Minecraft
This combination delivers exceptional performance with an average of 153 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 69 | 87 | 110 |
| 1440p QHD | 82 | 132 | 166 | 210 |
| 1080p Full HD | 131 | 209 | 263 | 332 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 2600 + Intel Arc B570, In-Depth Analysis
# Minecraft with AMD Ryzen 5 2600 + Intel Arc B570
The AMD Ryzen 5 2600 paired with the Intel Arc B570 produces a broad performance envelope in Minecraft, ranging from 332 FPS at 1080p Low to 43 FPS at 4K Ultra. The data shows a system that is heavily GPU-limited at higher resolutions and settings, while at lower resolutions and settings the CPU becomes the more significant constraint. This combination ranks 882nd out of 1176 tested combos, placing it in the lower-middle portion of the database, yet the measured frame rates indicate that the experience is highly dependent on the user's chosen resolution and quality preset.
Resolution Scaling
The measured FPS data reveals how dramatically performance shifts as resolution increases. At 1080p Low, the combo achieves 332 FPS, which drops to 210 FPS at 1440p Low and further to 110 FPS at 4K Low. This represents a 66.9% reduction from 1080p to 4K at the Low preset, indicating that the GPU is being progressively more taxed as pixel count rises. The scaling from 1080p to 1440p at Low settings shows a 36.7% performance drop, while the jump from 1440p to 4K at Low settings shows a 47.6% drop, suggesting that the 4K resolution imposes a disproportionately heavy load on the Intel Arc B570.
Looking at Medium settings, the pattern continues with 263 FPS at 1080p, 166 FPS at 1440p, and 87 FPS at 4K. The drop from 1080p to 1440p is 36.9%, closely matching the Low preset's scaling. The drop from 1440p to 4K is 47.6%, identical to the Low preset's scaling percentage. This consistency across presets suggests that resolution scaling is the dominant factor, with the GPU's fill rate and memory bandwidth becoming the limiting resources as resolution increases.
For High settings, the measured values are 209 FPS at 1080p, 132 FPS at 1440p, and 69 FPS at 4K. The percentage drops are 36.8% from 1080p to 1440p and 47.7% from 1440p to 4K, again mirroring the other presets. This uniform scaling behavior indicates that the game's rendering pipeline at these settings does not introduce additional bottlenecks beyond the raw pixel throughput demands.
At Ultra settings, the numbers are 131 FPS at 1080p, 82 FPS at 1440p, and 43 FPS at 4K. The drop from 1080p to 1440p is 37.4%, while the drop from 1440p to 4K is 47.6%. The Ultra preset shows slightly more pronounced degradation at 1440p compared to lower presets, likely due to additional effects that increase the GPU workload unevenly across resolutions.
The limiting component analysis is clear: at 1080p Low, the 332 FPS figure far exceeds what a typical 60Hz or 144Hz display can use, suggesting the CPU is not fully saturated. However, at 4K Ultra with 43 FPS, the GPU is clearly the bottleneck, as the pixel throughput requirements exceed the Arc B570's capabilities. The crossover point appears to be around 1440p High, where 132 FPS still provides a smooth experience, but the GPU workload is becoming significant enough to constrain performance.
GPU Role
The Intel Arc B570 features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The GPU operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, meaning there is no dynamic clock headroom — the card runs at a fixed frequency. The 2304 shading units, 144 texture mapping units, and 80 render output units provide the raw processing power, while the 18 ray tracing cores and 11.52 TFLOPS of FP32 performance indicate the card's compute capabilities.
In Minecraft, the measured results show that the GPU's memory configuration plays a significant role at high resolutions. At 4K Ultra, the 43 FPS average suggests that the 10 GB frame buffer is being heavily utilized, and the 380.0 GB/s bandwidth may be insufficient for the texture streaming demands of Ultra settings at that resolution. The 4K Medium result of 87 FPS with a minimum of 74 FPS and maximum of 100 FPS shows some frame time variance, which could be attributed to memory access patterns.
The Arc B570's 160-bit bus width is notably narrower than many competing cards, but the 19 Gbps effective memory speed partially compensates by providing competitive bandwidth. In the benchmark database, the Arc B570 scores 14195 in Passmark G3D and 7281 in Passmark GPU Compute, with a percentile ranking of 65 against all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher score), Intel Arc A750 (0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (0.5% lower). This positioning suggests the Arc B570 is a mid-range performer, which aligns with the observed Minecraft frame rates.
