Minecraft

Minecraft

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 117
1440p QHD 88 141 177 224
1080p Full HD 139 223 281 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 224
2560x1440 Medium 177
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 355
1920x1080 Medium 281
1920x1080 High 223
1920x1080 Ultra 139

Minecraft with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060, In-Depth Analysis

FAQ

Q: How does the Intel Core Ultra 7 265 compare to its nearest rivals in average benchmark score?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, placing it 0.3% ahead of the Intel Core Ultra 7 265F (64438) and 0.7% ahead of the AMD EPYC 7343 (64202). It trails the AMD EPYC 4464P by 0.3% (64823) and the AMD EPYC 9124 by 0.7% (65104).

Q: What is the RTX 2060's performance percentile relative to all GPUs?

A: The NVIDIA GeForce RTX 2060 sits at the 58th percentile among all GPUs, with an average benchmark score of 15290. It is effectively tied with the GeForce GTX 580 (15283, 0% delta) and the AMD Radeon 680M (15270, 0.1% delta).

Q: What is the best measured average FPS for this combo in Minecraft?

A: The highest measured average FPS is 355, achieved at 1920x1080 with Low settings. The next best is 281 FPS at the same resolution with Medium settings, followed by 224 FPS at 2560x1440 on Low.

Q: What is the worst measured average FPS for this combo in Minecraft?

A: The lowest measured average FPS is 46, recorded at 3840x2160 with Ultra settings. This is substantially lower than the next lowest reading, which is 74 FPS at 3840x2160 on High settings.

Q: How many total combos does this CPU-GPU pairing rank against in Minecraft?

A: The combo ranks 2881 out of 3710 tested combos in Minecraft. This places it in the lower portion of the tested field, indicating that many other CPU-GPU pairings deliver higher frame rates in this title.

Q: Does the RTX 2060 support modern graphics APIs relevant to Minecraft?

A: Yes, the RTX 2060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. These API capabilities are reflected in benchmark scores such as 1242 in 3DMark Steel Nomad DX12 and 65846 in Geekbench Vulkan.

GPU Role

The NVIDIA GeForce RTX 2060 is built on the TU106 chip using the Turing architecture, fabricated on a 12 nm process at TSMC. It carries 1920 shading units, 120 texture mapping units, and 48 raster output units, along with 30 RT cores and 240 tensor cores. The GPU operates with a base clock of 1365 MHz and a boost clock of 1680 MHz, paired with 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of memory bandwidth.

In Minecraft, the GPU's role becomes more pronounced as resolution increases. The data shows a clear progression: at 1920x1080, even Ultra settings produce 139 FPS, while at 3840x2160, Ultra drops to 46 FPS. The 6 GB VRAM capacity is sufficient for this game's textures, but the raw compute throughput — measured at 6.451 TFLOPS FP32 and 80.64 GPixel/s pixel rate — becomes the limiting factor at higher resolutions. The RTX 2060's 58th percentile ranking among all GPUs reflects its mid-range position, and the benchmark scores (14111 in Passmark G3D, 5488 in GPU compute) corroborate this.

The GPU's memory clock of 1750 MHz (14 Gbps effective) and 192-bit bus width yield the 336.0 GB/s bandwidth that helps maintain playable frame rates at 2560x1440. At 3840x2160, the pixel throughput demands exceed what the 48 ROPs can efficiently deliver, particularly at Ultra settings where the 46 FPS result indicates a hard performance ceiling. The RTX 2060's nearest rivals — the GTX 580 (0% delta), Radeon 680M (0.1% delta), and RTX 3050 OEM (0.6% delta) — all cluster within a single percentage point, underscoring that this GPU sits at a competitive knife-edge in its class.

How This Combo Ranks

The Intel Core Ultra 7 265 paired with the RTX 2060 achieves a rank of 2881 out of 3710 tested combos in Minecraft. This places the pairing in the 22nd percentile of all tested configurations, meaning roughly 4 out of 5 combos deliver higher average frame rates. The rank is heavily influenced by the GPU's mid-range standing, as the CPU is a top-tier part — the Core Ultra 7 265 sits at the 93rd percentile among all CPUs with an average benchmark score of 64640.

