Counter-Strike 2
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 78 | 104 | 126 |
| 1440p QHD | 108 | 139 | 187 | 225 |
| 1080p Full HD | 163 | 211 | 282 | 339 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike 2 with Intel Core i3-12100F + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i3-12100F is a 4-core, 8-thread processor from the Alder Lake-S architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. In the context of Counter-Strike 2, a fast-paced FPS, the single-thread performance is often the primary driver of frame rates, as the game’s engine typically relies heavily on a few high-frequency cores. The benchmark data for this CPU shows a Geekbench single-core score of 1932 and a 3dmark single-thread score of 893, which are strong indicators of its capability in scenarios that do not scale perfectly across many cores. The processor’s 12 MB of shared L3 cache is also relevant, as this memory pool can help reduce latency when the game engine accesses frequently used data. While the CPU has a modest core count, its boost clock of 4.30 GHz ensures that the primary rendering thread has access to a high-frequency execution path. The 3dmark 4-thread score of 2859 and the 3dmark 8-thread score of 4026 suggest that while there is some scaling, the performance headroom is concentrated in the first few threads, which aligns well with the typical workload of a competitive shooter like Counter-Strike 2. The CPU’s percentile rank of 68 among all CPUs indicates it sits in the upper third of processors, and its average benchmark score of 13494 places it within a close margin of its nearest rivals, such as the Intel Core i5-9500, which has a deltaPct of 0.3. This means the i3-12100F’s overall computational throughput is nearly identical to that of the i5-9500, though the architectural differences will manifest in how efficiently the game uses the available threads.
CPU Role — cores, clocks, and how they relate to this game's results
The i3-12100F’s dual-thread performance is particularly telling for Counter-Strike 2. With a 3dmark 2-thread score of 1659, the processor demonstrates that it can handle the primary game logic and rendering commands on a single core without bottlenecking the GPU to a severe degree. At 1080p with Low settings, the measured average FPS is 339, which is extremely high and suggests that the CPU is not the limiting factor in this configuration. However, as we move to higher preset tiers, the relationship between CPU and GPU becomes more complex. At 1080p Ultra, the average FPS drops to 163, which is a significant reduction from the Low preset. This drop is not necessarily due to the CPU’s core count, but rather the increased workload on the GPU. The CPU’s performance in the Cinebench R23 single-core test, scoring 1674, reinforces its ability to keep up with the demanding physics and input processing required by the game. The fact that the CPU’s average benchmark score is almost exactly matched by the Intel Core 3 N355 (deltaPct of 0) suggests that in synthetic workloads, they are interchangeable, but the i3-12100F’s higher boost clock likely provides an edge in latency-sensitive tasks. Given that the game’s frame rate at 1080p Low is 339 FPS, it is clear that the CPU can feed frames far beyond the refresh rate of most monitors, and the bottleneck at higher settings shifts to the GPU. The data shows that the CPU’s 4 cores are sufficient to avoid a hard limit on performance, as evidenced by the fact that the 3dmark max-thread score of 4023 is only slightly lower than the 8-thread score of 4026, indicating that the processor is not adding significant performance beyond its physical core count.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU with a base clock of 2317 MHz and a boost clock of 2572 MHz. It features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. For Counter-Strike 2, which is not typically a VRAM-heavy title at lower settings, the 8 GB capacity is generally sufficient, but the memory bandwidth becomes a factor at higher resolutions and presets. The GPU’s FP32 performance is 13.17 TFLOPS, which places it in a competitive position for a mid-range card, and its pixel rate of 82.30 GPixel/s suggests it can handle high fill rates. Looking at the measured FPS data, the GPU shows a clear scaling pattern with resolution. At 1440p High, the average FPS is 139, while at 4K High, it drops to 78. This halving of frame rate when moving to 4K is a direct consequence of the GPU’s rendering workload increasing with pixel count. The RTX 5050’s performance in the PassMark G3D test, scoring 17326, places it in the 66th percentile among all GPUs, and its nearest rival, the AMD Radeon RX 5600 XT, has a deltaPct of 1.6, meaning the RTX 5050 is slightly behind in that specific benchmark. However, in game-specific scenarios, the architecture and driver optimizations play a larger role. The GPU’s boost clock of 2572 MHz is relatively high, which helps maintain frame rates in less demanding scenes. At 1080p Medium, the measured average FPS is 282, with a minimum of 240 and a maximum of 324, showing that the GPU can sustain high frame rates with some variance. The 8 GB VRAM is a potential limitation at 4K Ultra settings, where the average FPS drops to 60, but this is more likely due to the compute load rather than memory capacity, as the game’s textures are not excessively demanding.
