Minecraft

Minecraft

AVERAGE FPS
212
excellent

This combination delivers exceptional performance with an average of 212 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 96 121 152
1440p QHD 114 183 231 291
1080p Full HD 181 290 365 461

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 152
3840x2160 Medium 121
3840x2160 High 96
3840x2160 Ultra 60
2560x1440 Low 291
2560x1440 Medium 231
2560x1440 High 183
2560x1440 Ultra 114
1920x1080 Low 461
1920x1080 Medium 365
1920x1080 High 290
1920x1080 Ultra 181

Minecraft with Intel Core i7-14700K + NVIDIA GeForce RTX 4060, In-Depth Analysis

FAQ

Q: What is the average FPS for this CPU/GPU combo in Minecraft at 1080p with High settings?

A: The measured average FPS is 290 at 1920x1080 with High settings.

Q: How does the i7-14700K compare to its nearest rival, the AMD Ryzen 9 7950X?

A: The Intel Core i7-14700K has an average benchmark score of 69,355, which is 0.2% lower than the AMD Ryzen 9 7950X’s 69,515, making the two effectively equivalent in overall CPU performance.

Q: What is the RTX 4060’s GPU memory configuration?

A: The NVIDIA GeForce RTX 4060 has 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 272.0 GB/s.

Q: What is the highest average FPS recorded for this combo in Minecraft?

A: The highest average FPS is 461, achieved at 1920x1080 with Low settings.

Q: What percentile does the RTX 4060 rank in versus all GPUs?

A: The RTX 4060 ranks in the 61st percentile versus all GPUs, with an average benchmark score of 17,639.

Q: What is the combo’s rank among tested combinations for this game?

A: The combo ranks 1,989 out of 3,710 tested combos in Minecraft.

GPU Role

The NVIDIA GeForce RTX 4060 is the graphics engine in this configuration, built on the Ada Lovelace architecture with a 5 nm process node. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 272.0 GB/s of bandwidth, which is the conduit for texture data and geometry in Minecraft’s blocky world. The GPU’s boost clock reaches 2460 MHz, while the base clock sits at 1830 MHz, and the memory runs at 2125 MHz (17 Gbps effective).

In this game, the GPU’s role is pronounced at higher resolutions. The measured FPS data shows that at 3840x2160, the Ultra preset yields an average of 60 FPS, which is the lowest recorded figure across all settings. This suggests that at 4K, the RTX 4060’s 8 GB frame buffer and 128-bit memory interface become limiting factors, as the game’s draw distance and chunk rendering demand more memory bandwidth than the card can efficiently supply at Ultra settings.

At lower resolutions, the GPU has more headroom. At 1920x1080, even the High preset produces 290 FPS average, and the Low preset reaches 461 FPS average. The jump from Low to High at 1080p (461 to 290 FPS) shows that the GPU is still the primary driver of performance scaling as settings increase, though the CPU’s single-threaded strength also plays a part. The RTX 4060’s 3,072 shading units and 48 ROPs handle Minecraft’s relatively simple geometry with ease, but the Ultra preset’s added visual effects, such as fancy graphics and smooth lighting, push the card harder, as evidenced by the 181 FPS average at 1080p Ultra.

The GPU’s 15.11 TFLOPS of FP32 performance is ample for this title, but the data indicates that the RTX 4060 is more comfortable at 1440p and below. At 2560x1440, the High preset averages 183 FPS, while Ultra drops to 114 FPS. This pattern confirms that the GPU’s memory subsystem, not its raw compute, is the bottleneck at the highest settings.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern as resolution increases. At 1920x1080 with High settings, the combo averages 290 FPS. Moving to 2560x1440, the average drops to 183 FPS, a 37% decrease. At 3840x2160, the average falls to 96 FPS, which is 67% lower than the 1080p figure. This steep decline indicates that the GPU is the limiting component in this configuration, as the CPU’s 20 cores and 28 threads are not likely to be saturated at any resolution in a game like Minecraft.

The Low preset shows a similar trend but with higher absolute numbers. At 1080p Low, the average is 461 FPS; at 1440p Low, it is 291 FPS; and at 4K Low, it is 152 FPS. The percentage drops are roughly 37% from 1080p to 1440p and 48% from 1440p to 4K, which is consistent with the GPU’s fill rate being the primary constraint as pixel count quadruples from 1080p to 4K.

