Minimum
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 73 | 84 | 112 |
| 1440p QHD | 100 | 136 | 161 | 210 |
| 1080p Full HD | 157 | 208 | 250 | 324 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800XT + AMD Radeon RX 7900 XTX, In-Depth Analysis
Resolution Scaling
The measured FPS data for Minimum shows a steep and consistent resolution penalty that points squarely at the GPU as the primary limiter. Moving from 1920x1080 to 3840x2160 at Ultra settings drops the average frame rate from 156.9 FPS to 55.6 FPS, a reduction of roughly 65%. This is a classic sign of a pixel-bound workload where the Radeon RX 7900 XTX's rendering throughput is the bottleneck, not the processor.
The scaling pattern across all settings reinforces this conclusion. At Low settings, the frame rate falls from 323.5 FPS at 1080p to 112 FPS at 4K, a 65% drop. At High settings, the decline is from 208.4 FPS to 73.3 FPS, a 65% drop. The consistency of this ~65% reduction regardless of quality preset indicates that the resolution increase itself is the dominant cost, not the complexity of the shading or geometry. If the CPU were the limiting factor, we would expect the high-resolution results to compress together as the GPU becomes less stressed; instead, the 4K numbers remain proportionally lower across the board.
The gap between 1440p and 4K is particularly telling. At Medium settings, 2560x1440 yields 160.7 FPS, while 3840x2160 yields 83.8 FPS, a 48% reduction. At Ultra, the same resolution jump drops performance from 99.8 FPS to 55.6 FPS, a 44% reduction. These large deltas at the highest quality settings confirm that the RX 7900 XTX's 24 GB frame buffer and 960.0 GB/s memory bandwidth are being taxed heavily, but the raw compute is still the deciding factor when pushing 8.3 million pixels versus 3.7 million.
In short, the data shows that Minimum is heavily GPU-bound at every resolution tested. The CPU's role becomes relevant only at 1080p Low, where the 323.5 FPS result approaches the practical ceiling for even a high-end 8-core processor, but even there, the scaling remains smooth and consistent with a GPU-limited scenario.
GPU Role
The AMD Radeon RX 7900 XTX is the clear performance driver in this pairing. Built on the RDNA 3.0 architecture with a Navi 31 chip, it packs 6144 shading units, 384 TMUs, and 192 ROPs. The boost clock of 2498 MHz and game clock of 2365 MHz provide the raw frequency headroom needed to sustain high frame rates in a third-person shooter like Minimum, which rewards high refresh rates but also scales with resolution.
The 24 GB of GDDR6 memory on a 384-bit bus delivers 960.0 GB/s of bandwidth. This is far beyond what a 2014 title like Minimum requires, and the benchmark results confirm that memory capacity is not a constraint. Even at 4K Ultra, the average FPS of 55.6 is not a memory failure but a compute limit. The GPU's 61.39 TFLOPS FP32 performance is the key metric here; at 4K Ultra, the pixel rate of 479.6 GPixel/s and texture rate of 959.2 GTexel/s are being fully utilized.
Comparing against the nearest rivals from the database, the RX 7900 XTX's average benchmark score of 44019 places it 0.8% ahead of the NVIDIA GeForce RTX 4090 Mobile (43667) and 1.6% ahead of the NVIDIA Quadro M6000 (43313). It trails the AMD Radeon Pro 580 (44195) by 0.4% and the NVIDIA GeForce RTX 4070 Ti (44900) by 2%. These margins are small in synthetic tests, but in Minimum the measured FPS shows the GPU is capable of exceeding 300 FPS at 1080p Low, indicating that the card is never the limiting factor at lower resolutions.
The GPU's 85th percentile ranking among all tested GPUs further underscores its position. It is an end-of-life product with a launch MSRP of 999 USD, but its performance in this game remains competitive with newer mobile parts like the RTX 4090 Mobile, as the 0.8% delta indicates.
