Minimum

Minimum

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 16 19 27
1440p QHD 26 32 43 51
1080p Full HD 38 52 63 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 14
2560x1440 Low 51
2560x1440 Medium 43
2560x1440 High 32
2560x1440 Ultra 26
1920x1080 Low 84
1920x1080 Medium 63
1920x1080 High 52
1920x1080 Ultra 38

Minimum with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the Zen 2 (Matisse) architecture, built on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and a shared 32 MB L3 cache. This configuration places the Ryzen 5 3600 in the 76th percentile among all CPUs, with an average benchmark score of 18129.

In the context of Minimum, a third-person shooter released in 2014, the CPU's thread count and clock speeds are more than sufficient to feed the GPU. The Ryzen 5 3600's multi-threaded performance is substantial: Cinebench R23 multi-core score reaches 15045, while single-core performance sits at 2124. The PassMark multithread score of 17700 and single-thread score of 2562 further underscore its capability. The processor's 12 threads provide ample headroom for the game's engine, which is unlikely to stress all available resources given the title's age.

Benchmark comparisons show the Ryzen 5 3600 sits within 0.3% of its nearest rivals. It is 0.1% behind the Intel Core i5-11400 (which scores 18150), 0.2% ahead of the AMD Ryzen 5 7535HS (18101), 0.2% behind the AMD Ryzen 5 1600 (18158), and 0.3% behind the AMD EPYC 9274F (18189). These deltas are negligible, indicating that the CPU's performance class is well-established and consistent.

For Minimum, the CPU's role is primarily to maintain frame pacing and avoid bottlenecks at lower resolutions. At 1080p with Low settings, the average FPS reaches 83.6, which suggests the CPU can handle high frame rates when the GPU is not the limiting factor. The 3DMark multi-thread score of 4605 and the 8-thread score of 3844 indicate strong scaling across cores, though the game likely relies more on single-thread performance given its release era. The single-thread 3DMark score of 696 and Cinebench R15 single-core score of 214 are competitive for the processor's generation.

The Ryzen 5 3600's memory bandwidth of 51.2 GB/s over dual-channel DDR4 is adequate for feeding the GPU with geometry and draw calls. The PCIe Gen 4 interface with 16 lanes provides high bandwidth to the graphics card, though the GTX 1650 uses PCIe 3.0 x16, which is backward compatible. The CPU's unlocked multiplier allows for overclocking, but the data shows it performs adequately at stock settings for this game.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a TU117 chip, manufactured on TSMC's 12 nm process. It features 896 shading units, 56 texture mapping units, and 32 ROPs. The GPU operates at a base clock of 1485 MHz and a boost clock of 1665 MHz, with memory running at 2001 MHz (8 Gbps effective). The 4 GB of GDDR5 memory on a 128-bit bus provides a bandwidth of 128.1 GB/s. The GPU's pixel rate is 53.28 GPixel/s, and its texture rate is 93.24 GTexel/s, with FP32 performance at 2.984 TFLOPS.

The GTX 1650 ranks in the 43rd percentile among all GPUs, with an average benchmark score of 8713. Its nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (8746, 0.4% ahead), AMD Radeon 550X (8749, 0.4% ahead), NVIDIA Quadro P2200 (8671, 0.5% behind), and AMD Radeon Pro WX 5100 (8761, 0.5% behind). These tight margins show the GTX 1650 sits at a specific performance tier, though the data indicates it is the primary limiting component in Minimum.

The 4 GB VRAM capacity is a critical constraint. At 4K resolution, even with Low settings, the average FPS drops to 27.2, while High settings yield only 16.2 FPS. The memory bandwidth of 128.1 GB/s becomes a bottleneck as resolution increases, since the frame buffer demands more data throughput. The DirectX 12 PassMark score of 35 and DirectX 11 score of 58 suggest the GPU's API performance is modest, which aligns with the observed frame rates.

The GTX 1650's power requirements are modest: a 75 W TDP with no power connectors and a suggested PSU of 250 W. The dual-slot design and 229 mm length make it a compact solution. The Geekbench OpenCL score of 39112 and Vulkan score of 35966 indicate compute capability that is adequate for a 2014-era game but not exceptional. The PassMark G3D score of 7880 places it firmly in the entry-level segment, which is reflected in the game's frame rates.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound performance as resolution increases. At 1080p Low settings, the combination achieves 83.6 FPS, which drops to 51.3 FPS at 1440p and 27.2 FPS at 4K. This represents a 39% drop from 1080p to 1440p and a 47% further drop from 1440p to 4K. The scaling suggests the GPU is the limiting component, as the CPU's performance headroom is not the constraint.

