Minecraft
This combination delivers exceptional performance with an average of 324 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 147 | 185 | 234 |
| 1440p QHD | 176 | 281 | 354 | 447 |
| 1080p Full HD | 278 | 445 | 561 | 691 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Minecraft is a game where the CPU and GPU take turns being the bottleneck depending on the settings and resolution you throw at it. The data for the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 4070 SUPER combination shows a system that is absurdly fast at 1080p, but still delivers a fluid experience at 4K. This analysis breaks down exactly how the hardware handles the load, what the frame rate numbers mean, and which settings give you the best experience without wasting performance.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, and it runs at a base clock of 3.70 GHz with a boost clock of 4.70 GHz. This is a modern desktop chip on the AM5 socket, and its benchmark results show that it is a strong performer. In Cinebench R23, it scores 21765 points in multi-core and 3072 points in single-core. That single-core strength is crucial for Minecraft, which often relies on a single thread for world generation and game logic. The data shows that at 1080p with Low settings, this CPU pushes the frame rate to 691 FPS, which is a clear indication that the processor is not the limiting factor at that resolution and preset.
However, the CPU still has a role to play as the resolution and settings increase. Looking at the measured frames, the jump from 1080p to 1440p at High settings only drops the average from 445 FPS to 281 FPS. This suggests that the game is still heavily reliant on the CPU at these settings, and the Ryzen 5 7400F is providing a massive amount of headroom. The processor's 32 MB of shared L3 cache is also a benefit, as Minecraft's world data can be quite large, and having fast access to it helps maintain smooth frame times. The chip's performance is well above average, sitting in the 83rd percentile of all CPUs, and it trades blows with the Intel Core i5-14600T, which has an average score just 0.1% lower.
While the CPU is not the bottleneck in most of these measured scenarios, its strength is what allows the GPU to stretch its legs. The Cinebench R15 multi-core score of 2193 and PassMark multi-thread score of 25645 confirm that this is a balanced processor that can handle the game's logic threads while also feeding the GPU. In short, the CPU is a formidable component that ensures the frame rate doesn't collapse when the action gets heavy, even if the GPU is the primary driver of visual performance at higher resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 SUPER is the other half of this equation, and it brings a substantial amount of graphical horsepower to the table. It comes with 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth. The card's boost clock is 2475 MHz, and it has 7168 shading units. These specs put it in the 83rd percentile of all GPUs, and its benchmark scores reflect that. In 3DMark Steel Nomad DX12, it scores 4627, and in Geekbench Vulkan, it scores 205624. These numbers show that the GPU is capable of handling high-fidelity rendering, which is directly relevant when you start pushing Minecraft's graphical settings.
In this game, the GPU becomes the primary bottleneck as you increase the resolution and the graphical preset. At 4K with Ultra settings, the average frame rate drops to 92 FPS. That is a large drop from the 147 FPS seen at 4K High, showing that the Ultra preset is significantly more demanding on the GPU. The 12 GB of VRAM is ample for Minecraft at these settings, so the limiting factor is likely the raw shader processing power. The card's 35.48 TFLOPS of FP32 performance is being taxed by the complex rendering at that resolution and preset.
The RTX 4070 SUPER's role is clear: it provides the visual fidelity, and its performance scales predictably with resolution. At 1440p, it delivers a 447 FPS average on Low settings and 281 FPS on High. At 1080p, the numbers are even higher, reaching 691 FPS on Low. This shows that the GPU is not a bottleneck at lower resolutions and settings, but it becomes the deciding factor for the upper limits of the game's visual quality. The data indicates that this is a GPU that can handle 4K High settings easily, but Ultra settings will require some compromises if you want to maintain a high refresh rate.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling across resolutions is a textbook example of how the balance of power shifts between the CPU and GPU. At 1080p High, the system produces 445 FPS. Moving to 1440p High, the average drops to 281 FPS, a reduction of roughly 37%. This is a significant drop, but the system is still producing frames well above any standard monitor's refresh rate. The drop from 1440p to 4K High is even more pronounced, with the average falling to 147 FPS, a reduction of about 48% from the 1440p result. This pattern indicates that the GPU is starting to take on more of the workload as the pixel count increases.
This trend is even more obvious when looking at the Low settings. At 1080p Low, the system hits 691 FPS. At 1440p Low, it drops to 447 FPS, and at 4K Low, it falls to 234 FPS. The massive frame rates at 1080p suggest that the CPU is the limiting factor there, as the GPU is easily able to render the simple scenes. However, as the resolution increases, the GPU's rendering workload grows, and the frame rate drops accordingly. The fact that the 4K Low result (234 FPS) is still higher than the 1080p Ultra result (278 FPS) shows that the graphical settings have a more profound impact on the GPU load than the resolution itself.
