Minecraft

Minecraft

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 39 49 62
1440p QHD 46 74 94 118
1080p Full HD 74 118 148 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 24
2560x1440 Low 118
2560x1440 Medium 94
2560x1440 High 74
2560x1440 Ultra 46
1920x1080 Low 187
1920x1080 Medium 148
1920x1080 High 118
1920x1080 Ultra 74

Minecraft with AMD Ryzen 5 5600G + AMD Radeon RX 570, In-Depth Analysis

The data for Minecraft with the AMD Ryzen 5 5600G and AMD Radeon RX 570 reveals a configuration that is heavily influenced by resolution and settings, with the GPU acting as the primary bottleneck at higher visual quality levels. This analysis examines the measured FPS across three resolutions and four settings presets, interpreting what the numbers indicate about component roles and overall performance ranking.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a dramatic and consistent decline as resolution increases from 1920x1080 to 3840x2160, which strongly suggests the GPU becomes the limiting factor at higher pixel counts. At Low settings, the average FPS drops from 187 at 1080p to 118 at 1440p, a reduction of 69 FPS, and then further down to 62 at 4K, representing a total drop of 125 FPS from the baseline. This pattern indicates that the RX 570’s rendering pipeline is being saturated by the increased pixel workload, as the CPU has more headroom to feed frames at lower resolutions.

The scaling from 1080p to 1440p at High settings shows a similar trend, with average FPS falling from 118 to 74, a 44 FPS reduction. However, the jump from 1440p to 4K at High settings is even steeper, dropping from 74 to 39 FPS, a 35 FPS decrease. This non-linear scaling suggests that at 4K, the GPU is struggling to maintain frame times, likely due to the combination of the 4 GB VRAM capacity and the memory bandwidth of 224.0 GB/s being insufficient for the larger frame buffers and texture data required at that resolution.

At Ultra settings, the resolution scaling is particularly punishing. The average FPS at 1080p is 74, which drops to 46 at 1440p and then plummets to 24 at 4K. The 4K Ultra result is less than a third of the 1080p Low result, indicating that the RX 570 is completely overwhelmed when both resolution and visual fidelity are maximized. The data implies that the GPU’s 2048 shading units and 32 ROPs are the primary constraint, as the pixel fill rate of 39.81 GPixel/s cannot keep up with the demands of 4K Ultra rendering.

The fact that even at Low settings the 4K average FPS of 62 is below the 1080p High average of 118 highlights that resolution alone has a massive impact on this combination. This suggests that for this specific game and hardware pairing, the CPU is not the limiting factor at any resolution tested, as the frame rate drops correlate directly with the increase in pixel count rather than any CPU-bound scenario. The data indicates a classic GPU-bound configuration where the RX 570’s capabilities define the upper ceiling of performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 570’s specifications provide context for the measured performance, particularly its 4 GB of GDDR5 memory and memory bus width of 256 bits. The memory bandwidth of 224.0 GB/s is a critical factor, as Minecraft’s block-based world generation and texture streaming can be sensitive to memory throughput, especially at higher resolutions where more texture data is in flight. The base clock of 1168 MHz and boost clock of 1244 MHz are relatively modest for the Polaris 20 chip, and the data suggests that these clocks cap the raw compute throughput when the GPU is fully loaded.

The GPU’s FP32 performance of 5.095 TFLOPS and texture rate of 159.2 GTexel/s are indicative of its mid-range positioning, and the benchmark results reflect this. At 1080p Medium settings, the average FPS of 148 with a minimum of 126 and maximum of 171 shows that the GPU can handle moderate loads well. However, at 4K Ultra, the average of 24 FPS suggests the GPU is not only limited by compute but also by memory capacity, as the 4 GB VRAM may be insufficient for the combined geometry and texture requirements at that resolution.

The GPU’s benchmark scores in the FACT PACK show an average benchmark score of 28766, with a percentile ranking of 74 versus all GPUs. This places the RX 570 in a specific performance tier, and the nearest rivals data indicates it is closely matched with the AMD Radeon RX 470, which has a deltaPct of -0.8, and the AMD Radeon R9 M295X with a deltaPct of 0.7. These comparisons suggest that the RX 570 is a consistent performer within its class, but the Minecraft results show that it is not capable of delivering high frame rates at 4K Ultra, regardless of the CPU’s capabilities.

