Control
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 29 | 33 | 46 |
| 1440p QHD | 38 | 43 | 49 | 69 |
| 1080p Full HD | 50 | 57 | 64 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
# Control on AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 Ti
This combo lands at rank 3,176 out of 3,720 tested configurations in Control, placing it in the lower-mid tier of tested systems. The pairing of a modern 8-core Zen 4 processor with an aging Turing-based GPU creates a heavily GPU-limited experience, where the CPU's substantial headroom is largely wasted at higher settings. Measured frame rates range from 25 FPS at 4K Ultra to 91 FPS at 1080p Low, with the GTX 1660 Ti's 6 GB VRAM and 288.0 GB/s bandwidth proving to be the decisive constraint across most resolutions.
How This Combo Ranks
The combo's rank of 3,176 out of 3,720 tested configurations places it in the bottom 15% of all tested pairings for Control. This is a surprisingly low position given the CPU's strength, but it reflects the GPU's age and VRAM limitations rather than any processor deficiency. The GTX 1660 Ti's percentile of 41 among all GPUs — meaning it outperforms only 41% of tested graphics cards — drags the entire system down, while the Ryzen 7 7700X sits at the 85th percentile among CPUs. This 44-percentile gap between components is the core story of this combo.
Benchmark results confirm the CPU is not the bottleneck. The Ryzen 7 7700X scores 19,088 in Cinebench R23 multi-core and 1,987 in single-core, with a Geekbench multi-core score of 12,451. Its Passmark multi-thread score of 35,686 and single-thread score of 4,190 further demonstrate a processor that can handle far more than this GPU can feed it. The CPU's 3DMark scores scale predictably from 2,112 with 2 threads to 8,859 with 16 threads, showing strong multi-threading capabilities that Control's engine can exploit when the GPU allows.
Compared to its nearest rivals, the Ryzen 7 7700X shows only marginal differences. It leads the AMD Ryzen 7 PRO 5845 by 0.3%, the Intel Core 7 250H by 0.5%, the AMD Ryzen AI 7 PRO 350 by 0.5%, and the Intel Core Ultra 9 185H by 0.7% in average benchmark scores. These sub-1% deltas mean CPU choice among these four processors would have virtually no impact on Control performance — the GPU decides everything.
The GPU's nearest rivals tell a similar story of tight competition at the low end. The GTX 1660 Ti leads the AMD Radeon 540 by 0.7%, the AMD Radeon Pro WX 3100 by 1.9%, the AMD Radeon R7 250 by 2.2%, and the Intel Arc A310 by 2.3% in average benchmark scores. These are all sub-3% differences, placing the GTX 1660 Ti in a crowded field of entry-level and legacy GPUs where no single card holds a decisive advantage.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is built on the TU116 chip using the Turing architecture at a 12 nm process node, packing 6,600 million transistors into a 284 mm² die. Its 6 GB of GDDR6 memory runs at 1500 MHz (12 Gbps effective) across a 192-bit bus, delivering 288.0 GB/s of bandwidth. The GPU's 1,536 shading units, 96 TMUs, and 48 ROPs operate at base and boost clocks of 1500 MHz and 1770 MHz respectively, producing 5.437 TFLOPS of FP32 compute and 10.87 TFLOPS of FP16 with 2:1 ratio.
These specifications directly explain the measured frame rates in Control. At 1080p, the card manages 91 FPS on Low, 64 FPS on Medium, 57 FPS on High, and 50 FPS on Ultra. The drop from Low to Medium costs 27 FPS, while the climb from Medium to High costs only 7 FPS, and High to Ultra another 7 FPS. This pattern suggests the card's compute resources are saturated early, and additional visual features at higher presets have diminishing returns relative to the base performance cost.
At 1440p, the picture degrades predictably. Low delivers 69 FPS, Medium 49 FPS (with a minimum of 41 and maximum of 56), High 43 FPS, and Ultra 38 FPS. The 1080p-to-1440p transition costs 22 FPS on Low, 15 FPS on Medium, 14 FPS on High, and 12 FPS on Ultra. The shrinking absolute gaps at higher settings indicate the GPU is becoming increasingly pixel-bound rather than feature-bound.
