Minimum

Minimum

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 38 39 56
1440p QHD 48 65 80 103
1080p Full HD 77 100 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 39
3840x2160 High 38
3840x2160 Ultra 28
2560x1440 Low 103
2560x1440 Medium 80
2560x1440 High 65
2560x1440 Ultra 48
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 High 100
1920x1080 Ultra 77

Minimum with AMD Ryzen 7 5800XT + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6600 delivers a solid, though not exceptional, experience in the 2014 third-person shooter Minimum. With a combo rank of 1370 out of 1733 tested configurations, this pairing sits below the median, indicating that while playable, it is not a top-tier performer for this title. The data reveals a system where the GPU is the primary limiter at higher resolutions, while the CPU provides ample headroom at lower settings.

Resolution Scaling

The FPS data shows a classic pattern of GPU-bound scaling as resolution increases. At 1080p with Low settings, the combination achieves an average of 155.3 FPS. This high frame rate indicates that the CPU is feeding the GPU efficiently. Moving to 1440p Low, the average drops to 102.5 FPS, a significant 34% reduction. This sharp decline points to the RX 6600's rendering pipeline becoming the bottleneck as pixel count rises, rather than any CPU limitation.

At 4K, the scaling becomes even more pronounced. The 4K Low average of 55.5 FPS is less than half of the 1080p Low result. This pattern is consistent across all settings presets. For example, at High settings, the average FPS falls from 100 at 1080p to 65.1 at 1440p, and finally to 38.2 at 4K. The performance curve demonstrates that the GPU's 8 GB frame buffer and 128-bit memory interface are strained by the demands of 4K rendering. The gap between 1080p and 1440p is larger than the gap between 1440p and 4K in percentage terms for most presets, suggesting the GPU's architecture handles the initial resolution jump less efficiently than the final one.

The data indicates that for competitive or high-refresh-rate play, 1080p is the target resolution. The 155.3 FPS at Low settings suggests the system can push well beyond 144Hz in less demanding scenes. However, at 4K, even the lowest settings struggle to maintain a consistent 60 FPS, making the resolution impractical for smooth gameplay. The limiting component at 4K is unequivocally the GPU, as the CPU's multi-threaded capabilities are not fully exercised at lower frame rates.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 architecture processor with 8 cores and 16 threads, capable of boosting up to 4.80 GHz. Its benchmark scores are strong; for instance, it achieves a Cinebench R23 multi-core score of 23794 and a single-core score of 3359. In synthetic tests, it scores an average of 29774, placing it in the 86th percentile against all CPUs. This performance profile suggests it is more than capable of avoiding bottlenecks in Minimum.

The CPU's nearest rivals, such as the AMD Ryzen 7 PRO 5755GE (avgScore 29740, deltaPct 0.1) and the AMD Ryzen 7 6800HS (avgScore 29856, deltaPct -0.3), have nearly identical average scores. This indicates that the 5800XT's performance is consistent with other high-end 8-core parts. In the context of Minimum, the CPU's ample single-thread performance is crucial for maintaining high frame rates at 1080p. The 155.3 FPS average at Low settings confirms the CPU's ability to process game logic and draw calls quickly.

At higher resolutions, the CPU's role diminishes. As the GPU becomes the bottleneck, the CPU waits for rendering tasks to complete. The 4K High average of 38.2 FPS is not due to CPU limitations but rather the GPU's inability to render frames fast enough. The 3DMark 16-thread score of 7683 and max-thread score of 7680 show consistent scaling, confirming that the processor has enough headroom for games that utilize multiple cores. For a game released in 2014, the 5800XT provides far more processing power than necessary, ensuring that frame rates are dictated by the graphics card in almost all scenarios.

FAQ

*Q: What is the best resolution for high frame rates with this CPU and GPU combo in Minimum?*

A: The data shows that 1920x1080 is the optimal resolution. At Low settings, the average FPS is 155.3, and even at High settings it maintains a 100 FPS average, which is ideal for smooth, high-refresh-rate gameplay.

*Q: Can this system handle 4K gaming in Minimum?*

A: Yes, but with compromises. At 4K with Low settings, the average FPS is 55.5. However, at Ultra settings, the average drops to 27.6 FPS, which is not playable. The GPU is the limiting factor at this resolution.

