Minecraft

Minecraft

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 118
1440p QHD 88 141 178 225
1080p Full HD 140 224 282 356

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 225
2560x1440 Medium 178
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 356
1920x1080 Medium 282
1920x1080 High 224
1920x1080 Ultra 140

Minecraft with Intel Core Ultra 7 265 + AMD Radeon RX 6600, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Minecraft with the Intel Core Ultra 7 265 and AMD Radeon RX 6600 reveals a classic GPU-bound scaling pattern as resolution increases. At 1920x1080 with High settings, the combo delivers 224 FPS average. Moving to 2560x1440 High drops that to 141 FPS, a 37% reduction, and at 3840x2160 High the average falls to 74 FPS, which is 67% below the 1080p result. This steep decline is the signature of a system where the graphics card is the primary constraint at higher pixel counts — the CPU has ample headroom to feed frames, but the RX 6600's rendering throughput diminishes as pixel count multiplies.

The scaling behavior becomes even more telling when comparing settings tiers. At 1080p Low, the combo achieves 356 FPS average, while at 4K Low it still manages 118 FPS. The drop from 1080p Low to 4K Low is a 66.9% reduction, nearly identical to the High settings drop. This consistency across settings indicates that the limiting factor is resolution-driven rasterization work rather than any specific graphics feature or setting. When a system is CPU-limited, raising resolution typically has a muted effect on FPS because the CPU work per frame stays roughly constant; here, the dramatic scaling points squarely at the GPU as the bottleneck.

At Ultra settings, the pattern intensifies. The 1080p Ultra average is 140 FPS, 1440p Ultra drops to 88 FPS (37% lower), and 4K Ultra falls to 46 FPS — a 67% reduction from 1080p Ultra. The fact that 4K Ultra produces just 46 FPS average, below the 60 FPS threshold for smooth gameplay, shows that this combo is not suited for maximum-quality 4K in Minecraft. The 4K Medium result of 93 FPS average with a min of 79 FPS and max of 107 FPS is the highest 4K tier that remains comfortably playable.

The data suggests that for 1080p and 1440p gaming, the Core Ultra 7 265 is rarely the limiting factor. At 1080p High, the 224 FPS average is well beyond what most displays can show, and the 1440p High result of 141 FPS still provides excellent headroom. The GPU begins to show its limits at 1440p Ultra (88 FPS) and becomes the clear bottleneck at 4K across all settings. This is a balanced pairing for mainstream resolutions, but users targeting 4K should expect to dial settings down to Medium or Low to maintain playable frame rates.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265 brings substantial processing resources to Minecraft, a game that has historically favored high single-thread performance but also benefits from multiple cores for chunk generation, entity updates, and modded gameplay. The CPU features 20 cores and 20 threads, with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This combination of high core count and strong boost frequency is well-suited to Minecraft's mixed workload — the game's main thread handles world interactions while background tasks can be distributed across the remaining cores.

In terms of raw compute benchmarks, the Core Ultra 7 265 posts a Cinebench R23 multi-core score of 42,216 and a single-core score of 5,960. The PassMark single-thread score of 4,689 and multithread score of 49,682 further demonstrate the CPU's capability. These figures place the processor at the 93rd percentile versus all CPUs, indicating it outperforms the vast majority of installed processors. The nearest rival comparison shows the Core Ultra 7 265 is within 0.7% of the AMD EPYC 7343's average score and 0.3% ahead of the Intel Core Ultra 7 265F, confirming it sits in a tightly contested performance tier.

For Minecraft specifically, the benchmark results show that the CPU is not the limiting factor at lower resolutions. At 1080p Low, the system produces 356 FPS average, which is an extreme frame rate that most CPUs would struggle to feed if they were the bottleneck. The fact that the RX 6600 manages to reach these numbers suggests the Core Ultra 7 265's single-thread performance — evidenced by the 5,960 Cinebench R23 single-core score — is more than adequate for Minecraft's primary game logic thread. The 20 cores also provide ample parallel processing for world generation and simulation tasks, which can become demanding in complex scenes or heavily modded instances.

The CPU's architecture, Arrow Lake on a 3 nm process from TSMC, contributes to its efficiency. With a 65 W TDP and DDR5 memory support offering 102.4 GB/s bandwidth, the processor has the memory throughput to keep the GPU fed with data. The PCIe Gen 5 interface with 20 lanes ensures the RX 6600, which uses PCIe 4.0 x8, has plenty of bandwidth available. In Minecraft, where draw calls and chunk meshes can tax the CPU-GPU data path, this robust platform helps maintain high frame rates even when the GPU is not fully saturated.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is a RDNA 2.0 architecture GPU built on a 7 nm process at TSMC, featuring the Navi 23 chip. It comes equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of memory bandwidth. The GPU's base clock is 1626 MHz, with a game clock of 2044 MHz and a boost clock of 2491 MHz. These specifications place the RX 6600 at the 63rd percentile versus all GPUs, which is a mid-range positioning — capable for 1080p and 1440p gaming, but not designed for high-refresh 4K.

