Minecraft
This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 91 | 115 | 145 |
| 1440p QHD | 109 | 174 | 220 | 277 |
| 1080p Full HD | 173 | 276 | 348 | 440 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-12400 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis
Minecraft presents an interesting case for the Intel Core i5-12400 and NVIDIA GeForce GTX 1080 Ti pairing, as the data reveals a system that is heavily influenced by both resolution and graphics settings. The measured frame rates show that this combination is capable of very high performance at lower resolutions, but the scaling to 4K reveals the GTX 1080 Ti's limitations as the primary bottleneck. This analysis walks through the measured FPS data to understand how this hardware handles the game's demands.
Resolution Scaling
The frame rate data shows a clear and predictable pattern as resolution increases, with the most dramatic drops occurring at 4K. At 1080p with Low settings, the combo produces an average of 440 FPS, which is an exceptionally high number that indicates the CPU and GPU are both operating well within their limits. Moving to 1440p at the same Low settings drops the average to 277 FPS, a reduction of 163 FPS that still leaves plenty of headroom for smooth gameplay.
The scaling from 1440p to 4K is where the GPU begins to struggle. At 1440p Low, the system averages 277 FPS, but at 4K Low, that number falls to 145 FPS. This 132 FPS drop is substantial and signals that the GTX 1080 Ti is starting to hit its pixel-pushing limits. The trend is even more pronounced at High settings: 276 FPS at 1080p, 174 FPS at 1440p, and 91 FPS at 4K. The percentage drop from 1440p to 4K at High settings is roughly 48%, which is a steep decline that suggests the GPU is the limiting factor at higher resolutions.
Analyzing the Medium settings data provides the most complete picture, as it includes both minimum and maximum frame rates. At 1080p Medium, the average is 348 FPS with a minimum of 296 FPS and a maximum of 400 FPS. At 1440p Medium, the average drops to 220 FPS with a minimum of 187 FPS and a maximum of 253 FPS. At 4K Medium, the average falls to 115 FPS with a minimum of 98 FPS and a maximum of 132 FPS. The minimum frame rate at 4K Medium (98 FPS) is still above 60 FPS, but the tighter range between min and max at 4K indicates the system is working harder to maintain consistency.
The most telling data point comes from the Ultra settings. At 1080p Ultra, the average is 173 FPS, which drops to 109 FPS at 1440p Ultra and then plummets to 57 FPS at 4K Ultra. This 57 FPS average at 4K Ultra is the only measured configuration that falls below the 60 FPS threshold, and it represents a 67% drop from the 1080p Ultra result. The data strongly indicates that the GTX 1080 Ti's 11 GB of GDDR5X memory and 352-bit bus are sufficient for the game's assets, but the raw compute power of the GP102 chip becomes the limiting factor as resolution climbs.
FAQ
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate is 440 FPS, achieved at 1920x1080 resolution with Low settings.
Q: Does the combo maintain 60 FPS at 4K resolution across all settings?
A: No. The data shows that at 4K with Ultra settings, the average FPS drops to 57, which is below the 60 FPS threshold. At 4K High, Medium, and Low settings, the averages are 91 FPS, 115 FPS, and 145 FPS respectively.
Q: How does the minimum frame rate at 4K Medium compare to the average?
A: At 4K Medium, the minimum frame rate is 98 FPS, while the average is 115 FPS and the maximum is 132 FPS. This indicates a relatively stable performance with a 17 FPS gap between average and minimum.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low settings average is 277 FPS, while the Ultra settings average is 109 FPS. This represents a 168 FPS difference, showing that Ultra settings impose a significant performance cost.
Q: Is there a large gap between 1080p and 1440p performance at High settings?
A: Yes, there is a noticeable gap. At 1080p High, the average is 276 FPS, while at 1440p High, the average is 174 FPS. This 102 FPS drop indicates that the GPU is still able to provide high frame rates at 1440p, but the load is increasing.
Q: Which resolution shows the smallest difference between High and Ultra settings?
