Minecraft

Minecraft

AVERAGE FPS
99
good

This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 45 56 71
1440p QHD 54 86 108 136
1080p Full HD 85 136 171 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 56
3840x2160 High 45
3840x2160 Ultra 28
2560x1440 Low 136
2560x1440 Medium 108
2560x1440 High 86
2560x1440 Ultra 54
1920x1080 Low 216
1920x1080 Medium 171
1920x1080 High 136
1920x1080 Ultra 85

Minecraft with AMD Ryzen 7 7800X3D + Intel Arc B390, In-Depth Analysis

# Minecraft with AMD Ryzen 7 7800X3D + Intel Arc B390

The AMD Ryzen 7 7800X3D paired with the Intel Arc B390 produces a strikingly CPU-bound experience in Minecraft, where the processor's 3D V-Cache architecture dominates performance while the integrated-class GPU becomes the limiting factor only at higher resolutions and quality presets. The data shows a combo ranking in the 984th position out of 1176 tested combinations, placing it in the lower 16th percentile of all tested systems, yet the measured frame rates reveal a playable experience across most settings, with the gap between the CPU's exceptional synthetic scores and the GPU's modest 3DMark result defining the performance envelope.

FAQ

Q: How does this combo rank among all tested systems in Minecraft?

A: The combination ranks 984th out of 1176 tested combos, placing it in the bottom 16% of all systems tested for this game. This low ranking reflects the GPU's limited graphics throughput rather than the CPU's capability, as the Ryzen 7 7800X3D sits in the 83rd percentile among all CPUs.

Q: What is the best frame rate this combo achieves in Minecraft?

A: The highest measured average is 216 FPS at 1920x1080 with Low settings. The lowest measured average is 28 FPS at 3840x2160 with Ultra settings, showing a massive spread depending on resolution and quality configuration.

Q: How does the Intel Arc B390 compare to its closest GPU rivals?

A: The Arc B390's 3DMark Steel Nomad DX12 score of 1482 places it just 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710. This positions it in the 9th percentile of all GPUs, indicating entry-level graphics capability.

Q: Does the Ryzen 7 7800X3D's cache configuration help in Minecraft?

A: The CPU features 96 MB of shared L3 cache along with 64 KB L1 and 1 MB L2 per core. The 3D V-Cache design is associated with strong gaming performance, and the benchmark results show the CPU averaging 33079 across all tests, with nearest rivals like the Ryzen 7 8700G and Intel Core i7-13650HX scoring 33089 and 33091 respectively — essentially identical.

Q: What memory bandwidth does this platform support?

A: The Ryzen 7 7800X3D supports dual-channel DDR5 memory with a theoretical bandwidth of 83.2 GB/s. The Arc B390 uses system shared memory, meaning its bandwidth is "System Dependent" and directly tied to whatever memory is installed in the system.

Q: Is there a frame rate difference between Medium and High settings?

A: Yes, and the gap is substantial. At 1920x1080, Medium averages 171 FPS while High averages 136 FPS, a 35 FPS difference. At 2560x1440, Medium hits 108 FPS versus 86 FPS on High, and at 3840x2160, Medium manages 56 FPS compared to 45 FPS on High.

How This Combo Ranks

The combo's 984th place ranking out of 1176 tested combinations is a direct consequence of the massive imbalance between its two components. The CPU alone performs at the 83rd percentile relative to all processors, yet the GPU sits at just the 9th percentile relative to all graphics cards. This creates a system where the cheapest component — the graphics solution — drags down the overall ranking despite the processor being a top-tier gaming chip.

In practical terms, this ranking means that approximately 84% of tested combos achieve higher average frame rates in Minecraft. The data suggests that most of those superior systems likely pair more balanced components, whereas this configuration represents an extreme case of a high-end CPU paired with an integrated-class GPU. The Arc B390's 3DMark Steel Nomad score of 1482 is within 2.7% of the NVIDIA GT 710, a card from an older generation, which contextualizes why the overall ranking suffers.

