Archeage

Archeage

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 63 92 104
1440p QHD 75 110 161 181
1080p Full HD 111 163 221 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 104
3840x2160 Medium 92
3840x2160 High 63
3840x2160 Ultra 43
2560x1440 Low 181
2560x1440 Medium 161
2560x1440 High 110
2560x1440 Ultra 75
1920x1080 Low 230
1920x1080 Medium 221
1920x1080 High 163
1920x1080 Ultra 111

Archeage with Intel Core i5-12400 + NVIDIA GeForce RTX 4080, In-Depth Analysis

Archeage, a 2014 MMORPG, is not typically the first title that comes to mind when discussing high-end hardware, yet the data for the Intel Core i5-12400 and NVIDIA GeForce RTX 4080 combination reveals a fascinating performance profile that is heavily dependent on resolution and settings. This pairing of a mid-range 12th-generation processor with a flagship Ada Lovelace GPU produces results that range from extraordinarily high frame rates at 1080p to a playable, though not flawless, experience at 4K. The benchmark data indicates that while the RTX 4080 provides immense graphical horsepower, the game’s engine and the CPU’s capabilities become the defining factors at lower resolutions, creating a bottleneck that users should understand. The measured FPS data, combined with the component specifications, allows for a detailed analysis of how this specific system handles Archeage across its various presets.

Resolution Scaling

The most striking trend in the measured data is how frame rates scale with resolution. At 1920x1080 with Low settings, the system achieves an average of 230 FPS. This drops to 181 FPS at 2560x1440 and further to 104 FPS at 3840x2160. This pattern indicates a significant performance cost as pixel count increases, which is expected for a GPU-bound scenario. However, the scaling is not linear; moving from 1080p to 1440p (a 1.78x increase in pixels) results in a 21% performance drop, while moving from 1440p to 4K (a 2.25x increase in pixels) results in a 43% drop. This suggests that at higher resolutions, the GPU is becoming the primary limiting factor.

The situation changes dramatically when examining the Ultra preset. Here, the frame rate at 1080p is 111 FPS, which drops to 75 FPS at 1440p and then plummets to 43 FPS at 4K. The percentage drop from 1440p to 4K is a substantial 43%, mirroring the Low setting trend. Yet, the absolute numbers tell a different story. The fact that the Ultra preset at 1080p (111 FPS) is significantly lower than the Low preset at 1080p (230 FPS) shows that the game’s Ultra settings introduce a heavy load that is not purely resolution-dependent. The data suggests that at 1080p, the CPU, with its 6 cores and 12 threads, is likely the bottleneck, as the GPU is not being fully utilized at the lower resolution with less demanding settings.

The RTX 4080’s architecture, based on the Ada Lovelace design with a boost clock of 2505 MHz, is clearly capable of immense throughput, but the data shows that its potential is only fully realized at 4K. At 1080p and 1440p, the frame rates are likely constrained by the game engine’s draw call overhead and the i5-12400’s processing speed. The jump from 104 FPS to 92 FPS when moving from Low to Medium at 4K is also noteworthy, as it suggests that at 4K, the GPU is so powerful that the slight increase in visual complexity from Low to Medium has a relatively small impact on performance compared to the resolution overhead itself.

Settings Recommendations

Given the measured FPS data, the optimal settings for this specific CPU/GPU combination depend heavily on the target resolution and refresh rate. For a 4K display, the Medium preset is the sweet spot. With an average of 92 FPS and a minimum of 79 FPS, it provides a playable experience that is well above the 60 FPS threshold typically desired for smooth gameplay. The High preset at 4K, at 63 FPS, is also playable but leaves less headroom for demanding scenes in an MMORPG, which often involves large groups of players. The Ultra preset at 4K, at just 43 FPS, is not recommended for a consistent experience, as it falls below the 60 FPS mark and is likely to feel stuttery in combat-heavy areas.