The data implies that for this game, the GPU’s role is to provide a playable experience at 1080p and 1440p with adjusted settings, but it becomes the bottleneck at 4K. The lack of minimum and maximum FPS data for High and Ultra settings at 4K, except for Medium which shows a range of 42 to 56 FPS, indicates that the GPU’s frame pacing may be inconsistent under heavy load, further reinforcing the notion that the RX 570 is pushing its limits at that resolution.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS rows, the optimal settings preset depends heavily on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable frame rates, with Low achieving 187 FPS, Medium at 148 FPS, High at 118 FPS, and Ultra at 74 FPS. For users with a 60 Hz display, even Ultra at 1080p provides a comfortable margin above the refresh rate, making it a viable option for the highest visual quality without sacrificing smoothness.

At 2560x1440, the recommendation becomes more nuanced. Low settings deliver 118 FPS, Medium provides 94 FPS, and High drops to 74 FPS, all of which are generally acceptable for most players. However, Ultra at 1440p falls to 46 FPS, which may be below the threshold for smooth gameplay on higher refresh rate monitors. The data suggests that Medium or High settings at 1440p offer the best balance, as they maintain frame rates above 70 FPS while still providing improved visuals over Low.

At 3840x2160, the situation is more challenging. Low settings achieve 62 FPS, which is playable but not ideal for fast-paced action, while Medium drops to 49 FPS and High falls to 39 FPS. Ultra at 4K is essentially unplayable at 24 FPS. The data indicates that Low is the only preset that approaches acceptable performance at 4K, and even then, the average FPS is below the 60 FPS target for many users. For the best experience at 4K, the measured rows suggest that Low settings are the only practical choice, as the GPU lacks the headroom to handle higher presets.

The Medium preset at 1080p, with an average of 148 FPS and a minimum of 126 FPS, provides a particularly smooth experience with minimal frame drops, making it a strong recommendation for users who want a balance of quality and performance. The data implies that the Medium preset is the sweet spot for this combination, as it offers a significant visual improvement over Low while maintaining frame rates well above the threshold for smooth gameplay.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600G and AMD Radeon RX 570 ranks 3485 out of 3710 tested combos in Minecraft, placing it in the bottom 6% of all system pairings. This low ranking is surprising given the individual component benchmarks, where both the CPU and GPU rank in the 74th percentile compared to their respective peers. The discrepancy between the component-level performance and the combo ranking suggests that Minecraft’s specific rendering requirements are not well-suited to this particular hardware pairing.

The combo rank of 3485 indicates that a vast majority of other tested configurations achieve better performance in this game. This could be due to the game’s sensitivity to single-thread performance, where the Ryzen 5 5600G’s 3.90 GHz base and 4.40 GHz boost clocks may be insufficient compared to other CPUs in the database. Alternatively, it might reflect the GPU’s limitations at higher resolutions, which are more heavily weighted in the ranking methodology.

Looking at the CPU’s nearest rivals, the Intel Core i3-1220P has an average score of 21066 with a deltaPct of 0.1, placing it virtually tied with the Ryzen 5 5600G’s average benchmark score of 21088. Similarly, the Intel Core Ultra 7 256V is only 0.1% behind, and the AMD Ryzen 5 7530U is 0.2% behind. This indicates that the CPU is not the primary reason for the poor combo ranking, as it performs comparably to its direct competitors.

The GPU’s nearest rivals tell a similar story, with the AMD Radeon RX 6800M being only 0.4% ahead in average benchmark score, and the AMD Radeon RX 470 being 0.8% behind. This suggests that the RX 570 is not an outlier in performance, yet the combo rank implies that the pairing with the Ryzen 5 5600G is less effective in Minecraft than other combinations. The data suggests that the game may favor different CPU-GPU balance, potentially with stronger single-core CPUs or GPUs with higher memory bandwidth.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G features 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. The CPU’s L3 cache is 16 MB, and it supports DDR4 memory with a bandwidth of 51.2 GB/s. These specifications suggest that the CPU is capable of handling the game’s simulation and logic tasks, but the measured FPS data indicates that it is not the primary bottleneck in most scenarios.

