Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 20 24 28
1440p QHD 25 29 38 50
1080p Full HD 34 45 61 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 24
3840x2160 High 20
3840x2160 Ultra 13
2560x1440 Low 50
2560x1440 Medium 38
2560x1440 High 29
2560x1440 Ultra 25
1920x1080 Low 79
1920x1080 Medium 61
1920x1080 High 45
1920x1080 Ultra 34

Evolve with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 combination in Evolve presents a clear case of a GPU-bound system at higher resolutions, while the CPU demonstrates its capability at lower settings. The measured data shows a wide performance envelope, from a playable 79.4 FPS at 1080p Low to a slideshow-like 13.3 FPS at 4K Ultra. This pairing is ranked 1637 out of 1695 total hardware combinations in the game, placing it in the lower percentile of tested systems, which is consistent with the GTX 1650’s 43rd percentile ranking among all GPUs.

Resolution Scaling

The performance drop from 1080p to 4K is severe and reveals the GPU as the primary bottleneck. At 1080p High, the system produces 44.7 FPS, but moving to 1440p High reduces the frame rate to 28.5 FPS, a 36% decrease. The jump to 4K High is even more punishing, with average FPS falling to 19.8, which is a further 31% reduction from the 1440p result. This steep scaling curve is characteristic of a graphics processor that has hit its memory bandwidth and shading limits; the GTX 1650’s 4 GB VRAM and 128.1 GB/s bandwidth are simply insufficient for the pixel throughput demanded at 3840x2160.

The scaling pattern also shifts depending on the settings preset. At Low settings, the system sees a relatively smaller drop from 1080p to 1440p, going from 79.4 FPS to 49.5 FPS, a 38% reduction. However, the subsequent jump from 1440p Low to 4K Low shows a massive 44% collapse to 27.5 FPS. This non-linear degradation suggests that while the CPU can keep up at lower resolutions, the GPU’s fill rate becomes the absolute limiting factor once the resolution reaches 4K, regardless of the graphical fidelity. The data indicates that 1080p is the only viable resolution for this combo, as even the Low preset at 1440p fails to reach a consistently smooth 60 FPS.

GPU Role

The NVIDIA GeForce GTX 1650 is the decisive component in this pairing, and its specifications explain the benchmark outcomes. Built on the Turing architecture with a TU117 chip, the card operates at a base clock of 1485 MHz and a boost clock of 1665 MHz. With 896 shading units, 56 texture mapping units, and 32 ROPs, the GPU delivers a peak FP32 throughput of 2.984 TFLOPS. These figures translate to a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s, which are modest by modern standards and directly limit performance in Evolve’s high-detail environments.

The memory subsystem is a critical weakness. The 4 GB of GDDR5 memory on a 128-bit bus provides 128.1 GB/s of bandwidth. At 4K Ultra, the game demands more memory and bandwidth than this card can provide, resulting in the catastrophic 13.3 FPS average. Even at 1440p Ultra, the frame rate sits at 24.5 FPS, indicating that the card is overwhelmed by the combination of high resolution and demanding effects. The GPU’s benchmark scores reinforce this: its Passmark G3D score of 7880 places it just 0.4% behind the NVIDIA GeForce RTX 3050 A Mobile and 0.5% ahead of the NVIDIA Quadro P2200, showing it trades blows with entry-level mobile and workstation parts. In Evolve, the data shows that the GTX 1650 can handle 1080p Medium at 61.2 FPS, but anything beyond that requires significant compromises to the settings.

FAQ

*Q: What is the best resolution for this hardware in Evolve?*

A: The data shows that 1920x1080 is the only resolution where the system achieves playable frame rates. At 1080p Medium, the average FPS is 61.2, and at 1080p High it drops to 44.7 FPS, while 1440p and 4K resolutions all fall below 50 FPS.

Q: How does the GTX 1650 compare to its closest rivals in synthetic benchmarks?

A: The GTX 1650’s average benchmark score is 8713, which is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and the AMD Radeon 550X, and 0.5% higher than the NVIDIA Quadro P2200. These are very tight margins, indicating near-identical raw compute performance.