Q: How does the CPU compare to its closest rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29774. It is 0.1% ahead of the AMD Ryzen 7 PRO 5755GE and 0.3% ahead of the AMD Ryzen AI 7 PRO 360. It is 0.3% behind the AMD Ryzen 7 6800HS.

Q: Is the GPU a bottleneck at 1440p?

A: Yes. The 1440p Medium average of 79.7 FPS is significantly lower than the 1080p Medium average of 121.1 FPS. This 34% performance drop indicates the GPU's rendering capabilities are being taxed more heavily at the higher resolution.

Q: What do the GPU's benchmark scores indicate about its performance class?

A: The RX 6600 has an average benchmark score of 25235 and sits in the 69th percentile of all GPUs. Its Passmark G3D score is 15096, and its performance is nearly identical to rivals like the AMD Radeon 890M (deltaPct 0) and the AMD Radeon RX 580 2048SP (deltaPct -0.2).

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, the average FPS drops from 155.3 on Low to 77.2 on Ultra. This is a 50.3% reduction in frame rate, showing that the Ultra preset places a substantial load on the GPU.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance across resolutions and settings. At 1920x1080, the system delivers its best results. The Low preset yields an average of 155.3 FPS, which is the highest recorded. Medium settings produce 121.1 FPS, High settings produce 100 FPS, and the Ultra preset drops to 77.2 FPS. This scaling shows a predictable decrease as graphical fidelity increases.

Moving to 2560x1440, the averages are 102.5 FPS on Low, 79.7 FPS on Medium, 65.1 FPS on High, and 47.7 FPS on Ultra. The 1440p results show that the gap between Low and Ultra narrows in percentage terms compared to 1080p, but the absolute frame rates are lower across the board. The Low setting at 1440p is still faster than the Ultra setting at 1080p, highlighting the impact of resolution on performance.

At 3840x2160, the system's limitations are exposed. The Low preset averages 55.5 FPS, while Medium drops to 38.7 FPS. High settings yield 38.2 FPS, and Ultra falls to 27.6 FPS. The 4K results are consistently below 60 FPS, making this resolution unsuitable for smooth play. The difference between High and Medium at 4K is negligible (0.5 FPS), suggesting that the GPU is saturated and additional settings changes have minimal impact. The data confirms that 1080p is the only resolution where the combo can consistently achieve high refresh rates, with 1440p being viable for 60 FPS gameplay on medium to high settings.

GPU Role

The AMD Radeon RX 6600 is a RDNA 2.0 architecture GPU with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. Its boost clock reaches 2491 MHz, and it has 1792 shading units. The GPU's average benchmark score is 25235, placing it in the 69th percentile. Its Passmark G3D score is 15096, and its compute score is 6554. These figures position it as a mid-range performer.

The RX 6600's role as the primary bottleneck is evident in the resolution scaling. The 4K results, where the High and Medium presets perform almost identically (38.2 vs 38.7 FPS), indicate that the GPU is fully utilized and cannot process additional graphical effects without sacrificing frame rate. The 8 GB VRAM is likely a factor at 4K, as the higher resolution textures and effects can exceed this capacity, leading to performance hits. The 128-bit memory bus, while providing adequate bandwidth for 1080p and 1440p, becomes a limiting factor at 4K.

Compared to its nearest rivals, the RX 6600's average score of 25235 is essentially tied with the AMD Radeon 890M (deltaPct 0) and the AMD Radeon RX 6700M (deltaPct 0.2). It is 0.2% behind the AMD Radeon RX 580 2048SP and 0.5% behind the NVIDIA GeForce RTX 3060 Ti. This indicates that the GPU is a solid, average performer in its class. In Minimum, the GPU's capabilities are sufficient for high-refresh-rate 1080p gaming, but its limitations become clear as resolution increases. The data suggests that for the best experience, users should prioritize 1080p or 1440p and adjust settings to match their desired frame rate, as the GPU cannot maintain high performance at 4K.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6600 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 55.5
3840x2160 Medium 38.7
3840x2160 High 38.2
3840x2160 Ultra 27.6
2560x1440 Low 102.5
2560x1440 Medium 79.7
2560x1440 High 65.1
2560x1440 Ultra 47.7
1920x1080 Low 155.3
1920x1080 Medium 121.1
1920x1080 High 100.0
1920x1080 Ultra 77.2

Minimum with Ryzen 7 5800XT + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.