Archeage
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 8 | 15 | 21 | 26 |
| 1440p QHD | 18 | 28 | 39 | 39 |
| 1080p Full HD | 25 | 39 | 54 | 61 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce GTX 1650 delivers a playable but constrained experience in Archeage, with performance that quickly collapses as resolution and graphical presets increase. The data indicates a system firmly balanced toward 1080p gaming, where it can achieve acceptable frame rates at low to medium settings, but it struggles significantly at higher resolutions. This analysis breaks down the measured FPS across all tested configurations, examining the roles of the CPU and GPU in shaping these results.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution scales upward, a clear indicator that the GPU is the primary limiting component in this configuration. At 1080p with Low settings, the system achieves an average of 61.1 FPS, which drops to 38.8 FPS at High settings. Moving to 1440p, the same Low preset yields 39.2 FPS, while High settings fall to 27.7 FPS. The most dramatic degradation occurs at 4K, where even Low settings only produce 26.1 FPS, and High settings plummet to 15.1 FPS.
This scaling pattern—a roughly 36% reduction in frame rate from 1080p to 1440p at Low settings, and a further 33% reduction from 1440p to 4K—demonstrates that pixel throughput is the bottleneck. The GTX 1650’s 128.1 GB/s memory bandwidth and 128-bit bus width are insufficient for the demands of higher resolutions in an MMORPG environment with dense player populations and expansive vistas. The gap between Low and Medium settings at 1440p is negligible (39.2 vs 38.8 FPS), suggesting that the GPU is already saturated and additional graphical features have minimal impact on the frame rate at this resolution.
The transition from Medium to Ultra settings at any resolution produces a disproportionately large FPS drop—at 1080p, from 54.2 to 24.6 FPS, and at 1440p, from 38.8 to 18.2 FPS. This indicates that Ultra presets introduce rendering effects that the TU117 chip is not equipped to handle efficiently, given its 896 shading units and 32 ROPs. The data strongly suggests that this combo is not viable for 4K gaming, with the best-case scenario at that resolution (26.1 FPS at Low) still falling below the threshold for smooth gameplay.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture part with a base clock of 1485 MHz and a boost clock of 1665 MHz, paired with 4 GB of GDDR5 memory. Its 2.984 TFLOPS of FP32 performance and 93.24 GTexel/s texture rate are modest figures, and the benchmark data reflects this. The card’s PassMark G3D score of 7880 places it in the 43rd percentile of all GPUs, with its nearest rivals including the NVIDIA Quadro P2200 (scoring 8671) and the AMD Radeon Pro WX 5100 (scoring 8761). The GTX 1650 trails these workstation cards by roughly 0.5% to 1%, a margin that is negligible in real-world gaming scenarios.
The 4 GB VRAM capacity is a critical constraint in Archeage, a game from 2014 that has seen numerous updates and expansions since its release date of 2014-01-14. At 4K resolution, the Ultra preset yields a meager 8.3 FPS, likely due to texture and geometry data exceeding the available memory, causing severe stuttering and frame drops. Even at 1080p, the Ultra preset’s 24.6 FPS indicates that the GPU is being pushed to its absolute limits. The card’s DirectX 12 score of 35 in PassMark, compared to its DirectX 11 score of 58, suggests that the architecture is more efficient with older APIs, which aligns with Archeage’s original DirectX 11-era design.
The GTX 1650’s nearest rival in the GPU benchmark data is the NVIDIA GeForce RTX 3050 A Mobile, which scores 8746—a delta of -0.4%—indicating that the desktop GTX 1650 is essentially on par with that mobile part. This context reinforces the card’s position as an entry-level solution, capable of handling esports titles and older games at 1080p, but not suited for the high-resolution demands of a modern MMORPG with its large draw distances and multiple character models on screen.
CPU Role
The AMD Ryzen 5 3600 provides a solid foundation for this GPU pairing, with 6 cores and 12 threads running at a base clock of 3.60 GHz and a boost of 4.20 GHz. The Zen 2 architecture, built on TSMC’s 7 nm process, delivers strong multi-threaded performance, as evidenced by its Cinebench R23 multi-core score of 15045 and single-core score of 2124. The CPU’s PassMark multithread score of 17700 places it in the 76th percentile of all processors, with its nearest rival being the Intel Core i5-11400, which scores 18150—a delta of -0.1%, making the two effectively identical in overall CPU performance.
