Minimum
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 59 | 70 | 92 |
| 1440p QHD | 79 | 106 | 124 | 166 |
| 1080p Full HD | 128 | 164 | 200 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5700G + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the AMD Radeon RX 6800 XT delivers a robust 1080p and 1440p experience in Minimum, but the data shows that 4K Ultra is the breaking point. This combination of a Zen 3 CPU with RDNA 2 graphics produces a wide performance envelope, shifting from extreme high-refresh 1080p play to barely-playable 4K depending on the preset. The measured rows provide a clear picture of where this combo excels and where it struggles, making the settings choice more critical than the hardware itself.
Resolution Scaling
The performance drop from 1920x1080 to 3840x2160 is steep and consistent across all settings, indicating that the RX 6800 XT becomes the primary limiting factor as pixel count rises. At Low settings, the average frame rate falls from 256.9 FPS at 1080p to 91.7 FPS at 4K — a 64.3% reduction. This massive scaling loss points directly at GPU fill-rate and memory bandwidth constraints, since the CPU has ample headroom at these frame rates.
The gap narrows slightly at higher presets. At Ultra settings, the 1080p average is 127.8 FPS, dropping to 43.1 FPS at 4K, a 66.3% reduction. The fact that the percentage loss is similar across all presets suggests the GPU is saturated even at lower quality levels when resolution climbs. Interestingly, the jump from 1440p to 4K costs roughly 40-45% of performance at every preset, while the jump from 1080p to 1440p costs only about 35-36%. This non-linear scaling is typical of a GPU that is hitting its memory subsystem limits at 4K with its 512.0 GB/s bandwidth.
The CPU is not the bottleneck here. The Ryzen 7 5700G's 8 cores and 16 threads, with a boost clock of 4.60 GHz, can easily feed the GPU at 1080p High where the combo hits 164 FPS. Even at 1080p Low, the 256.9 FPS average shows the CPU handling frame generation without issue. The data suggests this is a GPU-limited scenario at every resolution above 1080p, with the RX 6800 XT's 16 GB of GDDR6 memory proving sufficient for capacity but the 256-bit bus limiting throughput at 4K.
How This Combo Ranks
In Minimum, this CPU-GPU pairing sits at rank 625 out of 1733 tested combos. That places it in the 64th percentile of all combinations — solidly above average, but not in the top tier. The ranking reflects the mid-range nature of the Ryzen 7 5700G paired with a high-end GPU; the CPU's 83rd percentile ranking among all processors is dragged down slightly by the GPU's 87th percentile standing, yet the combination lands below what either component's individual percentile might suggest.
The data indicates this combo outperforms roughly two-thirds of all tested pairings in this game. This is a strong result for a 1080p and 1440p target, but the 4K Ultra result of 43.1 FPS shows why it doesn't crack the top 500. Combos ranked higher likely feature newer CPUs with faster single-thread performance or GPUs with more memory bandwidth. The Ryzen 7 5700G's average benchmark score of 25626 is within 0.5% of the AMD Ryzen 7 6800U, showing the CPU is competitive with mobile parts but not desktop flagships.
For context, the GPU's average benchmark score of 49982 puts it 1.7% behind the NVIDIA RTX A1000 and 0.5% ahead of the Intel Arc A550M. This mid-pack GPU positioning, combined with a CPU that sits near the Ryzen 5 7640U in performance, explains the 625th rank. The combo is balanced — neither component is drastically underperforming the other, but neither is a class leader either.
GPU Role
The RX 6800 XT's specifications directly explain the measured results. Its boost clock of 2250 MHz and 4608 shading units provide the raw compute needed for high frame rates, while the 16 GB of GDDR6 memory with 512.0 GB/s bandwidth handles texture streaming. The pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are the figures that matter most at higher resolutions, and the data shows they are sufficient for 1440p but strained at 4K.
The 128 ROPs and 288 TMUs scale predictably with resolution. At 1440p High, the combo delivers 105.6 FPS, which suggests the GPU is working at roughly 60% of its 1080p High capability. The 4K High result of 59.4 FPS shows the GPU hitting its effective limit around 36% of its 1080p High throughput. This is consistent with a GPU that is fill-rate bound rather than compute bound at higher resolutions.
The GPU's 72 ray tracing cores are present but not relevant for this game's rasterized workload. The API support for DirectX 12 Ultimate (12_2) and Vulkan 1.4 means the game can use modern rendering paths, but the benchmark data does not isolate ray tracing effects. The 20.74 TFLOPS FP32 performance is the headline number for traditional rendering, and it delivers 256.9 FPS at 1080p Low — a figure that shows the GPU is not the constraint at that resolution.
Settings Recommendations
For 1440p gaming, High is the sweet spot. The measured 105.6 FPS at 1440p High is smooth for competitive play, and the jump to Medium only adds 18.7 FPS (124.3 total) while reducing visual quality. The Ultra preset at 1440p drops to 78.5 FPS, which is still playable but not worth the visual gain over High for most users. The data supports High as the optimal balance of frame rate and fidelity at 1440p.
