Minecraft

Minecraft

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 40 51 64
1440p QHD 48 77 98 123
1080p Full HD 77 123 155 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 40
3840x2160 Ultra 25
2560x1440 Low 123
2560x1440 Medium 98
2560x1440 High 77
2560x1440 Ultra 48
1920x1080 Low 195
1920x1080 Medium 155
1920x1080 High 123
1920x1080 Ultra 77

Minecraft with AMD Ryzen 7 7800X3D + Intel Arc B370, In-Depth Analysis

FAQ

Q: How does this CPU compare to its closest rivals in overall benchmark performance?

A: The AMD Ryzen 7 7800X3D posts an average benchmark score of 33079. Its nearest rivals, the AMD Ryzen 7 8700G, Intel Core i7-13650HX, and AMD Ryzen 7 7745HX, each score 33089 or 33091, with a deltaPct of 0. The AMD Ryzen 9 PRO 6950H scores 33201, which is 0.4% higher. Essentially, the 7800X3D is statistically tied with these competitors in aggregate synthetic testing.

Q: What is the GPU's synthetic benchmark standing?

A: The Intel Arc B370 scores 1184 in the 3DMark Steel Nomad DX12 test. This places it in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). The data indicates this is a low-performing integrated GPU.

Q: What is the combo's ranking among all tested combinations for this game?

A: The combination of the AMD Ryzen 7 7800X3D and Intel Arc B370 ranks 1053 out of 1176 tested combos in Minecraft. This places it in the bottom 10% of all tested system configurations, indicating a significant bottleneck.

Q: Does this CPU support overclocking?

A: No. The AMD Ryzen 7 7800X3D has a locked multiplier (`multiplierUnlocked: false`). It runs at a base clock of 4.20 GHz and a boost clock of 5.00 GHz, with a TDP of 120 W.

Q: What memory and interface does this platform use?

A: The CPU supports DDR5 memory on a dual-channel bus with a bandwidth of 83.2 GB/s. It connects via PCIe Gen 5 with 24 lanes (CPU only) and uses the AMD Socket AM5. The CPU also includes integrated Radeon Graphics.

Q: What is the GPU's memory configuration?

A: The Intel Arc B370 uses System Shared memory, meaning it has no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent". Its base clock is 300 MHz with a boost clock of 2400 MHz.

How This Combo Ranks

The data places this specific configuration at rank 1053 out of 1176 tested combos for Minecraft. This is a bottom-decile result, suggesting that as a pairing, the CPU and GPU do not synergize well for this title. The high-performing CPU is severely limited by the GPU's output, dragging the overall combo ranking far below what the processor alone could achieve.

This ranking is particularly telling when considering the CPU's own percentile of 83 among all CPUs. A component that outperforms 83% of its peers should, in a balanced system, contribute to a much higher combo rank. The fact that the combo sits at the 10th percentile indicates a massive imbalance. The GPU, sitting in the 5th percentile of all GPUs, is the primary factor in this low standing.

The delta between the CPU's high standing and the combo's low standing is not just a small gap; it is a chasm. The benchmark results indicate that the system's performance in Minecraft is almost entirely dictated by the weakest link, which is the GPU. This ranking serves as a cautionary example of how a top-tier CPU cannot compensate for a GPU that is several generations behind in performance capabilities.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel's 3 nm process. It features 1280 shading units, 40 texture mapping units, and 20 raster output units, along with 10 ray tracing cores. Its peak pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s.

The GPU's memory configuration is entirely "System Shared". This means it relies on the system's main memory rather than dedicated VRAM, and the bandwidth is "System Dependent". This is a critical factor in Minecraft, a game that can be sensitive to memory bandwidth. The GPU's clock speeds are 300 MHz base and 2400 MHz boost.

In the context of this game, the GPU's specifications explain the measured frame rates. At 1080p Low, it achieves 195 FPS, but at 1080p Ultra, it drops to 77 FPS. The 25 W TDP and IGP form factor limit its sustained performance. The GPU's low percentile ranking (5th) is directly reflected in the system's inability to maintain high frame rates at higher settings, regardless of the CPU's capability.

Settings Recommendations

Based on the measured FPS data, the optimal experience balances visual quality with playable frame rates. At 1920x1080, the Low preset delivers 195 FPS, which is excellent for competitive or high-refresh-rate play. However, the Medium preset still provides a very smooth 155 FPS with a minimum of 131 FPS, making it a strong choice for a better visual experience without sacrificing fluidity.

For 2560x1440, the Low preset yields 123 FPS, which is still very playable. The Medium preset drops to 98 FPS, with a minimum of 83 FPS. This is the highest setting at this resolution that consistently stays above the 60 FPS threshold. The High preset at 77 FPS is playable but approaches the limit of what is comfortable for fast-paced action.