CPU Role
The AMD Ryzen 7 5800XT serves as a capable but secondary component in this configuration. With 8 cores and 16 threads based on the Zen 3 architecture (Vermeer), it provides ample computational headroom for Minimum, a game released in 2014 that does not scale heavily with core counts. The base clock of 3.80 GHz and boost clock of 4.80 GHz are high enough to avoid stutter in CPU-bound scenarios, but the measured FPS data shows that the CPU rarely becomes the bottleneck.
At 1080p Low, the combination reaches 323.5 FPS. This is the only scenario where the CPU might start to matter, but even here, the 5800XT's single-thread performance — a 3dmark_single_thread score of 959 and a cinebench_r23_singlecore score of 3359 — is sufficient to keep the GPU fed. The 16 threads are more than enough for a game from 2014, and the 32 MB of L3 cache reduces memory latency for any draw calls that do hit the CPU.
The CPU's average benchmark score of 29774 places it at the 86th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5755GE (29740, 0.1% lower), the AMD Ryzen 7 6800HS (29856, 0.3% higher), the AMD Ryzen AI 7 PRO 360 (29682, 0.3% lower), and the AMD Ryzen 7 7840H (29868, 0.3% higher). These deltas are negligible, meaning the 5800XT is essentially interchangeable with these parts in synthetic tests, and in Minimum the difference is invisible because the GPU dominates.
The 105 W TDP and DDR4 memory support (dual-channel, 51.2 GB/s bandwidth) are adequate for this game. The CPU's passmark_multithread score of 27988 and passmark_single_thread score of 3538 confirm that it has no trouble with the game's logic and physics. The data indicates that even at 1080p Low, where the FPS is highest, the CPU is not the limiting factor; the GPU still has headroom, and the bottleneck shifts only if one were to lower the resolution further, which is not within the measured data.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra), for a total of 12 data points. No minimum or maximum FPS values were recorded, only averages.
At 1920x1080:
- Low: 323.5 FPS
- Medium: 249.8 FPS
- High: 208.4 FPS
- Ultra: 156.9 FPS
The step from Low to Medium costs 73.7 FPS (23% reduction), from Medium to High costs 41.4 FPS (17% reduction), and from High to Ultra costs 51.5 FPS (25% reduction). This shows that the Ultra preset is the most demanding per-step increase at 1080p.
At 2560x1440:
- Low: 210.4 FPS
- Medium: 160.7 FPS
- High: 136.1 FPS
- Ultra: 99.8 FPS
The transition from Low to Medium drops 49.7 FPS (24%), Medium to High drops 24.6 FPS (15%), and High to Ultra drops 36.3 FPS (27%). The Ultra penalty is relatively larger at 1440p than at 1080p.
At 3840x2160:
- Low: 112 FPS
- Medium: 83.8 FPS
- High: 73.3 FPS
- Ultra: 55.6 FPS
Here, Low to Medium costs 28.2 FPS (25%), Medium to High costs 10.5 FPS (13%), and High to Ultra costs 17.7 FPS (24%). The absolute deltas shrink as resolution increases, but the percentage drop remains similar, confirming the GPU-bound nature.
The 1080p Low result of 323.5 FPS is the highest average across all measurements, while 4K Ultra at 55.6 FPS is the lowest. The data shows that 1440p High (136.1 FPS) is a strong sweet spot for high-refresh monitors, and 4K Low (112 FPS) is playable for those prioritizing resolution over quality.
How This Combo Ranks
The combination of the AMD Ryzen 7 5800XT and AMD Radeon RX 7900 XTX ranks 237th out of 1733 tested combos in Minimum, placing it in the top 13.7% of all configurations. This is a strong showing for a pairing of a 2024 CPU with a 2022 GPU, and it reflects the GPU's dominance in this title.