The Medium preset, which has min and max FPS data, shows the same scaling. At 1080p Medium, the average is 365 FPS with a min of 311 and max of 420. At 1440p Medium, the average is 231 FPS with a min of 196 and max of 265. At 4K Medium, the average is 121 FPS with a min of 102 and max of 139. The consistency of the min-to-max spread, roughly 30% of the average, suggests that frame time variance is stable across resolutions, pointing to a GPU-bound scenario rather than a CPU stutter issue.

The Ultra preset follows the steepest curve: 181 FPS at 1080p, 114 FPS at 1440p, and 60 FPS at 4K. The 4K Ultra result of 60 FPS average is exactly at the threshold of smooth gameplay, and the data shows that this combo is not well-suited for 4K Ultra in this game. The scaling from 1440p to 4K at Ultra is a 47% drop, which is steeper than the 39% drop from 1080p to 1440p, indicating that the GPU’s memory bandwidth becomes increasingly stressed at the highest settings and resolution.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are 461 for Low, 365 for Medium (min 311, max 420), 290 for High, and 181 for Ultra. The Low preset delivers the highest headroom, exceeding 460 FPS, which is far beyond any display’s refresh rate, while Ultra still provides a playable 181 FPS average.

At 2560x1440, the average FPS values are 291 for Low, 231 for Medium (min 196, max 265), 183 for High, and 114 for Ultra. The Medium preset’s min FPS of 196 ensures that frame drops remain above 144 Hz, making 1440p Medium a viable option for high-refresh-rate monitors. High settings at 183 FPS average also clear that bar, but Ultra’s 114 FPS average is closer to 100 Hz territory, which may be acceptable depending on the display.

At 3840x2160, the average FPS values are 152 for Low, 121 for Medium (min 102, max 139), 96 for High, and 60 for Ultra. The 4K High result of 96 FPS is borderline for 100 Hz displays, while Ultra at 60 FPS average is exactly at the 60 Hz refresh rate, meaning any significant scene complexity could cause perceptible stutter. Low at 152 FPS average is the only 4K preset that provides substantial headroom above 60 FPS.

The Medium preset is the only one with complete min and max data across all resolutions, showing a consistent pattern: at 1080p, the min is 311 and max is 420; at 1440p, the min is 196 and max is 265; at 4K, the min is 102 and max is 139. The min-to-max range tightens as resolution increases, which is typical of a GPU-bound workload where the variance diminishes when the GPU is pushed closer to its limits.

Settings Recommendations

For 1920x1080 displays, the High preset at 290 FPS average is the best balance of visual quality and performance, as it provides far more than enough frames for any refresh rate while still offering improved textures and lighting over Medium. The Ultra preset at 181 FPS average is also viable, but the 38% reduction in FPS from High to Ultra may not justify the visual gains in a game where the art style is intentionally simple. Low at 461 FPS is unnecessary unless targeting extreme frame rates for competitive play, which is not a typical use case for Minecraft.

For 2560x1440, the Medium preset at 231 FPS average with a 196 FPS minimum is the recommended choice, as it guarantees smooth gameplay on 144 Hz or even 200 Hz monitors. High at 183 FPS average is also acceptable, but the 21% drop from Medium to High pushes the minimum FPS below 180, which could be noticeable on very fast panels. Ultra at 114 FPS average is playable but not ideal for high-refresh displays, and the step down from High is a 38% reduction in average FPS.

For 3840x2160, the Low preset at 152 FPS average is the only setting that provides comfortable headroom above 120 FPS, but it sacrifices visual fidelity. Medium at 121 FPS average with a 102 FPS minimum is the best compromise for 4K, as it maintains an average above 120 FPS while offering better graphics than Low. High at 96 FPS average is borderline for 100 Hz displays, and Ultra at 60 FPS average should be avoided unless the player is strictly limited to 60 Hz and willing to accept potential frame drops in complex scenes.

Overall, the data suggests that the sweet spot for this combo is 1440p Medium or 1080p High, where the FPS averages are high enough to eliminate the GPU as a bottleneck while still delivering solid visual quality. The 4K Medium option is a viable fallback for larger displays, but the min FPS of 102 indicates that occasional dips below 100 FPS are possible.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide substantial on-die storage for game data, which is critical for Minecraft’s chunk loading and world generation. The CPU’s single-thread performance, as measured by Cinebench R23 at 2,160 points and Geekbench single-core at 2,569, is strong enough to handle the game’s primary thread, which handles most of the simulation and rendering commands.

