Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 62 |
| 1440p QHD | 46 | 74 | 94 | 118 |
| 1080p Full HD | 74 | 118 | 148 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 2600 + AMD Radeon RX 570, In-Depth Analysis
Minecraft with the AMD Ryzen 5 2600 and AMD Radeon RX 570 ranks 3,485 out of 3,710 tested combos for this game, placing it in the lower percentile of all possible pairings. This is a surprisingly low position given that both components individually sit near the 75th percentile against all other CPUs and GPUs, which suggests that Minecraft's specific workload characteristics do not favor this particular hardware combination.
How This Combo Ranks
The combo rank of 3,485 out of 3,710 places this pairing in the bottom 6% of all tested configurations for Minecraft. This is notable because the CPU alone ranks in the 75th percentile of all processors, and the GPU sits in the 74th percentile of all graphics cards. The discrepancy between component-level percentiles and the final combo ranking indicates that Minecraft's engine presents unique challenges that neither component is well-optimized to handle.
The Ryzen 5 2600's nearest rivals in overall CPU benchmarks include the Intel Core Ultra 5 228V (0.2% faster), Intel Core i9-11900H (0.5% faster), Intel Xeon D-1746TER (0.7% slower), and AMD EPYC 9454 (1.2% slower). These rivals span very different market segments—from mobile processors to enterprise server chips—yet they all cluster within a tight performance band, suggesting the 2600 is well-balanced in general compute tasks. However, Minecraft's performance does not follow this pattern.
The RX 570's nearest GPU rivals show a similar clustering: the AMD Radeon RX 6800M is 0.4% faster, the AMD Radeon R9 M295X is 0.7% slower, the AMD Radeon RX 470 is 0.8% faster, and the NVIDIA Quadro RTX 8000 is 1.2% slower. All four rivals sit within a 2% performance band of the RX 570, which is a mobile GPU, an older desktop card, and a professional workstation card respectively. This tells us the RX 570's raw compute capability is well established, yet Minecraft still ranks this combo poorly.
What the data implies is that Minecraft's rendering pipeline—which is known for its block-based geometry and heavy draw call overhead—may be bottlenecked by factors not captured in standard benchmark scores. The combination of a mid-range CPU from 2018 and a mid-range GPU from 2017 creates a pairing that, while competent in many games, falls short in Minecraft's specific optimization profile.
FAQ
Q: How does this combo perform at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 118. This is a playable frame rate for most users, though it is only 63% of what the same resolution delivers on Low settings (187 FPS).
Q: What is the best settings preset for this combo at 2560x1440?
A: At 2560x1440, the Low preset delivers 118 FPS average, which is the highest measured value at this resolution. Medium drops to 94 FPS, High to 74 FPS, and Ultra falls to 46 FPS.
Q: Is the RX 570's 4 GB VRAM sufficient for 4K Minecraft?
A: At 3840x2160 with Ultra settings, the combo achieves only 24 FPS average. Dropping to High yields 39 FPS, Medium 49 FPS, and Low 62 FPS. The VRAM capacity is not the primary constraint at these resolutions based on the measured data.
Q: How does the CPU's single-thread performance affect Minecraft?
A: The Ryzen 5 2600 scores 1,154 in Geekbench single-core and 2239 in Passmark single-thread. These scores place it at the 75th percentile, but Minecraft's reliance on single-thread performance may amplify any weakness in this area.
Q: What does the 74th percentile GPU ranking mean for Minecraft?
A: The RX 570's 74th percentile ranking against all GPUs indicates it outperforms roughly three-quarters of all graphics cards. However, the combo's 3,485th rank out of 3,710 shows that GPU percentile alone does not determine Minecraft performance.
Q: Are there better settings for maximizing frame rate at 1080p?
A: The Low preset at 1920x1080 delivers 187 FPS average, which is the highest measured frame rate for this combo. Medium yields 148 FPS, High 118 FPS, and Ultra 74 FPS.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, manufactured on a 12 nm process at GlobalFoundries. It operates with a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with a 65 W TDP. The CPU supports DDR4 memory in dual-channel configuration with a bandwidth of 46.9 GB/s. Its cache hierarchy includes 96 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache.