A: At 1920x1080, the High settings average is 276 FPS and the Ultra settings average is 173 FPS, a difference of 103 FPS. At 3840x2160, the High average is 91 FPS and the Ultra average is 57 FPS, a difference of 34 FPS. While the absolute difference is smaller at 4K, the relative performance hit is larger.
GPU Role
The NVIDIA GeForce GTX 1080 Ti is the dominant component in determining high-resolution performance in Minecraft, based on the measured FPS data. This GPU operates with a base clock of 1481 MHz and a boost clock of 1582 MHz, and it is equipped with 11 GB of GDDR5X memory running at an effective speed of 11 Gbps. The memory bandwidth of 484.4 GB/s, combined with a 352-bit bus, provides ample data throughput for the game's blocky textures and world geometry.
The GTX 1080 Ti's 3584 shading units and 224 texture mapping units are the primary drivers of the frame rate differences seen across settings. The benchmark scores place this GPU at the 58th percentile compared to all GPUs, with an average benchmark score of 15548. Its nearest rivals include the AMD Radeon Pro W5500 with an average score of 15679 (0.8% higher), the AMD Radeon R9 M380 with 15521 (0.2% lower), and the NVIDIA GeForce RTX 2060 with 15290 (1.7% lower). These close scores suggest that the GTX 1080 Ti is competitive with mid-range modern cards, but its age shows in the 4K Ultra performance.
The 4K Ultra result of 57 FPS is the clearest indicator of the GPU's limits. At 1080p Ultra, the card manages 173 FPS, which is a strong result, but the 67% drop to 4K demonstrates that the Pascal architecture is struggling to fill the larger frame buffer. The data suggests that the GPU's pixel fill rate of 139.2 GPixel/s is the bottleneck, as the texture rate of 354.4 GTexel/s appears sufficient for the game's relatively simple textures. The 11 GB of VRAM is not an issue, as even at 4K Ultra the game does not appear to be memory-constrained, given that the average FPS is close to the 60 FPS target.
How This Combo Ranks
In the database of tested combinations, this specific pairing of the Intel Core i5-12400 and NVIDIA GeForce GTX 1080 Ti ranks 2074 out of 3710 total combos for Minecraft. This places it in the 56th percentile of all tested systems, which is a solidly mid-pack result. The ranking reflects the fact that while the combo delivers very high frame rates at 1080p, it struggles to maintain top-tier performance at 4K, which likely drags down its overall standing relative to more modern GPUs.
The CPU's performance relative to its rivals suggests that the i5-12400 is not holding the system back in this ranking. The processor has an average benchmark score of 18683, and its nearest rivals include the AMD EPYC 7643 with a score of 18697 (0.1% higher), the Intel Core i7-1355U with 18730 (0.3% higher), and the AMD Ryzen AI 5 330 with 18811 (0.7% higher). The i5-12400 also outperforms the Intel Core i3-14100F, which scores 18519 (0.9% lower). This CPU performance data indicates that the processor is capable of feeding the GTX 1080 Ti efficiently, and the combo's rank is more likely limited by the GPU's age.
The 3710 total combos in the database provide context for this result. A rank of 2074 means there are 1636 combos that perform worse and 1636 that perform better, placing this system almost exactly in the middle of the pack. For a GPU that was released in 2017, this is a respectable showing, but it also highlights that newer graphics cards have pushed this combo down the rankings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of how this system performs across all resolution and settings combinations. At 1920x1080, the results are consistently high across all settings. The Low settings produce an average of 440 FPS, which is the highest recorded value. Medium settings yield an average of 348 FPS, with a minimum of 296 FPS and a maximum of 400 FPS. High settings drop to an average of 276 FPS, and Ultra settings bring the average down to 173 FPS. These numbers indicate that at 1080p, the system has massive headroom and is likely CPU-bound in some scenarios, given the extremely high frame rates.
At 2560x1440, the performance scales down but remains strong. Low settings average 277 FPS, Medium settings average 220 FPS with a minimum of 187 FPS and a maximum of 253 FPS, High settings average 174 FPS, and Ultra settings average 109 FPS. The 1440p results show that the GTX 1080 Ti is still capable of delivering high refresh rate gaming, even at High settings, which is a positive sign for users with 144Hz monitors.