The GPU's 150 W TDP and dual-slot design indicate a power-efficient card, but the 450 W suggested PSU requirement means it needs a reasonable power supply. The PCIe 4.0 x8 interface provides sufficient bandwidth for most gaming scenarios, though it could theoretically limit performance in bandwidth-sensitive workloads. In Minecraft, the data does not suggest that the PCIe interface is a bottleneck, as the frame rates scale consistently with resolution and settings.
FAQ
Q: What is the highest average FPS achieved by this combo?
A: The highest measured average FPS is 332, achieved at 1920x1080 with Low settings.
Q: How does the combo rank compared to other tested combinations?
A: The combo ranks 882nd out of 1176 tested combos, placing it in the 75th percentile of the database.
Q: What is the lowest average FPS recorded?
A: The lowest average FPS is 43, recorded at 3840x2160 with Ultra settings.
Q: Are there any minimum FPS values recorded?
A: Yes, minimum FPS values are only available for Medium settings: 224 FPS at 1080p, 141 FPS at 1440p, and 74 FPS at 4K.
Q: What is the CPU's benchmark performance relative to its rivals?
A: The Ryzen 5 2600 has an average benchmark score of 21484, which is 0.2% higher than the Intel Core Ultra 5 228V, 0.5% higher than the Intel Core i9-11900H, 0.7% lower than the Intel Xeon D-1746TER, and 1.2% higher than the AMD EPYC 9454.
Q: How does the GPU's performance compare to its nearest rivals?
A: The Arc B570's average benchmark score of 20556 is 0.1% higher than the RTX 3070 Mobile, 0.1% lower than the Arc A750, 0.4% higher than the Quadro M4000M, and 0.5% lower than the R9 M390X.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce 332 FPS average, which is the highest measured value across all configurations. Medium settings yield 263 FPS average with a minimum of 224 FPS and maximum of 303 FPS, showing a tight frame time distribution. High settings drop to 209 FPS average, while Ultra settings produce 131 FPS average. The difference between Low and Ultra at 1080p is 201 FPS, representing a 60.5% reduction, which shows that the quality preset has a substantial impact even at the lowest resolution.
Moving to 2560x1440, the performance scales down proportionally. Low settings achieve 210 FPS average, Medium settings produce 166 FPS with a minimum of 141 FPS and maximum of 191 FPS, High settings reach 132 FPS, and Ultra settings drop to 82 FPS. The delta between Low and Ultra at 1440p is 128 FPS, a 61.0% reduction, nearly identical to the 1080p scaling. This consistency indicates that the relative cost of each settings tier remains constant across resolutions.
At 3840x2160, the performance drop becomes more pronounced. Low settings produce 110 FPS average, Medium settings yield 87 FPS with a minimum of 74 FPS and maximum of 100 FPS, High settings reach 69 FPS, and Ultra settings drop to 43 FPS. The delta between Low and Ultra at 4K is 67 FPS, a 60.9% reduction. The minimum FPS values at Medium settings show that frame pacing remains stable, with the 4K Medium minimum of 74 FPS being 85.1% of the average, indicating no severe stuttering.
The Medium settings rows are the only ones with complete min/max data, providing insight into frame time consistency. At 1080p Medium, the spread from minimum to maximum is 79 FPS, at 1440p Medium it is 50 FPS, and at 4K Medium it is 26 FPS. This narrowing spread at higher resolutions suggests that the GPU's workload becomes more uniform as it becomes the bottleneck, reducing variance.
How This Combo Ranks
The combo rank of 882 out of 1176 places this configuration in the lower quartile of tested combinations, at the 75th percentile mark. This ranking reflects the combination of the Ryzen 5 2600, which sits at the 75th percentile among all CPUs, and the Arc B570, which sits at the 65th percentile among all GPUs. The combination of a mid-range CPU and mid-range GPU results in a system that is competitive for its class but cannot reach the upper echelons of the database.
The CPU's percentile ranking of 75 indicates that it outperforms three-quarters of all CPUs in the database, which is a strong showing for a processor from the 2018 era. The GPU's percentile ranking of 65 places it above nearly two-thirds of all GPUs, though it trails the highest-performing cards. When combined, these two components produce a system that is well-matched for 1080p and 1440p gaming, but struggles at 4K Ultra settings.
In Minecraft specifically, the measured FPS values at 1080p and 1440p are all above 60 FPS, even at Ultra settings, which means the combo can handle the game smoothly at these resolutions. The 4K results are more marginal, with High settings at 69 FPS being playable, but Ultra at 43 FPS falling below the 60 FPS threshold that many users consider the minimum for a smooth experience.
