Minecraft

Minecraft

AVERAGE FPS
212
excellent

This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 96 121 152
1440p QHD 114 183 231 291
1080p Full HD 181 290 365 461

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 152
3840x2160 Medium 121
3840x2160 High 96
3840x2160 Ultra 60
2560x1440 Low 291
2560x1440 Medium 231
2560x1440 High 183
2560x1440 Ultra 114
1920x1080 Low 461
1920x1080 Medium 365
1920x1080 High 290
1920x1080 Ultra 181

Minecraft with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4060, In-Depth Analysis

Minecraft, the enduring sandbox title, exhibits remarkably scalable performance on this platform. The data indicates that the combination of the Intel Core Ultra 7 265K and NVIDIA GeForce RTX 4060 delivers a wide range of frame rates depending on the chosen settings and resolution, from a very playable 60 FPS at 4K Ultra to a staggering 461 FPS at 1080p Low. This analysis breaks down the measured frames, the roles of the processor and graphics card, and what these numbers mean for the gaming experience.

Resolution Scaling

Resolution scaling is a critical factor in understanding system performance, as it reveals where a bottleneck may lie. The benchmark data for this system shows a significant, yet predictable, drop in frame rates as the resolution increases from 1920x1080 to 3840x2160. At the High settings preset, the system delivers an average of 290 FPS at 1080p. Moving to 1440p, the average frame rate drops to 183 FPS, a 37% reduction. At 4K (3840x2160), the average FPS is 96, representing a 67% drop from the 1080p baseline. This pattern of performance degradation is a clear indicator that the GPU becomes an increasingly dominant limiting factor at higher resolutions, as the number of pixels to be rendered quadruples.

The scaling from 1440p to 4K is particularly telling, with the frame rate nearly halving from 183 FPS to 96 FPS at High settings. This is a massive workload increase for the GeForce RTX 4060's 128-bit memory interface and 8GB of VRAM, which is being pushed to its limits as the resolution climbs. The data shows that while the CPU is powerful enough to supply frames at lower resolutions, the GPU's rendering capabilities are the primary constraint at 4K, limiting the experience to just under the 100 FPS mark.

Comparing the resolution scaling across all presets, we see a consistent trend: the higher the resolution, the lower the frame rate. At Medium settings, the frame rate drops from 365 FPS at 1080p to 231 FPS at 1440p, and finally to 121 FPS at 4K. The drop from 1440p to 4K at Medium settings is a 52% reduction, which again points heavily toward the GPU's fill rate and memory bandwidth as the constraining factor. The CPU's high clock speed and core count are sufficient to feed frames even at the highest settings, but the GPU's processing power is what determines the upper limit at 4K. The data across all settings clearly demonstrates a system that is CPU-bound at 1080p and GPU-bound at 4K.

Settings Recommendations

Choosing the optimal settings is a balance between visual fidelity and frame rate, and the data provides clear guidance for this hardware combination. For the absolute highest performance, the Low preset at 1080p yields an average of 461 FPS, which is well beyond the refresh rate of any standard monitor and showcases the raw capability of the Intel Core Ultra 7 265K. However, for a more balanced experience, the Medium preset at 1080p delivers a 365 FPS average with a minimum of 311 FPS, ensuring a consistent and highly responsive experience. The jump from Low to Medium is only a 26% performance cost, which is a reasonable price to pay for the visual improvement.

The High preset at 1080p is also a strong candidate, with a 290 average FPS. This preset should be seriously considered for those who want a great visual experience without sacrificing the high frame rate. The Ultra preset at 1080p still provides a very smooth 181 FPS, so even at the highest visual quality, this configuration is never stressed at this resolution. The data indicates that users with a 1080p monitor can confidently use the High or Ultra presets and still maintain frame rates well above the 100 FPS threshold.

At 1440p, the 'sweet spot' appears to be the High preset, which achieves a 183 FPS average. This is a nearly perfect balance for high-refresh-rate 1440p monitors. The Medium preset at this resolution is also excellent, providing a 231 FPS average, which would be beneficial for a competitive edge with a 240Hz monitor. However, the Ultra preset at 1440p, averaging 114 FPS, is still very playable and will be the choice for those prioritizing visual quality. The 4K resolution tells a different story; only the Low preset, at 152 FPS, offers a high-refresh experience. The Medium preset at 4K is a better visual choice with a 121 FPS average, but the High preset at 96 FPS, and Ultra at just 60 FPS, show a system that is clearly struggling to maintain high frame rates at this resolution.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture. With a base clock of 3.90 GHz and a boost clock of 5.50 GHz, it has a high single-thread performance that is crucial for a game like Minecraft. The benchmark data shows a Geekbench single-core score of 2713 and a Cinebench R23 single-core score of 2020, which are strong indicators of its ability to handle game logic and physics. Minecraft is known for being heavily reliant on single-thread performance, especially for chunk rendering and world generation.

The data from the measured FPS strongly suggests that the CPU is the primary limiting factor at 1080p. At the Low preset, the system produces 461 FPS. When the resolution is raised to 1440p, the frame rate at Low settings drops to 291 FPS. This 37% drop in performance when the GPU workload increases is significant, but the more telling fact is the sheer volume of frames being generated. At 1080p Low, the system is producing frames far beyond what the GPU is straining to render. This indicates the CPU is a very capable, but the GPU is not being fully utilized. The 20 cores of the 265K are more than enough for the game's multithreaded tasks, but the game's high single-thread game logic is what sets the ceiling.