The CPU's benchmark scores, however, tell a different story. With a Cinebench R23 multicore score of 16817 and a single-core score of 1713, plus a Geekbench multicore of 15610 and single-core of 2426, the processor demonstrates strong computational capability. The Passmark multithread score of 34293 and single-thread score of 3759 further confirm this. Yet in Minecraft, these CPU strengths only matter up to the point where the GPU becomes the bottleneck, which happens quickly given the Arc B390's modest specifications.

GPU Role

The Intel Arc B390 is built on Intel's 3 nm process with the Xe3-LPG architecture, operating at a base clock of 300 MHz and boosting to 2500 MHz. It features 1536 shading units, 48 texture mapping units, 24 raster output units, and 12 ray tracing cores. The pixel rate is 60.00 GPixel/s with a texture rate of 120.0 GTexel/s, delivering 7.680 TFLOPS of FP32 performance and 15.36 TFLOPS of FP16 performance.

Critically, the GPU uses system shared memory rather than dedicated VRAM, with the memory type, bus width, and bandwidth all listed as "System Shared" or "System Dependent." This architecture means the graphics card relies on the host system's DDR5 memory — in this case, the Ryzen 7 7800X3D's dual-channel configuration providing 83.2 GB/s bandwidth. This shared memory design is typical for integrated-class GPUs and explains why the card's performance is limited despite its relatively modern architecture.

The GPU's 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, directly between the NVIDIA GT 520MX (1463) and the GeForce 800M (1460) in terms of relative performance. This positions the Arc B390 as an entry-level graphics solution, which aligns with its 80 W TDP and IGP slot width. In Minecraft, this GPU delivers playable frame rates at lower resolutions and settings but struggles at 4K with high quality presets, as the measured data clearly shows.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 216 FPS, Medium averages 171 FPS with a minimum of 146 and maximum of 197, High averages 136 FPS, and Ultra drops to 85 FPS. These numbers indicate that at 1080p, the system can handle competitive frame rates even on High settings, with only Ultra falling below the 100 FPS threshold.

Moving to 2560x1440, performance scales down considerably. Low settings average 136 FPS, Medium averages 108 FPS with a range of 92 to 124, High averages 86 FPS, and Ultra drops to 54 FPS. The 1440p results show that Medium remains comfortably playable, while High dips below the 90 FPS mark and Ultra approaches the edge of smooth gameplay.

At 3840x2160, the GPU's limitations become pronounced. Low settings average 71 FPS, Medium averages 56 FPS with a range of 48 to 65, High averages 45 FPS, and Ultra drops sharply to 28 FPS. The 4K Ultra result is the only configuration that falls below 30 FPS, making it effectively unplayable for smooth gaming, while even High settings at 4K hover near the 45 FPS mark where responsiveness starts to degrade.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic GPU-bound pattern at higher resolutions. At Low settings, the drop from 216 FPS at 1080p to 71 FPS at 4K represents a 67% reduction. For Medium settings, the drop goes from 171 FPS to 56 FPS, a 67% reduction as well. High settings fall from 136 FPS to 45 FPS, a 67% decline, and Ultra goes from 85 FPS to 28 FPS, a 67% decrease.

This consistent 67% reduction across all settings when moving from 1080p to 4K indicates that the GPU's pixel throughput capability is the limiting factor. The 4K resolution requires four times the pixel work of 1080p, but the frame rate doesn't drop to exactly one-quarter — instead it drops to roughly one-third, indicating that the GPU's fill rate (60.00 GPixel/s) and texture rate (120.0 GTexel/s) are being pushed to their limits.