The rank of 882 suggests that there are 293 combos that perform worse than this configuration, while 882 perform better. This places the combo in the bottom 25% of the database, which is consistent with the hardware's age and market positioning. The Ryzen 5 2600 was released in 2018 with a launch MSRP of $199, while the Arc B570 was released in 2025 with a launch MSRP of 219 USD, representing a significant generational gap between the two components.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's resolution and performance goals. At 1920x1080, all settings presets deliver playable frame rates, with Low at 332 FPS, Medium at 263 FPS, High at 209 FPS, and Ultra at 131 FPS. For users with a 60Hz display, even Ultra settings provide more than double the required frame rate, making it the recommended choice for maximum visual quality. For users with a 144Hz display, High settings at 209 FPS exceed the refresh rate, while Ultra at 131 FPS falls slightly short, so High is the recommended preset for high-refresh displays.
At 2560x1440, the recommendations shift. Low at 210 FPS and Medium at 166 FPS both exceed 144Hz, making them suitable for high-refresh gaming. High at 132 FPS is close to 144Hz but does not quite reach it, so users with 144Hz displays may prefer Medium settings. Ultra at 82 FPS is still above 60Hz, making it viable for 60Hz displays but not for high-refresh gaming. The Medium preset offers the best balance of visual quality and frame rate at this resolution, with the measured minimum of 141 FPS ensuring consistent performance.
At 3840x2160, the choices are more constrained. Low at 110 FPS and Medium at 87 FPS both exceed 60Hz, making them playable for standard displays. High at 69 FPS is marginally above 60Hz, while Ultra at 43 FPS falls below the 60 FPS threshold. For 4K gaming, Medium settings at 87 FPS provide the best experience, as they maintain a 60 FPS minimum and offer better visual quality than Low. Users who prioritize frame rate over visual fidelity may choose Low at 110 FPS, but Medium offers a substantial quality improvement with only a 20.9% performance reduction.
The data shows no configuration where the combo fails to reach 30 FPS, so all settings are technically playable. However, for the best experience, the Medium preset appears to be the sweet spot across all resolutions, as it consistently provides frame rates that are 60% or more above the minimum playable threshold while offering a balanced visual experience.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, built on GlobalFoundries' 12 nm process node. It operates at a base clock of 3.40 GHz and a boost clock of 3.90 GHz, with 16 MB of shared L3 cache and 512 KB of L2 cache per core. The CPU supports DDR4 memory in a dual-channel configuration, providing 46.9 GB/s of memory bandwidth. This memory bandwidth is modest by modern standards but sufficient for Minecraft's requirements.
The CPU's benchmark scores show a strong multi-threaded performance profile. In Cinebench R15, it scores 1248 multi-core and 157.3 single-core. In Geekbench, it scores 5648 multi-core and 1154 single-core. The Passmark suite shows a multi-thread score of 13160, a single-thread score of 2239, and a physics score of 673. The data compression score of 187062 and data encryption score of 12429 indicate solid throughput in computational workloads, while the find prime numbers score of 37 shows a relatively weaker performance in that specific test.
The CPU's percentile ranking of 75 places it above the majority of processors in the database. Its nearest rivals include the Intel Core Ultra 5 228V (0.2% higher average score), Intel Core i9-11900H (0.5% higher), Intel Xeon D-1746TER (0.7% lower), and AMD EPYC 9454 (1.2% higher). This positioning indicates that the Ryzen 5 2600 remains competitive with much newer processors despite its age, particularly in multi-threaded workloads where its 6 cores and 12 threads provide adequate parallelism.
In Minecraft, the CPU's role becomes apparent at lower resolutions and settings. At 1080p Low, the 332 FPS result indicates that the CPU can feed the GPU with enough draw calls to maintain very high frame rates. The 12 threads are likely being utilized for chunk loading, entity processing, and game logic, which are CPU-intensive tasks in Minecraft. The CPU's boost clock of 3.90 GHz provides sufficient single-thread performance for the game's main loop, while the multi-core capabilities handle background tasks.
However, at 1080p Ultra with 131 FPS, the CPU may be starting to limit performance, as the GPU workload increases but the frame rate drops significantly. The difference between Low and Ultra at 1080p is 60.5%, which is larger than the GPU's raw performance difference would suggest, indicating that the CPU is not the sole bottleneck. The CPU's memory bandwidth of 46.9 GB/s could also be a limiting factor when the game needs to stream textures and world data quickly, particularly at higher settings with more complex scenes.
Hardware Specifications
AMD Ryzen 5 2600
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + Intel Arc B570 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.0 |
| 3840x2160 | Medium | 87.0 |
| 3840x2160 | High | 69.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 210.0 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 332.0 |
| 1920x1080 | Medium | 263.0 |
| 1920x1080 | High | 209.0 |
| 1920x1080 | Ultra | 131.0 |
Minecraft with Ryzen 5 2600 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B570 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.