The disparity between the CPU's strong standing and the combo's low rank reveals that Minecraft's performance here is constrained by the GPU. The RTX 2060's 58th percentile GPU ranking, combined with its average score of 15290, drags the overall combo down relative to pairings that use higher-end graphics cards. The data indicates that the CPU is capable of feeding far more frames than the GPU can render, especially at lower resolutions where the CPU's 20 cores and 5.30 GHz boost clock are not fully utilized.

Within the context of the 3710 combos, the 2881 rank suggests that users seeking higher frame rates would benefit more from a GPU upgrade than a CPU swap. The Core Ultra 7 265's nearest rivals — the EPYC 4464P, Core Ultra 7 265F, EPYC 7343, and EPYC 9124 — all have average scores within 1% of each other, showing that the CPU is not the differentiator here. The combo's position reflects the GPU's performance envelope, which is the bottleneck in this configuration.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 355 FPS average, Medium yields 281 FPS with a minimum of 239 and maximum of 323 FPS, High settings reach 223 FPS, and Ultra drops to 139 FPS. The gap between Low and Ultra is 216 FPS, or roughly 2.6 times, showing that Minecraft's preset scaling has a substantial effect at this resolution.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low settings average 224 FPS, Medium averages 177 FPS with a range of 151 to 204 FPS, High settings produce 141 FPS, and Ultra falls to 88 FPS. The spread between Low and Ultra at this resolution is 136 FPS, indicating that the GPU is beginning to feel the increased pixel load.

At 3840x2160, the performance drops become more pronounced. Low settings still manage 117 FPS, Medium averages 93 FPS with a minimum of 79 and maximum of 107 FPS, High settings yield 74 FPS, and Ultra bottoms out at 46 FPS. The delta between Low and Ultra here is 71 FPS, but the relative drop is steeper — Ultra is only 39% of Low's performance, compared to 39% at 1440p and 39% at 1080p, showing consistent scaling behavior across resolutions.

The Medium preset is the only one with reported minimum and maximum FPS values across all three resolutions, providing the most complete picture of frame pacing. At 1080p, the 239-323 FPS range shows good consistency; at 1440p, the 151-204 FPS range tightens; and at 4K, the 79-107 FPS range narrows further, reflecting the GPU working closer to its limits.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 to 3840x2160 reveals how this combo scales with pixel count. At Low settings, the average FPS drops from 355 at 1080p to 224 at 1440p (a 37% reduction) and then to 117 at 4K (a 48% reduction from 1440p). The cumulative drop from 1080p to 4K is 238 FPS, or 67% of the 1080p value.

Medium settings follow a similar pattern: 281 FPS at 1080p, 177 FPS at 1440p (37% lower), and 93 FPS at 4K (47% lower from 1440p). High settings show 223 FPS at 1080p, 141 FPS at 1440p (37% lower), and 74 FPS at 4K (48% lower from 1440p). Ultra settings maintain the pattern: 139 FPS at 1080p, 88 FPS at 1440p (37% lower), and 46 FPS at 4K (48% lower from 1440p).

The consistent ~37% drop from 1080p to 1440p and ~48% drop from 1440p to 4K across all settings indicates that the scaling is primarily driven by pixel count rather than settings complexity. The RTX 2060's 336.0 GB/s memory bandwidth and 80.64 GPixel/s pixel rate are the key constraints here — as resolution increases, the GPU must process more fragments and access more texture data, which saturates these resources.