In Minecraft, the GPU's role becomes evident when examining the frame rate scaling across resolutions. The 224 GB/s memory bandwidth and 8 GB VRAM are sufficient for Minecraft's texture and chunk data at 1080p and 1440p, as evidenced by the high average FPS at those resolutions. However, at 4K the GPU's compute throughput — 8.928 TFLOPS FP32 and 159.4 GPixel/s pixel rate — becomes the limiting factor. The 64 ROPs and 112 TMUs must handle the increased pixel and texture workload at 4K, which explains why the 4K Ultra average drops to 46 FPS.

The RX 6600's nearest rivals in benchmark scores are the NVIDIA Quadro K6000 (0% delta), NVIDIA GeForce RTX 4050 Mobile (-0.1% delta), and NVIDIA Tesla K20m (-0.3% delta). This grouping indicates the RX 6600's raw compute performance is comparable to these GPUs, though its modern architecture and feature set — including DirectX 12 Ultimate support and 28 ray tracing cores — provide advantages in newer titles. For Minecraft, which does not heavily utilize ray tracing unless enabled through specific shader packs, the RX 6600's traditional rasterization strength is what drives the measured results.

The GPU's memory configuration deserves attention for Minecraft. The 8 GB VRAM capacity is ample for the game's default textures and even high-resolution resource packs, but the 128-bit memory bus and 224 GB/s bandwidth can become a constraint when the game must stream large amounts of chunk data at higher resolutions. This is particularly relevant at 4K, where the pixel workload increases memory pressure. The fact that 4K High yields 74 FPS while 4K Medium yields 93 FPS suggests that reducing texture quality or draw distance settings can meaningfully alleviate the GPU's workload, but the fundamental limit remains the GPU's rasterization throughput rather than memory capacity.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested CPU-GPU combinations for Minecraft, the Intel Core Ultra 7 265 paired with the AMD Radeon RX 6600 ranks 850th out of 1,176 combos. This places the pairing in the 72nd percentile of all tested configurations, meaning roughly 28% of tested combos perform worse. While the absolute frame rates are respectable — particularly at 1080p where the system exceeds 200 FPS on High settings — the ranking reflects that many other CPU-GPU pairings deliver higher performance in Minecraft.

The ranking position is somewhat surprising given the strong CPU benchmarks. The Core Ultra 7 265 sits at the 93rd percentile among CPUs, but the RX 6600's 63rd percentile GPU placement drags the overall combo down. This is a clear case where the GPU is the performance ceiling. The data indicates that users seeking higher rankings in Minecraft would benefit more from a GPU upgrade than a CPU upgrade, as the Core Ultra 7 265 is unlikely to be the bottleneck in most scenarios.

Compared to the combo's component-level performance, the ranking reveals an interesting imbalance. The CPU's nearest rivals are all server or workstation-class processors (AMD EPYC 4464P, EPYC 7343, EPYC 9124), which suggests the Core Ultra 7 265's computational power is far beyond what Minecraft typically requires. The GPU's nearest rivals include the RTX 4050 Mobile and Quadro K6000, which are lower-tier or older products. This juxtaposition — an exceptional CPU paired with a mid-range GPU — results in a combo that excels in CPU-bound scenarios but falls short where GPU rasterization dominates, which is exactly what Minecraft's resolution scaling demonstrates.

The rank of 850 out of 1,176 also indicates that there are many combos with faster GPUs that achieve higher Minecraft frame rates. However, it is important to note that the measured FPS data shows this combo is still capable of very high frame rates at mainstream resolutions. The 1080p High average of 224 FPS and 1440p High average of 141 FPS would satisfy most gamers, even those with high-refresh-rate monitors. The ranking is a relative measure, and the absolute performance remains strong for the hardware class.

FAQ

Q: What is the best resolution to play Minecraft with this CPU-GPU combo?

A: Based on the measured FPS data, 1920x1080 provides the smoothest experience across all settings, with High settings yielding 224 FPS average and Low settings reaching 356 FPS average. At 2560x1440, High settings maintain 141 FPS average, which remains excellent for most displays. For 3840x2160, only Low (118 FPS) and Medium (93 FPS) settings deliver playable frame rates above 60 FPS.

Q: Can this combo handle 4K gaming in Minecraft?