The data reveals that this system is well-balanced. At 1080p, the CPU is the ceiling. At 4K, the GPU becomes the primary constraint. The sweet spot for this combination is clearly at 1440p, where the frame rates are still incredibly high (281 FPS on High) and the visual quality is excellent. The performance drop from 1080p to 4K is steep, but it is not a linear one, and the system never falls below a playable threshold even at the most demanding settings.
Settings Recommendations — which preset gives the best experience per the measured rows
Looking at the measured FPS rows, the High preset appears to be the most efficient choice. At 4K High, the system averages 147 FPS, which is a fantastic result for a game like Minecraft. While the Ultra preset at 4K still averages 92 FPS, which is playable, the jump from High to Ultra costs a substantial amount of performance. The difference between 4K High (147 FPS) and 4K Ultra (92 FPS) is a 37% performance drop for what is likely a marginal visual improvement in the game's blocky aesthetic.
At 1440p, the High preset delivers 281 FPS, which is more than enough for a high-refresh-rate monitor. The Medium preset at 1440p is also an excellent option, providing 354 FPS with a minimum of 301 FPS and a maximum of 407 FPS. This shows that Medium is a very stable setting. However, given the high frame rates on High, there is little reason not to choose High for the better visual quality. The Low preset is only useful if you are chasing absolutely maximum frame rates for competitive play, but with a 281 FPS average on High, that is likely unnecessary.
The data suggests that High is the "best experience" preset for this hardware. It offers a perfect balance of visual fidelity and performance across all three resolutions. At 1080p, you are getting 445 FPS on High, which is far more than any monitor can display. At 4K, you are still getting 147 FPS, which is ideal for a high-refresh-rate 4K display. Choosing Ultra is a luxury, but the data shows that it comes at a steep performance cost, making High the most practical recommendation for a smooth and visually pleasing experience.
FAQ
Q: Can this system run Minecraft at 4K with high refresh rates?
A: Yes. The data shows an average of 147 FPS at 4K with High settings. This is sufficient for a high-refresh-rate 4K monitor.
Q: What is the best settings preset for this CPU and GPU combo?
A: According to the measured data, the High preset offers the best balance. It provides 445 FPS at 1080p, 281 FPS at 1440p, and 147 FPS at 4K, all of which are excellent results.
Q: Is the CPU or the GPU the main bottleneck at 1080p?
A: The data indicates the CPU is the limiting factor at 1080p. At Low settings, the system produces 691 FPS, which is so high that the GPU is clearly not being fully utilized, and the CPU's single-thread performance is the ceiling.
Q: How much performance is lost when moving from 1440p to 4K at High settings?
A: The average frame rate drops from 281 FPS at 1440p to 147 FPS at 4K. This is a reduction of about 48%, which is a significant but expected cost for the higher resolution.
Q: Is the Ultra preset worth using on this system?
A: The Ultra preset demands a heavy performance tax. At 4K, it drops the average to 92 FPS, which is a 37% reduction compared to High. If you prefer visual fidelity over raw frame rates, it is usable, but High is more efficient.
Q: How does the CPU compare to its closest rival?
A: The AMD Ryzen 5 7400F has an average benchmark score of 32750. The Intel Core i5-14600T has an average score of 32707, which is a 0.1% difference. The two processors are effectively tied in overall performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system produces high frame rates across all settings. The Low preset yields an average of 691 FPS. The Medium preset produces an average of 561 FPS, with a minimum of 477 FPS and a maximum of 645 FPS. The High preset delivers an average of 445 FPS. The Ultra preset, which is the most demanding, still produces an average of 278 FPS.
Moving up to 2560x1440, the frame rates remain very high. The Low preset averages 447 FPS. The Medium preset averages 354 FPS, with a minimum of 301 FPS and a maximum of 407 FPS. The High preset averages 281 FPS. The Ultra preset averages 176 FPS.
Finally, at 3840x2160 (4K), the frame rates are lower but still smooth. The Low preset averages 234 FPS. The Medium preset averages 185 FPS, with a minimum of 157 FPS and a maximum of 213 FPS. The High preset averages 147 FPS. The Ultra preset averages 92 FPS. The data shows a clear and consistent scaling pattern across all three resolutions and four settings presets.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 4070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 234.0 |
| 3840x2160 | Medium | 185.0 |
| 3840x2160 | High | 147.0 |
| 3840x2160 | Ultra | 92.0 |
| 2560x1440 | Low | 447.0 |
| 2560x1440 | Medium | 354.0 |
| 2560x1440 | High | 281.0 |
| 2560x1440 | Ultra | 176.0 |
| 1920x1080 | Low | 691.0 |
| 1920x1080 | Medium | 561.0 |
| 1920x1080 | High | 445.0 |
| 1920x1080 | Ultra | 278.0 |
Minecraft with Ryzen 5 7400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RTX 4070 SUPER + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.