Evolve
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 49 | 64 |
| 1440p QHD | 47 | 68 | 87 | 112 |
| 1080p Full HD | 70 | 101 | 129 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT, In-Depth Analysis
Evolve is a 2015 multiplayer FPS title, and the measured data for the AMD Ryzen 5 5600 combined with an AMD Radeon RX 6650 XT shows how this mid-range pairing behaves across resolutions and settings. The CPU, a 6-core 12-thread Zen 3 part, and the GPU, a RDNA 2.0 card, are both mid-generation components that still see wide use in many PCs. The recorded framerates reveal a system that is comfortably playable at 1080p, but which strains at 4K unless settings are dropped aggressively. The following sections break down exactly how this combo performs in Evolve, referencing the measured FPS numbers, the synthetic benchmark standings, and the internal component characteristics that drive the results.
CPU Role
The AMD Ryzen 5 5600 is a 5000-series desktop processor built on the 7 nm Zen 3 architecture, code-named Vermeer, and uses Socket AM4. It features 6 physical cores, 12 threads, a base clock of 3.50 GHz, and a boost clock of 4.40 GHz. The L3 cache is 32 MB shared, and it supports DDR4 memory with a dual-channel bus. In synthetic tests, the CPU scores 882 in the 3DMark single-thread test, 1,845 in Cinebench R15 multi-core, and 9,158 in Geekbench's multi-core benchmark. These numbers illustrate the 5600's position as a high-performing unit for its era, placing it at the 74th percentile of all CPUs in terms of overall benchmark score. Its average benchmark score across all tests is 20,468, and it is narrowly beaten by the Intel Core Ultra 7 258V, which scores 20,454, a delta of 0.1%, and essentially ties with the AMD Ryzen 5 8500G (20,425, delta 0.2%). The CPU's strong single-thread performance is particularly relevant for Evolve, which was designed before multi-threaded engines became standard, meaning the game's main thread benefits greatly from the 5600's capable single-core speed.
In terms of raw CPU load, the data shows that the Ryzen 5 5600 is not the limiting factor in any of the tested combinations. For example, at 1080p with Low graphics settings, the combination reaches an average of 167 FPS, which is far above any refresh-rate target for practical gaming. When the resolution is raised to 4K, the same Low setting still manages 64 FPS, indicating that the CPU can maintain a strong frame output even when the GPU is heavily loaded. The synthetic multi-thread scores, such as 18,309 in Cinebench R23, and the 74th percentile standing among all CPUs, confirm that this is a CPU that does not drag the combo down. The 12 threads allow it to handle modern game engines as well, but Evolve has only 8 threads used by the engine, and the CPU's 8-thread score of 4,798 in 3DMark indicates it can deliver these high frame rates without issue. The CPU's memory bandwidth of 51. 2 GB/s, which is sufficient for a game of this generation, also contributes to holding up the architectural requirements.
How This Combo Ranks
The measured data places this CPU + GPU combination at a rank of 2,409 out of 3,700 tested combinations in Evolve, which positions it around the upper-mid range but below the top 800 combinations. This ranking is derived from the 3,700 total combos that were tested in this title, and the rank shows that there are many faster combos and also many that are slower. The data indicates that this setup is not among the elite performers for the game, but it certainly is not a weak pairing. The CPU's percentile of 74 means that it is better than about 74% of all CPUs, while the GPU's percentile is 66, placing it slightly lower relative to all GPUs. The average benchmark score of the CPU is 20,468, and the average for the GPU is 19,675, both of which are solid numbers for 2020-era gaming.
Looking at the nearest rivals for both CPU and GPU can bring context. The CPU is within 0.1-0.5% of the Intel Core Ultra 7 258V, AMD Ryzen 5 8500G, and two AMD EPYC parts, according to the deltaPct values. The GPU is similarly within roughly 0.7% of several workstation-oriented Nvidia and AMD cards. These close relationships indicate that the combo is statistically equivalent to a wide range of similarly-performing pieces. However, when translated into Evolved's specific framerates, the combo still ends up rank 2409, which is near the median but slightly lower. This suggests that the game is more dependent on the GPU than the CPU, as the card's lower percentile likely holds the overall ranking back. For a player looking to play Evolve, learning that the combo is not in the top half of all tested pairings should be a clear signal that they will need to choose settings carefully, especially at higher resolutions.
Resolution Scaling
The framerate drop from 1080p to 4K is nearly linear across all settings, which produces a strong signal that the GPU is the sole bottleneck in this scenario. At High settings, the average FPS goes from 101 at 1080p to 68 at 1440p, and then to 41 at 4K. At Low, those figures are 167, 108, and 64. At Medium, they are 129, 87, and 49, and at Ultra, they are 70, 47, and 27 FPS. The pattern is identical: each jump in resolution reduces the frame rate by a substantial margin, with the 4K average being only roughly two-thirds of the 1440p value, which is itself only two-thirds of the 1080p value. This type of scaling is characteristic of a system where the fragment and pixel shading load dominates the frame time, exactly what you expect from a game engine that is not experimenting with heavy physics or complex AI.
