Minecraft

Minecraft

AVERAGE FPS
153
excellent

This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 69 87 110
1440p QHD 82 132 166 210
1080p Full HD 131 209 263 332

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 87
3840x2160 High 69
3840x2160 Ultra 43
2560x1440 Low 210
2560x1440 Medium 166
2560x1440 High 132
2560x1440 Ultra 82
1920x1080 Low 332
1920x1080 Medium 263
1920x1080 High 209
1920x1080 Ultra 131

Minecraft with Intel Core i7-12700K + Intel Arc B570, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B570 delivers a highly capable Minecraft experience, with measured average frame rates ranging from 43 FPS at 4K Ultra to 332 FPS at 1080p Low. This combination ranks 882nd out of 1176 tested combos for this game, placing it in the lower-middle portion of the database, yet the actual performance data shows that this pairing is more than sufficient for smooth gameplay at most settings, with the caveat that the highest quality preset at 4K will challenge the system. The data indicates a clear trend: this combo excels at 1080p and 1440p, where it easily surpasses the 60 FPS threshold at every settings level, while 4K performance hinges on the chosen graphics preset, with only the Low and Medium settings providing consistently playable results.

Settings Recommendations

The measured FPS data for this Intel Core i7-12700K and Intel Arc B570 combination points to the Medium preset as the best balance of visual quality and performance across all tested resolutions. At 1920x1080, the Medium preset delivers an average of 263 FPS, with a minimum of 224 FPS and a maximum of 303 FPS, which is a substantial margin above the 60 FPS target and leaves considerable headroom for demanding scenes or background tasks. Moving to 2560x1440, the Medium preset still achieves an impressive 166 FPS average, with a minimum of 141 FPS and a maximum of 191 FPS, ensuring a fluid experience on higher-resolution monitors. Even at 3840x2160, the Medium preset maintains an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS, which is the only 4K settings level that provides a consistent experience above the 60 FPS mark without significant dips.

The High preset is a viable alternative for users who prioritize visual fidelity over raw frame rates, but it comes with a notable performance cost at higher resolutions. At 1080p, High produces an average of 209 FPS, which remains excellent, and at 1440p it still delivers a strong 132 FPS average. However, at 4K, the High preset drops to an average of 69 FPS, which is just above the 60 FPS threshold but leaves no headroom for frame-time spikes or complex in-game events. The Ultra preset is the most demanding option and is only recommended for 1080p or 1440p displays, where it achieves 131 FPS and 82 FPS averages respectively, but at 4K it falls to a 43 FPS average, which is below the standard for smooth gameplay. The Low preset, while delivering the highest frame rates, 332 FPS at 1080p, 210 FPS at 1440p, and 110 FPS at 4K, sacrifices too much visual detail for most players, making Medium the clear recommendation for this configuration.

GPU Role

The Intel Arc B570 is the primary driver of the performance differences seen across the measured FPS data, with its 10 GB of GDDR6 memory on a 160-bit bus providing 380.0 GB/s of bandwidth. This memory configuration is well-suited for Minecraft’s texture handling, as the game can become memory-intensive with high-resolution texture packs, though the data in this pack reflects standard settings. The GPU operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, which is a fixed clock speed that ensures consistent performance across all scenarios. The Arc B570’s 2304 shading units, 144 texture mapping units, and 80 raster output pipelines contribute to its ability to handle the game’s rendering workload, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s.

The GPU’s raw compute capabilities, measured at 11.52 TFLOPS for FP32 operations, are evident in the frame rate scaling across settings. When moving from Low to Ultra at 1080p, the average FPS drops from 332 to 131, a reduction of over 60%, which underscores how much the shading and texture work increases with each preset tier. The Arc B570’s 18 ray tracing cores are present, but Minecraft’s standard rendering path in this data does not appear to leverage them heavily, as the performance deltas between presets are consistent with traditional rasterization workloads. The GPU’s 150 W TDP and dual-slot design indicate a mid-range power envelope, and the measured results show that this card is well-matched to the CPU for this title, as neither component consistently bottlenecks the other across the tested range. The GPU’s percentile ranking of 65 against all GPUs in the database, with an average benchmark score of 20556, places it in the mainstream performance tier, which aligns with the observed gameplay results.

