Minimum

Minimum

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 50 64 79
1440p QHD 75 98 113 149
1080p Full HD 114 146 177 231

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 64
3840x2160 High 50
3840x2160 Ultra 40
2560x1440 Low 149
2560x1440 Medium 113
2560x1440 High 98
2560x1440 Ultra 75
1920x1080 Low 231
1920x1080 Medium 177
1920x1080 High 146
1920x1080 Ultra 114

Minimum with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 3070 delivers a fascinating performance profile in Minimum, a 2014 Third-Person Shooter. The data shows a system that is overwhelmingly GPU-bound at higher settings, yet reveals the CPU’s capability at lower presets. This analysis breaks down the measured frames, scaling behavior, and component roles based solely on the provided benchmark data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture (Cezanne) using TSMC’s 7 nm process. Its base clock of 3.90 GHz boosts up to 4.40 GHz, and it carries a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 pool. Memory support is dual-channel DDR4 with 51.2 GB/s bandwidth, although the CPU connects via PCIe Gen 3 with 16 lanes.

In Minimum, the CPU’s influence is most visible at 1080p Low settings, where the combo reaches 230.8 FPS. That figure is far beyond what the GPU alone would need to sustain, indicating the 5600G is not the limiting factor even at this high frame rate. The processor’s single-thread performance—scoring 872 in 3dmark single-thread and 2365 in Cinebench R23 single-core—appears sufficient for the game’s logic and draw calls. Multi-threaded headroom is also ample: Cinebench R23 multicore hits 16758, and Passmark multithread scores 19717, suggesting the 12 threads are not saturated by this title.

The 5600G places in the 78th percentile among all CPUs, with an average benchmark score of 19983. Its nearest rivals include the Intel Core i7-11600H (deltaPct 0.2), Intel Core i7-11800H (deltaPct -0.2), AMD EPYC 7713P (deltaPct -0.2), and AMD Ryzen Threadripper PRO 5995WX (deltaPct 0.3). These deltas are negligible, meaning the 5600G trades blows with high-end laptop and server parts in synthetic tests. In Minimum, the practical effect is that the CPU never drags the combo below the GPU’s output at any tested resolution or preset, as evidenced by FPS scaling that tracks settings rather than core count.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

*Q: What is the best frame rate this combo achieves in Minimum?*

A: The highest average FPS recorded is 230.8 at 1920x1080 with Low settings. The next best is 177.4 at Medium, then 145.8 at High, and 113.8 at Ultra for the same resolution.

Q: How does the combo rank against other tested configurations?

A: It holds rank 777 out of 1733 tested combos in Minimum. This places it in the upper-middle tier of all combinations evaluated for this game.

Q: Does the RTX 3070’s VRAM become a bottleneck at 4K?

A: The GPU has 8 GB of GDDR6 memory on a 256-bit bus. At 3840x2160 Ultra, the average FPS drops to 39.9, which is the lowest score in the dataset. While the data does not explicitly attribute this to VRAM, the steep decline from High (49.7) to Ultra (39.9) at the same resolution suggests memory or bandwidth pressure is plausible.

Q: How far does the FPS drop from 1080p to 4K at High settings?

A: At High settings, the average FPS goes from 145.8 at 1920x1080 to 98.2 at 2560x1440, and then to 49.7 at 3840x2160. That is a 66% reduction from 1080p to 4K.

Q: Is the Ryzen 5 5600G holding back the RTX 3070?

A: The data suggests no. At 1080p Low, the combo reaches 230.8 FPS, and the CPU’s benchmark scores (e.g., Cinebench R23 multicore of 16758) are far above what a 2014 shooter would require. The FPS drops align with GPU workload increases across settings, not CPU limitations.

Q: What is the difference between Low and Ultra at 1440p?

A: At 2560x1440, Low averages 148.8 FPS, while Ultra averages 75 FPS. This is a 49.6% reduction, indicating that the Ultra preset nearly halves performance compared to Low at the same resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a consistent pattern: as resolution increases, average FPS falls sharply, but the rate of decline depends heavily on the preset. At Low settings, the combo goes from 230.8 FPS at 1080p to 148.8 at 1440p, then 78.9 at 4K. That is a 66% drop from 1080p to 4K. At Medium, the progression is 177.4 → 113.4 → 63.8, a 64% reduction. High settings show 145.8 → 98.2 → 49.7, a 66% drop. Ultra is the steepest: 113.8 → 75 → 39.9, a 65% decrease.

This near-uniform percentage drop across presets—despite vastly different absolute FPS—indicates that the limiting component scales with pixel count, not with graphical complexity. The RTX 3070’s 448.0 GB/s memory bandwidth and 8 GB capacity are the prime suspects. The GPU’s pixel rate is 165.6 GPixel/s, and texture rate is 317.4 GTexel/s, but at 4K the sheer number of pixels overwhelms these figures, especially at Ultra where the 39.9 FPS result is barely playable.

Notably, the FPS difference between 1080p and 1440p is smaller in absolute terms (e.g., 145.8 to 98.2 at High, a 47.6 FPS gap) than between 1440p and 4K (98.2 to 49.7, a 48.5 FPS gap). This suggests that 4K is where the GPU runs out of headroom, while 1440p still allows the RTX 3070 to flex its Ampere architecture. The CPU’s role is minimal here; if it were limiting, the FPS would plateau or scale irregularly with resolution, but the data shows smooth, predictable declines.

How This Combo Ranks — use comboRankInGame vs other tested combos

In Minimum, this specific combination of AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3070 ranks 777 out of 1733 tested combos. This places it in the 55th percentile of all configurations tested, meaning 956 combos performed better and 776 performed worse. The rank is a composite measure of the measured FPS across all resolutions and settings, weighted toward the game’s typical usage patterns.

