Downfall
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 25 | 35 | 40 |
| 1440p QHD | 31 | 42 | 55 | 68 |
| 1080p Full HD | 38 | 63 | 75 | 93 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600G + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 5 5600G and AMD Radeon RX 570 combination delivers a playable experience in Downfall, but the data reveals a system that is strictly bound by its graphics card. The measured frames per second across all resolutions and settings tell a clear story of a GPU struggling to keep pace, while the CPU has ample headroom. This analysis breaks down the exact numbers from the benchmark database, focusing on what the data implies for the best settings, scaling behavior, and the respective roles of the processor and graphics card.
Settings Recommendations
The benchmark data clearly indicates that the Low preset is the only reliable path to a smooth experience at higher resolutions. At 1920x1080, the Low preset achieves an average of 92.7 FPS, which is the highest average recorded for this combo. Moving to Medium at the same resolution drops the average to 75.3 FPS, which is still smooth, but High sees a significant decline to 63.0 FPS. The Ultra preset at 1080p is a poor choice, with an average of just 37.9 FPS, making it nearly unplayable for a horror title that benefits from fluid motion.
The situation worsens at 2560x1440. The Low preset manages an average of 67.7 FPS, which is acceptable, but every other preset falls below the 60 FPS threshold. Medium averages 54.7 FPS, High averages 42.4 FPS, and Ultra drops to a stuttery 31.0 FPS. At 3840x2160, the data shows that no setting is truly viable. Even Low only achieves 39.8 FPS, while Ultra is a slideshow at 16.2 FPS. The data suggests that the best experience for most users will be the Low preset at 1080p, as it is the only configuration that consistently provides a high frame rate. For those willing to accept lower frame rates, the Medium preset at 1080p offers a reasonable balance, but the performance gap between Low and Medium (17.4 FPS) is substantial, indicating that the GPU is being heavily taxed by even modest increases in graphical fidelity.
FAQ
*Q: What is the highest average FPS this combination can achieve in Downfall?*
A: The highest recorded average FPS is 92.7, which occurs at the 1920x1080 resolution with the Low settings preset.
Q: Is the Ultra preset playable at 1920x1080?
A: The data shows an average of 37.9 FPS at 1080p Ultra. This is below the standard 60 FPS target and suggests a suboptimal experience, especially for a game where smoothness is critical for immersion.
Q: How does the performance scale from 1080p to 1440p on the High preset?
A: The average FPS drops from 63.0 at 1920x1080 to 42.4 at 2560x1440 on High settings. This represents a significant 32.7% performance loss, indicating that the GPU is the primary bottleneck.
Q: Is the Ryzen 5 5600G holding back the RX 570 in this game?
A: The data does not suggest a CPU bottleneck. The CPU has 6 cores and 12 threads, and its performance markers (e.g., a Cinebench R23 multicore score of 16758) are strong. The frame rate drops are consistent with GPU limitations, not processor limitations.
Q: What is the difference in average FPS between Low and Ultra at 2560x1440?
A: At 2560x1440, the Low preset averages 67.7 FPS, while the Ultra preset averages 31.0 FPS. This is a difference of 36.7 FPS, showing a steep cost for enabling the highest graphical details.
*Q: Can this combo handle 4K gaming in Downfall?*
A: No. The best result at 3840x2160 is 39.8 FPS on Low settings. The Ultra preset averages only 16.2 FPS, which is far below any playable threshold.
Resolution Scaling
The FPS data from 1080p to 4K reveals a classic GPU-bound scenario. At 1920x1080 on the Low preset, the average is 92.7 FPS. Moving to 2560x1440 on the same preset, the average falls to 67.7 FPS, a 27% drop. At 3840x2160, the average plummets to 39.8 FPS, a 57% drop from the 1440p result and a 57% drop from the 1080p result. This pattern is consistent across all settings. For instance, on High settings, the frame rate drops from 63.0 at 1080p to 42.4 at 1440p, and then to 25.4 at 4K.
This scaling indicates that the graphics card is being saturated by the increasing pixel count. The RX 570, with its 4 GB of GDDR5 memory and 224.0 GB/s bandwidth, is simply not equipped for high-resolution rendering. The performance penalty from 1080p to 4K is nearly linear, suggesting that the GPU's compute units and memory bandwidth are the limiting factors. The CPU's role is minimal here; the 5600G has the processing power to feed the GPU, but the GPU cannot handle the workload. The data implies that the 4K results are only useful for understanding the card's limits, not for actual gameplay. The most efficient resolution for this combo is 1920x1080, where the GPU can deliver playable frame rates, even on higher presets.
