Minimum

Minimum

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 41 42 57
1440p QHD 52 73 84 108
1080p Full HD 81 111 132 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 42
3840x2160 High 41
3840x2160 Ultra 31
2560x1440 Low 108
2560x1440 Medium 84
2560x1440 High 73
2560x1440 Ultra 52
1920x1080 Low 169
1920x1080 Medium 132
1920x1080 High 111
1920x1080 Ultra 81

Minimum with AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT and AMD Radeon RX 6600 XT pairing in Minimum presents a clear case of a balanced mid-range system operating within a title that is not particularly demanding by modern standards. The measured data shows a wide performance envelope across resolutions and settings, revealing distinct bottlenecks. This analysis breaks down the 12 measured FPS points to understand where the CPU and GPU each carry the load, and what the optimal user experience looks like.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, built on a 7 nm process. It features a base clock of 3.60 GHz and a boost clock of 4.60 GHz. While this is a capable desktop part, its benchmark scores position it in the 78th percentile of all CPUs, with an average benchmark score of 20740. The data shows it sits within a tight competitive cluster: it scores essentially identically to the Intel Core i7-10700 (deltaPct of 0) and trails the Intel Core i5-12490F by just 0.3%, while edging out the AMD Ryzen 5 5600X by 0.3%. This indicates that for a game like Minimum, the CPU's single-threaded and multi-threaded performance is more than sufficient to avoid being the primary frame rate limiter.

In the measured results, the evidence for CPU headroom is most apparent at lower resolutions and settings. At 1080p Low, the system produces 169.2 FPS, which is a substantial jump from the 111.2 FPS at 1080p High. This 52% increase in performance when switching from High to Low settings at the same resolution shows that the GPU is being relieved of a significant workload, allowing the engine to run at a very high frame rate. The CPU’s strong single-thread score (913 in 3dmark_single_thread, 2438 in Cinebench R23 single-core) is likely what permits these high frame rates to be sustained. However, the CPU is not entirely idle; the data for 4K Ultra shows a drop to 30.7 FPS, which is a GPU-bound scenario. The CPU's role here is to feed the GPU, and its 6 cores and 12 threads are more than adequate for a title from 2014. The architecture’s 16 MB of L3 cache and dual-channel DDR4 memory support provide sufficient bandwidth for the game's data, ensuring no stutter-inducing bottlenecks at the tested settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 XT is a RDNA 2.0 architecture GPU (Navi 23 chip) with 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. Its boost clock reaches 2589 MHz, with a game clock of 2359 MHz. The GPU's benchmark data places it in the 71st percentile of all GPUs, with an average score of 27985. Its nearest rivals are telling: it is virtually tied with the NVIDIA GeForce GTX 980 Ti (deltaPct of 0.1) and sits just 0.9% behind the NVIDIA GeForce RTX 3070. This suggests the RX 6600 XT is a solid performer, but the Minimum data shows its limits clearly.

The GPU is the definitive limiting factor in this pairing, especially at higher resolutions. The most dramatic evidence is the scaling from 1080p to 4K. At High settings, the frame rate drops from 111.2 FPS at 1080p to 72.5 FPS at 1440p and then falls to 40.7 FPS at 4K. This is a classic GPU-bound curve where the pixel throughput demand overwhelms the GPU's compute and memory bandwidth. The 8 GB VRAM is not likely a concern at these settings for a 2014 title, but the 128-bit memory bus and 256.0 GB/s bandwidth become a constraint when rendering at 4K. The ultra settings at 4K produce only 30.7 FPS, confirming that the GPU's raw shading power (10.60 TFLOPS FP32) is insufficient for high-fidelity 4K output in this configuration.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data provides a clear diagnostic of the system's balance. Moving from 1080p to 4K at High settings shows a 63% reduction in average FPS (from 111.2 to 40.7). This large drop is a strong indicator that the GPU is the primary bottleneck. If the CPU were the limiting factor, the frame rate would remain relatively constant as resolution increases, because the CPU work per frame is largely resolution-independent. Instead, the data shows a consistent decline that mirrors the increase in pixel count.

At Low settings, the scaling is more extreme: 169.2 FPS at 1080p drops to 107.9 FPS at 1440p and then to 56.8 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 66%, which is even steeper than at High settings. This is because at Low settings, the GPU is already being pushed to its frame rate ceiling at 1080p, and the additional pixel load at higher resolutions has a proportionally larger impact. The data suggests that for a smooth 60 FPS experience, 1440p is the realistic ceiling for this combo, as 4K only manages to exceed 60 FPS at the Low preset (56.8 FPS, still below 60). The 1080p results show a system that is capable of very high refresh rates, with all settings except Ultra exceeding 110 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal balance of visual fidelity and performance is found at the High preset. At 1080p, High yields 111.2 FPS, which is excellent for smooth gameplay and well above the 60 FPS threshold. Moving to Medium at 1080p provides 131.5 FPS, a 18% increase, but the visual quality difference is often less noticeable than the frame rate gain. However, the High preset is the sweet spot because it offers a significant visual upgrade over Medium while still maintaining a high frame rate.