*Q: Is the Ryzen 5 3600 holding back the GTX 1650 in Evolve?*

A: No, the data suggests the CPU is not the limiting factor. The CPU sits in the 76th percentile of all processors, and its 3DMark 8-thread score of 3844 is strong. The massive FPS drops at higher resolutions are characteristic of GPU limitations, not CPU bottlenecks.

Q: What is the difference in performance between the Low and Ultra presets at 1080p?

A: At 1080p, the system achieves 79.4 FPS on Low settings and 33.6 FPS on Ultra settings. This represents a 57% performance reduction when moving from the lowest to the highest quality preset.

Q: Does the GPU’s VRAM capacity affect 4K performance?

A: Yes, the 4 GB VRAM is a major constraint. At 4K Ultra, the average FPS drops to 13.3, and even at 4K Low it only reaches 27.5 FPS. The 128.1 GB/s memory bandwidth is insufficient for the data throughput required at 3840x2160 resolution.

*Q: How does this combo rank among all tested systems in Evolve?*

A: This hardware combination is ranked 1637 out of 1695 total combinations, putting it in the bottom 4% of tested systems. This aligns with the GPU’s 43rd percentile ranking among all GPUs.

Measured FPS Breakdown

The measured frame rates provide a comprehensive view of the system’s capabilities across three resolutions and four quality presets. At 3840x2160, the performance is consistently poor: Low settings yield 27.5 FPS, Medium produces 23.6 FPS, High drops to 19.8 FPS, and Ultra plummets to 13.3 FPS. None of these results are playable, confirming that 4K is out of reach for this hardware.

At 2560x1440, the situation improves but remains marginal. The Low preset achieves 49.5 FPS, which is the only 1440p result above 40 FPS. Medium settings produce 37.9 FPS, High settings deliver 28.5 FPS, and Ultra settings fall to 24.5 FPS. These numbers suggest that 1440p is only viable for the least demanding visual presets, and even then, the frame rate is not consistently smooth.

The 1920x1080 results are the most relevant for this configuration. The Low preset hits 79.4 FPS, providing a fluid experience for competitive play. Medium settings deliver 61.2 FPS, which is a solid balance of visual quality and performance. High settings drop to 44.7 FPS, which is playable but not ideal for fast-paced action. Ultra settings produce 33.6 FPS, which suffers from noticeable stuttering and is not recommended. The data indicates that 1080p Medium is the sweet spot, offering a 38% performance increase over High settings while maintaining better visual fidelity than Low.

CPU Role

The AMD Ryzen 5 3600 is a capable mid-range processor that does not bottleneck the GTX 1650 in Evolve. With 6 cores and 12 threads based on the Zen 2 architecture, it operates at a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide ample data for game logic and physics processing. In synthetic tests, the processor achieves a Cinebench R23 multi-core score of 15045 and a single-core score of 2124, demonstrating balanced performance.

The CPU’s benchmark scores place it just 0.1% behind the Intel Core i5-11400 and 0.2% ahead of the AMD Ryzen 5 7535HS, showing it remains competitive with newer parts. Its Passmark multithread score of 17700 and single-thread score of 2562 indicate that it has enough headroom for Evolve’s AI and simulation tasks. The evidence for the CPU’s sufficiency is that frame rates scale almost entirely with resolution and settings changes. At 1080p Low, the system achieves 79.4 FPS, and the drop to 49.5 FPS at 1440p Low is a 38% reduction that mirrors the GPU’s workload increase, not a CPU limitation. The CPU’s 76th percentile ranking among all processors further confirms that it is not the weak link in this pairing.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 27.5
3840x2160 Medium 23.6
3840x2160 High 19.8
3840x2160 Ultra 13.3
2560x1440 Low 49.5
2560x1440 Medium 37.9
2560x1440 High 28.5
2560x1440 Ultra 24.5
1920x1080 Low 79.4
1920x1080 Medium 61.2
1920x1080 High 44.7
1920x1080 Ultra 33.6

Evolve with Ryzen 5 3600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.