Minecraft
This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 84 | 106 | 133 |
| 1440p QHD | 100 | 161 | 202 | 255 |
| 1080p Full HD | 159 | 254 | 321 | 405 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-11400F + AMD Radeon RX 6650 XT, In-Depth Analysis
FAQ
Q: What is the average FPS for this combo at 1080p with High settings?
A: The Intel Core i5-11400F paired with the AMD Radeon RX 6650 XT delivers an average of 254 FPS at 1920x1080 on High settings, with a 405 FPS average on Low settings at the same resolution.
Q: How does the CPU compare to its nearest rival in average benchmark score?
A: The Core i5-11400F has an average benchmark score of 17,177, which is 0.3% higher than the AMD EPYC 7H12 (17,120) and 0.6% higher than the Intel Core Ultra 7 164U (17,074). It trails the Intel Core i5-12450H by 0.4% (17,239).
Q: What is the GPU’s memory configuration and why does it matter for Minecraft?
A: The Radeon RX 6650 XT features 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s bandwidth. This configuration provides ample headroom for Minecraft’s texture-heavy environments, particularly at higher resolutions where memory pressure increases.
Q: What is the combo’s overall rank among all tested configurations?
A: This specific combination ranks 2,410th out of 3,710 tested combos in Minecraft, placing it in the upper third of all tested systems for this game.
Q: At which settings does the combo achieve its highest 4K average FPS?
A: At 3840x2160, the highest average FPS is 133 on Low settings. Medium settings yield 106 FPS, High yields 84 FPS, and Ultra drops to 52 FPS.
Q: What is the GPU’s percentile ranking among all GPUs?
A: The RX 6650 XT sits at the 65th percentile among all GPUs, with an average benchmark score of 19,765. Its nearest rival, the NVIDIA Tesla K40m, scores 19,885 (0.6% higher), while the AMD FirePro W7000 scores 19,905 (0.7% higher).
GPU Role
The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture using TSMC’s 7 nm process, featuring the Navi 23 chip with 11,060 million transistors on a 237 mm² die. The GPU operates at a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. Memory runs at 2190 MHz with 17.5 Gbps effective speed, delivering 280.3 GB/s across an 8 GB GDDR6 interface on a 128-bit bus.
For Minecraft, the GPU’s 2048 shading units, 128 texture mapping units, and 64 raster output pipelines determine how quickly the engine can render blocks, textures, and lighting effects. The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s provide substantial fill-rate capacity, which directly influences how the game handles chunk rendering and view-distance expansion. The FP32 throughput of 10.79 TFLOPS indicates strong general-purpose compute performance, useful for Minecraft’s simulation-heavy workloads that extend beyond pure graphics.
The GPU’s 65th percentile ranking among all GPUs is consistent with its measured performance in this title. Its nearest rivals — the NVIDIA Tesla K40m (-0.6%), AMD FirePro W7000 (-0.7%), and AMD FirePro D300 (+0.7%) — have comparable average scores, though none of those are gaming-focused cards. The RX 6650 XT’s 32 ray accelerators and DirectX 12 Ultimate support suggest forward-looking capability, but Minecraft’s rendering pipeline primarily relies on traditional rasterization at these settings.
The measured FPS data shows the GPU scaling predictably with resolution. At 1080p High, the combo achieves 254 FPS, which rises to 405 FPS on Low. At 1440p High, it drops to 161 FPS, and at 4K High, it falls to 84 FPS. The GPU’s 8 GB frame buffer becomes more relevant at 4K, where the gap between Low and Ultra settings widens dramatically — from 133 FPS to 52 FPS — indicating that memory bandwidth and capacity play a role in the most demanding configurations. The Medium preset at 4K shows a 90 FPS minimum and 122 FPS maximum, demonstrating that the GPU maintains playable performance even with some headroom for frame-time spikes.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor from the Rocket Lake architecture, manufactured on Intel’s 14 nm process with a 276 mm² die. It runs at a base clock of 2.60 GHz and boosts to 4.40 GHz, with a 65 W TDP. The cache hierarchy includes 80 KB of L1 per core, 512 KB of L2 per core, and 12 MB of shared L3 cache. Memory support is dual-channel DDR4 with 51.2 GB/s bandwidth, and the CPU connects via PCIe Gen 4 with 20 lanes.
