Minimum

Minimum

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 28 35 49
1440p QHD 43 56 65 88
1080p Full HD 67 85 104 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 35
3840x2160 High 28
3840x2160 Ultra 20
2560x1440 Low 88
2560x1440 Medium 65
2560x1440 High 56
2560x1440 Ultra 43
1920x1080 Low 133
1920x1080 Medium 104
1920x1080 High 85
1920x1080 Ultra 67

Minimum with AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce GTX 1660 Ti lands at rank 1482 out of 1733 tested combos for Minimum. That places this configuration in the lower 15% of all tested pairings, which is a striking result given the CPU’s strong synthetic standing. The data suggests the graphics card is the primary anchor on this pairing’s overall position. The CPU alone sits at the 89th percentile among all processors, while the GPU rests at the 55th percentile among all graphics cards. This massive gap between component tiers explains the low combined rank — the system is heavily front-loaded with processing power that the GPU cannot fully utilize in this title.

The benchmark results indicate a configuration that is fundamentally unbalanced for Minimum. When examining the nearest rivals for each component, the CPU edges out the Intel Core i5-13500 by a mere 0.4% in average benchmark score, and it trails the AMD EPYC 4244P by 0.8%. The GPU sits in a similarly tight cluster, with the AMD Radeon RX 570X just 0.4% behind and the NVIDIA RTX A2000 Mobile 0.8% ahead. These narrow margins underscore that neither component is an outlier in its own class — the combination simply places them in a context where the GPU’s limitations become the defining factor.

GPU Role

The GeForce GTX 1660 Ti brings 6 GB of GDDR6 memory across a 192-bit bus, yielding 288.0 GB/s of bandwidth. Its base clock runs at 1500 MHz with a boost up to 1770 MHz, while memory operates at 1500 MHz (12 Gbps effective). These specifications place the card in the mid-range tier of the GeForce 16 series, built on the Turing architecture at a 12 nm process node. The card’s 1536 shading units and 48 ROPs produce a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s, with FP32 performance rated at 5.437 TFLOPS.

In Minimum, the GPU’s role becomes increasingly dominant as resolution climbs. At 1080p, the card manages playable frame rates across all settings, but the 4K results tell a different story. The data shows the GPU struggling to maintain 30 FPS at High settings (27.9 FPS) and falling even further at Ultra (20.3 FPS). This pattern reveals a card that was designed for 1080p gaming in 2019, and the measured results confirm that ceiling. The 6 GB VRAM capacity also becomes a limiting factor at higher resolutions, where texture data demands more memory than the card can efficiently supply.

Resolution Scaling

The FPS progression from 1080p to 4K reveals a stark dependency on the GPU. At Low settings, the average frame rate drops from 132.6 FPS at 1920x1080 to 88.1 FPS at 2560x1440, then plummets to 49 FPS at 3840x2160. This represents a 63% reduction from 1080p to 4K. The Ultra settings tell an even more dramatic story: 67.1 FPS at 1080p falls to 43.3 FPS at 1440p and collapses to 20.3 FPS at 4K — a 70% loss from the starting resolution.

These scaling patterns indicate that Minimum becomes GPU-bound well before 4K. The CPU’s substantial headroom (evidenced by its high synthetic scores) cannot compensate for the GPU’s bandwidth and compute limits as pixel count quadruples. The fact that even Low settings at 4K only reaches 49 FPS suggests the card is hitting fundamental architectural constraints rather than just texture memory pressure. The 1440p results sit in a more reasonable range, with Medium hitting 64.6 FPS and High at 55.8 FPS, making that resolution the practical ceiling for this pairing in this game.

Measured FPS Breakdown

At 1920x1080, the GTX 1660 Ti delivers its best results across all settings. Low settings average 132.6 FPS, Medium reaches 104.4 FPS, High achieves 85.3 FPS, and Ultra manages 67.1 FPS. These numbers show a smooth, predictable scaling pattern where each settings tier costs roughly 15-20% performance. The 1080p results are uniformly playable, with even the most demanding preset staying well above 60 FPS.

Moving to 2560x1440, the performance drops become more pronounced. Low settings average 88.1 FPS, which remains smooth, but Medium falls to 64.6 FPS and High to 55.8 FPS. Ultra at this resolution drops to 43.3 FPS, which begins to feel marginal for a third-person shooter. The gap between Low and Ultra widens from 65.5 FPS at 1080p to 44.8 FPS at 1440p, indicating that the GPU’s compute units are being saturated.