The 4K results reveal the card's hard limits. Low produces 46 FPS, Medium 33 FPS (minimum 28, maximum 38), High 29 FPS, and Ultra 25 FPS. The 1440p-to-4K transition costs 23 FPS on Low, 16 FPS on Medium, 14 FPS on High, and 13 FPS on Ultra. At 4K Ultra, the card falls below 30 FPS, which is generally considered the minimum for acceptable action gameplay.
The GPU's benchmark scores corroborate its mid-low standing. Its 3DMark Steel Nomad DX12 score of 1,061, Geekbench OpenCL score of 51,029, and Vulkan score of 5,827 place it in the 41st percentile of all GPUs. Passmark results show 12,871 in G3D, 5,226 in GPU compute, and DirectX 11 as its strongest API at 103, with DirectX 12 lagging at 51. This DirectX 12 weakness is relevant for Control, which uses DX12 by default — the game's measured performance may be lower than what the card could achieve under DX11.
The GPU's 41st percentile ranking places it below half of all tested graphics cards, and its nearest rivals are all substantially older or lower-end models. The AMD Radeon 540, Radeon Pro WX 3100, Radeon R7 250, and Intel Arc A310 are all within 2.3% of the GTX 1660 Ti's average score, confirming that this is a legacy-class GPU competing with cards from previous generations.
CPU Role
The AMD Ryzen 7 7700X is a Zen 4 architecture processor codenamed Raphael, manufactured on TSMC's 5 nm process node. It contains 8 cores and 16 threads, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. The CPU's cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. It supports DDR5 memory in dual-channel configuration with 83.2 GB/s of bandwidth, and features 24 PCIe Gen 5 lanes (CPU only). The chip is built from 6,570 million transistors on a 71 mm² die, with an unlocked multiplier for overclocking.
In Control, the CPU's role is largely supportive rather than performance-defining. The game's engine is not particularly CPU-intensive at the settings tested, and the GTX 1660 Ti becomes the limiting factor well before the Ryzen 7 7700X reaches its limits. This is evident from the frame rate scaling: at 1080p Low, the combo achieves 91 FPS, but this is still far below what the CPU could theoretically support given its 3DMark 16-thread score of 8,859 and max-thread score of 8,852.
The CPU's benchmark scores show a processor with substantial headroom. Its Cinebench R23 multi-core score of 19,088 and single-core score of 1,987 indicate strong per-thread performance, which matters for games that rely on a few heavily loaded threads. The Geekbench single-core score of 2,289 and multi-core score of 12,451 reinforce this picture. Passmark results are equally strong: 35,686 in multi-thread, 4,190 in single-thread, 112,601 in integer math, 68,986 in floating-point math, and 42,024 in data compression.
The CPU's 85th percentile ranking among all processors means it outperforms 85% of tested CPUs, a stark contrast to the GPU's 41st percentile. This mismatch means the system's performance in Control is almost entirely GPU-bound at all tested resolutions and settings. Even at 1080p Low, where the GPU is least stressed, the 91 FPS result likely reflects the GPU's maximum throughput rather than any CPU limitation.
The nearest rival CPUs are all within 0.7% of the Ryzen 7 7700X's average benchmark score, confirming that this processor is at the top of its performance class. However, for Control, this CPU performance is irrelevant — the game simply does not demand enough processor resources to differentiate among these CPUs when paired with a GTX 1660 Ti.
FAQ
Q: Why does the combo rank so low (3,176 out of 3,720) despite having a high-end CPU?
A: The rank is determined by the system's overall performance in Control, which is governed almost entirely by the GPU. The GTX 1660 Ti's 41st percentile ranking among GPUs places it in the bottom half of all graphics cards, and its 6 GB VRAM and 288.0 GB/s bandwidth are insufficient for smooth 4K or high-refresh 1440p gameplay. The CPU's 85th percentile ranking cannot compensate for the GPU's limitations in this game.