At 3840x2160, the situation becomes more constrained. The Low preset is the only setting that provides a consistently smooth experience, averaging 64 FPS. The Medium preset averages 51 FPS, dipping to 43 FPS, which may introduce noticeable stutter. The data suggests that for a 4K experience, users must stick to Low settings to maintain acceptable performance.

The best overall experience per the measured rows is the Medium preset at 1920x1080. It offers a significant visual upgrade over Low while maintaining a frame rate (155 FPS) that is nearly indistinguishable from the Low preset's 195 FPS for most users. It provides the best balance of smoothness and fidelity.

Measured FPS Breakdown

1920x1080:

  • Low: 195 FPS average.
  • Medium: 155 FPS average, with a minimum of 131 FPS and a maximum of 178 FPS.
  • High: 123 FPS average.
  • Ultra: 77 FPS average.

2560x1440:

  • Low: 123 FPS average.
  • Medium: 98 FPS average, with a minimum of 83 FPS and a maximum of 112 FPS.
  • High: 77 FPS average.
  • Ultra: 48 FPS average.

3840x2160:

  • Low: 64 FPS average.
  • Medium: 51 FPS average, with a minimum of 43 FPS and a maximum of 59 FPS.
  • High: 40 FPS average.
  • Ultra: 25 FPS average.

The data shows a clear pattern of performance degradation as resolution and settings increase. At 1080p, the step from Low to Medium costs 40 FPS, but the step from Medium to High costs 32 FPS. The step from High to Ultra costs 46 FPS, indicating a steep drop-off at the highest preset. At 1440p, the drop from Low to Medium is 25 FPS, and from Medium to High is 21 FPS. The High to Ultra step is 29 FPS.

At 4K, the frame rates are consistently lower. The drop from Low to Medium is 13 FPS, from Medium to High is 11 FPS, and from High to Ultra is 15 FPS. The minimum FPS data is only available for Medium settings, showing a range of 131-178 at 1080p, 83-112 at 1440p, and 43-59 at 4K. This suggests that frame pacing is more stable at lower resolutions.

CPU Role

The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 4.20 GHz and a boost clock of 5.00 GHz. The CPU features a substantial cache hierarchy: 64 KB of L1 per core, 1 MB of L2 per core, and a massive 96 MB of shared L3 cache.

This large L3 cache is typically beneficial for gaming. The CPU's synthetic benchmarks show strong multi-threaded performance, with a Cinebench R23 multi-core score of 16817 and a Geekbench multi-core score of 15610. Its single-thread performance is also solid, with a Geekbench single-core score of 2426.

However, in this specific configuration, the CPU's power is largely untapped. The measured FPS data shows that at 1080p Low, the system hits 195 FPS. If the CPU were the bottleneck, we would expect to see frame rates plateau across different resolutions. Instead, the frame rates drop significantly as resolution increases (e.g., 195 FPS at 1080p Low to 64 FPS at 4K Low).

This indicates that the CPU is not the limiting factor in this game. The CPU's 3DMark scores, such as 959 in single-thread and 7967 in max-threads, demonstrate its capability. But the GPU's performance, as shown by its 3DMark Steel Nomad score of 1184, is far too low to utilize the CPU's potential. The CPU is effectively waiting on the GPU to render frames.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the nature of the bottleneck in this system. For the Low preset, the average FPS drops from 195 at 1080p to 123 at 1440p and then to 64 at 4K. This represents a 37% drop from 1080p to 1440p, and a 67% drop from 1080p to 4K.

For the Medium preset, the average FPS drops from 155 at 1080p to 98 at 1440p and 51 at 4K. This is a 37% drop from 1080p to 1440p and a 67% drop from 1080p to 4K. The consistency of these percentage drops across settings is a strong indicator.

A system that is purely GPU-limited will show frame rates that scale inversely with the number of pixels. The pixel count increases by 1.78x from 1080p to 1440p, and by 4x from 1080p to 4K. If scaling were perfect, we would see FPS drop to roughly 56% and 25% of the 1080p value. Instead, we see 63% and 33% for Low, and 63% and 33% for Medium.

This scaling pattern shows that the frame rate drops are less severe than pure pixel-count scaling would predict. This suggests that the system is not purely GPU-bound. While the GPU is the primary limiter, the CPU's influence is still present, preventing the frame rate from dropping as steeply as it would in a system with a more balanced, faster GPU. The 4K results, particularly the 25 FPS at Ultra, confirm that the GPU is severely overwhelmed at high resolutions.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + Intel Arc B370 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 40.0
3840x2160 Ultra 25.0
2560x1440 Low 123.0
2560x1440 Medium 98.0
2560x1440 High 77.0
2560x1440 Ultra 48.0
1920x1080 Low 195.0
1920x1080 Medium 155.0
1920x1080 High 123.0
1920x1080 Ultra 77.0

Minecraft with Ryzen 7 7800X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with Arc B370 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.