Minimum
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 21 | 25 | 33 |
| 1440p QHD | 30 | 39 | 47 | 61 |
| 1080p Full HD | 46 | 61 | 72 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 5 5600G + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the Intel Arc B390 represents a distinct data point in the database for Minimum, a third-person shooter from 2014. This combination sits near the bottom of the performance hierarchy, with a combo rank of 2602 out of 2939 tested configurations. The measured frames per second reveal a system that is fundamentally constrained by the integrated graphics solution, making it a case study in how a capable processor can be completely overshadowed by its GPU counterpart.
Resolution Scaling
The performance drop across resolutions is steep and consistent, confirming that the Intel Arc B390 is the primary bottleneck in this pairing. At 1080p with Low settings, the combo achieves an average of 95 FPS. Moving to 1440p at the same settings, the average falls to 61 FPS, a reduction of 34 frames. At 4K, the average collapses further to 33 FPS. This pattern—a 34 FPS drop from 1080p to 1440p and a 28 FPS drop from 1440p to 4K—demonstrates that the GPU is saturated early and scales poorly with pixel count.
The scaling behavior becomes even more telling when examining the High preset. At 1080p High, the system produces 61 FPS. At 1440p High, it drops to 39 FPS, and at 4K High, it bottoms out at 21 FPS. The percentage losses are stark: 1080p to 1440p represents a 36% decline, while 1440p to 4K represents a further 46% decline. This nonlinear degradation suggests that the Arc B390's memory bandwidth (listed as "System Dependent") and its 24 ROPs are overwhelmed by the increasing pixel workload.
At the Ultra preset, the situation is dire. The system delivers 46 FPS at 1080p, 30 FPS at 1440p, and just 16 FPS at 4K. The 4K Ultra result is effectively unplayable, and even the min FPS values are absent from the data for most presets, indicating instability. The only preset with min/max data is Medium, which shows a 4K range of 21 to 29 FPS with an average of 25 FPS. The 1440p Medium range is 40 to 54 FPS, and 1080p Medium is 62 to 83 FPS.
What the data reveals is a system where resolution scaling is almost purely a GPU phenomenon. The Ryzen 5 5600G, with its Zen 3 architecture and boost clock of 4.40 GHz, is not the limiting factor at any resolution. The evidence lies in the Low preset: even at 4K Low, the system only manages 33 FPS, which is a resolution where CPU load typically decreases relative to GPU load. A CPU-bound system would show smaller FPS deltas between resolutions; here, the deltas are massive, pointing squarely at the Arc B390's inability to feed frames fast enough.
CPU Role
The Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, manufactured on a 7 nm process by TSMC. Its base clock is 3.90 GHz with a boost clock of 4.40 GHz, and it carries 16 MB of L3 cache. In synthetic benchmarks, this CPU achieves a Cinebench R23 multicore score of 10551 and a single-core score of 1409. Its average benchmark score of 21088 places it at the 74th percentile among all CPUs, a respectable position that indicates strong general-purpose compute capability.
However, in the context of Minimum, the CPU's role is largely secondary. The game, released in 2014, is not heavily threaded compared to modern titles, and the 5600G's 12 threads are more than sufficient to handle the game's logic and physics. The nearest rivals in CPU benchmark scores include the Intel Core i3-1220P (delta of 0.1%) and the AMD Ryzen 5 7530U (delta of -0.2%), all of which are within a fraction of a percent of the 5600G. This clustering suggests that any of these CPUs would perform identically in a GPU-bound scenario, which is exactly what the measured FPS data shows.
The Arc B390, by contrast, is an integrated GPU with a 3 nm process and a boost clock of 2500 MHz. Its 3DMark Steel Nomad DX12 score is 1482, which places it at the 9th percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX (delta of 1.3%) and the GeForce GT 710 (delta of 2.7%). These are legacy, entry-level discrete GPUs from over a decade ago, underscoring how far behind the curve this integrated solution is. The GPU has 1536 shading units, 48 TMUs, and 24 ROPs, with a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s.
The CPU's performance headroom is evident in the fact that dropping from 1080p Low (95 FPS) to 1080p Ultra (46 FPS) changes the average by 49 FPS, while dropping from 1080p Low to 1440p Low (61 FPS) changes it by 34 FPS. If the CPU were the bottleneck, we would expect the FPS to remain similar across settings at a given resolution, but the data shows significant variation, indicating the GPU is the constraining factor. The 5600G's Cinebench R23 multicore score of 10551 is more than adequate for a 2014 title, and its Passmark multithread score of 19717 reinforces this conclusion.
Settings Recommendations
Based on the measured FPS rows, the optimal experience is clearly at 1080p with Low settings, where the system achieves an average of 95 FPS. This is the only configuration that approaches a high-refresh-rate experience, and it is also the only one that leaves meaningful headroom above the 60 FPS threshold. At 1080p Medium, the average drops to 72 FPS, which is still playable but with a narrower margin. The min FPS for 1080p Medium is 62, so it stays above 60, but the higher preset costs 23 FPS on average.
For players who prioritize visual fidelity, 1080p High is the highest preset that remains playable, with an average of 61 FPS. However, this is a marginal result—there is no headroom for dips, and the absence of min/max data for High means we cannot assess frame pacing stability. The 1440p Low preset offers 61 FPS, which is identical to 1080p High, suggesting that resolution is a more significant factor than settings for this GPU. In other words, running at 1440p Low yields the same average as 1080p High, but the former provides sharper geometry while the latter provides better texture detail.
