Minecraft
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 74 | 93 | 118 |
| 1440p QHD | 88 | 141 | 178 | 225 |
| 1080p Full HD | 140 | 224 | 282 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-11400F + AMD Radeon RX 6600, In-Depth Analysis
# How This Combo Ranks
The Intel Core i5-11400F paired with the AMD Radeon RX 6600 lands at rank 2818 out of 3710 tested combinations in Minecraft. That places this combo in the 76th percentile of all tested systems, meaning roughly three-quarters of the field performs worse in this specific title. Given Minecraft's reputation as a game that can run on nearly anything, this mid-pack ranking might initially seem modest—but the actual frame rates tell a more interesting story.
The CPU itself sits at the 71st percentile among all processors, with an average benchmark score of 17177. Its nearest rivals are tight: the AMD EPYC 7H12 trails by just 0.3%, the Intel Core i5-12450H leads by 0.4%, and the AMD Ryzen 3 PRO 8300G is 0.6% ahead. These are effectively statistical ties, which suggests the i5-11400F is delivering performance right at its expected tier. The GPU, meanwhile, holds the 63rd percentile among all graphics cards with an average score of 19036, sitting almost exactly between the NVIDIA Quadro K6000 (0% delta) and the GeForce RTX 4050 Mobile (-0.1% delta).
What's notable is the gap between CPU and GPU percentiles—the processor is more capable relative to its peers than the graphics card is. This hints at a system where the RX 6600 might be the limiting factor in GPU-heavy scenarios, but Minecraft's unique rendering characteristics could flip that expectation. The rank of 2818 out of 3710 suggests this is not a top-tier combination, yet the measured FPS at 1080p and 1440p are far from disappointing. The data implies this combo is well-balanced for a game that often responds more to single-thread CPU strength than raw GPU throughput, and the i5-11400F's single-core scores are respectable.
FAQ
Q: Is this combo capable of running Minecraft at 4K smoothly?
A: Yes, at 4K with Low settings the combo averages 118 FPS, and at Medium settings it maintains 93 FPS with a minimum of 79 FPS. High settings drop to 74 FPS average, while Ultra falls to 46 FPS—still technically playable but noticeably less smooth.
Q: How does the CPU's multi-threaded performance compare to its rivals?
A: The i5-11400F scores 14340 in Cinebench R23 multi-core, which aligns with its 0.3% delta versus the AMD EPYC 7H12 and -0.4% versus the Intel Core i5-12450H. These are effectively equivalent performers in synthetic multi-threaded workloads.
Q: What is the best resolution for this combo in Minecraft?
A: The data shows 1080p delivers the highest frame rates, with Low settings hitting 356 FPS and High settings at 224 FPS. At 1440p, the combo still produces excellent numbers—225 FPS on Low and 141 FPS on High—making 1440p a strong choice for higher visual fidelity without sacrificing smoothness.
Q: Does the RX 6600's 8 GB VRAM become a limitation in Minecraft?
A: The 8 GB GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth appears sufficient for all tested settings. The fact that even Ultra at 4K runs at 46 FPS suggests VRAM capacity is not the bottleneck, as the game's demands are more compute-bound than memory-bound at these settings.
Q: How does the combo's in-game ranking compare to its component percentiles?
A: The combo ranks 2818th out of 3710 (76th percentile), while the CPU sits at the 71st percentile and the GPU at the 63rd percentile. The in-game rank being higher than either component's individual percentile indicates Minecraft benefits from this specific pairing more than synthetic benchmarks would predict.
Q: Which preset offers the best balance of visual quality and performance?
A: Medium settings at 1440p deliver 178 FPS average with a minimum of 151 FPS, making it the sweet spot for high refresh rate monitors. At 1080p, Medium hits 282 FPS average with 240 FPS minimum, which exceeds the refresh rate of virtually all displays.
