Minimum

Minimum

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Minimum with Intel Core i3-12100F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The data for Minimum with the Intel Core i3-12100F and NVIDIA GeForce RTX 5050 shows a configuration that scales predictably across resolutions, with the graphics card clearly acting as the primary bottleneck at higher settings. This analysis breaks down the measured performance metrics to provide a clear picture of what this pairing delivers.

Resolution Scaling

The performance drop from 1080p to 4K is substantial and reveals a system that is firmly GPU-limited at higher resolutions. At High settings, the average frame rate falls from 115 FPS at 1920x1080 to 74 FPS at 2560x1440, and then to 40 FPS at 3840x2160. This represents a 36% decrease from 1080p to 1440p, and a further 46% decrease from 1440p to 4K. The scaling is consistent with a GPU that is being pushed to its limits as pixel count increases.

The pattern is even more pronounced at Ultra settings. The average frame rate at 1080p is 88 FPS, dropping to 57 FPS at 1440p, and then to 30 FPS at 4K. The 4K Ultra result is particularly telling, it falls below the 30 FPS threshold that many consider the minimum for playable frame rates, indicating the RTX 5050 is overwhelmed by the combination of maximum settings and 4K resolution.

Interestingly, the scaling at Low settings shows a different dynamic. At Low, the average frame rate is 179 FPS at 1080p, 116 FPS at 1440p, and 62 FPS at 4K. The 1080p to 1440p drop is 35%, while the 1440p to 4K drop is 47%. This suggests that even at Low settings, where the CPU might be expected to play a larger role, the GPU remains the limiting factor, the Core i3-12100F appears capable of feeding the RTX 5050 adequately at 1080p Low, as evidenced by the high 179 FPS result.

The Medium settings row provides the only min/max frame data in the entire dataset, and it reinforces the GPU-bound nature of the system. At 4K Medium, the average is 48 FPS with a minimum of 41 FPS and a maximum of 55 FPS. At 1440p Medium, the average rises to 88 FPS with a minimum of 75 FPS and a maximum of 102 FPS. At 1080p Medium, the average is 137 FPS with a minimum of 117 FPS and a maximum of 158 FPS. The tight min/max ranges suggest consistent frame pacing without severe stutters, which points to a stable performance profile rather than CPU-related hitches.

Settings Recommendations

The measured data provides clear guidance on which settings presets offer the best balance of visual quality and performance. At 1080p, High settings deliver an average of 115 FPS, which is an excellent result for a third-person shooter. The jump to Ultra costs 27 FPS (down to 88 FPS), a 23% performance hit that may not justify the marginal visual improvements in a fast-paced game.

At 2560x1440, High settings at 74 FPS average is the sweet spot. This falls within the range that most players would consider smooth, and the step down to Medium (88 FPS) offers additional headroom if needed. Ultra at 1440p drops to 57 FPS, which is playable but leaves little margin for demanding scenes. Low at 1440p produces 116 FPS, but the visual compromise is likely too severe for most users.

At 3840x2160, the recommendations become more constrained. High settings at 40 FPS average is marginal, while Medium at 48 FPS is the most viable option for 4K play. Low at 62 FPS is the only 4K preset that clears the 60 FPS threshold, but it requires significant visual sacrifices. Ultra at 4K is effectively unplayable at 30 FPS and should be avoided.

The data suggests that Medium settings provide the most consistent experience across all resolutions. At 1080p Medium, the 137 FPS average with a 117 FPS minimum ensures smooth gameplay even in complex scenes. At 1440p Medium, the 88 FPS average with a 75 FPS minimum remains fluid. At 4K Medium, the 48 FPS average with a 41 FPS minimum is the best balance for 4K users who want playable frame rates without dropping to Low.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its benchmark scores indicate solid single-threaded performance, the 3dmark single-thread score of 893 and Cinebench R23 single-core score of 1674 place it well above the 68th percentile of all CPUs.