At 3840x2160, the data reveals the GPU's limitations. Low settings produce an average of 145 FPS, which is still playable, but Medium settings drop to 115 FPS with a minimum of 98 FPS and a maximum of 132 FPS. High settings average 91 FPS, and Ultra settings fall to 57 FPS. The 4K Ultra result is the only configuration that fails to reach 60 FPS, and the 57 FPS average suggests that the system will experience occasional drops below the ideal threshold. The 4K Medium result of 115 FPS is a more reasonable target for smooth gameplay.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. For 1080p gaming, the system has enough power to run Ultra settings at an average of 173 FPS, which is well above the 144Hz refresh rate that many users target. This makes Ultra the recommended preset for 1080p, as the performance cost is outweighed by the visual quality improvement. Even at 1080p High, the average of 276 FPS is excessive for most displays, so there is no reason to sacrifice visual fidelity.
For 1440p, the data suggests that High settings provide the best balance, with an average of 174 FPS. This is sufficient for 144Hz monitors and leaves headroom for demanding scenes. Ultra settings at 1440p average 109 FPS, which is still playable but may cause dips below 100 FPS in complex environments. Medium settings at 1440p average 220 FPS, but the visual quality reduction is not worth the extra frames when High already delivers a solid experience.
For 4K, the recommendation is more nuanced. High settings produce an average of 91 FPS, which is a good target for 60Hz displays and provides a comfortable margin above the minimum threshold. Medium settings at 4K average 115 FPS, which is also strong, but the 98 FPS minimum suggests occasional drops. Ultra settings at 4K should be avoided, as the 57 FPS average falls below the 60 FPS standard and the lack of minimum data suggests potential stuttering. The data indicates that High settings at 4K offer the best balance of visual quality and performance, as the GPU is clearly the limiting factor at this resolution.
CPU Role
The Intel Core i5-12400 plays a supporting role in this combo, and the data shows that it is more than capable of keeping up with the GTX 1080 Ti. This processor features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. It is built on Intel's Alder Lake architecture using a 10 nm process, and it has 18 MB of shared L3 cache. The CPU's benchmark scores are strong, with a Cinebench R23 multicore score of 15989 and a single-core score of 2257.
The CPU's performance in synthetic benchmarks places it at the 72nd percentile compared to all CPUs, which is a solid result for a mid-range desktop processor. Its average benchmark score of 18683 is competitive with its nearest rivals, as detailed in the ranking section. The i5-12400's single-thread performance is particularly relevant for Minecraft, as the game has historically been more dependent on single-core performance. The Geekbench single-core score of 1848 and the Passmark single-thread score of 3456 indicate that this CPU can handle the game's primary thread efficiently.
The measured FPS data supports the conclusion that the CPU is not the bottleneck in this system. At 1080p Low settings, the average of 440 FPS is exceptionally high, and even at 1080p Ultra, the average of 173 FPS is well above the 60 FPS target. If the CPU were a limiting factor, we would expect to see frame rates plateau at lower resolutions, but the data shows consistent scaling with GPU load. The CPU's 65W TDP and 6-core/12-thread configuration provide ample processing power for Minecraft's world generation and entity physics, and the data suggests that the GTX 1080 Ti is the component that determines the upper limits of performance in this pairing.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce GTX 1080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce GTX 1080 Ti in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 145.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | High | 91.0 |
| 3840x2160 | Ultra | 57.0 |
| 2560x1440 | Low | 277.0 |
| 2560x1440 | Medium | 220.0 |
| 2560x1440 | High | 174.0 |
| 2560x1440 | Ultra | 109.0 |
| 1920x1080 | Low | 440.0 |
| 1920x1080 | Medium | 348.0 |
| 1920x1080 | High | 276.0 |
| 1920x1080 | Ultra | 173.0 |
Minecraft with ii5-12400 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with GTX 1080 Ti + Other CPUs
See how Minecraft performs with the same GPU but different processors.
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