GPU Role
The AMD Radeon RX 6600 brings RDNA 2.0 architecture on a 7 nm process from TSMC, with 1792 shading units, 112 texture mapping units, and 64 raster output units. Its 28 ray accelerators support DirectX 12 Ultimate, though Minecraft's standard rendering path rarely leverages ray tracing. The GPU's 8 GB of GDDR6 memory operates at 1750 MHz (14 Gbps effective) across a 128-bit bus, delivering 224.0 GB/s of bandwidth.
Clock speeds tell a story of thermal and power headroom: the base clock runs at 1626 MHz, the game clock at 2044 MHz, and the boost clock reaches 2491 MHz. This 865 MHz spread between base and boost indicates the card can aggressively scale clocks when thermals allow, which matters for Minecraft's variable frame pacing. The 132 W TDP with a single 8-pin connector and 300 W suggested PSU keeps power delivery simple.
In Minecraft specifically, the GPU's role becomes more pronounced at higher resolutions and settings. The measured data shows a clear pattern: at 1080p Low, the combo hits 356 FPS, which is far beyond what most displays can show. But at 4K Ultra, it falls to 46 FPS. This 310 FPS swing demonstrates how the RX 6600's compute throughput (8.928 TFLOPS FP32) becomes the determining factor as pixel count and shader complexity rise.
The GPU's pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are moderate figures, and they show in the 4K results. What's interesting is that the GPU holds up reasonably well at 1440p—225 FPS on Low settings indicates substantial headroom—but the 4K Ultra result of 46 FPS suggests the card's 64 ROPs and 128-bit memory interface become limiting factors at that extreme. The nearest GPU rivals—Quadro K6000, RTX 4050 Mobile, Tesla K20m, and RTX 2000 Ada Generation—all score within 0.4% of the RX 6600, confirming this is a mid-tier performer that excels at 1080p and 1440p but struggles at 4K with maximum settings.
Measured FPS Breakdown
At 1920x1080, the data shows a progression across presets: Low averages 356 FPS, Medium averages 282 FPS with a minimum of 240 FPS and maximum of 325 FPS, High averages 224 FPS, and Ultra averages 140 FPS. The gap between Low and Ultra is 216 FPS, representing a 61% drop from the lowest to highest preset.
Moving to 2560x1440, the numbers scale down predictably: Low delivers 225 FPS, Medium averages 178 FPS with 151 FPS minimum and 205 FPS maximum, High hits 141 FPS, and Ultra drops to 88 FPS. The step from Low to Ultra here is 137 FPS, a 61% reduction—mirroring the 1080p pattern almost exactly.
At 3840x2160, the performance curve steepens: Low averages 118 FPS, Medium averages 93 FPS with 79 FPS minimum and 107 FPS maximum, High manages 74 FPS, and Ultra falls to 46 FPS. The drop from Low to Ultra is 72 FPS, a 61% decrease, maintaining the same proportional relationship seen at lower resolutions.
The Medium preset consistently provides minimum frame rates that are notably close to the average—at 1080p, the 240 FPS minimum is 85% of the 282 FPS average. At 1440p, the 151 FPS minimum is 85% of the 178 FPS average, and at 4K, the 79 FPS minimum is 85% of the 93 FPS average. This consistency suggests the frame pacing remains stable across resolutions, with the minimum being predictably lower rather than erratically spiking.
Resolution Scaling
The FPS drop from 1080p to 4K reveals how this combo scales with pixel count. At Low settings, 1080p produces 356 FPS, 1440p produces 225 FPS (63% of 1080p), and 4K produces 118 FPS (33% of 1080p). At High settings, the progression is 224 FPS at 1080p, 141 FPS at 1440p (63%), and 74 FPS at 4K (33%). The consistent 63% and 33% ratios across settings indicate a GPU-bound scenario where resolution dictates performance linearly.
This pattern is characteristic of a system where the RX 6600 is the limiting component as resolution increases. The 1440p results at 63% of 1080p performance align closely with the pixel count ratio (1440p has 78% more pixels than 1080p, but the scaling suggests other factors like fill rate are at play). The 4K results at 33% of 1080p performance correspond to 4K having 4x the pixels of 1080p, meaning the FPS scales roughly inversely with pixel count.