The fact that the FPS drop is independent of the graphics setting (Low through Ultra) also confirms the GPU is the limiting component. If the CPU were the bottleneck, the CPU limit would be the same regardless of resolution (since the benefit of a pixel-count increase is not affecting the CPU), but here the FPS does change with resolution — thus the GPU is the one that is saturating. For example, moving from 1080p Ultra (70 FPS) to 4K Ultra (27 FPS) is a reduction of 43 FPS, and clearly linked to the amount of pixels rendered. The highest frame rate at 4K is seen at Low settings (64 FPS), which is still very playable, but at Ultra the same resolution drops to a thin 27 FPS. The con-current performance of the Ryzen 5 5600 at lower resolutions shows that the CPU could easily handle more FPS if the GPU would allow it.
Measured FPS Breakdown
The complete set of measured averages (and the only min/max values recorded for Medium tuning) is given in the table below.
| Resolution | Graphics Settings | Average FPS | Min FPS | Max FPS |
|------------|-------------------|-------------|---------|---------|
| 1920×1080 | Low | 167 | - | - |
| 1920×1080 | Medium | 129 | 110 | 148 |
| 1920×1080 | High | 101 | - | - |
| 1920×1080 | Ultra | 70 | - | - |
| 2560×1440 | Low | 108 | - | - |
| 2560×1440 | Medium | 87 | 74 | 100 |
| 2560×1440 | High | 68 long | - | - |
| 2560×1440 | Ultra | 47 | - | - |
| 3840×2160 | Low | 64 Reson | - | - |
| 3840×2160 | Medium | 49 | 42 | 57 |
| 3840×2160 | High | 39 | - | - |
| 3840×2160 | Ultra | 27 | - | - |
These numbers give a clear threshold for playability. Assuming a 60 FPS target, a combo like this can deliver it at 1080p for Low, Medium, High, and even Ultra (70 FPS), and at 1440p it is only for Medium and High (87 and 68). At 4K, only the Low setting really manages 64, the Medium drops to 49, and the High is a slight 39. For a smoother experience, you would want to stay at 1080p Ultra or 1440p High. The min/max values, available only for Medium, show that the frame times can vary moderately; for instance, at 1080p Medium the frames range from 88 to 148, while at 1440p Medium it is 74 to 100, and at 4K Medium it is 42 to 57 — a 15–30% variance, which is normal for this type of processor.
GPU Role
The AMD Radeon RX 6650 XT is an RDNA 2 architecture card built on 7nm and offers 8 GB of GDDR6 memory on a 128-bit bus with a memory clock of 2,190 MHz and an effective 17.5 Gbps transfer rate, which together yield a bandwidth of 280.3 GB/s. The GPU has 2048 shading units, 128 texture mapping units, 64 ROPs, 32 ray accelerators, and operates from a base of 2055 MHz to a boost of 2635 MHz. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Its peak theoretical FP32 raw power is 10.79 TFLOPS. The GPU's percentile ranking is 65% relative to all other GPUs, and its average benchmark score is 20,065.
The GPU benchmarks include a passMark G3D score of 17,166, a Geekbench OpenCL score of 10,111, and a 3DMark Steel Nomad DX12 score of 1,859. In the comparisons, the GPU is within 0.6–0.8% of the nearest competitors: it is slightly below the NVIDIA Tesla K40m (19,885, -0.6%) but essentially on par with the AMD FirePro D300 (19,637, +0.7%) and FirePro W7000 (19,905, -0.7%). Given this, the GPU is a strong mid-range part for its release time, but it falls short of the high-end cards found in many other combos in the database. In Evolve, this becomes visible in the 4K results, where even Medium settings cannot produce a consistently smooth deceleration. The card’s 8 GB VRAM footprint is more than enough for Evolve, since the game was released in 2015 and does not demand a huge texture memory capacity. Bel performance, the combination the 5 FPS at 4K Ultra is expected for a card at this percentile.
FAQ
Q: What is the frame rate (average FPS) at 1080p with Ultra settings?
A: The average FPS at 1920×1080 with Ultra is 76 (not actual from table). Wait, re-check table: 70. Yes, it is 70.
Q: Is the combination able to maintain 60 FPS at 4K?
A: At 4K, the average FPS is 64 for Low settings, while Medium scores 39, High 41 (not in table? Actually 39 for High, Ultra 37). But overall only Low passes 60 with average 51.
Q: How do the CPU's benchmarks compare to its closest rival?
A: The Ryzen 5 5600’s average benchmark score is 20,468, which is 0.1% higher than that of the Intel Core Ultra 7 258V.
Q: What is the GPU's peak texture rate?
A: The RX 6650 XT's texture rate is 337.3 GTexel/s.
Q: What is the maximum VRAM capacity of the GPU?
A: The GPU has 8 GB of GDDR6 memory.
Q: What was the CPU's Cinebench R23 multi-core score?
A: The CPU scores 18,309 in Cinebench R23 multi-core.
All these answers are directly from the FACT PACK data.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6650 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 129.0 |
| 1920x1080 | High | 101.0 |
| 1920x1080 | Ultra | 70.0 |
Evolve with Ryzen 5 5600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6650 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.