Minecraft

Minecraft

AVERAGE FPS
292
excellent

This combination delivers exceptional performance with an average of 292 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 132 166 210
1440p QHD 158 252 318 401
1080p Full HD 250 400 504 636

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 210
3840x2160 Medium 166
3840x2160 High 132
3840x2160 Ultra 82
2560x1440 Low 401
2560x1440 Medium 318
2560x1440 High 252
2560x1440 Ultra 158
1920x1080 Low 636
1920x1080 Medium 504
1920x1080 High 400
1920x1080 Ultra 250

Minecraft with Intel Core i5-12400 + AMD Radeon RX 9070 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12400 is a 6-core, 12-thread desktop processor built on the Alder Lake architecture using a 10 nm process. It operates at a base clock of 2.50 GHz and boosts to 4.40 GHz, with a 65 W TDP. The chip carries 18 MB of shared L3 cache, alongside 80 KB of L1 and 1.25 MB of L2 per core. Its memory controller supports dual-channel DDR4 and DDR5, and it uses the Intel Socket 1700 platform with PCIe Gen 5 connectivity for the CPU lanes.

In synthetic CPU benchmarks, this processor demonstrates a balanced profile. Its Cinebench R23 multi-core score of 15989 and single-core score of 2257 indicate strong all-round throughput, while Geekbench results show 8564 multi-core and 1848 single-core. PassMark single-thread performance lands at 3456, and multi-thread at 18747. The 3DMark suite reveals scaling from 910 single-thread to 5890 at max threads, with 4-thread and 8-thread scores of 3012 and 4745 respectively. This progression shows good thread utilization efficiency, which matters for Minecraft's world-generation and physics-heavy workloads that can leverage multiple cores.

Relative to its closest rivals in the aggregate CPU benchmark database, the i5-12400 sits within a narrow band. It trails the AMD EPYC 7643 by 0.1% (18,697 vs. 18,683 average score) and the Intel Core i7-1355U by 0.3% (18,730). The AMD Ryzen AI 5 330 is 0.7% ahead at 18,811, while the Intel Core i3-14100F is 0.9% behind at 18,519. This places the i5-12400 in the 72nd percentile among all CPUs tested — a solid mid-pack position that punches above its mainstream tier.

For Minecraft specifically, the CPU's role is significant. The game's chunk rendering and entity logic are heavily dependent on single-core performance, but the 12 threads provide headroom for background simulation and modded scenarios. The 4.40 GHz boost clock is particularly relevant, as frame rates in the measured data scale strongly with CPU capability at lower resolutions. At 1080p, the i5-12400's single-thread strength helps push average FPS to 636 on Low settings, indicating that the CPU is not the primary bottleneck in that configuration.

How This Combo Ranks — use comboRankInGame vs other tested combos

This particular pairing of the Intel Core i5-12400 with the AMD Radeon RX 9070 XT achieves a combo rank of 850 out of 3,710 tested combinations in Minecraft. That places it in the top 23% of all CPU-GPU pairings for this game — a strong showing for a mid-range processor matched with a high-end graphics card.

The rank reflects how effectively these two components work together specifically in Minecraft's engine. While the GPU's raw compute is far beyond what the game demands at most settings, the CPU's 6 cores and 12 threads provide enough throughput to keep the GPU fed, particularly at higher resolutions where the rendering load increases. The gap between the CPU's 72nd percentile standing and the combo's 77th percentile (850/3710) suggests that the pairing extracts slightly more performance than the CPU alone would indicate, thanks to the GPU's ability to handle the game's draw calls and shader work without becoming a limiting factor.

Compared to other combos in the database, this configuration outperforms the vast majority of tested pairs. The 850th rank out of 3,710 means only 23% of combinations deliver higher Minecraft frame rates. This is notable because the CPU is not a top-tier part — it sits in the 72nd percentile — yet the combination lands higher than the CPU's individual standing. This indicates that Minecraft's performance ceiling with this pairing is more dependent on the GPU than the CPU, which becomes evident when examining resolution scaling patterns.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured frame rates show a clear and predictable decline as resolution increases, but the pattern reveals which component dominates the workload. At 1080p High settings, the combo delivers 400 FPS average. Moving to 1440p High drops that to 252 FPS (a 37% reduction), and at 4K High it falls to 132 FPS (another 48% reduction from 1440p). This steep decline with resolution strongly indicates that the GPU becomes the limiting factor as pixel count rises.

The Low settings data tells a similar story with higher absolute numbers. At 1080p Low, the system achieves 636 FPS. At 1440p Low, that drops to 401 FPS (37% lower), and at 4K Low it reaches 210 FPS (48% lower than 1440p). The consistent percentage drops across settings suggest a GPU-bound scenario, where the RX 9070 XT's rendering throughput dictates the ceiling.

However, the Medium settings data includes minimum and maximum frame rates, offering additional insight. At 1080p Medium, the average is 504 FPS with a minimum of 428 and maximum of 579 — a relatively tight range that suggests CPU overhead is not causing stutters. At 1440p Medium, the average is 318 FPS with a minimum of 270 and maximum of 366. At 4K Medium, the average drops to 166 FPS with a minimum of 141 and maximum of 191.

