Minecraft

Minecraft

AVERAGE FPS
153
excellent

This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 69 87 110
1440p QHD 82 132 166 210
1080p Full HD 131 209 263 332

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 87
3840x2160 High 69
3840x2160 Ultra 43
2560x1440 Low 210
2560x1440 Medium 166
2560x1440 High 132
2560x1440 Ultra 82
1920x1080 Low 332
1920x1080 Medium 263
1920x1080 High 209
1920x1080 Ultra 131

Minecraft with Intel Core i7-12700KF + Intel Arc B570, In-Depth Analysis

Minecraft is a sandbox title where frame pacing and raw throughput determine how smooth the world feels, and the combination of the Intel Core i7-12700KF with the Intel Arc B570 produces a dataset that clearly separates CPU-bound scenarios from GPU-bound ones. Across the measured resolutions, this pairing delivers playable frame rates at every preset, but the scaling pattern reveals that the Arc B570 is the primary constraint at 4K, while the Core i7-12700KF’s strong single-thread and multi-thread scores keep frame rates high at 1080p and 1440p. The combo ranks 882nd out of 1176 tested combinations, a position that reflects solid but not elite performance, with the data showing that the best experience is found at Medium settings where the balance between visual fidelity and frame rate is most favorable.

FAQ

Q: What is the combo rank of the Intel Core i7-12700KF with the Intel Arc B570 in Minecraft?

A: This specific combination ranks 882nd out of 1176 tested combos in Minecraft, placing it in the lower-middle portion of the database for this game. The rank indicates that while the pairing performs adequately, many other CPU-GPU combinations deliver higher average frame rates in this title.

Q: How does the Intel Core i7-12700KF compare to its nearest rivals in synthetic benchmarks?

A: The Core i7-12700KF has an average benchmark score of 35365, which is nearly identical to its closest rivals. It is 0.1% behind the Intel Core i7-13700T (score 35403), 0.2% ahead of the Intel Core i5-13600T (score 35305), 0.2% behind the Intel Core 5 213PE (score 35428), and 0.2% ahead of the Intel Core i7-12700K (score 35287). These tiny deltas mean the CPU is performance-equivalent to those chips in general compute.

Q: What is the GPU’s average benchmark score and how does it rank against other GPUs?

A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rival is the Intel Arc A750 with a score of 20582 (0.1% faster), while the NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% slower), the NVIDIA Quadro M4000M scores 20480 (0.4% slower), and the AMD Radeon R9 M390X scores 20662 (0.5% faster). These margins are negligible in real-world gaming.

Q: What are the measured frame rates at 1080p with Low settings?

A: At 1920x1080 with Low settings, the combination produces an average frame rate of 332 FPS. This is the highest measured result across all settings and resolutions in the dataset, indicating that the CPU is not a limiting factor at this preset.

Q: What is the lowest average frame rate recorded in the measured data?

A: The lowest average frame rate is 43 FPS, which occurs at 3840x2160 resolution with Ultra settings. This is the only measured result below 60 FPS, showing that the Arc B570 struggles to maintain smooth gameplay at 4K with maximum settings.

Q: Does the data include minimum or maximum frame rates for all settings?

A: No, the dataset only provides minimum and maximum frame rates for Medium settings at each resolution. For 1920x1080 Medium, the min is 224 FPS and max is 303 FPS; for 2560x1440 Medium, the min is 141 FPS and max is 191 FPS; for 3840x2160 Medium, the min is 74 FPS and max is 100 FPS. All other settings only report average FPS.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and uses the BMG-G21 chip, manufactured on a 5 nm process by TSMC. The GPU has 2304 shading units, 144 texture mapping units, and 80 raster operations pipelines, with 18 ray tracing cores. Its base and boost clocks are both 2500 MHz, which is a single fixed clock speed with no dynamic boost range. The memory subsystem consists of 10 GB of GDDR6 on a 160-bit bus, running at 2375 MHz with an effective data rate of 19 Gbps, yielding a bandwidth of 380.0 GB/s. These specifications produce a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, with FP32 compute rated at 11.52 TFLOPS and FP16 at 23.04 TFLOPS.

In Minecraft, the GPU’s role becomes evident when examining the frame rate drops from 1080p to 4K. At Low settings, the average FPS falls from 332 at 1080p to 210 at 1440p and then to 110 at 4K, which is a drop of 36.7% from 1080p to 1440p and 47.6% from 1440p to 4K. This steep decline indicates that the Arc B570’s pixel throughput and memory bandwidth are being taxed heavily as resolution increases. The GPU’s 380.0 GB/s bandwidth and 200.0 GPixel/s pixel rate are sufficient for 1080p and 1440p gaming, but at 4K Ultra, the rendering load overwhelms the card, resulting in an average of just 43 FPS.

The GPU’s fixed 2500 MHz clock means there is no thermal or power-based boost headroom, so performance is consistent across workloads. The 10 GB VRAM capacity is not a limiting factor in Minecraft at the measured settings, as the game’s textures and geometry demands are modest compared to newer AAA titles. However, the 160-bit memory bus and 19 Gbps effective speed do constrain the card’s ability to maintain high frame rates at 4K, where the fill rate requirements are quadruple those of 1080p. The Arc B570’s passmark G3D score of 14195 places it in the 65th percentile of all GPUs, which aligns with its measured performance as a mid-range card rather than a high-end one.

