Minimum
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 39 | 50 |
| 1440p QHD | 46 | 60 | 72 | 94 |
| 1080p Full HD | 71 | 93 | 111 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800X + Intel Arc B570, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 7 5800X paired with the Intel Arc B570 lands at rank 2336 out of 2939 tested combinations in Minimum. That places this system in the 21st percentile of all tested combos, meaning roughly four out of every five alternative pairings deliver a higher average frame rate in this specific title. This is not a top-tier pairing by any stretch, and the data suggests a significant bottleneck on the graphics side.
The CPU itself is a strong performer in general benchmarks, sitting at the 81st percentile among all processors. Its average benchmark score of 29123 places it just 0.1% ahead of the Intel Core Ultra 5 135H (29093) and 0.6% ahead of the AMD Ryzen 5 5600XT (28940). The 5800X trails the Intel Xeon Phi 7210 by 0.4% (29245) and the Intel Core i5-13500HX by 0.5% (29270). These are marginal differences, indicating the processor is not the limiting factor here.
On the GPU side, the Arc B570 sits at the 65th percentile among all graphics cards, with an average benchmark score of 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534 (0.1% behind), while the Intel Arc A750 is 0.1% ahead at 20582. The gap between the CPU's strong standing and the GPU's mid-tier placement is telling. When a combo ranks as low as 2336 out of 2939, despite a CPU in the 81st percentile, the bottleneck is clearly the graphics card.
The measured frame rates confirm this imbalance. At 1080p with Low settings, the system hits 145 FPS, which is respectable but not exceptional for a CPU of this caliber. As resolution increases, the frame rate collapses in a pattern that points squarely at the GPU being overwhelmed. The ranking reflects this reality: this is a system that can feed frames quickly but cannot render them fast enough at higher loads. For a game released in 2014, the results are surprisingly modest, suggesting that Minimum may have demanding rendering paths or that the Arc B570’s driver overhead is limiting performance.
FAQ
*Q: How does this combo rank among all tested systems in Minimum?*
A: The AMD Ryzen 7 5800X and Intel Arc B570 rank 2336 out of 2939 tested combos, placing it in the bottom 21% of systems for this game.
Q: Is the CPU or GPU the limiting factor in this pairing?
A: The CPU ranks in the 81st percentile among all processors, while the GPU ranks in the 65th percentile. With the combo ranking in the 21st percentile, the GPU is clearly the bottleneck, as the CPU’s capability far exceeds what the graphics card can output.
*Q: What is the best frame rate this system can achieve in Minimum?*
A: The highest recorded average is 145 FPS at 1920x1080 with Low settings. At 4K with Low settings, the average drops to 50 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5800X scores 0.1% higher than the Intel Core Ultra 5 135H and 0.6% higher than the AMD Ryzen 5 5600XT. It trails the Intel Xeon Phi 7210 by 0.4% and the Intel Core i5-13500HX by 0.5% in average benchmark scores.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B570 scores 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile and 0.4% higher than the AMD Radeon R9 M390X. It is 0.1% behind the Intel Arc A750 and 0.5% behind the AMD Radeon R9 M390X’s higher-scoring variant.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average frame rate drops from 145 FPS on Low to 71 FPS on Ultra, a reduction of 74 FPS (51%). This indicates that Ultra settings place a heavy load on the GPU.
GPU Role
The Intel Arc B570 is the primary constraint in this system. With 10 GB of GDDR6 memory on a 160-bit bus, the card delivers 380.0 GB/s of bandwidth. The memory clock runs at 2375 MHz, which translates to 19 Gbps effective. These specifications are modest by modern standards, and the frame rate data reflects this.
The GPU’s base and boost clocks are both 2500 MHz, which is a relatively high clock speed, but the underlying architecture cannot compensate for the limited memory bandwidth and shading resources. The card has 2304 shading units, 144 texture mapping units, and 80 raster output units. This configuration produces a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. In practice, these figures suggest a card that can handle 1080p gaming reasonably well but struggles at higher resolutions.
The measured results in Minimum show a clear pattern. At 1920x1080 with Low settings, the system achieves 145 FPS, which is smooth. However, at 3840x2160 with Ultra settings, the frame rate collapses to just 25 FPS. This 120 FPS drop across resolution and settings is a strong indicator that the GPU’s fill rate and bandwidth are insufficient for 4K rendering at high quality levels.