At 1080p Ultra settings, the average FPS is 37.5, which falls to 26.2 at 1440p and 14.2 at 4K. The drop from 1080p to 1440p is 30%, while the drop from 1440p to 4K is 46%. This pattern indicates that the GTX 1650's shading and memory bandwidth are insufficient for higher resolutions, particularly at Ultra settings where the workload increases significantly.

The Medium settings show a similar trend: 63 FPS at 1080p, 43.1 FPS at 1440p, and 19.4 FPS at 4K. The percentage drops are 32% and 55%, respectively. The High settings yield 51.9 FPS at 1080p, 31.6 FPS at 1440p, and 16.2 FPS at 4K, with drops of 39% and 49%. These consistent drops across all settings confirm that the GPU's fill rate and memory bandwidth are the primary bottlenecks.

The ratio between Low and Ultra settings at each resolution provides further insight. At 1080p, Ultra delivers 45% of Low's frame rate (37.5 vs 83.6). At 1440p, Ultra delivers 51% (26.2 vs 51.3). At 4K, Ultra delivers 52% (14.2 vs 27.2). This suggests that at higher resolutions, the relative performance difference between settings narrows, as the GPU becomes saturated regardless of quality level. The data indicates that for playable frame rates above 30 FPS, the combination is limited to 1080p Medium or lower settings.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The AMD Ryzen 5 3600 with GTX 1650 achieves an average of 63 FPS at 1080p Medium settings, which is playable for most users.

Q: How does the CPU compare to its nearest rival in benchmark scores?

A: The Ryzen 5 3600's average benchmark score of 18129 is 0.1% behind the Intel Core i5-11400 (18150) and 0.2% ahead of the AMD Ryzen 5 7535HS (18101), showing near-identical performance.

Q: Can this combination handle 4K gaming?

A: At 4K with Low settings, the average FPS is 27.2, which is below the typical 30 FPS playability threshold. Ultra settings drop to 14.2 FPS, making 4K impractical for this combo.

Q: What is the GPU's percentile ranking among all GPUs?

A: The GTX 1650 ranks in the 43rd percentile, with an average benchmark score of 8713, placing it in the lower-middle tier of graphics cards.

Q: How does performance scale from 1080p to 1440p at High settings?

A: The average FPS drops from 51.9 at 1080p to 31.6 at 1440p, a 39% reduction, indicating the GPU becomes increasingly stressed at higher resolutions.

Q: What is the CPU's multi-core performance in Cinebench R23?

A: The Ryzen 5 3600 scores 15045 in Cinebench R23 multi-core, demonstrating strong thread scaling for its 6-core, 12-thread configuration.

How This Combo Ranks

The AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 combination ranks 1689 out of 1733 tested combos in Minimum, placing it in the bottom 3% of all configurations. This low ranking is primarily attributable to the GPU's modest performance, as the CPU's 76th percentile ranking is significantly higher than the GPU's 43rd percentile.

The data indicates a substantial imbalance between the two components. While the Ryzen 5 3600's average benchmark score of 18129 places it in the top quarter of all CPUs, the GTX 1650's score of 8713 places it in the lower half of GPUs. This mismatch means the GPU is the bottleneck in nearly all scenarios, particularly at higher resolutions.

The combo's rank of 1689 suggests that most other tested configurations deliver better frame rates in Minimum. The CPU's strong single-thread performance (Cinebench R23 single-core score of 2124) cannot compensate for the GPU's limited fill rate and memory bandwidth. At 1080p Low settings, the combo achieves 83.6 FPS, which is respectable, but the ranking reflects performance across all settings and resolutions tested.

The GPU's nearest rivals, such as the RTX 3050 A Mobile (0.4% ahead) and Radeon 550X (0.4% ahead), show that the GTX 1650 is at the bottom of its performance class. The CPU's rivals, including the Core i5-11400 (0.1% ahead) and Ryzen 5 1600 (0.2% ahead), demonstrate that the processor is competitive with its peers. This contrast reinforces the conclusion that the GPU is the limiting factor in this combination's overall ranking.

For users seeking better performance in Minimum, the data suggests upgrading the GPU would yield the most significant improvement, as the CPU has ample headroom. However, the current combination remains functional for 1080p gaming at lower settings, making it a viable entry-level option despite its low overall rank.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 27.2
3840x2160 Medium 19.4
3840x2160 High 16.2
3840x2160 Ultra 14.2
2560x1440 Low 51.3
2560x1440 Medium 43.1
2560x1440 High 31.6
2560x1440 Ultra 26.2
1920x1080 Low 83.6
1920x1080 Medium 63.0
1920x1080 High 51.9
1920x1080 Ultra 37.5

Minimum with Ryzen 5 3600 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1650 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.