Minecraft
This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 81 | 102 | 129 |
| 1440p QHD | 97 | 155 | 195 | 247 |
| 1080p Full HD | 153 | 246 | 309 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + AMD Radeon RX 7600, In-Depth Analysis
Minecraft’s performance with the Intel Core i5-12400 and AMD Radeon RX 7600 shows a clear pattern of scaling across resolutions. At 1920x1080 with Low settings, the combo produces 391 FPS, which drops to 247 FPS at 2560x1440, and further to 129 FPS at 3840x2160. This represents a 36.8% reduction in frame rate moving from 1080p to 1440p, and a 47.8% reduction moving from 1440p to 4K. The scaling is not linear, indicating that the workload becomes progressively more demanding on the GPU as pixel count increases. However, the fact that even at 4K Low the system still delivers over 120 FPS suggests that the CPU is not the primary bottleneck at these settings. The gap between resolutions narrows at higher quality presets; for instance, at Ultra settings, the frame rate drops from 153 FPS at 1080p to 97 FPS at 1440p (a 36.6% decrease) and then to 51 FPS at 4K (a 47.4% decrease). This consistent proportional drop across all presets indicates that the GPU is the limiting component in most scenarios, as the CPU has ample headroom given its strong single-thread performance.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS deltas between resolutions tell a story about where the system’s limits lie. At Low settings, the 1080p-to-1440p drop is 144 FPS (from 391 to 247), while the 1440p-to-4K drop is 118 FPS (from 247 to 129). At Medium settings, the corresponding drops are 114 FPS (309 to 195) and 93 FPS (195 to 102). For High settings, the drops are 91 FPS (246 to 155) and 74 FPS (155 to 81). At Ultra, the drops are 56 FPS (153 to 97) and 46 FPS (97 to 51). The absolute FPS loss decreases as the preset quality increases, but the percentage loss remains remarkably stable, hovering around 36-38% for the first step and 47-48% for the second step across all presets. This proportional consistency is a classic signature of GPU-bound performance: when the rendering resolution increases, the GPU’s pixel throughput becomes the determining factor. The RX 7600’s 8 GB GDDR6 memory and 128-bit bus width contribute to this behavior, as higher resolutions demand more memory bandwidth and fill rate. At 4K Ultra, the system falls to 51 FPS, which is below the 60 FPS threshold that many players consider acceptable, confirming that this resolution and preset combination pushes the GPU to its limits. The data indicates that the i5-12400, with its 6 cores and 12 threads, is not the constraint here; even at 1080p Low where the CPU would be most stressed, the system achieves 391 FPS, a figure that suggests the processor can handle the game’s simulation and entity logic without becoming a bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 operates with a base clock of 1720 MHz and a boost clock of 2655 MHz, with a game clock of 2250 MHz. These clock speeds, combined with 2048 shading units and 64 ROPs, directly influence the frame rates observed. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is sufficient for Minecraft’s texture-heavy workloads at most settings. The measured FPS data shows that at 1080p High, the system produces 246 FPS, while at 4K High it drops to 81 FPS. This 3x reduction in performance aligns with the 4x increase in pixel count, indicating that the GPU’s fill rate and memory bandwidth are being taxed. The RX 7600’s 21.75 TFLOPS FP32 performance is a theoretical peak, and the real-world results show that the card can handle 4K Medium at 102 FPS, which is respectable for a game like Minecraft that relies heavily on draw calls and geometry. The GPU’s 32 RT cores are present but not particularly relevant for Minecraft’s default rendering path, which does not use hardware ray tracing. The 165 W TDP and dual-slot design suggest the card is a mainstream offering, and its performance percentile of 57 versus all GPUs places it in the middle of the pack. In comparison to its nearest rivals, the RX 7600 scores an average benchmark of 15171, which is 0.2% behind the NVIDIA GeForce RTX 3050 OEM (15199) and 0.6% ahead of the AMD Radeon Pro 560X (15082). These margins are negligible, but the measured FPS in Minecraft shows the RX 7600 delivering playable results even at 4K, with the caveat that Ultra settings push it to 51 FPS, which is below the 60 FPS target.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average FPS at 1920x1080 with High settings?
A: The system achieves an average of 246 FPS at 1920x1080 with High settings, based on the measured data.
Q: How does the GPU’s memory bandwidth affect 4K performance?
A: The RX 7600 has 288.0 GB/s of bandwidth from its 8 GB GDDR6 memory on a 128-bit bus. At 4K Ultra, the average FPS drops to 51, indicating that this bandwidth is insufficient for the highest preset at that resolution.
Q: Is the CPU a limiting factor at 1080p Low?
A: No, the i5-12400 produces 391 FPS at 1080p Low, which is far above typical display refresh rates. The CPU’s single-thread benchmark score of 3456 in Passmark suggests it has ample headroom for Minecraft’s single-threaded game logic.
Q: What is the combo’s rank among all tested configurations?
A: The combo ranks 2494 out of 3710 tested combinations in Minecraft, placing it in the lower-middle portion of the database.
Q: How much FPS is lost when moving from 1440p High to 4K High?
A: The average FPS drops from 155 at 2560x1440 High to 81 at 3840x2160 High, a decrease of 74 FPS or 47.7%.
Q: What is the minimum FPS recorded at 1440p Medium?