The GPU’s average benchmark score of 20556 places it just 0.1% above the NVIDIA GeForce RTX 3070 Mobile, which is a laptop part. This suggests that the Arc B570’s desktop positioning does not translate into a significant performance advantage over mobile hardware in this title. The 10 GB memory capacity is adequate for most games, but the 160-bit bus limits the bandwidth needed for high-resolution textures.
In Minimum, the GPU’s role is straightforward: it is the limiting component. The CPU can clearly feed it enough data, but the Arc B570 cannot render frames fast enough at higher settings. The data implies that gamers using this combo should prioritize lower resolutions and settings to achieve playable frame rates.
Measured FPS Breakdown
The measured frame rates for this combo in Minimum are as follows:
At 1920x1080, the system delivers its best performance. Low settings produce an average of 145 FPS, Medium settings reduce this to 111 FPS (with a minimum of 95 FPS and a maximum of 128 FPS), High settings drop to 93 FPS, and Ultra settings fall to 71 FPS. The gap between Low and Ultra is 74 FPS, which is a substantial difference of 51%. This indicates that the GPU is heavily taxed by the higher-quality presets even at 1080p.
At 2560x1440, the frame rates decrease significantly. Low settings average 94 FPS, Medium settings average 72 FPS (with a minimum of 61 FPS and a maximum of 82 FPS), High settings average 60 FPS, and Ultra settings average 46 FPS. The drop from 1080p to 1440p at Low settings is 51 FPS (from 145 to 94), which shows a strong resolution scaling penalty.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 50 FPS, Medium settings average 39 FPS (with a minimum of 33 FPS and a maximum of 44 FPS), High settings average 32 FPS, and Ultra settings average just 25 FPS. The 4K results are particularly poor, with even Low settings failing to reach 60 FPS.
The data shows a consistent pattern: each increase in resolution or settings tier results in a noticeable frame rate drop. The Medium preset at each resolution is the only one with recorded minimum and maximum values, providing a range that shows the frame time variance. At 1080p Medium, the range is 95 to 128 FPS, a 33 FPS spread. At 1440p Medium, the range narrows to 61 to 82 FPS, a 21 FPS spread. At 4K Medium, the range is 33 to 44 FPS, an 11 FPS spread. This narrowing range suggests that as the GPU becomes more saturated, frame times become more consistent but at the cost of overall performance.
Resolution Scaling
The frame rate progression from 1080p to 4K reveals a steep scaling penalty that highlights the GPU bottleneck. At Low settings, the average frame rate drops from 145 FPS at 1080p to 94 FPS at 1440p, a 35% reduction. Moving from 1440p to 4K, the frame rate drops from 94 FPS to 50 FPS, a 47% reduction. Overall, from 1080p to 4K at Low settings, the frame rate falls by 95 FPS, or 66%.
At Medium settings, the scaling is similar but with lower absolute values. The frame rate goes from 111 FPS at 1080p to 72 FPS at 1440p (35% drop), then to 39 FPS at 4K (46% drop). The total reduction from 1080p to 4K is 72 FPS, or 65%.
At High settings, the frame rate drops from 93 FPS at 1080p to 60 FPS at 1440p (35% drop), then to 32 FPS at 4K (47% drop). The total reduction is 61 FPS, or 66%.
At Ultra settings, the frame rate falls from 71 FPS at 1080p to 46 FPS at 1440p (35% drop), then to 25 FPS at 4K (46% drop). The total reduction is 46 FPS, or 65%.
The consistency of these percentages across all settings is striking. Whether on Low or Ultra, the drop from 1080p to 1440p is consistently around 35%, and the drop from 1440p to 4K is consistently around 46-47%. This uniform scaling pattern indicates that the limiting factor is resolution-bound, not settings-bound. The GPU’s pixel throughput and memory bandwidth are insufficient to handle the increased pixel count at higher resolutions.
This behavior suggests that the Arc B570 is not memory-bandwidth limited in the traditional sense, as the percentage drops are similar across settings. Instead, the GPU’s raw rendering power, as measured by its 200.0 GPixel/s pixel rate, is the constraint. The 4K resolution requires four times the pixel count of 1080p, and the frame rate drops by roughly two-thirds, which aligns with a fill-rate bottleneck.