At 2560x1440, the High preset offers an excellent balance, delivering an average of 110 FPS. This is high enough to take advantage of 144Hz monitors. The Medium preset is also viable, with 161 FPS, but the visual fidelity jump to High is significant enough to warrant the 31% performance drop. The Ultra preset at 1440p, at 75 FPS, is again a poor choice, as it sacrifices a significant amount of frame rate for visual gains that may be hard to discern in a fast-paced game. For 1920x1080, the data shows that the system is exceptionally fast. The High preset at 163 FPS is excellent, but the Low preset’s 230 FPS suggests that players with 240Hz monitors could potentially use it for maximum competitive advantage. The Medium preset at 221 FPS is also a strong option for high refresh rate gaming.

The data suggests that the Ultra preset is consistently the worst value in terms of performance. The gap between High and Ultra is substantial across all resolutions, with the average FPS dropping by 32% at 1080p, 32% at 1440p, and 32% at 4K. This consistent percentage drop indicates that the Ultra preset introduces a uniform, heavy computational load that the system struggles to maintain. For the best experience, players should prioritize the High or Medium presets, depending on their resolution, to ensure frame rates remain high and consistent.

GPU Role

The NVIDIA GeForce RTX 4080 is a powerhouse, sitting in the 86th percentile of all GPUs according to the benchmark data. Its 16 GB of GDDR6X memory on a 256-bit bus provides a bandwidth of 716.8 GB/s, which is more than sufficient for a game from 2014. The card’s compute capabilities are substantial, with 9728 shading units and a FP32 performance of 48.74 TFLOPS. However, the measured performance in Archeage shows that raw GPU power is not the sole determinant of frame rates. At 1080p with Low settings, the system hits 230 FPS, but this number is likely limited by the CPU’s ability to feed the GPU with draw calls, not by the GPU’s rendering speed.

The GPU’s role becomes more pronounced at higher resolutions. The 4K data shows a clear scaling pattern: 104 FPS at Low, 92 FPS at Medium, 63 FPS at High, and 43 FPS at Ultra. This 2.4x difference between Low and Ultra at 4K highlights the substantial impact of the game’s visual effects on the GPU. The RTX 4080’s 76 RT cores and 304 Tensor cores are mostly irrelevant for a game like Archeage, which likely does not use ray tracing or DLSS, but the sheer rasterization power of the card is what drives the 4K Medium and High results. The GPU’s boost clock of 2505 MHz ensures that it can maintain high throughput, but the data shows that the game’s engine is the ultimate arbiter of performance.

The VRAM capacity of 16 GB is a non-issue, as the game’s textures are unlikely to exceed even 8 GB at 4K. The GPU’s memory bandwidth of 716.8 GB/s is also more than adequate. The benchmark scores for the RTX 4080, such as a Passmark G3D score of 34457, confirm its high-end status, but the in-game data reveals that this power is often underutilized at lower resolutions due to CPU limitations. The nearest rival, the RTX 4080 SUPER, is only 0.1% faster in synthetic benchmarks, which aligns with the expected performance parity. This suggests that users should not expect significant differences between these two cards in Archeage.

Measured FPS Breakdown

The complete dataset of measured FPS provides a clear picture of the system’s capabilities. At 1920x1080, the system delivers high frame rates across all presets. The Low preset leads with an average of 230 FPS. The Medium preset follows closely with 221 FPS, with a minimum of 188 FPS and a maximum of 254 FPS. The High preset averages 163 FPS, while the Ultra preset drops to 111 FPS. This shows a clear hierarchy, but all presets at 1080p are playable. Moving to 2560x1440, the frame rates remain strong. The Low preset averages 181 FPS. The Medium preset averages 161 FPS, with a minimum of 137 FPS and a maximum of 186 FPS. The High preset averages 110 FPS, and the Ultra preset drops to 75 FPS. The trend continues at 3840x2160, where the Low preset averages 104 FPS. The Medium preset averages 92 FPS, with a minimum of 79 FPS and a maximum of 106 FPS. The High preset averages 63 FPS, and the Ultra preset averages 43 FPS.