Resolution Scaling

The measured data shows a clear pattern of frame rate degradation as resolution increases, which is characteristic of a GPU-bound scenario at higher pixel counts. At Low settings, the average FPS goes from 332 at 1920x1080 to 210 at 2560x1440 (a 36.7% reduction) and then to 110 at 3840x2160 (a 47.6% reduction from 1440p). This nonlinear scaling indicates that the Arc B570 is being pushed progressively harder, with the 4K resolution requiring four times the pixel fill rate of 1080p. The CPU’s contribution becomes less relevant as resolution rises, because the GPU’s rendering pipeline becomes the bottleneck.

At Medium settings, the same trend is visible but with lower absolute numbers. The average FPS is 263 at 1080p, 166 at 1440p, and 87 at 4K. The percentage drop from 1080p to 1440p is 36.9%, and from 1440p to 4K is 47.6%, which is almost identical to the Low settings scaling. This consistency suggests that the GPU’s workload scales uniformly with pixel count regardless of the preset, and that the CPU is not introducing additional bottlenecks at Medium settings. The minimum frame rates at Medium also scale proportionally: 224 at 1080p, 141 at 1440p, and 74 at 4K.

High settings show a slightly different pattern. At 1080p, the average is 209 FPS; at 1440p, it drops to 132 FPS (a 36.8% reduction); and at 4K, it falls to 69 FPS (a 47.7% reduction from 1440p). The proportional drops are nearly identical to Low and Medium, which indicates that the High preset adds a fixed overhead that scales with resolution. Ultra settings, however, show a more dramatic decline: 131 FPS at 1080p, 82 FPS at 1440p (a 37.4% drop), and 43 FPS at 4K (a 47.6% drop from 1440p). The fact that the percentage drops are so consistent across all four presets points to a pure GPU fill-rate limitation at higher resolutions, with the Core i7-12700KF providing ample headroom throughout.

The data suggests that the limiting component shifts from CPU to GPU as resolution increases. At 1080p, the Core i7-12700KF’s strong single-thread performance (3dmark single-thread score of 1043 and passmark single-thread score of 3984) allows the GPU to push frame rates well above 200 FPS at Low and Medium settings. At 4K, the Arc B570’s pixel rate and bandwidth become the constraining factors, as evidenced by the fact that even at Low settings, the card cannot exceed 110 FPS average. The 4K Ultra result of 43 FPS is the clearest indicator that the GPU is the bottleneck, as no CPU improvement could overcome the rendering load at that resolution and preset.

How This Combo Ranks

The combo rank of 882 out of 1176 tested combinations places this pairing in the 75th percentile of all tested combos in Minecraft, meaning that roughly one-quarter of tested combinations perform worse. However, this rank is lower than the individual component percentiles would suggest: the CPU sits in the 85th percentile of all CPUs, and the GPU sits in the 65th percentile of all GPUs. The gap between the component percentiles and the combo rank indicates that Minecraft’s performance is not purely additive; the game’s engine places particular demands that this specific pairing does not fully satisfy.

The CPU’s nearest rivals in synthetic benchmarks are all within 0.2% of its average score of 35365, which means the Core i7-12700KF is effectively interchangeable with the Core i7-13700T, Core i5-13600T, Core 5 213PE, and Core i7-12700K in terms of raw compute. The GPU’s nearest rivals are similarly close, with the Arc A750, RTX 3070 Mobile, Quadro M4000M, and R9 M390X all within 0.5% of the Arc B570’s average score of 20556. If the combo rank were determined solely by component averages, this pairing would likely rank higher than 882nd, but Minecraft’s specific rendering characteristics and the game’s sensitivity to certain architectural features pull the rank down.

The rank of 882 out of 1176 means there are 294 tested combos that perform worse, but also 881 combos that perform better. This places the pairing in the lower half of the distribution, which is surprising given that both components are modern and comparatively strong in their respective categories. The data suggests that Minecraft may favor NVIDIA or AMD GPUs for certain rendering paths, or that the Arc B570’s driver overhead in this particular title reduces its effective performance relative to its synthetic scores. The measured FPS at 1080p Low (332 FPS) is high in absolute terms, but many other combos in the database likely exceed that figure, pushing this pairing’s rank down.

The combo rank also reflects the fact that the Core i7-12700KF is a 12th-gen part, and newer CPUs with higher single-thread scores might extract more performance from the Arc B570 at lower resolutions. The CPU’s 3dmark single-thread score of 1043 and cinebench R23 single-core score of 4071 are strong, but not top-tier, and Minecraft’s primary thread can become a bottleneck at very high frame rates. The data indicates that this combo is capable but not exceptional, and users seeking higher ranks would need either a faster CPU or a more powerful GPU.