In Minecraft, the CPU’s role is substantial due to the game’s single-threaded world-generation and physics simulation. The processor’s single-thread performance is reflected in its 3DMark single-thread score of 868 and Cinebench R23 single-core score of 2,024. Multi-threaded capabilities — a 3DMark max-threads score of 5,652 and Cinebench R23 multi-core score of 14,340 — help with chunk loading and entity updates across multiple cores.
The CPU’s 71st percentile ranking among all CPUs places it above the GPU’s 65th percentile, suggesting the processor is slightly less of a bottleneck than the graphics card in this pairing. Its nearest rivals in average score are the AMD EPYC 7H12 (+0.3%), Intel Core Ultra 7 164U (+0.6%), and AMD FirePro D300 (not applicable — this is CPU comparison). The Core i5-12450H leads by 0.4%, while the Ryzen 3 PRO 8300G trails by 0.6%.
The measured FPS data reveals the CPU’s impact most clearly at 1080p Low, where the combo reaches 405 FPS — a scenario where the GPU is less taxed and the processor’s per-core speed becomes the limiting factor. At 1080p Ultra, the average drops to 159 FPS, showing that while the CPU can sustain very high frame rates, the GPU’s workload at higher settings reduces overall throughput. The transition from 1080p High (254 FPS) to 1440p High (161 FPS) represents a 36.6% reduction, which is less severe than the 47.8% drop from 1440p High to 4K High (84 FPS), indicating that the CPU maintains adequate performance until the GPU becomes the dominant constraint at 4K.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest performance across all settings. Low settings produce an average of 405 FPS, Medium achieves 321 FPS with a 272 FPS minimum and 369 FPS maximum, High reaches 254 FPS, and Ultra drops to 159 FPS. The progression from Low to Ultra shows a 60.7% reduction in average FPS, illustrating the significant GPU workload increase at higher presets even at the lowest resolution.
At 2560x1440, performance remains strong but scales downward. Low settings yield 255 FPS, Medium averages 202 FPS (172 minimum, 233 maximum), High produces 161 FPS, and Ultra falls to 100 FPS. The Medium preset’s frame-time range at 1440p is tighter than at 1080p, with a 61 FPS spread compared to 97 FPS at 1080p, suggesting more consistent frame pacing at higher resolution.
At 3840x2160, the GPU becomes the clear bottleneck. Low settings average 133 FPS, Medium averages 106 FPS (90 minimum, 122 maximum), High averages 84 FPS, and Ultra averages 52 FPS. The 4K Ultra figure is the only measured result below 60 FPS, making it the sole configuration where the combo fails to maintain a smooth 60 FPS baseline. The Medium preset at 4K shows a 90 FPS minimum, which remains above the 60 FPS threshold but with less headroom than lower resolutions.
The data shows a consistent pattern: the gap between Low and Ultra averages widens with resolution. At 1080p, the difference is 246 FPS; at 1440p, it is 155 FPS; at 4K, it is 81 FPS. This narrowing gap indicates that as resolution increases, the GPU’s pixel-pushing workload dominates, and the relative impact of settings diminishes in absolute terms (though the percentage reduction remains similar — 60.7% at 1080p, 60.8% at 1440p, and 60.9% at 4K).
How This Combo Ranks
This Intel Core i5-11400F + AMD Radeon RX 6650 XT combination ranks 2,410th out of 3,710 tested combos in Minecraft, placing it in the 35th percentile of all tested systems. This ranking reflects a mid-to-upper-tier position, consistent with the CPU’s 71st percentile and GPU’s 65th percentile individual standings.
The rank suggests that while this combo is not among the top performers, it sits comfortably above the median tested system. The CPU’s higher percentile compared to the GPU indicates that the processor is relatively stronger within this pairing — meaning that in CPU-bound scenarios (like 1080p Low), the system performs closer to its potential, while in GPU-bound scenarios (like 4K Ultra), the graphics card limits the overall result.
Compared to the nearest CPU rivals, the i5-11400F’s average score of 17,177 is nearly identical to the EPYC 7H12 (17,120) and Core Ultra 7 164U (17,074), with deltas under 1%. This suggests that the combo’s ranking would not change materially if the CPU were swapped for these equivalents. The GPU’s nearest rivals — the Tesla K40m, FirePro W7000, and FirePro D300 — are all professional or workstation cards with average scores within 0.8% of the RX 6650 XT, though none would be expected to perform as well in Minecraft’s gaming-oriented rendering paths.