The data also shows the system’s ranking within the game’s benchmark database. This combination of the i5-12400 and RTX 4080 ranks 304 out of 3708 total tested combinations, placing it in the top 10% of all systems. This high ranking is driven by the excellent performance at 1080p and 1440p, where the system excels. The minimum FPS data points, which are only available for the Medium preset, are also informative. At 4K Medium, the minimum of 79 FPS is only 14% lower than the average, indicating good frame pacing. At 1440p Medium, the minimum of 137 FPS is 15% lower than the average, and at 1080p Medium, the minimum of 188 FPS is 15% lower. This consistency suggests that the system does not suffer from severe frame drops, which is crucial for a smooth MMORPG experience.

FAQ

Q: Can this system run Archeage at 4K with maximum settings?

A: While the RTX 4080 is capable, the measured data shows that the Ultra preset at 3840x2160 yields an average of only 43 FPS. This is below the 60 FPS target for smooth gameplay, so it is not recommended for a consistent experience.

Q: What is the best preset for a 1440p monitor?

A: The High preset at 2560x1440 is the best balance, delivering an average of 110 FPS. This is high enough for a smooth experience on most high refresh rate monitors. The Medium preset offers 161 FPS if you prefer maximum frame rates over visual fidelity.

Q: Is the CPU or GPU the main bottleneck at 1080p?

A: The data strongly suggests the CPU is the bottleneck at 1080p. The frame rate scales from 230 FPS at Low to 111 FPS at Ultra, but the RTX 4080 is powerful enough that the i5-12400 is likely limiting the system from reaching even higher frame rates.

Q: How does the RTX 4080 compare to its closest rival in synthetic benchmarks?

A: The nearest rival, the NVIDIA GeForce RTX 4080 SUPER, has an average benchmark score that is 0.1% higher than the RTX 4080. This indicates near-identical performance in synthetic tests.

Q: What is the performance difference between Low and High settings at 4K?

A: At 3840x2160, the Low preset averages 104 FPS, while the High preset averages 63 FPS. This represents a 39% performance drop for the increased visual quality of the High preset.

Q: Is the 16 GB of VRAM sufficient for this game?

A: Yes, the 16 GB of GDDR6X memory is far more than what Archeage requires. The game, released in 2014, will not use anywhere near this capacity, even at 4K with Ultra settings.

CPU Role

The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture. It has a base clock of 2.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. In synthetic benchmarks, it scores 15989 in Cinebench R23 multicore and 2257 in single-core, placing it in the 72nd percentile of all CPUs. Its performance is closely matched by rivals such as the AMD EPYC 7643 (-0.1%) and the Intel Core i7-1355U (-0.3%). This mid-range positioning is crucial for understanding its role in Archeage.

The CPU’s impact is most evident at 1080p. The fact that the system can hit 230 FPS at Low settings but only 111 FPS at Ultra suggests that the CPU is handling the game’s logic and draw calls, while the GPU is waiting for instructions. The i5-12400’s single-thread performance, as measured by its 3DMark single-thread score of 910, is adequate, but it is not a top-tier part. In an MMORPG with many players on screen, the CPU’s 6 cores can become saturated. The L3 cache of 18 MB is shared, which is a reasonable amount for a modern CPU but is not exceptional.

The data indicates that the CPU is the limiting factor in high-refresh-rate scenarios. At 1080p, the GPU is not the bottleneck, as evidenced by the large frame rate differences between presets. The CPU’s performance is the ceiling. This is a common occurrence with older games that are not heavily multithreaded. The i5-12400’s 12 threads are likely underutilized, with the game relying on a few fast cores. The boost clock of 4.40 GHz is crucial here, as it determines how quickly the CPU can process single-threaded tasks. The benchmark results show that the CPU is a solid performer, but the game’s engine is likely limiting the system’s ability to push beyond the observed frame rates. The system’s rank of 304 out of 3708 is high, but it is not in the top 100, which would likely be populated by CPUs with higher single-core performance, such as the Intel Core i9 series or AMD Ryzen 9 parts.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 4080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 104.0
3840x2160 Medium 92.0
3840x2160 High 63.0
3840x2160 Ultra 43.0
2560x1440 Low 181.0
2560x1440 Medium 161.0
2560x1440 High 110.0
2560x1440 Ultra 75.0
1920x1080 Low 230.0
1920x1080 Medium 221.0
1920x1080 High 163.0
1920x1080 Ultra 111.0

Archeage with ii5-12400 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 4080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.