At 3840x2160, the results become largely unplayable for competitive play. Low averages 49 FPS, Medium 34.9 FPS, High 27.9 FPS, and Ultra 20.3 FPS. The delta between Low and Ultra shrinks to just 28.7 FPS, suggesting that the card is hitting memory bandwidth limits where settings changes have diminishing returns. None of the 4K presets reach the 60 FPS threshold that would make them viable for smooth gameplay.

Settings Recommendations

The measured data points to 1080p as the sweet spot for this combination. At that resolution, even Ultra settings maintain 67.1 FPS, which provides a comfortable experience for a third-person shooter. For players prioritizing higher frame rates, Low at 132.6 FPS or Medium at 104.4 FPS offer substantial headroom. High at 85.3 FPS strikes a reasonable balance between visual quality and performance.

At 1440p, the recommendation shifts to Medium or Low. Medium at 64.6 FPS is the only preset that stays above 60 FPS, while Low at 88.1 FPS provides extra margin for demanding scenes. High at 55.8 FPS and Ultra at 43.3 FPS both fall below ideal thresholds for smooth motion. The 4K resolution is not recommended for this pairing, as even Low at 49 FPS cannot consistently hold 60 FPS, and the visual quality gains from higher presets are undermined by frame rates in the 20-35 FPS range.

CPU Role

The AMD Ryzen 7 7700X provides 8 cores and 16 threads with a base clock of 4.50 GHz and boost up to 5.40 GHz. This Zen 4 architecture chip, built on a 5 nm process, includes 32 MB of shared L3 cache and supports DDR5 memory with 83.2 GB/s of bandwidth. Its synthetic benchmarks are impressive: Cinebench R23 multicore scores 30325, single-core reaches 4281, and Geekbench multicore hits 15538. The PassMark multithread score of 35686 and single-thread score of 4190 further demonstrate its capability.

The data shows this CPU is vastly overqualified for Minimum when paired with the GTX 1660 Ti. The 3DMark 16-thread score of 8859 and max-thread score of 8852 indicate strong parallel performance, yet the game’s frame rates at 4K Ultra (20.3 FPS) are limited entirely by the GPU. The CPU’s 89th percentile ranking versus the GPU’s 55th percentile creates a clear bottleneck scenario. In this title, the CPU contributes minimal performance constraint — the GPU reaches its limits long before the processor’s headroom is exhausted. Players with this CPU would need a significantly more powerful GPU to see any meaningful FPS improvement in Minimum.

FAQ

Q: Why does this combo rank at 1482 out of 1733 despite having a high-end CPU?

A: The GPU sits at the 55th percentile among all graphics cards while the CPU is at the 89th percentile. The benchmark results show the GTX 1660 Ti becomes the limiting factor at higher resolutions, capping the system’s overall performance.

*Q: What is the best resolution to play Minimum with this hardware?*

A: The measured FPS data shows 1920x1080 is the only resolution where all settings stay above 60 FPS. At 2560x1440, only Low (88.1 FPS) and Medium (64.6 FPS) exceed 60 FPS, while 3840x2160 fails to reach 60 FPS on any preset.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, average FPS drops from 132.6 at 1080p to 49 at 4K, a 63% reduction. At Ultra settings, the drop is from 67.1 FPS to 20.3 FPS, a 70% loss.

Q: Is the Ryzen 7 7700X a bottleneck for the GTX 1660 Ti?

A: No, the data shows the opposite. The CPU’s synthetic scores (Cinebench R23 multicore 30325, single-core 4281) far exceed what the GPU can utilize. The GPU’s 5.437 TFLOPS FP32 performance and 288.0 GB/s bandwidth are the limiting factors.

Q: Can this system handle Ultra settings at 1440p?

A: Ultra at 2560x1440 averages 43.3 FPS, which falls below the 60 FPS threshold for smooth gameplay. Medium at 64.6 FPS is the highest preset that maintains playable frame rates at this resolution.

Q: How does the GTX 1660 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GPU’s average benchmark score of 13925 places it 0.4% ahead of the AMD Radeon RX 570X (13871) and 0.8% ahead of the NVIDIA GeForce GTX 680 (13812), but 0.7% behind the NVIDIA Tesla K10 (14029).

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 34.9
3840x2160 High 27.9
3840x2160 Ultra 20.3
2560x1440 Low 88.1
2560x1440 Medium 64.6
2560x1440 High 55.8
2560x1440 Ultra 43.3
1920x1080 Low 132.6
1920x1080 Medium 104.4
1920x1080 High 85.3
1920x1080 Ultra 67.1

Minimum with Ryzen 7 7700X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1660 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.