In the context of Minimum, which is a 2014 third-person shooter, the CPU's responsibilities are likely modest. The game's age means it was designed around the hardware of its era, and the i3-12100F's 12 MB of shared L3 cache and 8 threads provide ample compute for the game's logic and physics. The 3dmark 4-thread score of 2859 and 8-thread score of 4026 demonstrate that the CPU can handle multi-threaded workloads effectively, though the game may not fully utilize all available threads.

The CPU's performance relative to its nearest rivals is noteworthy. The i3-12100F has an average benchmark score of 13494, which is essentially identical to the Intel Core 3 N355 (13492, 0% delta) and Intel Core i5-9500 (13452, 0.3% delta). It sits slightly above the Intel Core 5 120UL (13594, -0.7% delta) and below the Intel Core i7-1250U (13351, 1.1% delta). These negligible deltas suggest that the i3-12100F is competitive with a range of other processors in general compute tasks.

Given that the measured FPS results show no signs of CPU bottlenecking, frame rates scale consistently with resolution changes, which is a hallmark of GPU-bound performance, the i3-12100F appears to be more than sufficient for this game. The 179 FPS result at 1080p Low is particularly telling, as it demonstrates that the CPU can feed the GPU with enough data to achieve very high frame rates when the GPU is not the limiting factor.

How This Combo Ranks

The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5050 ranks 1764 out of 2939 tested combos for Minimum. This places it in the 60th percentile of all configurations tested, meaning roughly 40% of combos perform better and 60% perform worse.

This ranking is somewhat lower than the individual component percentiles might suggest. The CPU sits at the 68th percentile of all CPUs, and the GPU sits at the 66th percentile of all GPUs. The combo ranking of 1764/2939 (60th percentile) is slightly below both individual component percentiles, which could indicate that the pairing is not perfectly balanced for this specific game. Alternatively, it may reflect that many of the higher-ranked combos feature more powerful GPUs that are better suited to the game's demands at higher resolutions.

The GPU's nearest rivals provide context for its performance tier. The RTX 5050 has an average benchmark score of 21035, which is nearly identical to the AMD Radeon RX Vega M GL (21153, -0.6% delta) and the AMD Radeon HD 8970M (21237, -1% delta). It also sits close to the AMD Radeon RX 5600 XT (20713, 1.6% delta) and the NVIDIA RTX A4000 Mobile (21379, -1.6% delta). These comparisons place the RTX 5050 in a specific performance band that, while competent for 1080p and 1440p gaming, is not positioned to excel at 4K Ultra settings.

The ranking of 1764 out of 2939 suggests that while this combo is certainly capable, it is not a top-tier configuration for Minimum. Players seeking higher frame rates at 4K or Ultra settings would likely need a more powerful GPU. However, for 1080p and 1440p gaming at Medium to High settings, this combo delivers strong results that should satisfy most players.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of memory bandwidth. The GPU has 2560 shading units, 80 TMUs, and 32 ROPs, with base and boost clocks of 2317 MHz and 2572 MHz respectively.

The GPU's performance metrics are modest by modern standards but clearly sufficient for a game like Minimum. The 13.17 TFLOPS of FP32 compute and 205.8 GTexel/s texture rate are more than adequate for a 2014 title. The 8 GB VRAM is unlikely to be a constraint at any of the tested settings, as the game's textures are from an era when 2-4 GB VRAM was the norm.

In the measured results, the GPU's role as the primary bottleneck is evident. At 4K Ultra, the average FPS of 30 suggests the GPU is completely saturated, with the pixel fill rate of 82.30 GPixel/s being insufficient for the demands of 3840x2160 at maximum settings. The 3dmark Steel Nomad DX12 score of 2502 and Passmark G3D score of 17326 place the GPU in the 66th percentile of all GPUs, confirming its mid-range positioning.

The RTX 5050's nearest rivals in benchmark scores are interesting because they are a mix of older mobile GPUs and desktop parts. The AMD Radeon RX 5600 XT (1.6% higher) is a comparable desktop GPU from a previous generation, while the AMD Radeon HD 8970M and NVIDIA RTX A4000 Mobile are mobile parts. This suggests the RTX 5050 occupies a unique performance niche that doesn't cleanly map to any single competitor.