Settings Recommendations

Based on the measured frame rates, the Medium preset offers the best balance between visual quality and performance across all three resolutions. At 1080p Medium, the average FPS is 263, with a minimum of 224 and a maximum of 303, which provides a smooth experience on high-refresh-rate monitors. At 1440p Medium, the average drops to 166 FPS, with a minimum of 141 and a maximum of 191, which is still well above the 60 FPS threshold for comfortable gameplay. At 4K Medium, the average is 87 FPS, with a minimum of 74 and a maximum of 100, which is playable and only slightly below the High preset’s 69 FPS average at 4K.

The High preset is the next best choice, but it comes with a significant frame rate penalty at higher resolutions. At 1080p High, the average is 209 FPS, which is 20.5% lower than Medium. At 1440p High, the average is 132 FPS, which is 20.5% lower than Medium. At 4K High, the average is 69 FPS, which is 20.7% lower than Medium. The consistency of this 20% penalty suggests that High settings add a uniform amount of shading and texture work, but the visual improvement may not justify the frame rate drop, particularly at 4K where 69 FPS is borderline.

The Low preset is only recommended for competitive play at 1080p, where the 332 FPS average provides maximum responsiveness. At 1440p Low, the 210 FPS average is still excellent, but at 4K Low, the 110 FPS average is barely better than Medium’s 87 FPS, and the visual quality loss is substantial. The Ultra preset is not recommended at any resolution: at 1080p it produces 131 FPS (50.2% lower than Medium), at 1440p it produces 82 FPS (50.6% lower), and at 4K it produces 43 FPS (50.6% lower), which is below the playable threshold. The data clearly shows that Ultra settings offer diminishing returns, as the performance penalty is roughly 50% across all resolutions.

For users with a 1080p monitor, Medium is the sweet spot, delivering 263 FPS with minimal visual compromise. For 1440p users, Medium at 166 FPS is the best choice, as High at 132 FPS is still playable but the extra visual fidelity may not be worth the 20% frame rate loss. For 4K users, Medium at 87 FPS is the only recommended preset, as High at 69 FPS is borderline and Ultra at 43 FPS is not smooth. The minimum frame rates at Medium (224 at 1080p, 141 at 1440p, 74 at 4K) indicate that frame pacing is consistent, with no severe stutters or drops.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are 332 FPS at Low, 263 FPS at Medium, 209 FPS at High, and 131 FPS at Ultra. The Medium preset is the only one with reported minimum and maximum values: 224 FPS minimum and 303 FPS maximum. The spread between Low and Ultra is 201 FPS, with Low being 2.5 times faster than Ultra. The data shows a consistent step-down of roughly 20% when moving from Low to Medium, from Medium to High, and from High to Ultra, except for the larger jump from High (209) to Ultra (131), which is a 37.3% reduction. This suggests that Ultra settings include a disproportionately expensive effect, such as advanced lighting or shadow rendering.

At 2560x1440, the average frame rates are 210 FPS at Low, 166 FPS at Medium, 132 FPS at High, and 82 FPS at Ultra. The Medium preset shows a minimum of 141 FPS and a maximum of 191 FPS. The difference between Low and Ultra is 128 FPS, with Low being 2.6 times faster than Ultra. The scaling from 1080p to 1440p is consistent across presets: Low drops by 36.7%, Medium by 36.9%, High by 36.8%, and Ultra by 37.4%. This uniform percentage drop confirms that the GPU’s pixel throughput is the limiting factor, as the relative performance between presets remains constant when resolution increases.

At 3840x2160, the average frame rates are 110 FPS at Low, 87 FPS at Medium, 69 FPS at High, and 43 FPS at Ultra. The Medium preset has a minimum of 74 FPS and a maximum of 100 FPS. The Low preset at 4K (110 FPS) is slower than the 1080p Ultra preset (131 FPS), which shows how dramatically the resolution impacts the Arc B570’s performance. The Ultra preset at 4K is the only measured result below 60 FPS, making it unsuitable for smooth gameplay. The scaling from 1440p to 4K is also consistent: Low drops by 47.6%, Medium by 47.6%, High by 47.7%, and Ultra by 47.6%, which reinforces that the GPU’s fill rate scales linearly with pixel count.

Comparing the same preset across resolutions, the largest absolute drop occurs at Low settings, where the frame rate falls from 332 at 1080p to 110 at 4K, a reduction of 222 FPS. At Medium, the drop is 176 FPS (from 263 to 87), at High it is 140 FPS (from 209 to 69), and at Ultra it is 88 FPS (from 131 to 43). The relative drops are all around 60-70% from 1080p to 4K, indicating that no preset is immune to the GPU’s resolution scaling limitations. The data suggests that for a consistently smooth experience across all resolutions, Medium is the only preset that maintains above 60 FPS at 4K, while Low and Medium both provide excellent frame rates at 1080p and 1440p.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + Intel Arc B570 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 87.0
3840x2160 High 69.0
3840x2160 Ultra 43.0
2560x1440 Low 210.0
2560x1440 Medium 166.0
2560x1440 High 132.0
2560x1440 Ultra 82.0
1920x1080 Low 332.0
1920x1080 Medium 263.0
1920x1080 High 209.0
1920x1080 Ultra 131.0

Minecraft with ii7-12700KF + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B570 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii7-12700KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.