The Ultra preset is not recommended at any resolution. At 1080p Ultra, the system averages 46 FPS, which is below the standard 60 FPS target, and the 1440p Ultra average of 30 FPS is borderline unplayable for a third-person shooter that requires responsive aiming. The 4K Ultra average of 16 FPS is a slideshow and should be avoided entirely. Similarly, 4K Medium (25 FPS) and 4K High (21 FPS) are not viable options.
The best balance appears to be 1080p Medium, which offers a 72 FPS average with min/max of 62 to 83 FPS. This provides a stable frame rate with some visual improvements over Low. If the user has a 1440p display, the Low preset is the only sensible choice, as it hits 61 FPS. The data suggests that the Arc B390 has a hard ceiling around 95 FPS at 1080p Low, and pushing either resolution or settings beyond that point yields diminishing returns.
How This Combo Ranks
This configuration ranks 2602 out of 2939 combos tested for Minimum, placing it in the bottom 11% of all systems. This is a poor result for a game that is over a decade old, given that modern entry-level discrete GPUs should handle it with ease. The rank is driven almost entirely by the GPU, as the CPU's 74th percentile standing indicates it is not the weak link. In fact, the Ryzen 5 5600G's average benchmark score of 21088 is only 0.1% away from the Intel Core i3-1220P and 0.2% away from the AMD Ryzen 5 7530U, meaning it is statistically tied with those processors.
The GPU, however, is a different story. The Arc B390's 3DMark Steel Nomad score of 1482 places it at the 9th percentile, and its nearest rivals are all ancient NVIDIA parts. The GeForce GT 520MX, which is a full 1.3% faster, was a low-end mobile GPU from the early 2010s. The GeForce GT 710, which is 2.7% faster, is a passive-cooled desktop card designed for basic display output, not gaming. The fact that this integrated GPU is competitive with those parts explains why the combo rank is so low.
The gap between the CPU and GPU performance tiers is vast. The 5600G is a capable mid-range processor from 2021, while the Arc B390 is an integrated graphics solution that performs like a 2012 discrete GPU. This mismatch means that the combo is often CPU-limited at low settings and low resolutions, but immediately becomes GPU-limited when any graphical load is added. The 1080p Low result of 95 FPS is likely close to the CPU's frame generation ceiling for this game, but the fact that 1080p Ultra drops to 46 FPS shows that the GPU cannot sustain the same throughput when shading calculations increase.
In the context of the database, this combo serves as an example of an unbalanced pairing. The 2602 rank out of 2939 is a bottom-decile result, and users seeking a playable Minimum experience would need to consider a discrete GPU upgrade or significantly lower their expectations to 720p or below, which is not even measured in this data set.
FAQ
*Q: Can this combo run Minimum at 60 FPS?*
A: Yes, at 1080p with Low settings (95 FPS average) or at 1440p with Low settings (61 FPS average). The 1080p Medium preset also averages 72 FPS, but the 1440p High preset drops to 39 FPS.
Q: What is the best resolution for this system?
A: 1920x1080 is the only resolution where playable frame rates are consistently achievable. At 1440p, only the Low preset matches 60 FPS, and at 4K, all presets fall below 33 FPS.
Q: Is the CPU or GPU the bottleneck?
A: The Intel Arc B390 is the clear bottleneck. The Ryzen 5 5600G's 74th percentile CPU ranking contrasts sharply with the GPU's 9th percentile ranking. The massive FPS drops as resolution increases confirm GPU saturation.
Q: How does the Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 is slower than the NVIDIA GeForce GT 520MX by 1.3%, the GeForce 800M by 1.5%, the GeForce GT 625 OEM by 2.5%, and the GeForce GT 710 by 2.7%, based on 3DMark Steel Nomad scores.
Q: What is the performance difference between Low and Ultra at 1080p?
A: The Low preset averages 95 FPS, while the Ultra preset averages 46 FPS, a difference of 49 FPS. The Medium preset sits in between at 72 FPS.
Q: Is there any configuration that reaches 100 FPS?
A: No. The highest measured average is 95 FPS at 1080p with Low settings. No other combination of resolution and settings exceeds this value.
Measured FPS Breakdown
The complete measured FPS data for the AMD Ryzen 5 5600G + Intel Arc B390 combination is as follows:
3840x2160 (4K)
- Low: 33 FPS average
- Medium: 25 FPS average (min 21, max 29)
- High: 21 FPS average
- Ultra: 16 FPS average
2560x1440 (1440p)
- Low: 61 FPS average
- Medium: 47 FPS average (min 40, max 54)
- High: 39 FPS average
- Ultra: 30 FPS average
1920x1080 (1080p)
- Low: 95 FPS average
- Medium: 72 FPS average (min 62, max 83)
- High: 61 FPS average
- Ultra: 46 FPS average
The data shows a clear hierarchy: 1080p Low is the only configuration that exceeds 90 FPS, and it is also the only one that provides a comfortable margin above 60 FPS. The Medium preset at 1080p is the best visual option that stays above 60 FPS, but its 62 FPS minimum is close to the threshold. At 1440p, the Low preset is the only playable option, and at 4K, all presets are below 35 FPS, rendering the resolution impractical for this game. The min/max data is only provided for Medium settings, which shows a consistent 20-21 FPS spread across all resolutions, suggesting the Arc B390's frame pacing is relatively stable when the load is moderate, but the averages are simply too low for smooth gameplay at higher resolutions.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B390 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 47.0 |
| 2560x1440 | High | 39.0 |
| 2560x1440 | Ultra | 30.0 |
| 1920x1080 | Low | 95.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 46.0 |
Minimum with Ryzen 5 5600G + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B390 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.