Settings Recommendations
Based on the measured frame rates, the optimal settings for this combo depend on the display resolution and the desired frame rate target.
At 1920x1080, the High preset delivers 93 FPS, which is smooth for a third-person shooter. The Medium preset offers 111 FPS, providing a 19% improvement over High. Given that the game is from 2014 and the CPU is capable, the Medium preset is the best balance of visual quality and performance. The Ultra preset drops to 71 FPS, which is still playable but represents a 36% reduction from Medium. The Low preset at 145 FPS is excessive for most displays, and the visual quality loss is not worth the extra frames.
At 2560x1440, the High preset averages 60 FPS, which is the minimum for smooth gameplay. The Medium preset at 72 FPS provides a more comfortable margin above 60 FPS and is the recommended choice. The Ultra preset at 46 FPS is below the 60 FPS threshold and should be avoided for competitive play. The Low preset at 94 FPS is viable but sacrifices too much visual fidelity for the additional frames.
At 3840x2160, none of the presets reach 60 FPS. The Low preset at 50 FPS is the only option that approaches playability, but even this is borderline. The Medium preset at 39 FPS is noticeably choppy, and High (32 FPS) and Ultra (25 FPS) are not recommended for actual gameplay. For 4K, users should consider lowering the resolution or accepting a sub-60 FPS experience.
The data suggests that the Medium preset is the sweet spot for this combo at 1080p and 1440p, offering a good balance between visual quality and frame rate. At 4K, only the Low preset is viable, and even then, the performance is marginal. The frame rate ranges at Medium settings (95-128 FPS at 1080p, 61-82 FPS at 1440p, 33-44 FPS at 4K) show that the GPU maintains relatively stable frame times at this preset, which is preferable to the larger swings that might occur at other settings.
CPU Role
The AMD Ryzen 7 5800X is a Zen 3 (Vermeer) processor built on a 7 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of L3 cache. This configuration provides strong single-threaded and multi-threaded performance, as evidenced by its benchmark scores.
In single-threaded workloads, the 5800X scores 943 in 3dmark_single_thread, 265.5 in cinebench_r15_singlecore, and 1574.5 in cinebench_r23_singlecore. Its geekbench_singlecore score is 2032, and its passmark_single_thread score is 3445. These results place it in the 81st percentile among all CPUs, indicating that it has ample processing power for gaming workloads.
Multi-threaded performance is equally strong. The CPU scores 7586 in 3dmark_16_threads, 7578 in 3dmark_max_threads, and 2608.5 in cinebench_r15_multicore. Its cinebench_r23_multicore score is 15476, and its geekbench_multicore score is 11036. The passmark_multithread score is 27732. These numbers show that the 5800X is more than capable of handling any game’s CPU demands.
In Minimum, the CPU’s role is to feed the GPU with draw calls and game logic. Given that the combo ranks in the 21st percentile, the CPU is not the limiting factor. The frame rate drops with resolution and settings follow a pattern consistent with GPU limitations, not CPU bottlenecks. At 1080p Low, the system achieves 145 FPS, which is below what this CPU could potentially deliver if paired with a faster GPU. The fact that the CPU’s nearest rivals in benchmark scores (Intel Core Ultra 5 135H, Intel Xeon Phi 7210, Intel Core i5-13500HX, AMD Ryzen 5 5600XT) all show similarly small deltas (0.1% to 0.6%) suggests that any of these processors would perform similarly in this game when paired with the same GPU.
The CPU’s memory support for DDR4 with a dual-channel bus provides 51.2 GB/s of bandwidth. This is sufficient for the Arc B570’s 380.0 GB/s GPU memory bandwidth, meaning the CPU is not starved for data. The PCIe Gen 4 interface with 20 lanes provides adequate bandwidth for the GPU’s PCIe 4.0 x8 connection.
The data implies that the 5800X is overqualified for this pairing in Minimum. The GPU is the clear bottleneck, and upgrading the graphics card would yield significant frame rate improvements. However, the CPU’s strong single-threaded performance ensures that it will not hold back the system in CPU-bound scenarios, even if the current GPU limits overall performance.
Hardware Specifications
AMD Ryzen 7 5800X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + Intel Arc B570 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 111.0 |
| 1920x1080 | High | 93.0 |
| 1920x1080 | Ultra | 71.0 |
Minimum with Ryzen 7 5800X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B570 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.