The rank is surprisingly modest given the GPU’s standing among its peers. The RTX 3070 sits in the 72nd percentile of all GPUs, with an average benchmark score of 28238. Its nearest rivals include the AMD Radeon RX 6600 XT (deltaPct 0.9), NVIDIA GeForce GTX 980 Ti (deltaPct 1), AMD FirePro S7150 (deltaPct -0.6), and AMD Radeon R9 M295X (deltaPct -1.1). The CPU, meanwhile, ranks in the 78th percentile. Yet the combo’s in-game rank is lower than either component’s individual percentile, suggesting that Minimum does not fully utilize the hardware’s strengths.

One explanation is the game’s 2014 release date—it may not leverage the RTX 3070’s modern features like ray tracing or DLSS (neither of which appear in the measured FPS data). The GPU’s DirectX 12 Ultimate support (12_2) and Vulkan 1.4 are present, but a game from 2014 likely relies on older APIs. The rank of 777/1733 indicates that many combos with weaker CPUs or GPUs achieve higher FPS in this title, possibly due to driver optimizations or game-specific quirks. Regardless, the data shows this combo is competent but not exceptional for Minimum.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The dataset provides 12 measured FPS points, covering three resolutions and four settings presets each. At 1920x1080, the average FPS ranges from 230.8 at Low to 113.8 at Ultra, with Medium at 177.4 and High at 145.8. This gives a spread of 117 FPS between the lowest and highest presets, showing that settings have a massive impact at 1080p.

At 2560x1440, the numbers compress: Low averages 148.8, Medium 113.4, High 98.2, and Ultra 75. The spread narrows to 73.8 FPS, indicating that resolution begins to dominate over settings. The gap between Low and Ultra shrinks from 117 FPS at 1080p to 73.8 FPS at 1440p, a 37% reduction in the settings penalty.

At 3840x2160, the FPS values are tightly clustered: Low hits 78.9, Medium 63.8, High 49.7, and Ultra 39.9. The spread is just 39 FPS. Here, the resolution is the primary constraint, and changing settings has diminishing returns. The jump from 1440p to 4K at Low settings costs 69.9 FPS (148.8 to 78.9), while the same resolution jump at Ultra costs 35.1 FPS (75 to 39.9). This non-linear scaling reinforces that 4K is where the RTX 3070’s 8 GB VRAM and 448 GB/s bandwidth become the bottleneck, regardless of preset.

Settings Recommendations — which preset gives the best experience per the measured rows

Based solely on the measured FPS data, the optimal preset depends on the target resolution and the desired frame rate. At 1080p, all four presets exceed 113 FPS, so players can choose Ultra (113.8 FPS) without sacrificing smoothness—the difference from High (145.8) is 32 FPS, but both are well above 60 FPS. For competitive play, Low at 230.8 FPS offers the maximum responsiveness, but the visual trade-off is substantial.

At 1440p, High (98.2 FPS) is the sweet spot for a 60+ FPS experience with good visuals. Medium (113.4) is also viable, but the jump to Ultra (75 FPS) is still playable, whereas the 75 FPS figure is borderline for high-refresh-rate monitors. Low at 148.8 FPS is excellent for esports-style play, but the visual downgrade may not be worth it in a third-person shooter where scenery matters.

At 4K, the recommendation is clear: stick to Medium (63.8 FPS) or Low (78.9 FPS) to stay above 60 FPS. High (49.7) and Ultra (39.9) dip below playable thresholds for most users. The data shows that Medium at 4K delivers 63.8 FPS, which is the best balance of visual quality and performance at this resolution. Low at 78.9 FPS is the only preset that provides comfortable headroom above 60 FPS, but it sacrifices most graphical effects. In summary, the measured rows suggest using High at 1080p, High or Medium at 1440p, and Medium at 4K for the best experience.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070, based on the GA104 chip with Ampere architecture, is the workhorse in this combo. It has 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s bandwidth. The core clocks are 1500 MHz base and 1725 MHz boost, with memory running at 1750 MHz (14 Gbps effective). It features 5888 shading units, 184 TMUs, 96 ROPs, 46 RT cores, and 184 tensor cores, outputting 20.31 TFLOPS of FP32 performance.

In Minimum, the GPU’s role is dominant at every resolution above 1080p Low. The measured FPS scaling—from 230.8 at 1080p Low to 39.9 at 4K Ultra—tracks the GPU’s workload precisely. The 8 GB VRAM is sufficient for 1080p and 1440p, but at 4K Ultra, the 39.9 FPS result hints at memory pressure, as the FPS drop from High to Ultra (49.7 to 39.9) is disproportionately large (19.7% reduction) compared to Medium to High (63.8 to 49.7, a 22.1% reduction).

The RTX 3070’s Passmark G3D score of 22214 and 3DMark Steel Nomad DX12 score of 3162 place it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6600 XT, is just 0.9% behind in average benchmark score, yet the RTX 3070’s higher memory bandwidth (448 vs. likely lower) matters in 4K. The GPU’s launch MSRP is 499 USD, but that is not a factor in this analysis. The data clearly shows that the RTX 3070 is the limiting component at 4K, while at 1080p Low, the CPU and GPU together push past 230 FPS, making this combo excellent for high-refresh-rate 1080p and solid for 1440p, with 4K requiring settings compromises.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3070 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 78.9
3840x2160 Medium 63.8
3840x2160 High 49.7
3840x2160 Ultra 39.9
2560x1440 Low 148.8
2560x1440 Medium 113.4
2560x1440 High 98.2
2560x1440 Ultra 75.0
1920x1080 Low 230.8
1920x1080 Medium 177.4
1920x1080 High 145.8
1920x1080 Ultra 113.8

Minimum with Ryzen 5 5600G + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 3070 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.