In Minecraft, the CPU is often the bottleneck at low resolutions and settings because the game’s Java-based engine is heavily single-threaded. The measured data supports this: at 1080p Low, the combo hits 461 FPS average, which is likely near the CPU’s limit for this game. The fact that the 1080p Ultra preset still achieves 181 FPS average, despite the GPU having more work, suggests that the CPU is not the limiting factor at higher settings; instead, the GPU takes over as the primary constraint.

The CPU’s multi-core performance, with a Cinebench R23 multi-core score of 33,440.5 and Geekbench multi-core of 20,767, is relevant for background tasks like world generation and modded gameplay, where multiple threads can be utilized. However, in vanilla Minecraft, the data indicates that the GPU is the limiting component across all resolutions and settings, as the FPS declines consistently with resolution increases. The CPU’s 94th percentile ranking versus all CPUs, with an average benchmark score of 69,355, places it among the top tier of processors, and its nearest rival, the AMD Ryzen 9 7950X, is only 0.2% faster, confirming that the i7-14700K is not a weak link in this combo.

The CPU’s 125 W TDP and support for DDR4 and DDR5 memory provide flexibility, but its 10 nm process node and 257 mm² die size are less efficient than the GPU’s 5 nm node. In practice, the CPU’s high boost clock of 5.60 GHz is the key asset for Minecraft, as it directly impacts the single-threaded performance that the game relies on. The measured FPS at 1080p Low (461) is likely close to the CPU’s ceiling, and the GPU’s ability to push higher FPS at lower resolutions is capped by the CPU’s single-thread speed, not its core count.

How This Combo Ranks

This combo, pairing the Intel Core i7-14700K with the NVIDIA GeForce RTX 4060, ranks 1,989 out of 3,710 tested combinations in Minecraft. This places it in the 46th percentile of all combos, indicating that it performs slightly below the median for this game. Given the CPU’s top-tier status (94th percentile) and the GPU’s mid-range standing (61st percentile), the combo’s rank is dragged down by the RTX 4060, which is the weaker component in this pairing.

The GPU’s nearest rivals in the benchmark database include the AMD Radeon HD 7790 (0.2% slower), AMD Radeon 780M (0.3% faster), AMD Radeon Pro 560 (0.5% faster), and AMD Radeon Pro 460 (0.7% faster). These are all older or integrated-class GPUs, yet they score within 1% of the RTX 4060 in average benchmark score, which underscores the RTX 4060’s position as a mid-range card that is not far ahead of much older hardware in synthetic tests. However, in Minecraft specifically, the RTX 4060’s 8 GB VRAM and modern architecture likely give it a practical edge over those older rivals, even if the synthetic scores are close.

The CPU’s nearest rivals, the AMD EPYC 9115 (0.1% faster), AMD Ryzen 9 7950X (0.2% faster), AMD Ryzen 9 7940HX (0.7% faster), and AMD Ryzen 7 9700F (0.9% faster), all achieve nearly identical average scores, confirming that the i7-14700K is squarely in the top tier of desktop processors. The combo’s rank of 1,989 out of 3,710 means that roughly 1,700 other combos perform better in Minecraft, which is expected given that the RTX 4060 is a mid-range GPU that is outclassed by high-end cards in this game’s higher presets.

In the context of the measured FPS data, the combo’s rank is consistent with its performance: it delivers excellent frame rates at 1080p and 1440p (290 and 183 FPS at High, respectively), but struggles at 4K Ultra (60 FPS). This suggests that the combo is well-suited for 1080p and 1440p gaming, but not for 4K at the highest settings. The rank of 1,989 is a reflection of this mixed capability, where the strong CPU is held back by the GPU’s memory bandwidth and VRAM limitations in the most demanding scenarios.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 4060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 152.0
3840x2160 Medium 121.0
3840x2160 High 96.0
3840x2160 Ultra 60.0
2560x1440 Low 291.0
2560x1440 Medium 231.0
2560x1440 High 183.0
2560x1440 Ultra 114.0
1920x1080 Low 461.0
1920x1080 Medium 365.0
1920x1080 High 290.0
1920x1080 Ultra 181.0

Minecraft with ii7-14700K + Other GPUs

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Minecraft with RTX 4060 + Other CPUs

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