The scaling from 1080p to 4K represents a 4x increase in pixel count, yet the frame rate does not drop by a proportional 4x. At High settings, the 400 FPS at 1080p falls to 132 FPS at 4K — a 3.03x reduction. This less-than-linear drop indicates that at 1080p, the CPU is partially limiting performance; the GPU could render more frames if the CPU could feed it faster. As resolution rises and the GPU becomes more fully utilized, the scaling becomes more consistent with GPU-bound behavior.

For Minecraft, this means the i5-12400 is adequate at 1080p to keep the RX 9070 XT mostly fed, but not perfectly. At 1440p and 4K, the GPU becomes the clear bottleneck, which is typical for a game with relatively modest CPU requirements compared to modern AAA titles.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The complete measured dataset spans three resolutions and four quality presets, providing a full picture of performance scaling.

1920x1080 (1080p):

  • Low: 636 FPS average
  • Medium: 504 FPS average, with 428 FPS minimum and 579 FPS maximum
  • High: 400 FPS average
  • Ultra: 250 FPS average

At 1080p, the system exceeds 400 FPS even on High settings, which is far beyond what most displays can show. The Low setting's 636 FPS indicates that the CPU and GPU combination has substantial headroom for competitive play or framerate-unlocked scenarios. The Ultra preset at 250 FPS still provides a very smooth experience, though it represents a 60.7% drop from Low.

2560x1440 (1440p):

  • Low: 401 FPS average
  • Medium: 318 FPS average, with 270 FPS minimum and 366 FPS maximum
  • High: 252 FPS average
  • Ultra: 158 FPS average

At 1440p, the system maintains high refresh rates across all settings. Even Ultra delivers 158 FPS, which exceeds the refresh rate of most 1440p gaming monitors. The Medium preset's minimum of 270 FPS ensures no perceptible stutter even during intense scenes. The transition from 1080p to 1440p costs roughly 37-38% of frame rate across all presets, consistent with the increased pixel workload.

3840x2160 (4K):

  • Low: 210 FPS average
  • Medium: 166 FPS average, with 141 FPS minimum and 191 FPS maximum
  • High: 132 FPS average
  • Ultra: 82 FPS average

At 4K, the system remains playable on all presets. Low and Medium both exceed 144 FPS, making them suitable for high-refresh 4K displays. High drops to 132 FPS, which is still above standard 120 Hz displays. Ultra falls to 82 FPS, which is playable on a 60 Hz display but may show visible tearing on higher refresh panels. The Medium preset's 141 FPS minimum means even the worst-case frame times stay smooth.

The progression from Low to Ultra at each resolution shows consistent scaling. At 1080p, Ultra is 60.7% slower than Low. At 1440p, that gap narrows to 60.6%. At 4K, Ultra is 61.0% slower. This consistent percentage reduction across resolutions suggests the settings' impact is largely resolution-independent, with the GPU handling the extra quality features without changing the bottleneck dynamics.

FAQ

Q: What is the best resolution for this combo in Minecraft?

A: At 1080p, the system delivers between 250 FPS (Ultra) and 636 FPS (Low). At 1440p, it ranges from 158 FPS (Ultra) to 401 FPS (Low). At 4K, it spans 82 FPS (Ultra) to 210 FPS (Low). The data shows that 1440p High at 252 FPS offers an excellent balance of visual quality and frame rate, while 4K Medium at 166 FPS is viable for users prioritizing resolution over maximum frame rates.

Q: Is the CPU or GPU the bottleneck in this pairing?

A: The resolution scaling data indicates a GPU-bound scenario at higher resolutions. From 1080p to 4K, frame rates drop by roughly 67-70% across all settings, which aligns with the GPU's rendering workload increasing. However, at 1080p Low (636 FPS), the CPU's 6-core/12-thread configuration appears to become a limiting factor, as the GPU could theoretically render more frames if the CPU could supply data faster.

Q: How does the i5-12400 compare to its nearest CPU rivals?

A: The i5-12400 averages 18,683 in benchmark scores, placing it within 1% of several competitors. It trails the AMD EPYC 7643 by 0.1% (18,697), the Intel Core i7-1355U by 0.3% (18,730), and the AMD Ryzen AI 5 330 by 0.7% (18,811). It leads the Intel Core i3-14100F by 0.9% (18,519). This places it in the 72nd percentile of all CPUs.

Q: What frame rates can I expect at 4K with different settings?

A: At 4K, the measured data shows: Low averages 210 FPS, Medium averages 166 FPS (with a 141 FPS minimum and 191 FPS maximum), High averages 132 FPS, and Ultra averages 82 FPS. All presets are playable, though Ultra drops below 100 FPS.

Q: Should I use Medium or High settings for the smoothest experience?

A: The Medium preset provides the only complete dataset with minimum and maximum frame times. At 1080p Medium, the minimum is 428 FPS; at 1440p Medium, it's 270 FPS; at 4K Medium, it's 141 FPS. These minimums suggest excellent frame pacing. High settings are also viable, but the lack of min/max data means Medium offers more predictable performance.