In Minecraft, the CPU's role is significant because the game's world generation and block physics operations are heavily dependent on single-thread performance. The Geekbench single-core score of 1,154 and Passmark single-thread score of 2,239 indicate moderate single-thread capability. The Passmark physics score of 673 is particularly low, which may explain why the combo struggles in Minecraft—the game's physics simulation for blocks and entities could be a limiting factor.
The CPU's multi-threaded performance is stronger, with a Geekbench multi-core score of 5,648 and Passmark multi-thread score of 13,160. However, Minecraft's rendering thread is often the bottleneck, and the difference between single-core and multi-core performance suggests the game cannot fully utilize the 12 threads available. The 4,800 million transistors on a 213 mm² die with a 75th percentile ranking against all CPUs shows this is a capable processor for general workloads, but its architecture—designed before Minecraft's more demanding rendering updates—may not be optimally suited for this game's specific engine.
The Cinebench R15 scores of 1,248 multi-core and 157.3 single-core reinforce the pattern of adequate but not exceptional performance. The data suggests the CPU is not the primary bottleneck at lower resolutions, where frame rates reach 187 FPS at 1080p Low, but it may contribute to the steep drop-off at higher settings and resolutions.
Measured FPS Breakdown
At 1920x1080, the measured frame rates show a clear progression: Low settings deliver 187 FPS average, Medium delivers 148 FPS with a minimum of 126 and maximum of 171, High delivers 118 FPS, and Ultra drops to 74 FPS. The gap between Low and Ultra is 113 FPS, representing a 60% reduction in frame rate when moving from the lowest to highest quality preset.
Moving to 2560x1440, the frame rates scale down proportionally. Low settings produce 118 FPS average, Medium 94 FPS (minimum 80, maximum 108), High 74 FPS, and Ultra 46 FPS. The 1080p to 1440p transition costs roughly 37% of the frame rate across all settings, which is consistent with the increase in pixel count from about 2.07 million to 3.69 million pixels.
At 3840x2160, the performance becomes more constrained. Low settings yield 62 FPS average, Medium 49 FPS (minimum 42, maximum 56), High 39 FPS, and Ultra 24 FPS. The Ultra preset at 4K achieves only 24 FPS, which is below the threshold for smooth gameplay. The Medium preset at 4K provides the best balance of quality and playability, with its 49 FPS average and 42 FPS minimum staying within a tolerable range.
The measured data includes minimum and maximum frame rates only for Medium settings across all three resolutions. At 1080p Medium, the range is 126 to 171 FPS; at 1440p Medium, 80 to 108 FPS; and at 4K Medium, 42 to 56 FPS. These ranges suggest frame times are relatively stable, with the spread narrowing as resolution increases, which indicates the GPU becomes more consistently the limiting factor at higher pixel counts.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals important information about the bottleneck. At Low settings, the transition from 1080p (187 FPS) to 1440p (118 FPS) represents a 37% drop, and then to 4K (62 FPS) a further 47% drop from the 1440p value. This scaling is roughly proportional to pixel count increases, suggesting the GPU is the primary limiter at Low settings.
At High settings, the scaling is similar: 118 FPS at 1080p drops to 74 FPS at 1440p (37% decrease) and then to 39 FPS at 4K (47% decrease from 1440p). The consistency of these percentage drops across different settings presets indicates a predictable scaling pattern where the GPU workload increases linearly with resolution.
The Ultra settings show a different pattern. From 1080p (74 FPS) to 1440p (46 FPS) is a 38% drop, but from 1440p to 4K (24 FPS) is a 48% drop. The slightly steeper decline at the highest resolution suggests that the combination of Ultra settings and 4K resolution pushes the RX 570 beyond its comfortable operating range, where additional pixel load produces disproportionately larger frame time penalties.