*Q: What is the best resolution for this combo in Control?*
A: Based on measured results, 1080p is the only resolution where the combo consistently exceeds 50 FPS across all settings. At 1080p Medium, the combo averages 64 FPS with a minimum of 55 and maximum of 74. At 1440p, only Low settings (69 FPS) provide a consistently smooth experience, while Medium drops to 49 FPS. 4K is only playable at Low (46 FPS), with all other settings falling below 34 FPS.
Q: How does the GTX 1660 Ti compare to its closest GPU rivals?
A: The GTX 1660 Ti leads the AMD Radeon 540 by 0.7%, the AMD Radeon Pro WX 3100 by 1.9%, the AMD Radeon R7 250 by 2.2%, and the Intel Arc A310 by 2.3% in average benchmark scores. These are all marginal differences, meaning the GTX 1660 Ti offers no significant performance advantage over these older or lower-end cards in synthetic benchmarks.
Q: Is the Ryzen 7 7700X a bottleneck in this system?
A: No. The CPU's benchmark scores — including Cinebench R23 multi-core of 19,088, Geekbench multi-core of 12,451, and Passmark multi-thread of 35,686 — place it at the 85th percentile of all CPUs. The measured frame rates in Control at all resolutions and settings are consistent with GPU-bound performance, meaning the GTX 1660 Ti is the limiting component.
Q: What settings provide the best balance of visual quality and frame rate?
A: At 1080p, Medium settings offer the best experience: 64 FPS average with a 55 FPS minimum, which provides smooth gameplay while retaining most visual features. High settings drop to 57 FPS average, and Ultra to 50 FPS. At 1440p, Low is the only playable option at 69 FPS, while Medium drops to 49 FPS. At 4K, only Low is viable at 46 FPS.
*Q: How does the GPU's DirectX 12 performance affect Control?*
A: The GTX 1660 Ti scores 103 in Passmark DirectX 11 but only 51 in DirectX 12, indicating significantly weaker DX12 performance. Since Control utilizes DX12, the measured frame rates likely underrepresent the card's potential under a DX11 workload. This DX12 deficit is one reason the card's in-game performance may feel lower than its raw specifications suggest.
Resolution Scaling
The measured frame rates across 1080p, 1440p, and 4K reveal a classic GPU-bound scaling pattern. Going from 1080p to 1440p (a 1.78x pixel increase) reduces frame rates by 22-23% at Low settings (91 to 69 FPS), 23% at Medium (64 to 49 FPS), 25% at High (57 to 43 FPS), and 24% at Ultra (50 to 38 FPS). These consistent 22-25% drops indicate that the GPU's pixel throughput is the limiting factor, with the CPU maintaining sufficient headroom throughout.
The 1440p-to-4K transition (a 2.25x pixel increase) shows even larger absolute drops: 33% at Low (69 to 46 FPS), 33% at Medium (49 to 33 FPS), 33% at High (43 to 29 FPS), and 34% at Ultra (38 to 25 FPS). The near-uniform 33-34% reductions across all settings confirm that resolution scaling is purely GPU-limited — the CPU's performance is irrelevant to these transitions.
The cumulative 1080p-to-4K scaling shows the full picture. At Low, the frame rate drops from 91 to 46 FPS, a 49% reduction. At Medium, 64 to 33 FPS, a 48% reduction. At High, 57 to 29 FPS, a 49% reduction. At Ultra, 50 to 25 FPS, a 50% reduction. These consistent ~50% drops across all settings indicate that the GPU's fill rate and memory bandwidth are the sole constraints, with the CPU making no measurable contribution to the scaling behavior.
