Minecraft

Minecraft

AVERAGE FPS
357
excellent

This combination delivers exceptional performance with an average of 357 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 169 213 269
1440p QHD 202 323 407 514
1080p Full HD 320 512 598 651

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 269
3840x2160 Medium 213
3840x2160 High 169
3840x2160 Ultra 106
2560x1440 Low 514
2560x1440 Medium 407
2560x1440 High 323
2560x1440 Ultra 202
1920x1080 Low 651
1920x1080 Medium 598
1920x1080 High 512
1920x1080 Ultra 320

Minecraft with Intel Core i5-12400 + NVIDIA GeForce RTX 4080, In-Depth Analysis

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 4080 delivers extraordinary performance in Minecraft, with the data indicating that the combination is overwhelmingly GPU-limited at lower resolutions and progressively more balanced as resolution increases. At 1080p, the system produces frame rates exceeding 500 FPS on most settings, which suggests the CPU is the primary bottleneck in this scenario, while at 4K, the scaling pattern reveals a shift toward GPU-bound operation. The measured results place this combo at rank 287 out of 3710 tested configurations, placing it in the top 8% of all recorded pairings for this title.

Resolution Scaling

The FPS progression from 1080p to 4K reveals a classic bottleneck transition. At 1920x1080 with High settings, the system achieves 512 FPS, which drops to 323 FPS at 2560x1440 and further to 169 FPS at 3840x2160. This represents a 37% reduction from 1080p to 1440p, and a 67% reduction from 1080p to 4K. The pattern indicates that at 1080p, the frame rate is constrained by the CPU’s ability to feed the GPU, as the RTX 4080 has ample headroom to render far more frames than the processor can dispatch.

At 4K resolution, the scaling becomes more linear with GPU load. The jump from Medium to High at 4K shows a 44 FPS difference (213 to 169 FPS), while the jump from High to Ultra shows a 63 FPS difference (169 to 106 FPS). This steep drop at Ultra settings suggests that the GPU’s shading units and memory bandwidth are being fully utilized, with the 716.8 GB/s bandwidth and 48.74 TFLOPS FP32 throughput becoming the limiting factors. The 4K Ultra result of 106 FPS is still highly playable, but it represents the only configuration in the measured data where the system dips below the 144 Hz refresh rate threshold.

Comparing the Low settings across resolutions reveals the CPU bottleneck most clearly. At 1080p Low, the system produces 651 FPS, which is the highest measured value in the entire dataset. At 1440p Low, it drops to 514 FPS, and at 4K Low, it reaches 269 FPS. The fact that Low settings at 4K still produces 269 FPS indicates that even at this demanding resolution, the CPU is still keeping pace with the GPU’s minimal workload. The scaling from 1440p Low to 4K Low shows a 48% reduction, which is nearly proportional to the pixel count increase (2.25x pixels), suggesting the GPU is becoming the primary constraint even at Low settings in 4K.

How This Combo Ranks

The combination of Intel Core i5-12400 and NVIDIA GeForce RTX 4080 achieves a combo rank of 287 out of 3710 tested configurations in Minecraft. This places the pairing in the 92nd percentile of all recorded combos, indicating that it outperforms the vast majority of systems tested for this game. The ranking reflects the synergy between the CPU’s strong single-thread performance and the GPU’s massive rasterization throughput.

The CPU alone ranks at the 72nd percentile against all processors, with an average benchmark score of 18683. Its nearest rival, the AMD EPYC 7643, scores 18697, representing a negligible 0.1% difference. This proximity in scores suggests that the i5-12400’s 6-core, 12-thread configuration with a 4.40 GHz boost clock provides competitive performance for Minecraft’s workload, which is primarily single-threaded. The Intel Core i7-1355U sits 0.3% higher at 18730, while the AMD Ryzen AI 5 330 is 0.7% ahead at 18811. The Intel Core i3-14100F trails by 0.9% at 18519.