The CPU's role becomes clearer when comparing these scaling patterns. If the i5-11400F were the bottleneck, we would expect FPS to remain flat across resolutions, since resolution doesn't affect CPU load. Instead, the consistent resolution-based scaling confirms the GPU is doing the heavy lifting here. However, the absolute numbers at 1080p—356 FPS on Low—suggest the CPU can feed the GPU fast enough to reach very high frame rates, indicating the 6-core, 12-thread processor with 4.40 GHz boost clock is not holding back the RX 6600 at lower resolutions.
Settings Recommendations
The measured data points toward Medium settings as the optimal choice for most users. At 1080p, Medium delivers 282 FPS average with a 240 FPS minimum, which exceeds the refresh rate of even high-end gaming monitors. At 1440p, Medium maintains 178 FPS average with 151 FPS minimum, still comfortably above 144 Hz displays. The minimum frame rates at Medium are particularly strong, indicating stable performance during demanding scenes.
For users with 4K displays, Low settings at 118 FPS average is the only preset that clears the 60 FPS threshold comfortably, with Medium at 93 FPS also being viable for 60 Hz panels. High at 74 FPS is acceptable for 60 Hz but leaves little headroom, while Ultra at 46 FPS risks noticeable stutter below 60 FPS.
The Ultra preset shows the steepest performance cost: at 1080p it drops to 140 FPS (half of High's 224 FPS), at 1440p it falls to 88 FPS (62% of High's 141 FPS), and at 4K it bottoms out at 46 FPS (62% of High's 74 FPS). The consistent ~60% ratio between Ultra and High across resolutions suggests the extra visual features in Ultra carry a fixed cost that scales with resolution.
Given these numbers, the recommendation is clear: Medium settings provide the best balance of visual quality and performance margin across all tested resolutions. The 151 FPS minimum at 1440p Medium ensures even the most demanding scenes remain fluid, and the 240 FPS minimum at 1080p Medium offers substantial headroom for any display configuration.
CPU Role
The Intel Core i5-11400F brings 6 cores and 12 threads based on Rocket Lake architecture, fabricated on Intel's 14 nm process. Its base clock of 2.60 GHz boosts to 4.40 GHz, with 80 KB L1 cache per core, 512 KB L2 per core, and 12 MB shared L3 cache. The 65 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are modest but sufficient for gaming workloads.
Synthetic benchmarks paint a picture of a capable mid-range processor: Cinebench R23 scores 14340 multi-core and 2024 single-core, while Geekbench shows 7737 multi-core and 1777 single-core. The 3DMark results scale well with thread count—5619 at 16 threads, 4691 at 8 threads, 3171 at 4 threads, and 868 single-thread—indicating efficient scaling up to the CPU's full thread count.
In Minecraft, the CPU's single-thread performance is particularly relevant, as the game's primary game loop and world generation are traditionally single-threaded. The 2024 single-core score in Cinebench R23 and 2981 in PassMark single-thread suggest this processor handles the game's logic well. The measured FPS at 1080p Low—356 FPS average—demonstrates that the i5-11400F can drive frame rates far beyond typical display refresh rates, meaning CPU-bound scenarios are unlikely at standard resolutions.
However, the CPU's influence appears to wane as resolution increases. The consistent 63% scaling from 1080p to 1440p and 33% to 4K across all settings indicates the GPU becomes the dominant factor at higher resolutions. This suggests the i5-11400F provides ample headroom for the RX 6600, never becoming the limiting component in this pairing. The CPU's 71st percentile ranking among all processors, with rivals like the EPYC 7H12 and Core Ultra 7 164U within 0.6%, confirms it performs at its expected tier without surprising bottlenecks or exceptional advantages in this title.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6600 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 74.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 225.0 |
| 2560x1440 | Medium | 178.0 |
| 2560x1440 | High | 141.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 356.0 |
| 1920x1080 | Medium | 282.0 |
| 1920x1080 | High | 224.0 |
| 1920x1080 | Ultra | 140.0 |
Minecraft with ii5-11400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 6600 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii5-11400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.