A: The data shows 4K performance is inconsistent. At 4K High, the average FPS is 74, which is playable but not ideal for high-refresh displays. At 4K Ultra, the average drops to 46 FPS, which falls below the 60 FPS threshold for smooth gameplay. For 4K, the recommended settings are Medium (93 FPS average) or Low (118 FPS average) to maintain a comfortable frame rate.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64,640, which is 0.3% higher than the Intel Core Ultra 7 265F (64,438) and 0.7% higher than the AMD EPYC 7343 (64,202). It trails the AMD EPYC 9124 (65,104) by 0.7% and the AMD EPYC 4464P (64,823) by 0.3%. This places the CPU in a narrow performance band among its closest competitors.

Q: What is the GPU's benchmark performance relative to its nearest rivals?

A: The AMD Radeon RX 6600 has an average benchmark score of 19,036. This is exactly 0% different from the NVIDIA Quadro K6000 (19,030), 0.1% behind the NVIDIA GeForce RTX 4050 Mobile (19,049), 0.3% behind the NVIDIA Tesla K20m (19,089), and 0.4% ahead of the NVIDIA RTX 2000 Ada Generation (18,954). The GPU sits at the 63rd percentile among all GPUs.

Q: Is the FPS data measured or estimated?

A: The fact pack explicitly states "dataIsMeasured": true, confirming that the FPS figures are based on actual measurement rather than estimation or prediction. This lends credibility to the resolution scaling analysis and the specific average FPS values reported across different settings and resolutions.

Q: How much VRAM does the GPU have, and is it sufficient for Minecraft?

A: The AMD Radeon RX 6600 has 8 GB of GDDR6 memory with a 128-bit bus and 224.0 GB/s bandwidth. For Minecraft, this capacity is sufficient across all tested resolutions and settings, as the game's texture and geometry data fits comfortably within 8 GB. The performance drops at 4K are more attributable to the GPU's rasterization throughput (8.928 TFLOPS FP32) than to VRAM capacity limits.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive picture of how the Intel Core Ultra 7 265 and AMD Radeon RX 6600 perform across a matrix of resolutions and quality settings. Below is the complete breakdown of average frame rates, with minimum and maximum values where recorded.

1920x1080 (1080p)

  • Low settings: 356 FPS average
  • Medium settings: 282 FPS average, with a minimum of 240 FPS and maximum of 325 FPS
  • High settings: 224 FPS average
  • Ultra settings: 140 FPS average

At 1080p, the combo delivers exceptional performance across all settings. Even the most demanding Ultra preset maintains 140 FPS average, which is more than sufficient for high-refresh-rate gaming. The gap between Low (356 FPS) and Ultra (140 FPS) is a 60.7% reduction, indicating that graphics settings have a substantial impact on frame rate at this resolution. The Medium settings spread of 240-325 FPS shows consistent frame delivery with no significant dips.

2560x1440 (1440p)

  • Low settings: 225 FPS average
  • Medium settings: 178 FPS average, with a minimum of 151 FPS and maximum of 205 FPS
  • High settings: 141 FPS average
  • Ultra settings: 88 FPS average

At 1440p, the system remains highly capable. Low settings produce 225 FPS average, which is still excellent for competitive play. High settings at 141 FPS average comfortably exceed the 60 FPS threshold and support high-refresh displays. Ultra settings drop to 88 FPS average, which is playable but represents a 60.9% reduction from Low settings. The Medium settings range of 151-205 FPS indicates stable performance without major frame time spikes.

3840x2160 (4K)

  • Low settings: 118 FPS average
  • Medium settings: 93 FPS average, with a minimum of 79 FPS and maximum of 107 FPS
  • High settings: 74 FPS average
  • Ultra settings: 46 FPS average

At 4K, the GPU becomes the clear bottleneck. Low settings still manage 118 FPS average, which is respectable for 4K. Medium settings provide 93 FPS average with a minimum of 79 FPS, ensuring smooth gameplay. High settings drop to 74 FPS average, which is above the 60 FPS threshold but not ideal for high-refresh displays. Ultra settings fall to 46 FPS average, which is below the playable threshold for most users. The reduction from Low to Ultra at 4K is 61.0%, consistent with the pattern seen at other resolutions, but the absolute values are much lower due to the increased pixel workload.

The data across all resolutions shows a consistent pattern: Low settings provide roughly 2.5 to 3 times the frame rate of Ultra settings, and the scaling from 1080p to 4K results in approximately a 67% reduction in FPS regardless of settings tier. This uniformity underscores that the GPU's raw throughput is the limiting factor at higher resolutions, while the CPU maintains sufficient headroom to avoid becoming a bottleneck even at the highest frame rates.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 225.0
2560x1440 Medium 178.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 356.0
1920x1080 Medium 282.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Minecraft with iUltra 7 265 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6600 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.