Measured FPS Breakdown
The complete dataset provides a clear picture of the combo's capabilities across all twelve measured configurations. At 1920x1080, the results are as follows: Low averages 92.7 FPS, Medium averages 75.3 FPS, High averages 63.0 FPS, and Ultra averages 37.9 FPS. At 2560x1440, the averages are 67.7 FPS for Low, 54.7 FPS for Medium, 42.4 FPS for High, and 31.0 FPS for Ultra. At 3840x2160, the averages are 39.8 FPS for Low, 35.1 FPS for Medium, 25.4 FPS for High, and 16.2 FPS for Ultra. The data shows a consistent and steep decline in performance as both resolution and settings increase.
The gap between Medium and High is particularly telling. At 1080p, the difference is 12.3 FPS, and at 1440p, it is 12.3 FPS as well. This suggests that the High preset introduces effects that are disproportionately expensive for the RX 570. The Ultra preset is the most demanding, with performance nearly halving compared to High at both 1080p and 1440p. This breakdown indicates that the combo is best suited for 1080p gaming, with the Low preset offering the only consistently high frame rates. The data also shows that the min and max FPS are not recorded, leaving only the averages for analysis, which can mask potential stuttering or frame time spikes.
How This Combo Ranks
In the context of Downfall, this specific combination of the AMD Ryzen 5 5600G and AMD Radeon RX 570 ranks at 1653 out of 1741 tested combos. This places it in the bottom 5% of all tested systems, which is a low position. However, this rank is likely influenced by the age and tier of the components. The CPU itself is not a weak link; it sits at the 78th percentile when compared to all CPUs in the database. The GPU, while older, also holds a respectable 74th percentile among all GPUs. The low combo rank suggests that the pairing is not optimized for this specific game, or that the game is heavily dependent on the GPU, which is the weaker component here.
The data implies that while each part is individually mid-range, their combined performance in Downfall is far below that of other tested systems. The rank of 1653 out of 1741 is a strong indicator that users should not expect high-end performance. The combo is more than capable for esports or older titles, but for a demanding horror game, it falls behind. The ranking is a snapshot of the system's overall capability in this single benchmark, and it underscores the fact that the RX 570 is the limiting factor, dragging the overall score down despite the capable CPU.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its benchmark scores are solid; for example, it achieves a Cinebench R23 multicore score of 16758 and a single-core score of 2365. The data shows that the CPU is not the bottleneck in Downfall. The frame rates are consistently low across all resolutions, and the pattern of performance loss is directly tied to the GPU's workload. If the CPU were the limiting factor, we would expect to see similar frame rates across different resolutions, as the CPU would be the constant bottleneck.
Instead, the frame rates drop significantly as resolution increases, which is a hallmark of a GPU limitation. The 5600G's 16 MB of L3 cache and high single-thread performance are more than sufficient for this game. The processor's role is to feed the GPU with draw calls and game logic, and its 12 threads provide ample capacity. The data suggests that even a much weaker CPU would likely produce similar results in Downfall at these settings, as the RX 570 is holding the system back. The CPU has 65W TDP and is built on a 7nm process, indicating efficiency, but this does not translate into higher FPS here because the GPU is saturated.
GPU Role
The AMD Radeon RX 570 is the primary determinant of performance in this combination. It has a base clock of 1168 MHz and a boost clock of 1244 MHz, with 4 GB of GDDR5 memory on a 256-bit bus, offering 224.0 GB/s of bandwidth. Its compute power is rated at 5.095 TFLOPS. However, the data from Downfall shows that this level of performance is insufficient for high settings or high resolutions. The GPU's 4 GB of VRAM is a likely culprit for the poor performance at 4K, where texture data can exceed the available memory, causing severe frame rate drops.
The benchmark results show that the RX 570 is firmly a 1080p card for this game. The step from 1080p to 1440p at any given setting results in a frame rate drop of roughly 25-30%, which is a heavy penalty. The GPU's 14nm process and GCN 4.0 architecture are dated, and its 150W TDP suggests it was designed for an older generation of games. The data indicates that the GPU's 2048 shading units are not enough to handle the demands of Downfall at Ultra settings, where the average FPS falls below 40 at 1080p. The GPU's role is clear: it is the performance ceiling, and its limitations define the entire user experience for this combo. The high frame rate at 1080p Low (92.7 FPS) shows that the card can perform well when the load is light, but it quickly buckles under any increase in graphical complexity or resolution.
Hardware Specifications
AMD Ryzen 5 5600G
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 570 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 39.8 |
| 3840x2160 | Medium | 35.1 |
| 3840x2160 | High | 25.4 |
| 3840x2160 | Ultra | 16.2 |
| 2560x1440 | Low | 67.7 |
| 2560x1440 | Medium | 54.7 |
| 2560x1440 | High | 42.4 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 92.7 |
| 1920x1080 | Medium | 75.3 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 37.9 |
Downfall with Ryzen 5 5600G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 570 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RX 570
Explore FPS benchmarks for other games using this same hardware combination.