A: The minimum FPS recorded at 2560x1440 with Medium settings is 166 FPS, with a maximum of 225 FPS and an average of 195 FPS.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-12400 and AMD Radeon RX 7600 combination ranks 2494 out of 3710 tested combos in Minecraft, placing it in the 67th percentile of all configurations. This rank is notably lower than the individual component percentiles: the CPU sits at the 72nd percentile versus all CPUs, and the GPU at the 57th percentile versus all GPUs. The discrepancy between the combo rank and the CPU percentile suggests that Minecraft’s performance is heavily influenced by the GPU, and the RX 7600’s mid-pack standing drags the overall combo down. When compared to other pairings, the data shows that the i5-12400’s nearest CPU rivals include the AMD EPYC 7643 with an average score of 18697 (0.1% higher) and the Intel Core i7-1355U with 18730 (0.3% higher). The GPU’s nearest rivals are the NVIDIA GeForce RTX 3050 OEM at 15199 (0.2% higher) and the AMD Radeon 680M at 15270 (0.7% higher). These rival components would likely produce similar frame rates in Minecraft, given the small benchmark deltas. The combo’s rank of 2494 out of 3710 means that approximately 1216 other configurations perform better, which corresponds to the fact that many higher-end GPUs and CPUs exist in the database. However, the measured FPS data shows that this combo still delivers excellent playability at 1080p and 1440p, so the rank reflects relative hardware strength rather than absolute usability.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12400 features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This processor, based on the Alder Lake architecture with a 10 nm process, demonstrates strong single-thread performance, as evidenced by its Passmark single-thread score of 3456 and Cinebench R23 single-core score of 2257. Minecraft is known for its reliance on single-thread performance for game logic, chunk updates, and entity AI, so the i5-12400’s boost clock of 4.40 GHz is beneficial. The measured FPS at 1080p Low (391 FPS) and 1080p High (246 FPS) shows that the CPU can feed the GPU with enough data to maintain high frame rates. The 18 MB of shared L3 cache helps with rapid data access for the game’s procedural world generation. The CPU’s multi-threaded performance is also solid, with a Cinebench R23 multi-core score of 15989, but this is less relevant for Minecraft’s typical workloads. The 65 W TDP indicates efficient operation, and the data shows that the CPU is not the bottleneck in this configuration; even at 4K Ultra where the GPU is saturated, the frame rate of 51 FPS is still limited by the GPU rather than the CPU’s ability to issue draw calls. The i5-12400’s average benchmark score of 18683 places it at the 72nd percentile, and its nearest rival, the AMD EPYC 7643, scores 18697 (0.1% higher), showing that the i5-12400 is competitive with much more expensive server-class processors in synthetic tests.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers an average of 391 FPS on Low settings, 309 FPS on Medium (with a minimum of 263 and maximum of 356), 246 FPS on High, and 153 FPS on Ultra. These figures show that even the highest preset at 1080p maintains an average above 150 FPS, which is ideal for high-refresh-rate monitors. Moving to 2560x1440, the averages are 247 FPS on Low, 195 FPS on Medium (minimum 166, maximum 225), 155 FPS on High, and 97 FPS on Ultra. The 1440p results remain very playable, with even the Ultra preset staying above 90 FPS. At 3840x2160, the averages drop to 129 FPS on Low, 102 FPS on Medium (minimum 87, maximum 117), 81 FPS on High, and 51 FPS on Ultra. The 4K Ultra result is the only configuration that falls below 60 FPS, which might be a concern for players using 4K displays with high refresh rates. The Medium settings at 4K provide a balanced experience with 102 FPS average and a minimum of 87 FPS, ensuring smooth gameplay without major frame drops. The Low settings at 4K still deliver 129 FPS, which is surprising for a game with such high draw distances, but it confirms that the RX 7600 can handle Minecraft’s lighter rendering modes at 4K. The data shows a consistent pattern: each step up in resolution costs roughly 35-40% of the frame rate, while each step up in quality preset costs roughly 20-40% depending on the resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the target display resolution. For 1920x1080 users, the Ultra preset at 153 FPS is the best choice, as it provides the highest visual fidelity while still exceeding 144 FPS for most high-refresh monitors. If a player has a 240 Hz display, the High preset at 246 FPS or even Medium at 309 FPS would be better suited to match the refresh rate. At 2560x1440, the Ultra preset delivers 97 FPS, which is suitable for 60 Hz and entry-level 100 Hz monitors, but the High preset at 155 FPS is the sweet spot for 144 Hz displays, offering a substantial visual quality improvement over Medium with only a 40 FPS penalty. For 3840x2160, the Ultra preset at 51 FPS is not recommended for smooth gameplay, as it falls below the 60 FPS threshold. The High preset at 81 FPS is borderline but acceptable for 60 Hz displays, while the Medium preset at 102 FPS (with a minimum of 87 FPS) is the recommended choice for 4K, as it maintains a comfortable margin above 60 FPS while providing good visual quality. The Low preset at 129 FPS at 4K is an option for competitive play or for players who prioritize frame rate over graphics, but the Medium preset offers a better balance of performance and visuals. Overall, the data suggests that Medium settings at 4K, High at 1440p, and Ultra at 1080p provide the best experience per the measured rows, as they all maintain average frame rates well above 60 FPS while delivering reasonable visual quality.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 7600 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 129.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 247.0 |
| 2560x1440 | Medium | 195.0 |
| 2560x1440 | High | 155.0 |
| 2560x1440 | Ultra | 97.0 |
| 1920x1080 | Low | 391.0 |
| 1920x1080 | Medium | 309.0 |
| 1920x1080 | High | 246.0 |
| 1920x1080 | Ultra | 153.0 |
Minecraft with ii5-12400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 7600 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 7600
Explore FPS benchmarks for other games using this same hardware combination.