The CPU’s benchmark scores show strong multi-threaded performance, with a Cinebench R23 multicore score of 10551 and a Passmark multithread score of 19717. However, the single-thread performance is more moderate, with a Cinebench R23 singlecore score of 1409 and a Passmark single-thread score of 3177. Minecraft is known to be sensitive to single-thread performance, and the data suggests that the CPU’s single-core capabilities may be limiting frame rates in CPU-bound scenarios, particularly at lower resolutions where the GPU has more headroom.

At 1080p Low settings, the average FPS of 187 is high, but it may be approaching the CPU’s limit, as the frame rate does not scale linearly with the GPU’s capabilities. The fact that the FPS drops when moving from Low to Medium at 1080p (187 to 148) and then to High (118) suggests that the GPU becomes the limiting factor as settings increase, but the CPU still plays a role in maintaining the upper bound. The 65 W TDP of the CPU indicates it is a power-efficient part, but this does not translate to exceptional gaming performance in this specific title.

The CPU’s integrated graphics, Radeon Vega 7, are present but not used in this configuration, as the discrete RX 570 handles the rendering. The data implies that the Ryzen 5 5600G’s role in this combo is to provide adequate processing power without bottlenecking the GPU at lower resolutions, but it may not be the ideal choice for maximizing FPS in Minecraft due to its single-thread performance characteristics. The CPU’s percentile ranking of 74 versus all CPUs confirms that it is a solid performer, yet the combo rank suggests that other CPUs may pair better with the RX 570 in this game.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS of this combo at 1920x1080 with High settings?

A: The measured average FPS is 118 at 1920x1080 with High settings.

Q: How does the combo rank compare to other tested system pairings in Minecraft?

A: The combo ranks 3485 out of 3710 tested combos, placing it in the lower portion of the database.

Q: What is the minimum FPS recorded at 2560x1440 with Medium settings?

A: The minimum FPS recorded is 80 at 2560x1440 with Medium settings, with an average of 94 and a maximum of 108.

Q: What is the GPU’s memory bandwidth and how might it affect 4K performance?

A: The GPU has a memory bandwidth of 224.0 GB/s, and the data shows that 4K performance is significantly lower, likely due to this bandwidth being insufficient for high-resolution texture loads.

Q: What is the boost clock of the CPU in this combo?

A: The CPU’s boost clock is 4.40 GHz, with a base clock of 3.90 GHz.

Q: What is the average FPS at 3840x2160 with Ultra settings?

A: The measured average FPS is 24 at 3840x2160 with Ultra settings, which is the lowest recorded across all tested configurations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 187 at Low settings down to 74 at Ultra settings. The Medium preset shows an average of 148 FPS, with a minimum of 126 and a maximum of 171, indicating a relatively stable frame rate. The High preset at 1080p averages 118 FPS, and the Ultra preset averages 74 FPS, with no minimum or maximum values recorded for these presets.

At 2560x1440, the performance drops noticeably across all settings. The Low preset averages 118 FPS, while the Medium preset averages 94 FPS, with a minimum of 80 and a maximum of 108. The High preset averages 74 FPS, and the Ultra preset averages 46 FPS. The data shows that the gap between Low and Ultra at 1440p is 72 FPS, which is a significant difference that highlights the GPU’s sensitivity to settings at this resolution.

At 3840x2160, the frame rates become much lower. The Low preset averages 62 FPS, the Medium preset averages 49 FPS with a minimum of 42 and a maximum of 56, the High preset averages 39 FPS, and the Ultra preset averages 24 FPS. The Medium preset is the only one at 4K with recorded minimum and maximum values, suggesting that the GPU’s frame pacing is more consistent at this setting compared to others. The data reveals a clear progression of performance degradation as both resolution and settings increase, with the Ultra preset at 4K being the most demanding configuration tested, delivering only 24 FPS on average.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 570 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 49.0
3840x2160 High 39.0
3840x2160 Ultra 24.0
2560x1440 Low 118.0
2560x1440 Medium 94.0
2560x1440 High 74.0
2560x1440 Ultra 46.0
1920x1080 Low 187.0
1920x1080 Medium 148.0
1920x1080 High 118.0
1920x1080 Ultra 74.0

Minecraft with Ryzen 5 5600G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 570 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 570

Explore FPS benchmarks for other games using this same hardware combination.