Minimum

Minimum

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 41 54
1440p QHD 49 65 77 100
1080p Full HD 76 100 119 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 26
2560x1440 Low 100
2560x1440 Medium 77
2560x1440 High 65
2560x1440 Ultra 49
1920x1080 Low 156
1920x1080 Medium 119
1920x1080 High 100
1920x1080 Ultra 76

Minimum with AMD Ryzen 7 5800X + AMD Radeon RX 6600, In-Depth Analysis

# Minimum: AMD Ryzen 7 5800X + AMD Radeon RX 6600

This combination of an AMD Ryzen 7 5800X processor and AMD Radeon RX 6600 graphics card lands at rank 2885 out of 3712 tested combos in Minimum, placing it in the lower-middle portion of the field for this third-person shooter. The measured frame rates show a system that can handle 1080p gaming comfortably but begins to struggle as resolution increases, with the GPU clearly acting as the primary constraint in most scenarios.

How This Combo Ranks

The combo rank of 2885 out of 3712 places this pairing in roughly the 22nd percentile of all tested configurations for Minimum. That position reflects the GPU's mid-range standing more than the CPU's capability — the Ryzen 7 5800X sits at the 81st percentile among all CPUs in the database, while the RX 6600 ranks at the 63rd percentile among all GPUs. The gap between those two percentile figures hints at a system where processor headroom exists but graphics hardware limits overall output.

Looking at the GPU's nearest rivals, the RX 6600's average benchmark score of 19036 is essentially tied with the NVIDIA Quadro K6000, which scores 19030 (a 0% delta), and the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta). The NVIDIA Tesla K20m comes in at 19089 (-0.3%), while the NVIDIA RTX 2000 Ada Generation trails slightly at 18954 (+0.4% relative to the RX 6600). These near-identical scores indicate the RX 6600 sits in a tightly clustered performance band, and in Minimum the results reflect that positioning — playable at 1080p, acceptable at 1440p with settings adjustments, and marginal at 4K.

CPU Role

The Ryzen 7 5800X brings 8 cores and 16 threads based on the Zen 3 architecture (Vermeer codename), manufactured on TSMC's 7 nm process. Its base clock of 3.80 GHz can boost up to 4.70 GHz, and the processor includes 64 KB of L1 cache per core, 512 KB of L2 per core, and a shared 32 MB L3 cache. This is a desktop part with a 105 W TDP, supporting DDR4 memory on a dual-channel bus with 51.2 GB/s bandwidth.

The CPU's benchmark profile shows strong multi-threaded performance: Cinebench R23 multicore reaches 15476, while single-core hits 1574.5. PassMark multithread scores 27732, and the 3DMark 16-thread test yields 7586. The processor's 3DMark single-thread score of 943 and 2-thread score of 1846 indicate solid per-core throughput, which matters for Minimum's gameplay. Given that the game launched in 2014, its engine likely relies on fewer threads, making the 5800X's single-core strength more relevant than its 16-thread capacity.

In Minimum, the CPU's role is largely to stay out of the way. The measured frame rates show the GPU becoming the bottleneck as resolution climbs, but at 1080p Low the system reaches 156 FPS average — a figure that suggests the CPU can feed frames well beyond what the RX 6600 can render at higher settings. The 5800X's nearest CPU rivals include the Intel Core Ultra 5 135H (avgScore 29093, deltaPct 0.1), Intel Xeon Phi 7210 (29245, -0.4), Intel Core i5-13500HX (29270, -0.5), and AMD Ryzen 5 5600XT (28940, 0.6). These tight margins reinforce that the 5800X is a well-balanced processor, but its contribution to Minimum's FPS is secondary to graphics throughput.

GPU Role

The AMD Radeon RX 6600 uses the Navi 23 chip on RDNA 2.0 architecture, built on TSMC's 7 nm process with 11,060 million transistors across a 237 mm² die. It packs 1792 shading units, 112 texture mapping units, and 64 ROPs, with 28 ray tracing cores. The GPU operates at a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. Memory consists of 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s bandwidth.

The RX 6600's benchmark scores show a GPU that handles DirectX 11 workloads well (PassMark DirectX 11 score of 152) but falls off in DirectX 12 (score of 51). Given that Minimum released in 2014, it likely relies on older DirectX paths where this GPU performs respectably. The PassMark G3D score of 15096 and GPU Compute score of 6554 indicate mid-range positioning, consistent with its 63rd percentile among all GPUs.

The GPU's 8 GB VRAM and 224.0 GB/s bandwidth prove sufficient for the measured settings in Minimum. At 1080p Ultra the combo achieves 76 FPS average, while 4K Ultra drops to 26 FPS. The GPU's nearest rival comparisons (Quadro K6000, RTX 4050 Mobile, Tesla K20m, RTX 2000 Ada) all sit within 0.4% of its average score, meaning any performance differences in Minimum stem from architectural and driver characteristics rather than raw compute ability.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 156 FPS, Medium reaches 119 FPS with a minimum of 101 and maximum of 137, High achieves 100 FPS, and Ultra drops to 76 FPS. The progression from Low to Ultra shows a 80 FPS spread, with each settings tier costing roughly 20-25 FPS.