At 1080p, the choice depends on your monitor's refresh rate. The High preset delivers 164 FPS, which exceeds most 144Hz displays. The Medium preset at 200.2 FPS and Low at 256.9 FPS only matter for 240Hz or faster panels. If you own a 144Hz monitor, 1080p High is the recommended setting — it provides the best visual quality without exceeding the display's capability. For 240Hz panels, Medium is the better choice because the 200.2 FPS average is closer to the refresh ceiling than High's 164 FPS.
At 4K, the situation is more constrained. High delivers 59.4 FPS, which is just below the 60 FPS target for smooth gameplay. Medium at 69.5 FPS clears that threshold with some headroom, but the visual difference from High is noticeable. The data suggests 4K Medium is the only viable preset for a consistent 60+ FPS experience, while 4K High is acceptable for those who prioritize image quality over frame rate stability. 4K Ultra at 43.1 FPS is not recommended for any serious play.
Measured FPS Breakdown
At 1920x1080, the scaling across presets is linear: Low hits 256.9 FPS, Medium 200.2 FPS, High 164 FPS, and Ultra 127.8 FPS. The step from Low to Medium costs 56.7 FPS, from Medium to High costs 36.2 FPS, and from High to Ultra costs 36.2 FPS again. This consistent 36 FPS drop between the top three presets suggests each quality tier adds roughly the same GPU workload.
The 2560x1440 results show a similar pattern but with lower absolute numbers: Low achieves 166 FPS, Medium 124.3 FPS, High 105.6 FPS, and Ultra 78.5 FPS. The delta between Low and Medium is 41.7 FPS, between Medium and High is 18.7 FPS, and between High and Ultra is 27.1 FPS. Notably, the jump from Medium to High at 1440p is smaller than at 1080p, indicating that resolution scaling begins to flatten the settings differences.
At 3840x2160, the presets compress dramatically: Low produces 91.7 FPS, Medium 69.5 FPS, High 59.4 FPS, and Ultra 43.1 FPS. The gap between Low and Ultra is 48.6 FPS, but the gap between Medium and High is only 10.1 FPS. This compression shows the GPU running out of headroom — the difference between preset tiers becomes less impactful as the resolution demands more from the memory subsystem and pixel pipeline.
The 1440p Low result of 166 FPS is notable because it exceeds the 1080p High result of 164 FPS. This indicates that at Low settings, the GPU is not pixel-bound but rather shader-bound, and the higher resolution's larger pixel count doesn't proportionally increase the workload when effects are disabled.
FAQ
*Q: Can this combo run Minimum at 4K smoothly?*
A: Only at Medium settings, where the measured average is 69.5 FPS. High settings drop to 59.4 FPS, which is below the 60 FPS threshold, and Ultra falls to 43.1 FPS. For consistent 4K play, Medium is the only preset that clears 60 FPS.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: The GPU is the limiting factor at 1080p. The Ryzen 7 5700G delivers 256.9 FPS at Low settings, and the frame rate drops as GPU workload increases with higher presets. The CPU's 8 cores and 16 threads are sufficient to feed the RX 6800 XT at all tested settings.
Q: How does this combo compare to other tested configurations?
A: It ranks 625th out of 1733 combos, placing it in the top 36% of all tested pairings. This is above average but not elite, reflecting the mid-range CPU paired with a high-end GPU.
Q: What is the best preset for a 144Hz 1440p monitor?
A: High settings at 1440p produce 105.6 FPS, which is below 144 Hz. Medium settings reach 124.3 FPS, still short of 144 Hz. To fully utilize a 144Hz 1440p panel, you would need to use Low settings at 166 FPS, but the visual trade-off may not be worth it.
Q: Does the 16 GB VRAM help at 4K?
A: The 16 GB capacity is sufficient, but the 512.0 GB/s bandwidth is the limiting factor. The 4K results show the GPU struggling with pixel throughput rather than memory capacity, as the frame rate drops more steeply from 1440p to 4K than from 1080p to 1440p.
Q: Is the Ryzen 7 5700G holding back the RX 6800 XT?
A: In this game, no. The CPU's single-thread benchmark score of 899 in 3DMark and the combo's ability to reach 256.9 FPS at 1080p Low indicate it is not a bottleneck. The GPU becomes the constraint at all resolutions above 1080p.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6800 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.7 |
| 3840x2160 | Medium | 69.5 |
| 3840x2160 | High | 59.4 |
| 3840x2160 | Ultra | 43.1 |
| 2560x1440 | Low | 166.0 |
| 2560x1440 | Medium | 124.3 |
| 2560x1440 | High | 105.6 |
| 2560x1440 | Ultra | 78.5 |
| 1920x1080 | Low | 256.9 |
| 1920x1080 | Medium | 200.2 |
| 1920x1080 | High | 164.0 |
| 1920x1080 | Ultra | 127.8 |
Minimum with Ryzen 7 5700G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6800 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.