In the context of Archeage, the CPU’s role is to handle game logic, network synchronization, and the thousands of AI entities in crowded areas. The Ryzen 5 3600’s 32 MB of shared L3 cache and dual-channel DDR4 memory support (providing 51.2 GB/s bandwidth) are adequate for this task. However, the measured FPS data shows that even with a capable CPU, the system’s frame rates are dictated by the GPU. At 1080p Low, the 61.1 FPS result is well below what the CPU could theoretically support, indicating that the GTX 1650 is the limiting factor. The CPU’s single-thread performance, measured at 2562 in PassMark’s single-thread test, is sufficient for the game’s primary rendering thread, but the GPU cannot translate this into higher frame rates at higher resolutions.
The CPU’s performance in synthetic benchmarks is robust—its 3DMark single-thread score of 696 and multi-thread score of 4603 show balanced scaling—but these capabilities are underutilized in this pairing. The data suggests that a stronger GPU would allow the Ryzen 5 3600 to demonstrate its full potential in Archeage, as the current bottleneck is entirely graphical. The CPU’s 65 W TDP and 7 nm process node also indicate excellent efficiency, allowing for sustained boost clocks without thermal throttling, which is beneficial for long MMORPG sessions.
Measured FPS Breakdown
At 1080p, the system achieves its most playable results: Low settings produce an average of 61.1 FPS, Medium yields 54.2 FPS, and High drops to 38.8 FPS. These numbers suggest that players can expect a smooth experience at Low settings, with Medium being borderline acceptable. The Ultra preset, at 24.6 FPS, is not recommended for anything other than static screenshots.
Moving to 1440p, the frame rates become marginal across the board: Low averages 39.2 FPS, Medium 38.8 FPS, and High 27.7 FPS. The near-identical Low and Medium results indicate that the GPU is already at its limit, and reducing graphical features does not provide a meaningful FPS boost. Ultra at 1440p drops to 18.2 FPS, making the game unplayable for any dynamic content.
At 4K, the situation is dire: Low settings yield 26.1 FPS, Medium 21.3 FPS, High 15.1 FPS, and Ultra a mere 8.3 FPS. These numbers confirm that the GTX 1650’s 4 GB VRAM and 128.1 GB/s bandwidth are wholly inadequate for 4K rendering in this title. The scaling from 1080p to 4K at High settings—from 38.8 to 15.1 FPS, a 61% reduction—illustrates the GPU’s inability to handle the increased pixel count and texture loads.
The data shows a consistent pattern: each step up in resolution halves the effective performance, while each step up in presets within a resolution costs roughly 20-30% of the frame rate. This makes the combo most suited for 1080p Low/Medium gaming, where it can maintain frame rates above 50 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 ranks 1645 out of 1727 tested combos in Archeage, placing it in the bottom 5% of all configurations. This low ranking is primarily attributable to the GPU’s limitations, as the CPU’s performance is above average for this game. The rank indicates that the vast majority of tested systems—whether they use newer GPUs, more powerful cards, or better-balanced pairings—deliver higher frame rates in this title.
The GPU’s 43rd percentile ranking among all GPUs, combined with the CPU’s 76th percentile ranking, creates a significant imbalance. This pairing is akin to strapping a high-performance engine to a low-power drivetrain: the CPU is capable of feeding the GPU with more data than it can process, resulting in the GPU being the constant bottleneck. The nearest GPU rivals, such as the AMD Radeon 550X (scoring 8749) and the NVIDIA Quadro P2200 (scoring 8671), perform within 0.5% of the GTX 1650, indicating that any of these cards would produce similar results in this game.
For context, the combo rank of 1645 out of 1727 suggests that 82 more configurations perform worse than this one. These would likely include systems with older dual-core CPUs or GPUs with less than 4 GB of VRAM. However, the fact that this combo sits in the bottom percentile highlights that Archeage, despite its 2014 release, is a demanding title for low-end hardware, particularly at higher resolutions. The data makes it clear that this system is designed for 1080p gaming at modest settings, and pushing beyond that will result in a suboptimal experience.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1650 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.1 |
| 3840x2160 | Medium | 21.3 |
| 3840x2160 | High | 15.1 |
| 3840x2160 | Ultra | 8.3 |
| 2560x1440 | Low | 39.2 |
| 2560x1440 | Medium | 38.8 |
| 2560x1440 | High | 27.7 |
| 2560x1440 | Ultra | 18.2 |
| 1920x1080 | Low | 61.1 |
| 1920x1080 | Medium | 54.2 |
| 1920x1080 | High | 38.8 |
| 1920x1080 | Ultra | 24.6 |
Archeage with Ryzen 5 3600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with GTX 1650 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.