At 1440p, the High preset delivers 72.5 FPS, which is playable and smooth for most users. The Medium preset at 1440p gives 83.5 FPS, but the jump to High is only a 13% loss in performance for a likely more polished image. For 4K, the data is less favorable. The only preset that comes close to 60 FPS is Low at 56.8 FPS, which is not ideal for a visually immersive experience. The High preset at 4K (40.7 FPS) is borderline playable but will feel less fluid. The Ultra preset is not recommended at any resolution, as it provides the lowest frame rates (30.7 FPS at 4K, 52.1 FPS at 1440p, 81.1 FPS at 1080p) with diminishing returns over High. Therefore, for this system, the High preset at 1080p or 1440p provides the best experience, with the choice between the two depending on the user's preference for resolution versus frame rate.

FAQ

Q: Is the AMD Ryzen 5 5600GT a bottleneck for the RX 6600 XT in Minimum?

A: No, the data indicates the CPU is not the primary bottleneck. At 1080p Low, the system reaches 169.2 FPS, showing the CPU can sustain very high frame rates. The significant FPS drops when increasing resolution (e.g., from 111.2 FPS at 1080p High to 40.7 FPS at 4K High) point to the GPU as the limiting component.

Q: Can this combo handle 4K gaming in Minimum?

A: Only at the Low preset, where it achieves 56.8 FPS. At Medium (42.4 FPS), High (40.7 FPS), and Ultra (30.7 FPS), the frame rates are below the 60 FPS threshold, indicating that 4K is not a practical target for this game with this GPU.

Q: What is the best resolution for a 60+ FPS experience?

A: Both 1080p and 1440p are viable. At 1080p, all presets except Ultra exceed 110 FPS. At 1440p, the High preset (72.5 FPS) and Medium preset (83.5 FPS) both comfortably exceed 60 FPS, while even Low reaches 107.9 FPS.

Q: How does the RX 6600 XT compare to its nearest rival in terms of raw GPU performance?

A: The benchmark data shows the RX 6600 XT has an average score of 27985, which is 0.1% higher than the NVIDIA GeForce GTX 980 Ti and 0.9% lower than the NVIDIA GeForce RTX 3070, making it a closely competitive mid-range part.

Q: Is the Ultra preset worth the performance cost?

A: No. Compared to High settings, Ultra reduces frame rates significantly at every resolution (e.g., from 111.2 to 81.1 FPS at 1080p, and from 72.5 to 52.1 FPS at 1440p). The visual difference is rarely worth a 27-28% performance penalty.

Q: What does the combo's rank of 1259 out of 1733 imply?

A: This pairing ranks in the bottom 27% of all tested combos for this game. This is likely because the game is older and the data set includes many higher-end systems, but for a mid-range combo, the measured FPS shows it still performs well at mainstream resolutions.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080

  • Ultra: 81.1 FPS average
  • High: 111.2 FPS average
  • Medium: 131.5 FPS average
  • Low: 169.2 FPS average

2560x1440

  • Ultra: 52.1 FPS average
  • High: 72.5 FPS average
  • Medium: 83.5 FPS average
  • Low: 107.9 FPS average

3840x2160

  • Ultra: 30.7 FPS average
  • High: 40.7 FPS average
  • Medium: 42.4 FPS average
  • Low: 56.8 FPS average

The data shows a consistent pattern: at 1080p, the system is a high-refresh-rate performer. The step to 1440p is manageable, with all but the Ultra preset staying above 70 FPS. The step to 4K is punishing, with no preset reaching 60 FPS, confirming the GPU's memory bandwidth and compute limits. The spread between Low and Ultra at 1080p is 88.1 FPS, narrowing to 55.8 FPS at 1440p and 26.1 FPS at 4K, which illustrates how the GPU becomes progressively more saturated as resolution increases.

How This Combo Ranks

The AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT combo is ranked 1259 out of 1733 tested combinations in Minimum. This places it in the lower third of all systems. This ranking is a direct consequence of the GPU's mid-range standing. The CPU is a strong part, but it cannot compensate for the GPU's limitations at higher resolutions. The ranking suggests that while this combo is a competent 1080p/1440p machine, it is not a top-tier performer in this title. The data shows that the combo's performance is strictly bound by the GPU's 71st percentile standing, and the CPU's 78th percentile standing does not boost the overall rank. In practical terms, the rank reflects the fact that many systems in the database have more powerful GPUs that can handle 4K Ultra, which this combo cannot. The measured FPS data confirms this is a balanced system for its class, but it is not designed to lead the charts in Minimum's benchmark database.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 56.8
3840x2160 Medium 42.4
3840x2160 High 40.7
3840x2160 Ultra 30.7
2560x1440 Low 107.9
2560x1440 Medium 83.5
2560x1440 High 72.5
2560x1440 Ultra 52.1
1920x1080 Low 169.2
1920x1080 Medium 131.5
1920x1080 High 111.2
1920x1080 Ultra 81.1

Minimum with Ryzen 5 5600GT + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.