Minimum

Minimum

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 44 56
1440p QHD 51 66 76 103
1080p Full HD 77 102 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 44
3840x2160 High 33
3840x2160 Ultra 26
2560x1440 Low 103
2560x1440 Medium 76
2560x1440 High 66
2560x1440 Ultra 51
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 High 102
1920x1080 Ultra 77

Minimum with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6600 delivers a playable but not flawless experience in Minimum, a Third-Person Shooter from 2014. The data shows a configuration that is heavily influenced by graphics settings and resolution, with the GPU acting as the primary performance gatekeeper in most scenarios. This analysis breaks down how the processor and graphics card each contribute to the final frame rates observed across the tested resolutions.

Resolution Scaling

The measured FPS data reveals a steep performance curve as resolution increases, a classic sign of a GPU-bound workload. At 1920x1080 with Low settings, the combo achieves an average of 154.9 FPS. Moving to 2560x1440 drops that figure by roughly 33% to 103 FPS, and at 3840x2160 it falls further to 55.8 FPS. This scaling pattern indicates that the RX 6600's rendering capabilities, not the CPU, are the limiting factor once pixel count rises.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (154.9 FPS) and Ultra (76.6 FPS) is 78.3 FPS. At 1440p, that spread grows to 51.8 FPS (103 vs 51.2). At 4K, the delta is 30.2 FPS (55.8 vs 25.6). This trend suggests that the GPU's compute units and memory bandwidth are saturated by the combination of high resolution and demanding settings, leaving little headroom for the 8 GB VRAM buffer.

The most telling data point is the 4K Ultra result: 25.6 FPS. This is the only configuration that dips below the 30 FPS playability threshold. The jump from Medium (43.8 FPS) to High (32.7 FPS) at 4K is a 11.1 FPS penalty, while the jump from High to Ultra is only 7.1 FPS. This nonlinear drop indicates that the Ultra preset introduces a specific workload spike, likely related to shadow quality or post-processing effects, that the RX 6600 struggles to sustain at this resolution.

At 1080p, the picture is healthier. The High preset (102 FPS) and Medium (121.4 FPS) both provide smooth frame rates for competitive play. The Ultra preset at 76.6 FPS remains fluid, but the data shows that the 5800X3D's 8 cores and 16 threads are not being fully utilized at this resolution; the frame rate is still dictated by the GPU's pixel throughput. The 1080p Low result of 154.9 FPS is the ceiling for this combo, and it is the only test where the CPU's 4.50 GHz boost clock might start to matter, though the GPU still delivers the final output.

CPU Role

The AMD Ryzen 7 5800X3D is a Zen 3 (Vermeer) processor with 8 cores and 16 threads, base clock of 3.40 GHz and boost clock of 4.50 GHz. Its standout feature is the 96 MB shared L3 cache, which in gaming benchmarks tends to reduce memory latency and improve frame pacing. In Minimum, however, the data suggests that this CPU advantage is largely irrelevant because the RX 6600 becomes the bottleneck before the processor's threads are stressed.

The CPU's benchmark scores support this interpretation. In Cinebench R23, the 5800X3D scores 24063 multi-core and 3397 single-core. The multi-core result places it in the 83rd percentile of all CPUs, but the game's frame rates do not scale with this compute power. At 4K Ultra, the combo produces 25.6 FPS, which is far below what the CPU could theoretically feed. The processor is waiting on the GPU, not the other way around.

The nearest rivals in the CPU benchmark data include the AMD EPYC 8024P (0.1% ahead), Intel Core i9-11900K (0.1% ahead), AMD Ryzen 5 7600 (0.2% behind), and Intel Core i9-12900HK (0.4% behind). These tiny deltaPct values show that the 5800X3D is competitive with a wide range of high-end chips, but none of them would meaningfully change the Minimum results because the GPU is the limiting factor. The data shows that the CPU's 105 W TDP and DDR4 memory support (51.2 GB/s bandwidth) are sufficient for this game; the processor is never the cause of a frame rate drop.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture (Navi 23 chip) with 1792 shading units, 112 TMUs, and 64 ROPs. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth. The boost clock of 2491 MHz and game clock of 2044 MHz define its sustained performance envelope. In Minimum, these specs directly determine the frame rates at every resolution and settings combination.