The rank is driven almost entirely by the GPU's performance. The RX 7900 XTX's 85th percentile ranking among all GPUs is the primary contributor, while the CPU's 86th percentile ranking is secondary. In a game like Minimum, where the GPU is the bottleneck at all measured resolutions, the combo rank closely mirrors the GPU's relative standing. The 1733 combos include many with newer or more expensive parts, so a rank of 237 indicates that this pairing outperforms the vast majority of alternatives.
The data suggests that the combo is well-balanced for this game but not optimized for it. The CPU could be downgraded without significantly hurting the 4K results, but at 1080p Low, the 323.5 FPS result would likely drop if paired with a weaker processor. Conversely, a stronger GPU would push the 4K Ultra result above 55.6 FPS, but the RX 7900 XTX is already near the top of its class, as the 0.8% delta to the RTX 4090 Mobile shows.
Settings Recommendations
Based on the measured FPS rows, the Ultra preset is only viable at 1080p, where it delivers 156.9 FPS. At 1440p Ultra, the average drops to 99.8 FPS, which is still playable but not ideal for high-refresh displays. At 4K Ultra, the 55.6 FPS average is borderline for a third-person shooter, so most users should avoid Ultra at that resolution.
The High preset offers the best balance across all resolutions. At 1080p, it hits 208.4 FPS, which exceeds the refresh rate of most monitors. At 1440p, it provides 136.1 FPS, which is excellent for 144Hz panels. At 4K, it delivers 73.3 FPS, which is smooth for a game of this genre. The data shows that High is the only preset that maintains above 60 FPS at all three resolutions.
For users prioritizing 4K, the Low preset at 112 FPS is surprisingly strong, but the Medium preset at 83.8 FPS is the better choice for visual quality without sacrificing smoothness. At 1440p, Medium (160.7 FPS) is a good option for those who want higher fidelity than Low but do not need the extra frames from High. At 1080p, even Ultra (156.9 FPS) is above 144Hz, so users can choose based on visual preference.
The recommendation is to use High settings for any resolution. It provides the most consistent experience, with 208.4 FPS at 1080p, 136.1 FPS at 1440p, and 73.3 FPS at 4K. Only if the display is limited to 60Hz at 4K should Ultra be considered, but the 55.6 FPS average does not guarantee a locked 60.
FAQ
Q: What is the highest average FPS recorded for this combo?
A: The highest average is 323.5 FPS, achieved at 1920x1080 with Low settings.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average is 55.6 FPS, achieved at 3840x2160 with Ultra settings.
Q: Is the CPU or GPU the bottleneck in this game?
A: The data shows the GPU is the bottleneck at all resolutions. The FPS drops by roughly 65% from 1080p to 4K across all settings, indicating pixel-bound rendering.
Q: How does this combo rank among all tested configurations?
A: It ranks 237th out of 1733 combos, placing it in the top 13.7% of all configurations tested in Minimum.
Q: Does the 24 GB VRAM on the RX 7900 XTX ever become a limiting factor?
A: No. The measured FPS data shows no memory-related stutters or capacity issues, as the game is from 2014 and does not require more than a few GB of VRAM.
Q: What settings should I use for a 144Hz 1440p monitor?
A: High settings at 2560x1440 deliver 136.1 FPS, which is close to 144Hz. Medium settings at 160.7 FPS would also be suitable if you prefer a higher safety margin.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 7900 XTX in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 112.0 |
| 3840x2160 | Medium | 83.8 |
| 3840x2160 | High | 73.3 |
| 3840x2160 | Ultra | 55.6 |
| 2560x1440 | Low | 210.4 |
| 2560x1440 | Medium | 160.7 |
| 2560x1440 | High | 136.1 |
| 2560x1440 | Ultra | 99.8 |
| 1920x1080 | Low | 323.5 |
| 1920x1080 | Medium | 249.8 |
| 1920x1080 | High | 208.4 |
| 1920x1080 | Ultra | 156.9 |
Minimum with Ryzen 7 5800XT + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 7900 XTX + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 7900 XTX
Explore FPS benchmarks for other games using this same hardware combination.