Moving to 2560x1440, the averages fall to 100 FPS at Low, 77 FPS at Medium (65 min, 88 max), 65 FPS at High, and 49 FPS at Ultra. The drop from 1080p to 1440p costs between 27 and 56 FPS depending on settings — the largest absolute loss occurs at Low settings (56 FPS), while the smallest at Ultra (27 FPS).

At 3840x2160, performance becomes marginal for smooth gameplay. Low settings average 54 FPS, Medium averages 41 FPS with a minimum of 35 and maximum of 48, High averages 35 FPS, and Ultra averages just 26 FPS. The 4K results reveal that only Low settings approach playable territory, and even then the average hovers near the threshold where frame pacing becomes noticeable.

The Medium settings rows include the only min/max data in the measured set: at 1080p Medium, the range spans 101 to 137 FPS; at 1440p Medium, 65 to 88 FPS; and at 4K Medium, 35 to 48 FPS. These ranges indicate consistent frame delivery without severe drops, though the 4K Medium minimum of 35 FPS suggests occasional stutter.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU as the limiting component. At Low settings, the average drops from 156 FPS at 1080p to 100 FPS at 1440p (a 36% reduction) and then to 54 FPS at 4K (a further 46% reduction from 1440p). The pixel count increases by roughly 2.25x from 1080p to 1440p and 4x from 1080p to 4K, but the frame rate does not scale inversely with pixel count — meaning the CPU is not the bottleneck at lower resolutions.

At Ultra settings, the scaling is less severe in percentage terms: 76 FPS at 1080p, 49 FPS at 1440p (36% drop), and 26 FPS at 4K (47% drop from 1440p). The consistent ~36% and ~46-47% reductions across settings tiers point to a GPU-bound scenario where the RX 6600's compute and memory bandwidth limit output regardless of quality preset.

The 4K results particularly highlight this GPU constraint. Even at Low settings, 4K only reaches 54 FPS, while 4K Ultra falls to 26 FPS. The CPU's 16 threads and 4.70 GHz boost clock are not the limiting factor here — if they were, we would see larger FPS gaps between Low and Ultra settings at 4K, since higher settings increase GPU load. Instead, the relatively narrow spread between 4K Low (54 FPS) and 4K Ultra (26 FPS) suggests the GPU is saturated even at minimal quality settings.

Settings Recommendations

For 1080p gameplay, the data supports using High settings as the best balance. At 100 FPS average, High delivers smooth performance while maintaining visual quality above Medium's 119 FPS — the 19 FPS gain from dropping to Medium may not justify the visual reduction. Ultra at 76 FPS remains playable, but the 24 FPS cost over High makes it a less attractive option unless visual fidelity is the priority.

At 1440p, Medium settings at 77 FPS offer the most consistent experience, with a minimum of 65 FPS that stays above typical stutter thresholds. High at 65 FPS is workable but leaves less headroom, while Low at 100 FPS sacrifices too much visual quality for the gain. Ultra at 49 FPS dips below smooth gameplay standards, making it a poor choice at this resolution.

At 4K, the measured data shows no settings tier achieves consistently smooth performance. Low at 54 FPS is the only option approaching playability, but even that average suggests occasional dips below 50 FPS. Medium at 41 FPS and High at 35 FPS are marginal, while Ultra at 26 FPS is not recommended for serious play. Users targeting 4K should consider lowering resolution or accepting significant quality trade-offs.

The overall recommendation across resolutions is to prioritize 1080p High or 1440p Medium, as these provide the best combination of frame rate and visual fidelity based on the measured rows. The GPU's mid-range positioning means Ultra settings are only viable at 1080p, and even there the 76 FPS average leaves limited margin.

FAQ

Q: What is the best resolution and settings combo for this system?

A: Based on measured data, 1080p High at 100 FPS average offers the best balance, with 1440p Medium at 77 FPS as a strong alternative for higher resolution.

Q: Can this system handle 4K gaming in Minimum?

A: 4K performance is limited — even Low settings only reach 54 FPS average, while Ultra drops to 26 FPS. Smooth 4K gameplay is not achievable with this combo.

Q: How does the RX 6600 compare to its nearest GPU rivals?

A: The RX 6600's average benchmark score of 19036 is within 0.4% of the NVIDIA Quadro K6000, RTX 4050 Mobile, Tesla K20m, and RTX 2000 Ada Generation scores.

Q: Is the Ryzen 7 5800X a bottleneck in this configuration?

A: No — the 1080p Low result of 156 FPS shows CPU headroom, and the consistent FPS drops across resolution increases indicate the GPU is the limiting component.

Q: What settings should be avoided at 1440p?

A: Ultra at 1440p averages 49 FPS, which falls below smooth gameplay standards. Low at 100 FPS provides high frame rates but sacrifices visual quality unnecessarily.

Q: How does the combo rank overall for Minimum?

A: It ranks 2885 out of 3712 tested combos, placing it in the lower-middle tier, consistent with the GPU's 63rd percentile standing among all graphics cards.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 6600 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 26.0
2560x1440 Low 100.0
2560x1440 Medium 77.0
2560x1440 High 65.0
2560x1440 Ultra 49.0
1920x1080 Low 156.0
1920x1080 Medium 119.0
1920x1080 High 100.0
1920x1080 Ultra 76.0

Minimum with Ryzen 7 5800X + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.