Minimum

Minimum

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 82 98 128
1440p QHD 117 153 182 238
1080p Full HD 181 237 283 369

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 128
3840x2160 Medium 98
3840x2160 High 82
3840x2160 Ultra 63
2560x1440 Low 238
2560x1440 Medium 182
2560x1440 High 153
2560x1440 Ultra 117
1920x1080 Low 369
1920x1080 Medium 283
1920x1080 High 237
1920x1080 Ultra 181

Minimum with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Minimum with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080

The AMD Ryzen 5 7500F is a 6-core, 12-thread Zen 4 processor on the AM5 socket, boosting to 5.00 GHz with a 65W TDP, paired with the NVIDIA GeForce RTX 5080, a Blackwell 2.0 GPU featuring 10,752 shading units and 16 GB of GDDR7 memory on a 256-bit bus. This combination targets high-refresh 1440p and capable 4K play in Minimum, a 2014 third-person shooter that is far more demanding at modern resolutions than its age suggests. The data shows a combo ranking of 209 out of 3,712 tested combinations—placing this pairing in the top 6% of all systems tested for this game. Benchmark results indicate the RTX 5080 is the dominant component, but the Ryzen 5 7500F's single-thread strength (3,218 in Cinebench R23 single-core) ensures the CPU never becomes a bottleneck at lower resolutions where frame rates exceed 360 FPS.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 7500F provides six physical cores with simultaneous multithreading, yielding 12 threads. Its base clock is 3.70 GHz with a 5.00 GHz boost clock, built on TSMC's 5 nm process. For a game like Minimum, which is a third-person shooter from 2014, the title's engine was designed around fewer threads; the data reflects this, as the CPU's multi-threaded performance (22,799 in Cinebench R23 multi-core) is less relevant than its single-core capability for this workload. The 7500F scores 3,218 in Cinebench R23 single-core and 974 in 3DMark single-thread, numbers that place it in the 77th percentile of all CPUs—indicating solid but not class-leading single-thread performance.

The processor's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth (dual-channel DDR5) provide ample data throughput for Minimum's asset streaming. At 1080p with Low settings, the combo reaches 369 FPS average, which suggests the CPU can feed the GPU well beyond typical monitor refresh rates. However, the 7500F's position relative to rivals is telling: it sits within 0.4% of the Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, and Intel Core 5 210H in average benchmark score. This clustering means the CPU is not a differentiator in this pairing; instead, the RTX 5080's raw throughput (56.28 TFLOPS FP32) determines the frame rate ceiling.

For Minimum specifically, the CPU's 6-core/12-thread configuration is more than sufficient. The game's measured performance shows that at 4K Ultra, the average FPS drops to 63, a 46% reduction from 4K High (82 FPS). This scaling pattern—where FPS falls as resolution and settings increase—indicates the GPU is the limiting factor at higher loads, while the CPU has headroom to spare. The 7500F's 65W TDP and 5 nm process Node also mean thermal throttling is unlikely to affect sustained performance in this title, which is not CPU-intensive by modern standards.

FAQ

*Q: What is the overall ranking of this CPU-GPU combo for Minimum?*

A: The combo ranks 209th out of 3,712 tested combinations, placing it in the top 6% of all systems measured for this game.

Q: How does the Ryzen 5 7500F compare to its nearest CPU rivals in average benchmark score?

A: The 7500F's average benchmark score is 24,964. It is 0.1% ahead of the Intel Core i7-11850H (24,935), 0.2% ahead of the Intel Core i7-13620H (24,911), 0.4% ahead of the Intel Core 5 210H (24,872), and 0.2% behind the AMD Ryzen 5 8400F (25,005).

Q: What is the RTX 5080's percentile ranking among all GPUs?

A: The RTX 5080 falls in the 87th percentile of all GPUs, with an average benchmark score of 56,083.

Q: What memory configuration does the RTX 5080 use, and how much bandwidth does it provide?

A: The RTX 5080 uses 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of memory bandwidth.

Q: Is the CPU or GPU the bottleneck at 1080p Low settings?

A: At 1080p Low, the combo achieves 369 FPS average. Given the CPU's single-thread score and the game's age, the data suggests the GPU still has headroom, but the CPU's frame delivery becomes a practical ceiling at such extreme frame rates—the game engine itself likely limits beyond this point.

Q: What is the launch MSRP for each component?

A: The AMD Ryzen 5 7500F has a launch MSRP of $179, and the NVIDIA GeForce RTX 5080 has a launch MSRP of 999 USD.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5080 achieves a combo rank of 209 out of 3,712 tested systems in Minimum. This places the pairing firmly in the upper echelon of performance, with only about 5.6% of tested combos outperforming it. The ranking reflects the RTX 5080's substantial GPU compute advantage—its Passmark G3D score of 36,565 and 3DMark Steel Nomad DX12 score of 8,637 are far above typical GPUs—while the CPU's mid-pack standing (77th percentile) does not drag down the overall result because Minimum is not heavily CPU-threaded.

Compared to the RTX 5080's nearest GPU rivals, the margins are narrow in synthetic tests: the AMD Radeon 8060S trails by 0.6%, the Radeon RX 6750 GRE 12 GB by 0.7%, and the Radeon Pro W5700X by 2.3%, while the Radeon RX 9070 GRE leads by 2.2%. In actual game performance, however, the measured FPS numbers show the RTX 5080 delivering 369 FPS at 1080p Low, which is more than double what a mid-range GPU would produce in this title. The combo's rank of 209 suggests that systems above it likely pair the RTX 5080 with higher-tier CPUs like the Ryzen 7 or Core i7/i9 parts, but the data indicates the 7500F is not the limiting factor—the GPU's performance ceiling is reached first at most settings.