How This Combo Ranks

The combination of the Intel Core i7-12700K and Intel Arc B570 ranks 882nd out of 1176 tested combos for Minecraft, which places it in the 75th percentile of the tested pool, meaning about 25% of configurations perform worse and 75% perform better. This rank reflects the Arc B570’s position as a mid-range GPU rather than a top-tier performer, as the CPU is notably stronger in the broader benchmark landscape. The Intel Core i7-12700K alone holds the 84th percentile against all CPUs, with an average benchmark score of 35287, while the Arc B570 holds the 65th percentile against all GPUs with an average score of 20556. The disparity between these percentile rankings suggests that the GPU is the limiting factor in this pairing for Minecraft, as the CPU has more relative headroom in synthetic tests than the GPU does.

Looking at the CPU’s nearest rivals, the Intel Core i5-13600T has an average score of 35305, which is 0.1% higher than the i7-12700K’s 35287, indicating that these processors are effectively equivalent in overall compute performance. Similarly, the Intel Core i7-12700KF scores 35365, just 0.2% higher, and the Intel Core i7-13700T scores 35403, 0.3% higher, while the Intel Core 5 213PE scores 35428, 0.4% higher. These minuscule deltas mean that swapping the i7-12700K for any of these rivals would have a negligible impact on Minecraft performance, as the game’s frame rates are more dependent on the GPU. On the GPU side, the Arc B570’s nearest rival is the NVIDIA GeForce RTX 3070 Mobile, which scores 20534, just 0.1% lower, and the Intel Arc A750 scores 20582, 0.1% higher, showing that these three GPUs are virtually indistinguishable in aggregate benchmarks. The AMD Radeon R9 M390X scores 20662, 0.5% higher, and the NVIDIA Quadro M4000M scores 20480, 0.4% lower, but none of these differences would translate into meaningful FPS changes in Minecraft based on the measured data.

Measured FPS Breakdown

At 1920x1080, the measured FPS data shows a clear progression across settings. The Low preset delivers the highest average at 332 FPS, with no minimum or maximum values recorded. The Medium preset produces an average of 263 FPS, with a minimum of 224 FPS and a maximum of 303 FPS, indicating a stable frame time distribution. The High preset averages 209 FPS, while the Ultra preset averages 131 FPS, which is still well above the 60 FPS threshold for smooth play. The performance drop from Low to Ultra is significant, with the Ultra preset delivering only 39.5% of the Low preset’s average FPS, which highlights the substantial increase in rendering work at the highest quality settings.

At 2560x1440, the same pattern emerges but with lower absolute numbers. The Low preset averages 210 FPS, which is still exceptionally high for a 1440p resolution. The Medium preset averages 166 FPS, with a minimum of 141 FPS and a maximum of 191 FPS, providing a consistent and fluid experience. The High preset averages 132 FPS, and the Ultra preset averages 82 FPS, which remains above 60 FPS but with less headroom. The relative scaling from Low to Ultra at 1440p shows the Ultra preset delivering 39.0% of the Low preset’s average FPS, which is nearly identical to the 1080p scaling, suggesting that the GPU is handling the resolution increase efficiently without introducing a disproportionate performance penalty.