The 4K results are the clearest evidence of the GPU's limits. The RX 6600's 8.928 TFLOPS FP32 performance is insufficient for 3840x2160 Ultra (25.6 FPS) and even High (32.7 FPS). The 224.0 GB/s memory bandwidth is also a constraint; at 4K, the GPU must move more texture data, and the 128-bit bus becomes a bottleneck. The passmark G3D score of 15096 places the GPU in the 69th percentile of all GPUs, which is respectable but not top-tier.

The GPU's nearest rivals include the AMD Radeon 890M (0.0% difference), AMD Radeon RX 580 2048SP (0.2% behind), AMD Radeon RX 6700M (0.2% ahead), and NVIDIA GeForce RTX 3060 Ti (0.5% ahead). These near-identical average scores suggest that the RX 6600 sits in a crowded performance tier. However, the RTX 3060 Ti being only 0.5% ahead in synthetic benchmarks does not translate to a meaningful FPS advantage in Minimum; the measured data shows the RX 6600's real-world limitations are tied to its 8 GB VRAM and ROP count, not its raw compute score.

One notable data point is the 3DMark Steel Nomad DX12 score of 1492. This modern benchmark stresses ray tracing and mesh shaders, which the RX 6600 supports via 28 RT cores. Minimum from 2014 does not use these features, so this score is irrelevant to the game's performance. The GPU's DirectX 12 passmark score of 51 is low relative to its DirectX 11 score of 152, but again, the game's engine likely uses an older API path.

How This Combo Ranks

The AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 combination ranks 1369 out of 1733 tested combos in Minimum. This places it in the bottom 21% of all configurations, which is a poor showing for a CPU that ranks in the 83rd percentile and a GPU in the 69th percentile. The rank reflects the GPU's inability to push high frame rates at demanding settings, not a CPU deficiency.

The data shows that this combo's best performance is at 1080p Low (154.9 FPS), which is the 21st percentile of its own performance range. At 1080p High (102 FPS), the combo still delivers competitive frame rates, but the rank of 1369 indicates that many other tested configurations—likely those with higher-end GPUs—achieve far higher averages. The 4K Ultra result of 25.6 FPS drags the overall assessment down, as it is unplayable for a shooter.

The gap between the CPU and GPU tiers is the key takeaway. The 5800X3D is a top-tier gaming processor, as evidenced by its 83rd percentile ranking and its closeness to the Intel Core i9-11900K in synthetic tests. The RX 6600, while competent at 1080p, is a mid-range card that falls behind at higher resolutions. The combo rank of 1369 suggests that pairing this CPU with a stronger GPU would yield much better results, but the data here only reflects the current pairing.

FAQ

*Q: Is this combo capable of 60 FPS at 1440p in Minimum?*

A: Yes, but only at Medium settings or lower. The measured results show 75.6 FPS at Medium and 103 FPS at Low, while High drops to 66.3 FPS and Ultra falls to 51.2 FPS.

Q: What is the best resolution and settings for competitive play?

A: The data indicates 1920x1080 with Low settings provides the highest average at 154.9 FPS. For a balance of visuals and speed, 1080p Medium at 121.4 FPS is the next best option.

Q: Why is the 4K Ultra result so low?

A: The RX 6600's 8 GB VRAM and 224.0 GB/s memory bandwidth are insufficient for 3840x2160 Ultra, which produces an average of 25.6 FPS. The GPU is the limiting component, not the CPU.

Q: How does the CPU perform relative to its rivals?

A: The Ryzen 7 5800X3D is statistically tied with the AMD EPYC 8024P and Intel Core i9-11900K (both 0.1% ahead), and slightly ahead of the AMD Ryzen 5 7600 (0.2% behind). This does not affect Minimum because the GPU is the bottleneck.

Q: Does the CPU's 96 MB L3 cache help in this game?

A: The benchmark data does not show a direct benefit. At 4K Ultra, the combo only achieves 25.6 FPS, indicating the CPU's cache is not the limiting factor; the GPU's rendering speed dominates.

Q: What is the GPU's synthetic performance percentile?

A: The RX 6600 ranks in the 69th percentile of all GPUs, with a passmark G3D score of 15096. Its nearest rival, the NVIDIA GeForce RTX 3060 Ti, is only 0.5% ahead in average benchmark scores.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 55.8
3840x2160 Medium 43.8
3840x2160 High 32.7
3840x2160 Ultra 25.6
2560x1440 Low 103.0
2560x1440 Medium 75.6
2560x1440 High 66.3
2560x1440 Ultra 51.2
1920x1080 Low 154.9
1920x1080 Medium 121.4
1920x1080 High 102.0
1920x1080 Ultra 76.6

Minimum with Ryzen 7 5800X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.