The minimum and maximum FPS data at Medium settings further illustrate the GPU's limitations. At 1080p Medium, the combo ranges from 55 to 74 FPS, a 19 FPS spread. At 1440p Medium, the range narrows to 41-56 FPS, a 15 FPS spread. At 4K Medium, the range tightens to 28-38 FPS, a 10 FPS spread. This narrowing variance at higher resolutions suggests that the GPU becomes more consistently saturated as pixel count increases, reducing frame time variability.
The scaling behavior has practical implications. At 1080p, the combo can maintain 60+ FPS on Low and Medium settings, with High and Ultra falling to 57 and 50 FPS respectively. At 1440p, only Low settings exceed 60 FPS (69 FPS), while Medium, High, and Ultra all fall below 50 FPS. At 4K, no setting reaches 50 FPS, and only Low (46 FPS) approaches playability.
This scaling pattern confirms that the GTX 1660 Ti is the definitive bottleneck. The CPU's 3DMark scores — 8,859 at 16 threads and 8,852 at max threads — show it can handle far more than this GPU delivers. Even at 1080p Low, the 91 FPS ceiling appears to be a GPU limit rather than a CPU limit, as the processor's single-thread score of 4,190 in Passmark suggests it could drive significantly higher frame rates in CPU-bound scenarios.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and the user's preference for visual fidelity versus frame rate smoothness.
At 1080p, Medium settings provide the best overall experience. The 64 FPS average with a 55 FPS minimum ensures smooth gameplay during combat and exploration sequences, while the Medium preset retains most of Control's visual features without the performance penalty of High or Ultra. The jump from Low to Medium costs 27 FPS (91 to 64), but the visual improvement is substantial. High settings drop to 57 FPS, which is still playable but leaves less margin for demanding scenes. Ultra at 50 FPS is the least recommended 1080p option, as the visual gains over High are minimal while the frame rate drops another 12%.
For users prioritizing maximum smoothness at 1080p, Low settings deliver 91 FPS, which provides excellent headroom for fast-paced action. However, the visual compromise is significant, as Control's atmospheric lighting and particle effects are heavily impacted by lower presets.
At 1440p, the recommendations change dramatically. Low settings are the only option that maintains playable frame rates, averaging 69 FPS. Medium settings drop to 49 FPS, which falls below the 60 FPS threshold that many players consider essential for action games. High at 43 FPS and Ultra at 38 FPS are only suitable for players who prioritize visual quality over responsiveness and are willing to accept noticeable stutter during intense scenes.
The 4K recommendation is straightforward: Low settings at 46 FPS is the only viable option. Medium falls to 33 FPS, High to 29 FPS, and Ultra to 25 FPS — all below the 30 FPS minimum that most players find acceptable. Even at Low, the 46 FPS average provides a barely playable experience, with frame rates likely dipping below 40 FPS during heavy particle effects or large-scale combat.
The measured data shows that the GTX 1660 Ti's 6 GB VRAM and 288.0 GB/s bandwidth are insufficient for Control at high settings beyond 1080p. The game's texture streaming and lighting systems appear to be particularly demanding, as evidenced by the steep performance penalties at Medium and above. Players with this combo should plan to use 1080p Medium as their primary configuration, with 1440p Low as a viable alternative for users with higher-resolution displays.
The Medium preset's measured minimum and maximum FPS values provide additional context. At 1080p, the 55-74 FPS range indicates a stable experience with occasional dips during demanding sequences. At 1440p, the 41-56 FPS range shows more volatility, suggesting that Medium at this resolution is borderline. At 4K, the 28-38 FPS range confirms that Medium is not viable at this resolution.
For players who want to push beyond 1080p Medium, the data suggests that manually adjusting individual settings — rather than using the preset — could yield better results. However, the measured data only covers the four presets (Low, Medium, High, Ultra), so any manual tuning would require additional testing. Based on the available data, the recommended configurations are 1080p Medium for most users, 1440p Low for higher-resolution displays, and 4K Low only for users who must use 4K and accept low visual quality.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1660 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 69.0 |
| 2560x1440 | Medium | 49.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 50.0 |
Control with Ryzen 7 7700X + Other GPUs
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