The rank of 2,410 out of 3,710 means approximately 1,300 tested combos perform worse, and about 2,400 perform better. For a mainstream mid-range pairing, this position reflects the balanced nature of the components — neither is so weak that it drags the other down, nor so strong that it boosts the combo into the top tier.
Settings Recommendations
Based on the measured FPS data, the High preset at 1080p offers the best balance of visual quality and performance, delivering 254 FPS average with no recorded minimum below that level. This provides substantial headroom for frame-time spikes and maintains well above the 144 Hz refresh rate common on modern monitors.
For 1440p displays, the High preset at 161 FPS is the recommended choice, as it stays above 144 FPS while offering better visual fidelity than Medium (202 FPS) or Low (255 FPS). The Medium preset at 172 FPS minimum also remains viable, but High’s visual improvements come at a modest 20% performance cost compared to Medium.
At 4K resolution, the Medium preset at 106 FPS average (90 FPS minimum) is the best option for maintaining smooth gameplay, as it stays well above 60 FPS with some headroom. The High preset at 84 FPS is acceptable for 60 Hz displays, but the Medium preset’s higher minimum (90 FPS vs. no recorded minimum for High) provides more consistent frame pacing. The Ultra preset at 52 FPS falls below the 60 FPS threshold and should be avoided for competitive or fast-paced play.
The Low preset at any resolution produces the highest frame rates — 405 FPS at 1080p, 255 FPS at 1440p, and 133 FPS at 4K — but sacrifices visual quality. These are only recommended for competitive play where maximum frame rate is prioritized over appearance. The Ultra preset, while visually impressive, incurs a 37% performance penalty over High at 1080p (159 vs. 254 FPS) and a 38% penalty at 4K (52 vs. 84 FPS), making it the least efficient choice for this combo.
Resolution Scaling
The measured FPS data shows clear scaling patterns across resolutions. At High settings, the combo delivers 254 FPS at 1080p, 161 FPS at 1440p, and 84 FPS at 4K. This represents a 36.6% drop from 1080p to 1440p and a 47.8% drop from 1440p to 4K. The total reduction from 1080p to 4K is 66.9%, which is less than the theoretical 4x pixel-count increase would suggest, indicating that the system is not purely pixel-bound at lower resolutions.
At Low settings, the scaling is steeper: 405 FPS at 1080p, 255 FPS at 1440p, and 133 FPS at 4K. The 1080p-to-1440p drop is 37.0%, and the 1440p-to-4K drop is 47.8%. The larger absolute differences at Low settings (150 FPS from 1080p to 1440p, 122 FPS from 1440p to 4K) compared to High settings (93 FPS and 77 FPS, respectively) reveal that the CPU becomes a more significant limiting factor at lower graphical loads.
The Medium preset shows the most consistent scaling, with 321 FPS at 1080p, 202 FPS at 1440p, and 106 FPS at 4K. The percentage drops are 37.1% and 47.5%, respectively, nearly identical to the High and Low patterns. This consistency suggests that the ratio of CPU to GPU workload remains similar across Medium settings regardless of resolution.
The scaling behavior indicates that the system transitions from CPU-bound at 1080p Low (where the processor’s single-thread performance caps frame rates) to GPU-bound at 4K Ultra (where the GPU’s pixel throughput becomes the constraint). The 4K Ultra result of 52 FPS represents a 67.5% reduction from 1080p Ultra's 159 FPS, showing that at maximum settings and resolution, the RX 6650 XT’s 10.79 TFLOPS and 280.3 GB/s bandwidth are insufficient to maintain high frame rates. The CPU’s 71st percentile ranking versus the GPU’s 65th percentile supports this interpretation — the processor has more headroom than the graphics card in this pairing, so the GPU becomes the dominant bottleneck as resolution and settings increase.
Hardware Specifications
Intel Core i5-11400F
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + AMD Radeon RX 6650 XT in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 84.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 255.0 |
| 2560x1440 | Medium | 202.0 |
| 2560x1440 | High | 161.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 405.0 |
| 1920x1080 | Medium | 321.0 |
| 1920x1080 | High | 254.0 |
| 1920x1080 | Ultra | 159.0 |
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Minecraft with RX 6650 XT + Other CPUs
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