This scaling behavior points to the GPU as the limiting component. The CPU's 20 cores and 102.4 GB/s memory bandwidth (DDR5 dual-channel) are more than sufficient to feed the GPU at all tested resolutions. The fact that even at 1080p Ultra (139 FPS) the drop to 4K Ultra (46 FPS) follows the same proportional pattern as Low settings suggests that the GPU's compute and memory subsystems are uniformly stressed across the settings spectrum.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process at TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache. The CPU supports DDR5 memory on a dual-channel bus, providing 102.4 GB/s of memory bandwidth.

In Minecraft, the CPU's role is secondary to the GPU, as evidenced by the combo's 2881 rank among 3710 tested pairings. The CPU's benchmark scores — 42216 in Cinebench R23 multi-core and 5960 in single-core — place it at the 93rd percentile among all CPUs, yet the combo still ranks low due to the GPU bottleneck. The single-core performance is particularly relevant for Minecraft's primary game logic thread, and the 5960 Cinebench R23 single-core score suggests the CPU can handle the game's simulation load without issue.

The 20 cores and 20 threads provide ample headroom for background tasks and any modded Minecraft scenarios that might use additional threads. The 30 MB shared L3 cache helps with chunk loading and world generation data, while the 102.4 GB/s memory bandwidth ensures the CPU can quickly feed the GPU. However, the measured FPS data shows that at 1080p Low (355 FPS), the CPU is still not the limiting factor — the GPU is rendering frames as fast as it can, and the CPU is keeping up.

The CPU's nearest rivals — the EPYC 4464P (64823 score, -0.3% delta), Core Ultra 7 265F (64438, 0.3%), EPYC 7343 (64202, 0.7%), and EPYC 9124 (65104, -0.7%) — all have nearly identical average scores. This tight clustering confirms that the Core Ultra 7 265's performance is representative of its class, and any variation in Minecraft frame rates would not be attributable to CPU differences within this group.

Settings Recommendations

For the best experience with this combo, the data suggests Medium settings as the optimal choice. At 1920x1080, Medium delivers 281 FPS average with a minimum of 239 FPS, which is well above the refresh rate of most monitors. At 2560x1440, Medium still produces 177 FPS with a minimum of 151 FPS, ensuring smooth gameplay even during demanding scenes. At 3840x2160, Medium averages 93 FPS with a minimum of 79 FPS, which remains playable on 60 Hz displays.

High settings offer a marginal visual improvement over Medium but at a significant performance cost. At 1080p, High drops to 223 FPS (21% lower than Medium); at 1440p, it falls to 141 FPS (20% lower); and at 4K, it reaches 74 FPS (20% lower). The consistent 20% penalty suggests that High settings add a uniform rendering load that the RTX 2060 struggles to absorb at higher resolutions.

Ultra settings are not recommended for this combo. At 1080p, Ultra delivers 139 FPS, which is still playable but represents a 50% drop from Medium. At 1440p, Ultra falls to 88 FPS, and at 4K, it drops to 46 FPS, which is below the threshold for smooth gameplay on most displays. The 6 GB VRAM and 48 ROPs on the RTX 2060 are insufficient for Ultra presets at higher resolutions, as evidenced by the steep performance cliff.

Low settings are viable for competitive play or for users with high refresh rate displays. At 1080p, Low produces 355 FPS, which exceeds the capabilities of most 240 Hz monitors. At 1440p, Low still delivers 224 FPS, making it a strong choice for esports-style play. However, the visual quality trade-off may not be worth it for single-player or casual use, where Medium provides a better balance.

The measured data shows that Medium is the only preset with reported minimum FPS values across all resolutions, indicating that the benchmark captured consistent frame pacing. The 79 FPS minimum at 4K Medium is the lowest recorded minimum in the dataset, but it still maintains playability. For users prioritizing smoothness, Medium at 1440p (177 FPS average, 151 FPS minimum) offers the best combination of visual fidelity and performance headroom.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 224.0
2560x1440 Medium 177.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 355.0
1920x1080 Medium 281.0
1920x1080 High 223.0
1920x1080 Ultra 139.0

Minecraft with iUltra 7 265 + Other GPUs

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Minecraft with RTX 2060 + Other CPUs

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