Downfall

Downfall

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 32 39
1440p QHD 30 44 55 65
1080p Full HD 37 60 75 93

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 18
2560x1440 Low 65
2560x1440 Medium 55
2560x1440 High 44
2560x1440 Ultra 30
1920x1080 Low 93
1920x1080 Medium 75
1920x1080 High 60
1920x1080 Ultra 37

Downfall with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 pairing in Downfall is a study in balance, but not the kind that yields high frame rates. The data shows this combo ranks 1672 out of 1741 tested combinations, placing it in the bottom 4% of all systems. That ranking is not a condemnation of either component in isolation, but rather a reflection of how this specific horror title punishes the GTX 1650's modest specifications while the Ryzen 5 3600 waits, largely unbothered, for work that never arrives.

Resolution Scaling

The frame rate drop from 1080p to 4K is severe and tells a clear story about where the bottleneck sits. At 1920x1080 with Low settings, the combo produces 92.6 FPS, which is perfectly playable. Moving to 2560x1440 at Low, that figure falls to 65.2 FPS, a reduction of roughly 30%. At 3840x2160 Low, the system manages only 39.2 FPS, which is a 58% decline from the 1080p result. This pattern—where performance nearly halves at each major resolution step—is the signature of a GPU-limited system.

The GTX 1650's 4 GB of GDDR5 memory on a 128-bit bus with 128.1 GB/s bandwidth is the primary constraint. At 4K, the fill rate and memory bandwidth demands overwhelm the card. The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are simply not enough for 8.3 million pixels. The 1080p results, by contrast, show the card operating near its intended envelope. The gap between Low and Ultra at 1080p is 92.6 FPS versus 37.4 FPS, a 55.2 FPS spread. At 4K, that same spread narrows to 39.2 FPS versus 17.6 FPS, a 21.6 FPS difference. This compression at higher resolutions indicates that even the Low preset is asking too much of the GPU at 4K, making the CPU's contribution negligible.

CPU Role

The Ryzen 5 3600 is a 6-core, 12-thread processor from the Zen 2 architecture, clocked at 3.60 GHz base and 4.20 GHz boost. Its benchmark scores are respectable: a Cinebench R23 multi-core score of 15045 and a single-core score of 2124. The 3DMark results show strong scaling from 2 threads (1361) to 8 threads (3844), with max threads hitting 4603. This processor is not the limiting factor in Downfall.

In this game, the CPU's job is to feed the GPU with draw calls and physics data. The PassMark physics score of 1152 and the integer math score of 48607 suggest adequate processing power for the game's horror-driven logic. The fact that the combo ranks so low despite this capable CPU points directly to the GPU. The Ryzen 5 3600 sits at the 76th percentile against all CPUs, meaning it outperforms three-quarters of processors on the market. Yet, in Downfall, this pairing barely escapes the bottom 5% of combos. The conclusion is unavoidable: the CPU is idling while the GPU struggles. At 1080p Low, the 92.6 FPS figure likely approaches the CPU's limit, but at 4K, the CPU's role is reduced to ensuring the game doesn't stutter—which it does, given the 17.6 FPS Ultra result at that resolution.

How This Combo Ranks

The combo's rank of 1672 out of 1741 is a grim statistic. It places this system in the bottom 4.0% of all tested combinations. To put that in perspective, consider the CPU's nearest rivals: the Intel Core i5-11400 (average score 18150, delta -0.1%), the AMD Ryzen 5 7535HS (18101, delta 0.2%), and the AMD Ryzen 5 1600 (18158, delta -0.2%). These processors are all within a fraction of a percent of the Ryzen 5 3600's average benchmark score of 18129. The CPU is competitive with its peers.

The GPU tells a different story. The GTX 1650's nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (average score 8746, delta -0.4%) and the AMD Radeon 550X (8749, delta -0.4%). The GTX 1650's average benchmark score is 8713, placing it at the 43rd percentile of all GPUs. This is a mid-to-low tier card. When you combine a capable CPU with a GPU that ranks below half of all graphics cards, the result is a system that is inherently limited. The data confirms this: the combo rank is poor not because of a mismatch, but because the GPU's absolute performance is insufficient for Downfall's demands at higher settings. The 1080p Low result of 92.6 FPS is the only clearly playable configuration, and even that requires the lowest settings preset.

FAQ

*Q: Can this combo run Downfall at 1080p?*

A: Yes, but only at lower settings. The measured data shows 59.8 FPS at High and 75.4 FPS at Medium settings at 1920x1080. At Low settings, it reaches 92.6 FPS. Ultra settings drop to 37.4 FPS, which is below the 60 FPS threshold.

Q: What is the best resolution for this system?

