Minimum
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 55 | 66 | 88 |
| 1440p QHD | 79 | 106 | 128 | 164 |
| 1080p Full HD | 125 | 165 | 199 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5700X and AMD Radeon RX 6800 XT combination delivers a robust experience in Minimum, a Third-Person Shooter released in 2014. The benchmark data shows this pairing ranks 633rd out of 1733 tested combinations, placing it in the upper echelon of systems. The measured frame rates at various resolutions and presets reveal a configuration that is well-balanced, though the data indicates specific settings provide a more optimal experience than others.
Settings Recommendations
The measured FPS rows for this CPU-GPU pair show a clear hierarchy across presets, with the most balanced experience found at the High preset. At 1920x1080, the High preset delivers an average of 165.4 FPS, which is a significant jump from the 125.4 FPS seen at Ultra. This 40 FPS difference between High and Ultra suggests that the Ultra preset introduces rendering costs that disproportionately impact performance without a commensurate visual payoff, making High the superior choice for competitive or high-refresh-rate gameplay.
At 2560x1440, the High preset maintains a strong average of 106 FPS, comfortably above the 60 FPS threshold for smooth gameplay. The Medium preset at this resolution yields 128 FPS, offering a slight performance buffer, but the data shows that High provides a better balance of fidelity and speed. The Ultra preset at 1440p drops to 78.8 FPS, which is still playable but represents a 27.2 FPS loss compared to High, reinforcing that Ultra is a demanding setting that should be avoided for this title.
For 4K resolution, the High preset produces an average of 55.4 FPS, which is just below the ideal 60 FPS mark. The Medium preset at 4K achieves 66 FPS, making it the only preset at this resolution that clears 60 FPS while maintaining reasonable quality. The Low preset at 4K reaches 87.7 FPS, but this comes at the cost of visual fidelity. The data indicates that the best overall experience across all resolutions is the High preset, as it provides the highest quality per frame rate cost, with the Medium preset serving as a viable fallback for 4K displays.
GPU Role
The AMD Radeon RX 6800 XT is the primary driver of performance in Minimum, as evidenced by the frame rate scaling across resolutions. The GPU features 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 512.0 GB/s. This memory configuration is more than sufficient for a 2014 title, ensuring that texture streaming and asset loading are not bottlenecks. The GPU’s boost clock of 2250 MHz and game clock of 2015 MHz allow it to maintain high instruction throughput, which is reflected in its 87th percentile ranking among all GPUs.
The GPU’s benchmark scores show strong compute capabilities, with a Passmark G3D score of 24980 and a Geekbench OpenCL score of 154506. These figures support the observed frame rates, particularly at 1080p where the GPU is less likely to be the limiting factor. The RX 6800 XT’s 4608 shading units and 128 ROPs contribute to a pixel rate of 288.0 GPixel/s, which helps explain the high average FPS at lower resolutions. At 4K, the GPU’s workload increases significantly, and the measured FPS at Ultra (47 FPS) versus High (55.4 FPS) shows a 15% performance drop, indicating that the GPU is nearing its limits at this resolution with maximum settings.
The data also shows the GPU’s proximity to rivals in synthetic benchmarks. The RX 6800 XT’s average benchmark score of 49982 is 0.5% higher than the Intel Arc A550M and 2.6% higher than the NVIDIA GeForce RTX 4070 Ti SUPER. However, in Minimum, the GPU’s 16 GB VRAM capacity is a key advantage, as it prevents any memory-related stuttering that could occur with smaller pools, even though the game’s age means it likely does not require such capacity.
CPU Role
The AMD Ryzen 7 5700X provides the computational foundation for this system, with 8 cores and 16 threads based on the Zen 3 architecture. Its base clock of 3.40 GHz and boost clock of 4.60 GHz ensure that single-threaded tasks, which are common in games from 2014, are handled efficiently. The CPU’s Cinebench R23 multicore score of 22620 and single-core score of 3193 indicate strong performance across both lightly and heavily threaded workloads.
In Minimum, the CPU’s role becomes more apparent at lower resolutions where the GPU is not saturated. At 1080p with Low settings, the system achieves 258.9 FPS, which is a 93.5 FPS increase over the High preset at the same resolution. This large delta suggests that at Low settings, the CPU is able to feed the GPU with enough frames to reach near its maximum output. The CPU’s Passmark single-thread score of 3385 and 3DMark single-thread score of 921 are indicative of its capability in this scenario.