The GPU ranks at the 86th percentile against all graphics cards, with an average benchmark score of 54247. Its closest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54209, a mere 0.1% difference, which is within measurement noise. The AMD Radeon Pro W5700X is 1.1% higher at 54828, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S are 2.6% and 2.7% higher respectively. This GPU performance profile, combined with the CPU’s 72nd percentile ranking, produces the 92nd percentile combo ranking, which indicates that the pairing is greater than the sum of its parts for this specific title.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings based on display refresh rate. For 1080p displays with 144 Hz refresh rates, even Ultra settings at 320 FPS provide more than double the necessary frame rate, making Ultra the recommended choice without any performance compromise. The 1080p Medium setting offers 598 FPS with a minimum of 509 FPS and maximum of 688 FPS, while High delivers 512 FPS, both of which are far beyond any display’s capability.

For 1440p displays, Ultra settings at 202 FPS still exceed 144 Hz requirements, though the margin narrows. High settings at 323 FPS provide substantial headroom, while Medium at 407 FPS offers the highest frame rate with recorded minimum and maximum values of 346 and 468 FPS respectively. The data suggests that 1440p Ultra is the best balance for visual quality, as the 202 FPS average remains well above refresh rate thresholds for most gaming monitors.

At 4K resolution, the recommendations become more nuanced. Ultra settings at 106 FPS are suitable for 60 Hz displays but fall short of 144 Hz requirements. High settings at 169 FPS provide enough headroom for 144 Hz displays, while Medium at 213 FPS with a minimum of 181 FPS ensures consistent performance above 144 Hz. For 4K gaming, High settings offer the best experience, as they maintain frame rates above 144 Hz while providing significantly better visual quality than Medium. The 4K Low setting at 269 FPS is unnecessary unless the user prioritizes maximum frame rate over all visual fidelity.

Measured FPS Breakdown

At 1920x1080, the system demonstrates exceptional performance across all settings. Low settings produce 651 FPS average, Medium produces 598 FPS with a minimum of 509 and maximum of 688, High produces 512 FPS, and Ultra produces 320 FPS. The progression from Low to Ultra shows a 51% reduction in frame rate, which is substantial but still leaves all settings far above playable thresholds.

At 2560x1440, the frame rates remain remarkably high. Low settings achieve 514 FPS, Medium achieves 407 FPS with a minimum of 346 and maximum of 468, High achieves 323 FPS, and Ultra achieves 202 FPS. The drop from 1080p to 1440p at Low settings is 21%, while at Ultra settings the drop is 37%, indicating that the GPU load increases more steeply with resolution at higher settings.

At 3840x2160, the performance scales as expected with the 4x pixel count increase from 1080p. Low settings deliver 269 FPS, Medium delivers 213 FPS with a minimum of 181 and maximum of 245, High delivers 169 FPS, and Ultra delivers 106 FPS. The Ultra setting at 4K is the only measured configuration that falls below 120 FPS, making it the most demanding setup in the dataset. The Medium setting at 4K shows the largest variance between minimum and maximum FPS (64 FPS spread), suggesting occasional frame time spikes during complex scene rendering.

FAQ

Q: Is this combination capable of 4K gaming at high refresh rates?

A: Yes, the data shows High settings at 4K produce 169 FPS average, which exceeds 144 Hz refresh rates. Even Ultra settings at 4K achieve 106 FPS, suitable for 60 Hz displays but not for 144 Hz monitors.

Q: How does the CPU bottleneck manifest in this game?

A: At 1080p Low settings, the system produces 651 FPS, which is the maximum measured value. The relatively modest drop to 514 FPS at 1440p Low and 269 FPS at 4K Low indicates that the CPU is the limiting factor at lower resolutions, while the GPU becomes more dominant as resolution increases.

Q: What is the best settings configuration for competitive play?

A: For maximum frame rates, 1080p Low at 651 FPS or 1440p Low at 514 FPS provide the highest measured performance. However, even 4K High at 169 FPS exceeds competitive refresh rate requirements, so visual quality can be prioritized without sacrificing responsiveness.

Q: How does this combo compare to other tested configurations?

A: The combination ranks 287th out of 3710 tested combos, placing it in the top 8% of all pairings. The CPU ranks at the 72nd percentile among processors, and the GPU ranks at the 86th percentile among graphics cards.