A: The data indicates 1920x1080 is the only resolution where playable frame rates are achieved. At 2560x1440, the best result is 65.2 FPS at Low settings, but High drops to 43.7 FPS. At 3840x2160, all settings produce results below 40 FPS.

Q: Is the Ryzen 5 3600 holding back the GTX 1650?

A: No. The CPU's benchmark scores (Cinebench R23 multi-core 15045, single-core 2124) and its 76th percentile ranking against all CPUs show it is far more capable than the GPU. The GPU's 43rd percentile ranking and average score of 8713 indicate it is the limiting component.

Q: How does this combo compare to other systems?

A: It ranks 1672 out of 1741 combos, placing it in the bottom 4%. The GPU's nearest rivals, such as the RTX 3050 A Mobile (delta -0.4%) and Radeon 550X (delta -0.4%), have similar average scores, meaning the GTX 1650 is not an outlier; it is simply a low-tier card.

Q: What frame rate can I expect at 4K with this setup?

A: At 3840x2160, the measured results range from 39.2 FPS at Low to 17.6 FPS at Ultra. High settings yield 28.9 FPS. None of these are playable for a smooth experience.

Q: Is the GTX 1650's 4 GB VRAM enough?

A: The data suggests it is insufficient for Downfall at high resolutions. The 4 GB GDDR5 memory with 128.1 GB/s bandwidth struggles at 2560x1440 and 3840x2160, where frame rates drop below 44 FPS even at Low settings.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the TU117 chip using a 12 nm process from TSMC. It features 896 shading units, 56 TMUs, and 32 ROPs. Its base clock is 1485 MHz with a boost of 1665 MHz. The memory runs at 2001 MHz with an 8 Gbps effective rate, delivering 128.1 GB/s across a 128-bit bus. These specifications produce a 2.984 TFLOPS FP32 performance figure and a pixel rate of 53.28 GPixel/s.

In Downfall, these numbers translate to a GPU that is adequate for 1080p gaming at medium presets but collapses under higher resolutions. The 3DMark Steel Nomad DX12 score of 305 is low, and the PassMark G3D score of 7880 places it in the 43rd percentile. The GPU's DirectX 11 score of 58 and DirectX 12 score of 35 in PassMark indicate that the card's driver and architecture are not optimized for modern API workloads. The Turing architecture, despite being a generation ahead of its predecessor, lacks dedicated ray tracing or tensor cores, which is irrelevant for Downfall but signals the card's general position in the market.

The measured FPS data shows the GPU's behavior clearly. At 1080p, the card can push 92.6 FPS at Low, but this drops to 59.8 FPS at High and 37.4 FPS at Ultra. The 55.2 FPS difference between Low and Ultra at 1080p indicates that the card's shading units and ROPs are the bottleneck, not the memory. At 4K, the card is completely out of its depth, with the best case being 39.2 FPS at Low. The GTX 1650 is an end-of-life product, and its performance in this game reflects its age.

Settings Recommendations

The measured data provides a clear hierarchy of playable settings. For a consistent 60 FPS experience, the only viable option is 1920x1080 with Low settings, which delivers 92.6 FPS. This leaves headroom for occasional drops without falling below 60 FPS. At 1080p Medium, the 75.4 FPS result is still above 60 FPS, making it a reasonable choice if visual fidelity is a priority. High settings at 1080p yield 59.8 FPS, which is just shy of the 60 FPS target and may be acceptable for players who prefer stability over maximum frame rate.

Ultra settings at 1080p produce 37.4 FPS, which is not recommended for a smooth experience. At 2560x1440, the only playable setting is Low, with 65.2 FPS. Medium at 1440p drops to 54.9 FPS, and High falls to 43.7 FPS. Ultra at 1440p is unplayable at 29.9 FPS. At 4K, no settings preset is viable; the best case is 39.2 FPS at Low, which will feel sluggish in a horror game where responsiveness matters.

The practical advice is to run the game at 1080p with Medium settings, accepting the 75.4 FPS average as the best balance of visual quality and performance. If frame rate is the absolute priority, Low settings at 1080p provide a 92.6 FPS experience. The GTX 1650 cannot handle this game at higher resolutions, and players should not expect to use a 1440p or 4K display with this setup. The data is unambiguous: this is a 1080p card for Downfall, and even then, only at lower-to-mid presets.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 39.2
3840x2160 Medium 31.9
3840x2160 High 28.9
3840x2160 Ultra 17.6
2560x1440 Low 65.2
2560x1440 Medium 54.9
2560x1440 High 43.7
2560x1440 Ultra 29.9
1920x1080 Low 92.6
1920x1080 Medium 75.4
1920x1080 High 59.8
1920x1080 Ultra 37.4

Downfall with Ryzen 5 3600 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1650 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.