ti's 30th-percentile standing among all GPUs is directly reflected in the measured frame rates. The 4 GB VRAM is sufficient for this 2014 title, so memory capacity is not the primary constraint. Instead, the GPU's raw compute and fill rate limit performance, particularly at higher resolutions. The 66.82 GTexel/s texture rate and 44.54 GPixel/s pixel rate explain why 4K performance collapses: rendering 8.3 million pixels per frame at Ultra settings overwhelms the ROP throughput.

The GPU's nearest rivals in benchmark scores illustrate its entry-level positioning. The NVIDIA GeForce 930A matches its average score exactly at 5,317 (0% delta), while the GeForce 940M trails by 0.4% and the Radeon R7 240 trails by 0.7%. The Radeon R7 M445 is 0.8% ahead. This cluster of low-end GPUs confirms that the GTX 1050 Ti is fundamentally unsuited for modern gaming demands, and Minimum's 4K results — ranging from 9.4 to 21.5 FPS — are consistent with its hardware capabilities. The 75 W TDP and lack of power connectors position it as a low-power part, which explains its performance ceiling but not the severity of the bottleneck when paired with a 105 W flagship CPU.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1050 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 21.5
3840x2160 Medium 16.3
3840x2160 High 13.0
3840x2160 Ultra 9.4
2560x1440 Low 40.9
2560x1440 Medium 30.3
2560x1440 High 26.1
2560x1440 Ultra 21.8
1920x1080 Low 66.7
1920x1080 Medium 48.8
1920x1080 High 40.1
1920x1080 Ultra 31.2

Minimum with Ryzen 9 5950X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1050 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + GTX 1050 Ti

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