The ranking also implies that this combo sits just below the absolute top tier for Minimum. Given the game's 2014 release, it does not leverage modern multi-core CPUs heavily, meaning the 7500F's 6 cores are sufficient. The 209th rank out of 3,712 is a strong result, and the data shows that the combo's weakest performance (63 FPS at 4K Ultra) is still playable, while its strongest (369 FPS at 1080p Low) exceeds any current display's refresh rate.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. With Low settings, the average FPS is 369, with no min or max recorded. Medium settings reduce the average to 283 FPS, with a min of 240 and max of 325 FPS. High settings yield 237 FPS average, and Ultra settings drop to 181 FPS average. These figures show a clear progression: from Low to Ultra, performance falls by 188 FPS (51%), but even at Ultra, the frame rate is well above 144 Hz.

At 2560x1440, the average FPS ranges from 238 at Low to 117 at Ultra. Medium settings produce 182 FPS average (min 155, max 210), while High settings deliver 153 FPS. The drop from 1080p to 1440p is consistent: Low falls by 131 FPS (35%), Medium by 101 FPS (36%), High by 84 FPS (35%), and Ultra by 64 FPS (35%). This uniform percentage drop indicates scaling is resolution-bound rather than settings-bound.

At 3840x2160, the average FPS ranges from 128 at Low to 63 at Ultra. Medium settings produce 98 FPS average (min 83, max 113), while High settings deliver 82 FPS. The step from 1440p to 4K shows larger absolute drops: Low falls by 110 FPS (46%), Medium by 84 FPS (46%), High by 71 FPS (46%), and Ultra by 54 FPS (46%). The consistent 46% reduction across all settings at 4K confirms that the GPU's pixel throughput becomes the dominant constraint at this resolution.

Resolution Scaling

The measured FPS data reveals a clear pattern in how Minimum scales across resolutions. Moving from 1080p to 1440p reduces average FPS by approximately 35% across all settings—from 369 to 238 at Low, 283 to 182 at Medium, 237 to 153 at High, and 181 to 117 at Ultra. This uniform 35% drop suggests that the GPU's fill rate and memory bandwidth are being taxed proportionally as pixel count increases by 78% (from 2.07 million to 3.69 million pixels), yet the frame rate does not fall by the same percentage—indicating some headroom remains.

Moving from 1440p to 4K, the FPS drop steepens to approximately 46% across all settings—from 238 to 128 at Low, 182 to 98 at Medium, 153 to 82 at High, and 117 to 63 at Ultra. The 4K resolution has 2.25 times the pixels of 1440p, but the frame rate only drops by less than half, which implies the RTX 5080's 960.0 GB/s memory bandwidth and 293.1 GPixel/s pixel rate are being utilized more efficiently at higher resolutions. The fact that the percentage drop is identical (46%) across Low, Medium, High, and Ultra settings at 4K indicates that the limiting factor is purely resolution-driven—not settings-driven—at this level.

This scaling behavior points to the GPU as the primary bottleneck at 4K. The CPU's role diminishes as resolution increases, which is typical for a 6-core processor paired with a high-end GPU. At 1080p Low, the 369 FPS average likely approaches the game engine's physics or draw-call limits, where the CPU's single-thread performance (3,218 in Cinebench R23 single-core) becomes relevant. However, even at 1080p Ultra (181 FPS), the CPU is not a limiting factor—the 7500F's boost clock of 5.00 GHz is sufficient to feed the RTX 5080 at these frame rates.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. At 1080p, the High preset delivers 237 FPS average, which exceeds 240 Hz displays and is only 19% slower than Low (369 FPS) while providing significantly better visual quality. The Ultra preset at 1080p still yields 181 FPS, which is above 144 Hz, but the 56 FPS drop from High to Ultra suggests diminishing returns—the visual uplift from High to Ultra may not justify the 24% performance loss.

At 1440p, the High preset provides 153 FPS average, which is ideal for 144 Hz monitors and remains playable on 165 Hz panels. The Medium preset (182 FPS) offers a 19% performance boost over High, making it the better choice for 240 Hz displays, while Ultra (117 FPS) is still above 100 FPS and suitable for high-refresh gaming. The Low preset at 1440p (238 FPS) is excessive for most displays and sacrifices too much visual fidelity for the extra frame rate.

At 4K, the Medium preset (98 FPS average, min 83, max 113) is the sweet spot for high-refresh 4K monitors, as it stays above 60 FPS with headroom for dips. The High preset (82 FPS) is also viable for 60 Hz displays but may dip below 60 FPS in demanding scenes. Ultra (63 FPS) is borderline playable but risks stutter on VRR displays, while Low (128 FPS) is overkill for most 4K panels and loses substantial visual quality. The data indicates that Medium at 4K provides the best balance of smoothness and fidelity, with a 56% performance advantage over Ultra and only a 22% loss compared to Low.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 128.0
3840x2160 Medium 98.0
3840x2160 High 82.0
3840x2160 Ultra 63.0
2560x1440 Low 238.0
2560x1440 Medium 182.0
2560x1440 High 153.0
2560x1440 Ultra 117.0
1920x1080 Low 369.0
1920x1080 Medium 283.0
1920x1080 High 237.0
1920x1080 Ultra 181.0

Minimum with Ryzen 5 7500F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 5080 + Other CPUs

See how Minimum performs with the same GPU but different processors.

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