The scaling between 1080p and 1440p shows a less dramatic but still significant decline. Low settings fall from 216 to 136 FPS (37% reduction), Medium from 171 to 108 (37% reduction), High from 136 to 86 (37% reduction), and Ultra from 85 to 54 (36% reduction). The consistency of this scaling pattern strongly suggests that the Arc B390's rendering pipeline is the bottleneck, not the CPU, since the Ryzen 7 7800X3D's powerful single-thread performance (Cinebench R23 single-core of 1713, Geekbench single-core of 2426) should easily handle Minecraft's typically CPU-light rendering at these resolutions.

CPU Role

The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor based on the Zen 4 architecture (codenamed Raphael), manufactured on TSMC's 5 nm process with 11,270 million transistors on a 71 mm² die. It operates at a 4.20 GHz base clock and boosts to 5.00 GHz, with a TDP of 120 W. The processor supports PCIe Gen 5 with 24 lanes and includes integrated Radeon Graphics, though the system uses the separate Intel Arc B390 for display output.

The CPU's defining feature is its 96 MB of shared L3 cache, a hallmark of the 3D V-Cache design. This large cache is particularly beneficial in games that exhibit high cache locality, and Minecraft — with its block-based world generation and chunk loading — can leverage this cache effectively. Benchmark results show the CPU achieving an average score of 33079, placing it in the 83rd percentile of all CPUs. Its nearest rivals in average score include the AMD Ryzen 7 8700G at 33089, the Intel Core i7-13650HX at 33089, and the AMD Ryzen 7 7745HX at 33091, all within a 0.4% margin.

In the measured Minecraft results, the CPU's role becomes apparent when examining the frame rate consistency. At 1080p Medium, the minimum FPS of 146 against an average of 171 shows a 14.6% variance, and at 1440p Medium, the minimum of 92 versus an average of 108 shows a 14.8% variance. This stability suggests that the CPU is not causing frame time spikes, which would manifest as larger minimum-to-average gaps. The CPU's strong single-thread performance — evidenced by a 3DMark single-thread score of 959 and Passmark single-thread of 3759 — ensures that Minecraft's primary game thread runs without becoming a bottleneck at lower resolutions.

Settings Recommendations

For the best balance of visual quality and playable frame rates, the Medium preset emerges as the clear recommendation across all resolutions. At 1920x1080, Medium delivers 171 FPS with a minimum of 146, providing smooth gameplay with headroom for demanding scenes. At 2560x1440, Medium achieves 108 FPS with a 92 FPS minimum, which remains comfortably above the 60 FPS threshold for smooth play. Even at 3840x2160, Medium manages 56 FPS with a 48 FPS minimum, making it the only quality preset that remains playable at 4K.

The Low preset offers the highest frame rates and is recommended for competitive play or for users with high refresh rate displays. At 1080p, Low hits 216 FPS, which can fully utilize a 144 Hz or 240 Hz monitor. At 1440p, Low provides 136 FPS, and at 4K it delivers 71 FPS. For users prioritizing frame rate over visual fidelity, Low settings are the optimal choice, particularly at 1080p where the frame rate more than doubles the High preset's output.

The High preset sits in a middle ground: 136 FPS at 1080p, 86 FPS at 1440p, and 45 FPS at 4K. The 4K High result falls below the 60 FPS threshold and may exhibit noticeable stutter during world generation or when many entities are present. The Ultra preset is only viable at 1080p (85 FPS), becomes marginal at 1440p (54 FPS), and is effectively unplayable at 4K (28 FPS). Given that the Ultra preset at 1440p drops below 60 FPS and at 4K falls below 30 FPS, users should avoid Ultra settings unless they are playing at 1080p and accept the significant performance cost relative to High settings.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B390 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 56.0
3840x2160 High 45.0
3840x2160 Ultra 28.0
2560x1440 Low 136.0
2560x1440 Medium 108.0
2560x1440 High 86.0
2560x1440 Ultra 54.0
1920x1080 Low 216.0
1920x1080 Medium 171.0
1920x1080 High 136.0
1920x1080 Ultra 85.0

Minecraft with Ryzen 7 7800X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B390 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.