At 3840x2160, the performance metrics become more constrained. The Low preset averages 110 FPS, which is still playable but noticeably lower than the 332 FPS at 1080p. The Medium preset averages 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS, which is the best 4K option for maintaining a consistent frame rate above 60 FPS. The High preset averages 69 FPS, which is just above the 60 FPS target but leaves no margin for demanding scenes. The Ultra preset averages 43 FPS, which falls below the standard for smooth gameplay and is not recommended at this resolution. The data shows that the Ultra preset at 4K is the only tested configuration that fails to reach 60 FPS average, and even the High preset is marginal, while Medium and Low provide the only comfortable 4K experiences.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals how the combo’s performance scales with pixel count, and the data shows a clear pattern of diminishing returns at higher resolutions. At Low settings, the average FPS drops from 332 at 1080p to 210 at 1440p, a reduction of 36.7%, and then to 110 at 4K, a further reduction of 47.6% from the 1440p figure. This scaling is consistent with the GPU becoming more heavily loaded as the pixel count increases, and the large drop from 1440p to 4K suggests that the Arc B570’s memory bandwidth and fill rate are being taxed at the higher resolution. At Medium settings, the average FPS goes from 263 at 1080p to 166 at 1440p, a 36.9% decrease, and then to 87 at 4K, a 47.6% decrease from 1440p, which mirrors the Low preset’s scaling almost exactly.

At High settings, the average FPS drops from 209 at 1080p to 132 at 1440p, a 36.8% decrease, and then to 69 at 4K, a 47.7% decrease from 1440p. This consistent pattern across all settings indicates that the GPU is the primary limiting component when moving to higher resolutions, as the CPU’s role in frame production becomes less relevant once the pixel workload increases. At Ultra settings, the average FPS falls from 131 at 1080p to 82 at 1440p, a 37.4% decrease, and then to 43 at 4K, a 47.6% decrease from 1440p. The fact that the percentage drops are nearly uniform across all settings, around 37% for the 1080p-to-1440p step and around 48% for the 1440p-to-4K step, shows that the scaling is driven by resolution rather than settings complexity. This suggests that the Arc B570’s rendering throughput scales predictably with pixel count, and the CPU is not introducing a bottleneck that would cause the frame rate to plateau at lower resolutions.

CPU Role

The Intel Core i7-12700K plays a supporting role in this combo’s Minecraft performance, as the game’s frame rates are primarily governed by the GPU, but the CPU’s capabilities ensure that it never becomes a limiting factor at the tested settings. The processor features 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, which provides ample single-thread performance for Minecraft’s primary game logic and world generation tasks. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache, which helps reduce memory latency for frequently accessed data. The Alder Lake architecture, built on Intel’s 10 nm process, delivers strong single-core performance, as evidenced by its 3DMark single-thread score of 1043 and Cinebench R23 single-core score of 1850.5.

The CPU’s multithreaded capabilities are also robust, with a 3DMark max-threads score of 9979, a Cinebench R23 multicore score of 19784, and a Geekbench multicore score of 15790, but Minecraft does not typically scale well across many cores. The data shows that at 1080p with Low settings, the combo achieves 332 FPS, which is high enough that the CPU’s single-thread performance is likely the upper bound, but the GPU still has headroom at lower resolutions. At higher resolutions, the CPU’s role diminishes further, as the GPU becomes the bottleneck, and the i7-12700K’s 12 cores and 20 threads are more than sufficient to feed the Arc B570 without causing frame rate drops. The CPU’s benchmark scores place it in the 84th percentile against all CPUs, and its nearest rivals all score within 0.4% of its average benchmark score of 35287, indicating that any of these processors would deliver nearly identical Minecraft performance when paired with the same GPU. The i7-12700K’s memory support for DDR4 and DDR5, with a dual-channel bus, provides adequate bandwidth for the GPU to access game assets, and the PCIe Gen 4 interface with 20 lanes ensures that the Arc B570’s PCIe 4.0 x8 connection is fully utilized without any interface-related bottlenecks.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B570 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 87.0
3840x2160 High 69.0
3840x2160 Ultra 43.0
2560x1440 Low 210.0
2560x1440 Medium 166.0
2560x1440 High 132.0
2560x1440 Ultra 82.0
1920x1080 Low 332.0
1920x1080 Medium 263.0
1920x1080 High 209.0
1920x1080 Ultra 131.0

Minecraft with ii7-12700K + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B570 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.