The Medium settings provide the only complete data with min/max FPS values. At 1080p Medium, the 126-171 FPS range shows a 45 FPS spread; at 1440p Medium, the 80-108 FPS range shows a 28 FPS spread; at 4K Medium, the 42-56 FPS range shows a 14 FPS spread. This narrowing range with increasing resolution indicates that frame times become more consistent at higher resolutions, which is typical when the GPU becomes the dominant bottleneck and CPU-related frame hitches are masked.
Settings Recommendations
For the best experience at 1920x1080, the Medium preset offers the most compelling combination of visual quality and performance. The 148 FPS average with a 126 FPS minimum ensures smooth gameplay even during demanding scenes, while the 171 FPS maximum shows headroom. The High preset at 118 FPS is also viable for users prioritizing visual fidelity, but the 30 FPS difference between Medium and High may not justify the visual improvement in Minecraft's blocky aesthetic.
At 2560x1440, the Low preset at 118 FPS is the safest choice for maintaining high frame rates. The Medium preset at 94 FPS (80 minimum) is acceptable for users who want better visuals, but the drop below 100 FPS may be noticeable on high refresh rate displays. The High preset at 74 FPS is borderline, and the Ultra preset at 46 FPS is not recommended for competitive play.
For 3840x2160, the Medium preset at 49 FPS is the best option, providing a playable experience with a 42 FPS minimum that stays above the 30 FPS threshold for console-like playability. The Low preset at 62 FPS offers smoother performance but sacrifices visual quality, while the High preset at 39 FPS is marginal and the Ultra preset at 24 FPS is not viable for actual gameplay.
The data suggests that Medium settings provide the most balanced experience across all resolutions, with the 1080p Medium being the standout choice for this combo. The 148 FPS at 1080p Medium demonstrates that the hardware is capable of high performance when settings are tuned appropriately, and the 126 FPS minimum ensures consistency.
GPU Role
The AMD Radeon RX 570 features the Polaris 20 chip built on GCN 4.0 architecture, manufactured on a 14 nm process at GlobalFoundries. It contains 5,700 million transistors on a 232 mm² die, with a transistor density of 24.6 million per square millimeter. The GPU operates with a base clock of 1168 MHz and a boost clock of 1244 MHz, delivering 5.095 TFLOPS of FP32 compute performance.
The 4 GB of GDDR5 memory runs at 1750 MHz (7 Gbps effective) across a 256-bit bus, providing 224.0 GB/s of memory bandwidth. The GPU has 2,048 shading units, 128 texture mapping units, and 32 render output units. Its pixel rate is 39.81 GPixel/s and texture rate is 159.2 GTexel/s. The card consumes 150 W TDP and requires a 450 W power supply, connecting via a single 6-pin power connector.
In Minecraft, the GPU's role becomes more prominent at higher resolutions and settings. The 4 GB VRAM capacity is adequate for the game's texture requirements, as evidenced by the ability to run Ultra settings at 1080p (74 FPS) and Medium at 4K (49 FPS). The 224 GB/s memory bandwidth provides sufficient throughput for the game's chunk loading and texture streaming operations.
The RX 570's 74th percentile ranking against all GPUs indicates it outperforms most graphics cards ever released, yet the combo still ranks poorly in Minecraft. This suggests that the GPU's raw capabilities are not the limiting factor at lower resolutions, but at 4K Ultra, the 24 FPS result shows the GPU is overwhelmed by the combined demands of high resolution and maximum settings. The 5.095 TFLOPS of compute performance is the theoretical ceiling, and Minecraft's rendering engine may not efficiently utilize GCN architecture's strengths.
The nearest GPU rivals—the RX 6800M, R9 M295X, RX 470, and Quadro RTX 8000—all perform within 1.2% of the RX 570 in average benchmark scores, yet they represent vastly different performance tiers in actual gaming. This discrepancy highlights that synthetic benchmarks do not always predict Minecraft-specific performance, and the RX 570's 2017-era architecture may lack optimizations present in newer GPUs.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 118.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 187.0 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 74.0 |
Minecraft with Ryzen 5 2600 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RX 570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.