FAQ
Q: What is the maximum average frame rate achievable with this CPU and GPU combo in Counter-Strike 2?
A: The highest average FPS recorded in the data is 339, which occurs at 1920x1080 resolution with Low settings.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The Intel Core i3-12100F has an average benchmark score of 13494, which is essentially tied with the Intel Core 3 N355 at 13492, a deltaPct of 0. It is also 0.3% ahead of the Intel Core i5-9500.
Q: What is the GPU’s memory bandwidth and how does it affect 4K performance?
A: The RTX 5050 has a memory bandwidth of 320.0 GB/s. At 4K resolution, the average FPS on High settings is 78, which is a significant drop from the 139 FPS at 1440p High, indicating that the bandwidth and compute resources are strained at higher pixel counts.
Q: Is the CPU or GPU the limiting factor at 1080p Low settings?
A: At 1080p Low, the average FPS is 339, which is exceptionally high. This suggests that neither component is a hard bottleneck, but the CPU’s single-thread performance is sufficient to keep the GPU fed.
Q: What is the minimum FPS recorded for this combo?
A: The data includes a minimum FPS of 89 at 4K Medium settings, and a minimum of 240 at 1080p Medium settings. No minimum FPS values are provided for the Low, High, or Ultra presets.
Q: How many threads does the CPU have, and does it help in this game?
A: The CPU has 8 threads. The 3dmark 8-thread score of 4026 is close to the max-thread score of 4023, indicating that the game does not benefit significantly from more than 8 threads, and the CPU’s 4 cores are adequate for the workload.
Settings Recommendations
Based on the measured FPS data, the optimal experience depends on the target resolution and refresh rate. For 1080p users with a high-refresh-rate monitor, the Low preset delivers an average of 339 FPS, which is ideal for competitive play where frame rate is paramount. However, the Medium preset offers a more balanced visual quality with an average of 282 FPS and a minimum of 240 FPS, ensuring that frame times remain consistent even during intense firefights. The High preset at 1080p still provides 211 FPS, which is sufficient for most displays, but the Ultra preset drops to 163 FPS, which may introduce more noticeable frame pacing issues. At 1440p, the Low preset yields 225 FPS, which is still incredibly high, while the Medium preset at 187 FPS (minimum 159) and High at 139 FPS are both viable options for a 144Hz monitor. The Ultra preset at 1440p falls to 108 FPS, which is playable but not optimal for fast-paced action. For 4K, the data shows that the Low preset is the only setting that maintains a high frame rate, at 126 FPS. The Medium preset at 104 FPS (minimum 89) is the highest quality setting that stays above 100 FPS, while High at 78 FPS and Ultra at 60 FPS are better suited for slower, more visually oriented games. The best experience for a 1080p gamer is the Medium preset, as it provides a high average frame rate of 282 FPS with a solid minimum of 240, ensuring no significant dips. For 1440p, the Medium preset at 187 FPS is the sweet spot, balancing visual fidelity with performance. At 4K, the Low preset is the recommended choice to maintain a smooth experience, as the jump to Medium only gains visual detail at the cost of a 22 FPS drop.