Q: How does this combo rank compared to all tested configurations?

A: This pairing ranks 850th out of 3,710 tested combinations in Minecraft, placing it in the top 23% of all CPU-GPU pairs. This is notably higher than the CPU's individual 72nd percentile standing, indicating that the GPU's capabilities boost the overall combination's performance in this game.

Settings Recommendations

For users seeking the best experience from this combo, the Medium preset offers the most compelling balance of performance and visual quality. The measured data shows that Medium is the only preset with complete minimum and maximum frame rate information, providing concrete evidence of frame pacing. At 1080p, Medium averages 504 FPS with a 428 FPS minimum; at 1440p, it averages 318 FPS with a 270 FPS minimum; and at 4K, it averages 166 FPS with a 141 FPS minimum. These minimums are all well above common display refresh rates, ensuring smooth gameplay without perceptible stutter.

The High preset delivers higher visual fidelity but with less certainty about frame consistency. At 1080p High, the average drops to 400 FPS; at 1440p, 252 FPS; and at 4K, 132 FPS. While these averages are still excellent, the lack of minimum frame data means users cannot verify worst-case performance. The step from Medium to High likely increases draw distance and shading quality, which in Minecraft can affect chunk loading and entity rendering.

Ultra settings are only advisable at 1080p or 1440p for users with high-refresh monitors. At 1080p Ultra, the system achieves 250 FPS; at 1440p, 158 FPS. Both exceed 144 Hz displays. However, at 4K Ultra, the average drops to 82 FPS, which may cause visible screen tearing on higher refresh panels. For 4K users, Medium is the recommended choice, as it maintains a 141 FPS minimum.

The Low preset is not recommended for general play, as it likely disables many visual features that define Minecraft's aesthetic. However, for competitive or speedrunning scenarios where maximum frame rate is paramount, Low delivers 636 FPS at 1080p. This exceeds the refresh rate of nearly all displays, providing the lowest possible input latency.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9070 XT is built on the Navi 48 chip using RDNA 4.0 architecture on a 4 nm process from TSMC. It packs 16 GB of GDDR6 memory on a 256-bit bus, delivering 644.6 GB/s of bandwidth. The GPU operates at a base clock of 1660 MHz, with a boost clock of 2970 MHz and a game clock of 2400 MHz. Its memory runs at 2518 MHz, equivalent to 20.1 Gbps effective. The card features 4096 shading units, 256 texture mapping units, 128 ROPs, and 64 ray tracing cores.

The GPU's raw compute capabilities are substantial. It achieves 48.66 TFLOPS of FP32 performance and the same for FP16, with a pixel rate of 380.2 GPixel/s and a texture rate of 760.3 GTexel/s. In synthetic benchmarks, it scores 7,260 in 3DMark Steel Nomad DX12, 17,428 in Geekbench OpenCL, and 65,879 in Geekbench Vulkan. PassMark shows a G3D score of 26,795 and a GPU compute score of 15,864.

For Minecraft, the RX 9070 XT's role becomes more pronounced at higher resolutions. The 16 GB VRAM is far more than the game requires, even with high-resolution texture packs and mods. The 644.6 GB/s memory bandwidth ensures that texture streaming and chunk updates do not become bottlenecks. The 128 ROPs handle the game's fill-rate demands, which grow quadratically with resolution.

The GPU's boost clock of 2970 MHz is particularly relevant for Minecraft's relatively low shader complexity. The game's fragment shaders are not particularly demanding, so the GPU can maintain high clock speeds, contributing to the strong frame rates observed. The 4K Medium result of 166 FPS average with a 141 FPS minimum demonstrates that even at high pixel counts, the GPU has ample headroom.

The GPU's percentile standing of 55th among all GPUs, with an average benchmark score of 13,543, places it in the mid-range of the database. Its nearest rivals in aggregate scoring are the AMD Radeon HD 7770M (13,536, 0.1% behind), NVIDIA GeForce GTX 570 (13,515, 0.2% behind), NVIDIA P106-090 (13,470, 0.5% behind), and AMD Radeon Pro 555 (13,407, 1% behind). These comparisons reflect the wide range of GPUs in the database, where older and lower-tier cards can match the average score due to different benchmark weighting.

In Minecraft specifically, the RX 9070 XT's strengths align well with the game's needs. The high boost clock and substantial memory bandwidth ensure that the GPU never becomes a limiting factor until 4K Ultra settings. At that point, the 82 FPS average still represents a playable experience, but users seeking maximum frame rates should opt for Medium or High settings at 4K, or use lower resolutions for higher refresh rates.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 9070 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 210.0
3840x2160 Medium 166.0
3840x2160 High 132.0
3840x2160 Ultra 82.0
2560x1440 Low 401.0
2560x1440 Medium 318.0
2560x1440 High 252.0
2560x1440 Ultra 158.0
1920x1080 Low 636.0
1920x1080 Medium 504.0
1920x1080 High 400.0
1920x1080 Ultra 250.0

Minecraft with ii5-12400 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 9070 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.