The GPU's memory bandwidth of 320.0 GB/s is likely sufficient for Minimum, as the game's memory requirements are modest. The fact that frame rates scale smoothly across resolutions without any anomalous drops suggests the GPU is not hitting memory bandwidth or capacity walls at any tested configuration.

Measured FPS Breakdown

At 1920x1080, the RTX 5050 and i3-12100F produce strong results across all settings. Low delivers an average of 179 FPS, Medium delivers 137 FPS (minimum 117, maximum 158), High delivers 115 FPS, and Ultra delivers 88 FPS. The progression from Low to Ultra shows a 51% performance penalty, which is consistent with the increasing GPU load.

At 2560x1440, the averages are 116 FPS at Low, 88 FPS at Medium (minimum 75, maximum 102), 74 FPS at High, and 57 FPS at Ultra. The gap between Low and Ultra is 51%, matching the 1080p scaling almost exactly. This consistency indicates that the GPU is scaling uniformly with settings, with no unexpected bottlenecks appearing at higher resolutions.

At 3840x2160, the averages drop to 62 FPS at Low, 48 FPS at Medium (minimum 41, maximum 55), 40 FPS at High, and 30 FPS at Ultra. The scaling from 1080p to 4K at each settings level is roughly consistent: Low drops 65%, Medium drops 65%, High drops 65%, and Ultra drops 66%. This uniform scaling across all settings further confirms that the GPU is the sole limiting factor, with the CPU maintaining sufficient performance to keep up even at the highest frame rates.

The Medium settings row is the only one with complete min/max data, and it shows that at 4K, the minimum of 41 FPS is only 7 FPS below the average, indicating consistent frame delivery. At 1440p, the minimum of 75 FPS is 13 FPS below the average, and at 1080p, the minimum of 117 FPS is 20 FPS below the average. The relative consistency of the min/max ranges across resolutions suggests stable performance without significant frame time spikes.

FAQ

*Q: What is the best resolution for this combo in Minimum?*

A: The data shows that 1920x1080 at High settings provides an average of 115 FPS, which is the most balanced result. At 2560x1440, High settings still deliver 74 FPS average, but the 4K results at any setting above Low fall below 50 FPS, making 1440p the highest resolution that maintains smooth gameplay.

*Q: Can this combo handle 4K gaming in Minimum?*

A: At 4K, the only setting that averages above 60 FPS is Low (62 FPS). Medium averages 48 FPS, High averages 40 FPS, and Ultra averages 30 FPS. The 4K Ultra result is below the 30 FPS minimum threshold for playability, so 4K is only viable at Low or Medium settings.

Q: How does the RTX 5050 compare to its nearest rivals in benchmark scores?

A: The RTX 5050 has an average benchmark score of 21035. It is 0.6% below the AMD Radeon RX Vega M GL (21153), 1% below the AMD Radeon HD 8970M (21237), 1.6% above the AMD Radeon RX 5600 XT (20713), and 1.6% below the NVIDIA RTX A4000 Mobile (21379).

Q: Is the Intel Core i3-12100F a bottleneck for the RTX 5050 in this game?

A: No, the data does not indicate a CPU bottleneck. The frame rates scale consistently with resolution changes, which is characteristic of a GPU-bound system. The 179 FPS result at 1080p Low demonstrates that the CPU is capable of feeding the GPU with enough data to achieve very high frame rates.

*Q: What is the combo's ranking among all tested configurations for Minimum?*

A: The combo ranks 1764 out of 2939 tested combos, placing it in the 60th percentile. This is slightly below the individual component percentiles (CPU at 68th, GPU at 66th), suggesting the pairing is not perfectly optimized for this specific game.

Q: What are the minimum frame rates for Medium settings at each resolution?

A: The Medium settings row provides the only min/max data in the measurements. At 1920x1080, the minimum is 117 FPS (average 137). At 2560x1440, the minimum is 75 FPS (average 88). At 3840x2160, the minimum is 41 FPS (average 48).

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5050 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 48.0
3840x2160 High 40.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 88.0
2560x1440 High 74.0
2560x1440 Ultra 57.0
1920x1080 Low 179.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Minimum with ii3-12100F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5050 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.