The CPU’s 83rd percentile ranking among all CPUs places it near the AMD Ryzen 5 7600X, which has an average benchmark score 0.2% higher. Despite the 7600X being a newer architecture, the 5700X’s 8-core configuration provides comparable multithreaded performance, as shown by the 3DMark 16-thread score of 6858. This ensures that the CPU does not become a bottleneck at 1440p or 4K, where the GPU is the limiting factor. The data indicates that at 4K Ultra, the frame rate drops to 47 FPS, a figure that is primarily constrained by the GPU’s rendering capabilities rather than CPU throughput.
FAQ
Q: What is the best preset for 1440p gaming with this hardware?
A: The High preset at 2560x1440 delivers an average of 106 FPS, which is the highest quality setting that maintains a comfortable frame rate above 100 FPS. The Ultra preset drops to 78.8 FPS, a 25.7% reduction, making High the recommended choice.
Q: Can this system handle 4K at 60 FPS?
A: At 3840x2160, the Medium preset achieves an average of 66 FPS, which is the only 4K preset that exceeds 60 FPS. The High preset falls to 55.4 FPS, and Ultra drops to 47 FPS, so Medium is required for a 60 FPS experience at 4K.
Q: How does the CPU compare to its nearest rival in multithreaded performance?
A: The AMD Ryzen 7 5700X has an average benchmark score of 26214, which is 0.2% higher than the AMD Ryzen 5 7600X and 0.1% higher than the Intel Core i9-11900KF. This indicates near-identical multithreaded capabilities.
Q: Is the RX 6800 XT significantly faster than the RTX 4070 Ti SUPER?
A: The RX 6800 XT has an average benchmark score of 49982, which is 2.6% higher than the NVIDIA GeForce RTX 4070 Ti SUPER’s score of 48704. This is a modest advantage in synthetic tests, but in-game performance may vary.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1920x1080, the Low preset achieves 258.9 FPS, while Ultra achieves 125.4 FPS. This represents a 133.5 FPS difference, indicating that Ultra settings impose a significant rendering cost on the GPU.
Q: Does the GPU’s VRAM capacity matter for this game?
A: The RX 6800 XT has 16 GB of GDDR6 memory, which is far more than a 2014 title requires. This ensures no memory-related bottlenecks, but the data shows that performance is more influenced by the GPU’s compute throughput than its memory capacity.
Resolution Scaling
The measured FPS data reveals a predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 165.4 FPS at 1080p to 106 FPS at 1440p, a 35.9% reduction, and then to 55.4 FPS at 4K, a 47.7% reduction from 1440p. This scaling indicates that the GPU is the primary limiting component at higher resolutions, as the CPU’s performance remains constant regardless of resolution.
At Low settings, the scaling is even more pronounced: 258.9 FPS at 1080p drops to 164.2 FPS at 1440p (36.6% reduction) and then to 87.7 FPS at 4K (46.6% reduction). The larger absolute frame rates at Low settings highlight that the GPU has headroom to render more frames when graphical load is reduced, but the percentage drop from 1440p to 4K remains consistent around 47%, confirming that resolution scaling is primarily a GPU-bound process.
The data also shows that the gap between Low and Ultra settings widens with resolution. At 1080p, the difference between Low and Ultra is 133.5 FPS, while at 4K, the difference narrows to 40.7 FPS (87.7 FPS versus 47 FPS). This convergence suggests that at 4K, the GPU is so heavily loaded that even reducing settings cannot fully compensate for the increased pixel count. The frame rate scaling from 1080p to 4K demonstrates that this configuration is best suited for 1080p and 1440p gaming, where the CPU and GPU work in balance, while 4K gaming requires a compromise in settings to maintain playable frame rates.
Hardware Specifications
AMD Ryzen 7 5700X
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.7 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 55.4 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 164.2 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 106.0 |
| 2560x1440 | Ultra | 78.8 |
| 1920x1080 | Low | 258.9 |
| 1920x1080 | Medium | 199.1 |
| 1920x1080 | High | 165.4 |
| 1920x1080 | Ultra | 125.4 |
Minimum with Ryzen 7 5700X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.