How This Combo Ranks
The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 5050 ranks 1731 out of 2870 tested combos in Counter-Strike 2. This places it in the lower half of the database, which is somewhat surprising given the high frame rates measured. The rank is likely influenced by the fact that many other combos feature higher-end CPUs and GPUs that can push frame rates even higher, especially at lower resolutions. The combo’s position suggests that while it can achieve playable and often excellent performance, it is not among the top-tier configurations for this specific game. The CPU’s percentile rank of 68 and GPU’s percentile rank of 66 indicate that both components are above average, but the combination does not synergize to reach the upper echelons of the leaderboard. The data shows that the combo performs better at lower resolutions, where the GPU is not as stressed, but the rank is determined by the aggregated performance across all settings and resolutions. It is important to note that the rank is relative to all other combos in the database, which includes setups with significantly more powerful hardware. For a user with a 1080p monitor seeking high frame rates, this combo is more than adequate, but it does not compete with systems featuring top-tier CPUs like the Intel Core i9 series or GPUs like the RTX 4090, which would likely occupy the top rankings. The combo’s 1731st place out of 2870 puts it in the 60th percentile of tested configurations, meaning it outperforms about 60% of the systems in the database, but falls short of the performance leaders.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 339 FPS, the Medium preset averages 282 FPS with a minimum of 240 and a maximum of 324, the High preset averages 211 FPS, and the Ultra preset averages 163 FPS. Moving to 2560x1440, the Low preset averages 225 FPS, the Medium preset averages 187 FPS with a minimum of 159 and a maximum of 215, the High preset averages 139 FPS, and the Ultra preset averages 108 FPS. At the highest resolution, 3840x2160, the Low preset averages 126 FPS, the Medium preset averages 104 FPS with a minimum of 89 and a maximum of 120, the High preset averages 78 FPS, and the Ultra preset averages 60 FPS. The data reveals a consistent trend: as resolution increases, the average FPS decreases for every preset, and the gap between the Low and Ultra presets widens. At 1080p, the difference between Low and Ultra is 176 FPS (339 to 163), while at 4K, the difference is 66 FPS (126 to 60). This indicates that the GPU becomes the limiting factor at higher resolutions, as the CPU is able to maintain high frame rates in all scenarios. The minimum FPS values, where available, show that the Medium preset has the most stable frame pacing, with the 1080p minimum of 240 being particularly strong. The lack of minimum FPS data for the Low, High, and Ultra presets means we cannot assess their consistency, but the averages suggest that the Low preset at 1080p is the most performant option.
Resolution Scaling
The scaling of FPS from 1080p to 4K is a clear indicator of the system’s bottleneck characteristics. At 1080p Low, the average FPS is 339. Moving to 1440p Low, the FPS drops to 225, a 33.6% reduction. At 4K Low, the FPS further drops to 126, which is a 44% reduction from 1440p and a 62.8% reduction from 1080p. This steep decline at higher resolutions is a hallmark of a GPU-limited scenario, as the CPU’s workload does not scale significantly with resolution. The data shows that the RTX 5050’s rendering capabilities are the primary constraint when moving to 4K. For the Medium preset, the scaling is similar: 282 FPS at 1080p, 187 FPS at 1440p, and 104 FPS at 4K. The percentage drops are 33.7% and 44.4% for each step, respectively, which is remarkably consistent with the Low preset. This consistency suggests that the GPU’s performance scales predictably with pixel count. The High preset shows a more pronounced drop from 1440p to 4K: 139 FPS down to 78 FPS, a 43.9% reduction. The Ultra preset follows the same pattern, with 163 FPS at 1080p, 108 FPS at 1440p, and 60 FPS at 4K, representing drops of 33.7% and 44.4%. The fact that the relative FPS drops are nearly identical across all presets indicates that the limiting component is the GPU’s fill rate and compute capacity, not the memory bandwidth or the CPU. If the CPU were the bottleneck, we would expect to see a smaller FPS drop when moving from 1080p to 1440p, as the CPU would be able to maintain similar frame rates. Instead, the data shows a consistent scaling factor, which is a classic sign of a GPU-bound workload at higher resolutions. The only exception is at 1080p Low, where the CPU’s 4-core design may start to show its limits, but the 339 FPS result suggests it is still capable of feeding the GPU adequately. The resolution scaling analysis points to the RTX 5050 as the primary constraint for this combo when targeting high-resolution gaming, while the i3-12100F provides ample headroom for competitive play at lower resolutions.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5050 in Counter-Strike 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.0 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 60.0 |
| 2560x1440 | Low | 225.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | High | 139.0 |
| 2560x1440 | Ultra | 108.0 |
| 1920x1080 | Low | 339.0 |
| 1920x1080 | Medium | 282.0 |
| 1920x1080 | High | 211.0 |
| 1920x1080 | Ultra | 163.0 |
Counter-Strike 2 with ii3-12100F + Other GPUs
See how Counter-Strike 2 performs with the same CPU but different graphics cards.
Counter-Strike 2 with RTX 5050 + Other CPUs
See how Counter-Strike 2 performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.