Q: Does the RTX 4080’s 16 GB VRAM provide sufficient memory for Minecraft?

A: The 16 GB GDDR6X memory with 716.8 GB/s bandwidth is more than adequate for this game. The measured FPS at 4K Ultra (106 FPS) shows no indication of memory capacity limitations, as the frame rates remain consistently high across all resolutions.

Q: What frame rates can be expected at 1440p with maximum settings?

A: At 2560x1440 Ultra settings, the system produces 202 FPS average. This is more than sufficient for 144 Hz displays and provides substantial headroom even for 240 Hz monitors.

CPU Role

The Intel Core i5-12400 features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This configuration, built on the Alder Lake architecture with an 18 MB shared L3 cache, delivers single-threaded performance that is critical for Minecraft’s primarily CPU-bound rendering pipeline. The CPU’s benchmark results show a Cinebench R23 single-core score of 2257 and a multi-core score of 15989, indicating strong per-thread performance that translates directly to frame generation in this title.

The CPU’s 3DMark scores reveal its scaling characteristics: 910 for single-thread, 1692 for 2-threads, 3012 for 4-threads, 4745 for 8-threads, and 5890 for max threads. The diminishing returns beyond 4 threads suggest that Minecraft benefits most from the first few cores, which aligns with the game’s limited multi-threading. The Passmark single-thread score of 3456 further confirms the CPU’s ability to handle the game’s primary thread efficiently.

The CPU’s performance relative to its rivals shows it is well-matched for this workload. The AMD EPYC 7643, a server-class processor, scores only 0.1% higher on average, while the Intel Core i7-1355U is 0.3% higher. This indicates that the i5-12400’s combination of high boost clock and efficient architecture makes it competitive with far more expensive processors for gaming workloads. The CPU’s 72nd percentile ranking against all processors suggests that while it is not a top-tier chip by synthetic benchmarks, its real-world gaming performance is enhanced by the specific demands of Minecraft’s engine.

GPU Role

The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, providing the massive rasterization throughput that Minecraft requires for high-resolution rendering. The GPU features 9728 shading units, 304 TMUs, and 112 ROPs, with a base clock of 2205 MHz and a boost clock of 2505 MHz. This configuration delivers 48.74 TFLOPS of FP32 performance and a texture rate of 761.5 GTexel/s, which are the key metrics for determining the GPU’s ability to fill pixels in this block-based world.

The 16 GB of GDDR6X memory operates at 1400 MHz (22.4 Gbps effective) across a 256-bit bus, providing 716.8 GB/s of bandwidth. This memory configuration is particularly relevant for Minecraft’s large texture atlases and chunk data, though the measured frame rates suggest that bandwidth is not a limiting factor at any tested resolution. The GPU’s pixel rate of 280.6 GPixel/s and ROP count of 112 are more significant for the game’s fill-rate demands, especially at 4K resolution.

The GPU’s benchmark scores highlight its compute capabilities: 3DMark Steel Nomad DX12 score of 6567, Geekbench OpenCL score of 214739, and Geekbench Vulkan score of 263779. The Passmark G3D score of 34457 and GPU Compute score of 20671 further demonstrate the GPU’s raw processing power. The RTX 4080’s performance relative to its nearest rivals shows it is closely matched with the RTX 4080 SUPER (0.1% difference), while the AMD Radeon Pro W5700X is 1.1% higher and the AMD Radeon RX 6750 GRE 12 GB is 2.6% higher. This positioning at the 86th percentile among all GPUs indicates that the RTX 4080 provides near-flagship performance, which is more than sufficient for Minecraft’s requirements at any resolution and setting combination.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 4080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 269.0
3840x2160 Medium 213.0
3840x2160 High 169.0
3840x2160 Ultra 106.0
2560x1440 Low 514.0
2560x1440 Medium 407.0
2560x1440 High 323.0
2560x1440 Ultra 202.0
1920x1080 Low 651.0
1920x1080 Medium 598.0
1920x1080 High 512.0
1920x1080 Ultra 320.0

Minecraft with ii5-12400 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.