The processor's 20 threads are also a factor in its overall performance. Its Cinebench R23 multi-core score of 35850 shows a robust multi-threaded capability, which helps with the game's background tasks, like audio and physics, without impacting the main game loop. The PassMark multi-thread score of 58594 and the integer math score of 143242 indicate a high level of performance for complex game calculations. The high boost clock of 5.50 GHz is particularly beneficial for the game's main thread, ensuring that the world updates and entity ticks are processed quickly. The data indicates that the CPU is very well prepared for this game, and the FPS limitations at 4K are not due to the CPU but the GPU's pixel-pushing power.

FAQ

Q: What is the highest average FPS this system can achieve in Minecraft?

A: The highest recorded average is 461 FPS at 1920x1080 resolution with the Low settings preset.

Q: Is this system capable of 4K gaming in Minecraft?

A: Yes, but with limits. At 4K, the system averages 96 FPS on High settings and 60 FPS on Ultra settings.

Q: What is the best setting to use for 1440p gaming?

A: The Medium preset at 2560x1440 delivers a 231 FPS average, which is a strong choice for high-refresh monitors. The High preset is also viable at 183 FPS.

Q: How much performance is lost when going from 1080p to 4K at the High setting?

A: The average FPS drops from 290 at 1080p to 96 at 4K, a 67% reduction in performance.

Q: What is the lowest FPS recorded in the data?

A: The lowest average FPS is 60 at 3840x2160 resolution with the Ultra settings.

Q: How does the Low preset at 1080p compare to the Ultra preset at 1440p?

A: The Low preset at 1080p is 2.5 times faster, with an average of 461 FPS compared to the 114 FPS at Ultra 1440p.

GPU Role

The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture and has a boost clock of 2460 MHz. It is equipped with 8 GB of GDDR6 memory on a 128-bit bus, which provides a memory bandwidth of 272.0 GB/s. The GPU benchmarks show a Passmark G3D score of 19545, and it sits in the 61st percentile of all GPUs. The nearest rivals, the AMD Radeon HD 7790 and the AMD Radeon 780M, have scores that are within 0.3% of the RTX 4060, indicating a tightly clustered performance group. However, these rivals are older or integrated parts, and the 4060's performance in a real-world game is what matters.

The GPU's role in Minecraft becomes more critical at higher resolutions. At 1080p, the GPU is not the primary bottleneck, but it is still a significant factor. The performance drop from the Low preset to the Ultra preset is dramatic, from 461 FPS to 181 FPS. This is a 61% reduction, showing that the GPU's rendering capabilities are being taxed more heavily as the visual complexity increases. The RTX 4060's 8GB of VRAM is likely not a constraint at 1080p, but it becomes a potential issue at 4K, especially with High and Ultra settings. The game uses a lot of textures and shaders, and the memory bandwidth and capacity are the likely limits at higher resolutions.

The GPU's 15.11 TFLOPS of FP32 performance is a substantial amount of compute power, but the data shows that it is not enough to keep up with the CPU at lower resolutions in this specific game. The limiting factor at 1080p is the CPU, but at 4K, the GPU's performance in the game's shader-heavy environment becomes the primary barrier. The Ultra preset at 4K, averaging only 60 FPS, demonstrates this. The GPU's architecture, with its 3072 shading units, is capable, but it is the memory bandwidth and the 8 GB VRAM that likely create the bottleneck. The data shows a clear need for a more powerful GPU to handle 4K Ultra smoothly.

Measured FPS Breakdown

This section provides a detailed look at the measured FPS data.

3840x2160 (4K Ultra HD)

  • The High setting yields a 96 FPS average. This is a playable frame rate, but it falls below the high-refresh-rate threshold for competitive play.
  • The Low setting produces a 152 FPS average. This is a performance-focused setting that makes 4K playable on a high refresh display.
  • The Medium setting provides a 121 FPS average, with a minimum of 102 FPS and a maximum of 139 FPS. This is a stable and playable experience.
  • The Ultra setting is the most demanding, with an average of 60 FPS. This is the lowest average frame rate recorded in the entire dataset.

2560x1440 (WQHD)

  • The High setting averages 183 FPS. This is a solid frame rate for high-refresh 1440p monitors.
  • The Low setting averages 291 FPS. This is a very high frame rate, exceeding the refresh rate of most 1440p monitors.
  • The Medium setting excels with an average of 231 FPS, a minimum of 196 FPS and a maximum of 265 FPS. The high minimum is excellent for maintaining smoothness.
  • The Ultra setting averages 114 FPS.

1920x1080 (Full HD)

  • The High setting averages 290 FPS.
  • The Low setting delivers the highest average FPS in the entire dataset at 461 FPS.
  • The Medium setting averages 365 FPS, with a minimum of 311 FPS and a maximum of 420 FPS.
  • The Ultra setting averages 181 FPS, which is still exceptionally smooth and fast. There is no FPS data for the High, Low, or Ultra settings at 1080p, only the Medium preset has a min/max. The data shows a consistent performance scale across all resolution and setting combinations.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 4060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 152.0
3840x2160 Medium 121.0
3840x2160 High 96.0
3840x2160 Ultra 60.0
2560x1440 Low 291.0
2560x1440 Medium 231.0
2560x1440 High 183.0
2560x1440 Ultra 114.0
1920x1080 Low 461.0
1920x1080 Medium 365.0
1920x1080 High 290.0
1920x1080 Ultra 181.0

Minecraft with iUltra 7 265K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4060 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.